///////////////////////////////////////////////////////////////////////////// // Name: dcscreen.h // Purpose: // Author: Vaclav Slavik // Id: $Id$ // Copyright: (c) 2001 Vaclav Slavik // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef __WX_DCSCREEN_H__ #define __WX_DCSCREEN_H__ #ifdef __GNUG__ #pragma interface "dcscreen.h" #endif #include "wx/dcclient.h" //----------------------------------------------------------------------------- // classes //----------------------------------------------------------------------------- class WXDLLEXPORT wxScreenDC; //----------------------------------------------------------------------------- // wxScreenDC //----------------------------------------------------------------------------- //FIXME_MGL class WXDLLEXPORT wxScreenDC: public wxPaintDC { public: wxScreenDC() {} ~wxScreenDC() {} static bool StartDrawingOnTop( wxWindow *window ) {} static bool StartDrawingOnTop( wxRect *rect = (wxRect *) NULL ) {} static bool EndDrawingOnTop() {} private: DECLARE_DYNAMIC_CLASS(wxScreenDC) }; #endif // __WX_DCSCREEN_H__