///////////////////////////////////////////////////////////////////////////// // Name: msw/region.cpp // Purpose: Region handling for wxWindows/X11 // Author: Markus Holzem // Modified by: // Created: Fri Oct 24 10:46:34 MET 1997 // RCS-ID: $Id$ // Copyright: (c) 1997 Julian Smart and Markus Holzem // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ #pragma implementation "region.h" #endif // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #include "wx/msw/region.h" #include "wx/gdicmn.h" #include "wx/window.h" #include "wx/msw/private.h" #if !USE_SHARED_LIBRARY IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject) IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject) #endif //----------------------------------------------------------------------------- // wxRegionRefData implementation //----------------------------------------------------------------------------- class WXDLLEXPORT wxRegionRefData : public wxGDIRefData { public: wxRegionRefData() { m_region = 0; } wxRegionRefData(const wxRegionRefData& data) { #if defined(__WIN32__) DWORD noBytes = ::GetRegionData(data.m_region, 0, NULL); RGNDATA *rgnData = (RGNDATA*) new char[noBytes]; ::GetRegionData(data.m_region, noBytes, rgnData); m_region = ::ExtCreateRegion(NULL, noBytes, rgnData); delete[] (char*) rgnData; #else RECT rect; ::GetRgnBox(data.m_region, &rect); m_region = ::CreateRectRgnIndirect(&rect); #endif } ~wxRegionRefData() { ::DeleteObject(m_region); m_region = 0; } HRGN m_region; }; #define M_REGION (((wxRegionRefData*)m_refData)->m_region) //----------------------------------------------------------------------------- // wxRegion //----------------------------------------------------------------------------- /* * Create an empty region. */ wxRegion::wxRegion() { m_refData = new wxRegionRefData; M_REGION = ::CreateRectRgn(0, 0, 0, 0); } wxRegion::wxRegion(WXHRGN hRegion) { m_refData = new wxRegionRefData; M_REGION = (HRGN) hRegion; } wxRegion::wxRegion(long x, long y, long w, long h) { m_refData = new wxRegionRefData; M_REGION = ::CreateRectRgn(x, y, x + w, y + h); } wxRegion::wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight) { m_refData = new wxRegionRefData; M_REGION = ::CreateRectRgn(topLeft.x, topLeft.y, bottomRight.x, bottomRight.y); } wxRegion::wxRegion(const wxRect& rect) { m_refData = new wxRegionRefData; M_REGION = ::CreateRectRgn(rect.GetLeft(), rect.GetTop(), rect.GetRight(), rect.GetBottom()); } /* * Destroy the region. */ wxRegion::~wxRegion() { // m_refData unrefed in ~wxObject } //----------------------------------------------------------------------------- // Modify region //----------------------------------------------------------------------------- // Clear current region void wxRegion::Clear() { UnRef(); } // Combine rectangle (x, y, w, h) with this. bool wxRegion::Combine(long x, long y, long width, long height, wxRegionOp op) { // Don't change shared data if (!m_refData) { m_refData = new wxRegionRefData(); } else if (m_refData->GetRefCount() > 1) { wxRegionRefData* ref = (wxRegionRefData*)m_refData; UnRef(); m_refData = new wxRegionRefData(*ref); } // If ref count is 1, that means it's 'ours' anyway so no action. HRGN rectRegion = ::CreateRectRgn(x, y, x + width, y + height); int mode = 0; switch (op) { case wxRGN_AND: mode = RGN_AND; break ; case wxRGN_OR: mode = RGN_OR; break ; case wxRGN_XOR: mode = RGN_XOR; break ; case wxRGN_DIFF: mode = RGN_DIFF; break ; case wxRGN_COPY: default: mode = RGN_COPY; break ; } bool success = (ERROR != ::CombineRgn(M_REGION, M_REGION, rectRegion, mode)); ::DeleteObject(rectRegion); return success; } // Union /e region with this. bool wxRegion::Combine(const wxRegion& region, wxRegionOp op) { if (region.Empty()) return FALSE; // Don't change shared data if (!m_refData) { m_refData = new wxRegionRefData(); } else if (m_refData->GetRefCount() > 1) { wxRegionRefData* ref = (wxRegionRefData*)m_refData; UnRef(); m_refData = new wxRegionRefData(*ref); } int mode = 0; switch (op) { case wxRGN_AND: mode = RGN_AND; break ; case wxRGN_OR: mode = RGN_OR; break ; case wxRGN_XOR: mode = RGN_XOR; break ; case wxRGN_DIFF: mode = RGN_DIFF; break ; case wxRGN_COPY: default: mode = RGN_COPY; break ; } return (ERROR != ::CombineRgn(M_REGION, M_REGION, ((wxRegionRefData*)region.m_refData)->m_region, mode)); } bool wxRegion::Combine(const wxRect& rect, wxRegionOp op) { return Combine(rect.GetLeft(), rect.GetTop(), rect.GetWidth(), rect.GetHeight(), op); } //----------------------------------------------------------------------------- // Information on region //----------------------------------------------------------------------------- // Outer bounds of region void wxRegion::GetBox(long& x, long& y, long&w, long &h) const { if (m_refData) { RECT rect; ::GetRgnBox(M_REGION, & rect); x = rect.left; y = rect.top; w = rect.right - rect.left; h = rect.bottom - rect.top; } else { x = y = w = h = 0; } } wxRect wxRegion::GetBox() const { long x, y, w, h; GetBox(x, y, w, h); return wxRect(x, y, w, h); } // Is region empty? bool wxRegion::Empty() const { if (M_REGION == 0) return TRUE; long x, y, w, h; GetBox(x, y, w, h); return ((w == 0) && (h == 0)); } //----------------------------------------------------------------------------- // Tests //----------------------------------------------------------------------------- // Does the region contain the point (x,y)? wxRegionContain wxRegion::Contains(long x, long y) const { if (!m_refData) return wxOutRegion; if (::PtInRegion(M_REGION, (int) x, (int) y)) return wxInRegion; else return wxOutRegion; } // Does the region contain the point pt? wxRegionContain wxRegion::Contains(const wxPoint& pt) const { if (!m_refData) return wxOutRegion; if (::PtInRegion(M_REGION, (int) pt.x, (int) pt.y)) return wxInRegion; else return wxOutRegion; } // Does the region contain the rectangle (x, y, w, h)? wxRegionContain wxRegion::Contains(long x, long y, long w, long h) const { if (!m_refData) return wxOutRegion; RECT rect; rect.left = x; rect.top = y; rect.right = x + w; rect.bottom = y + h; if (::RectInRegion(M_REGION, & rect)) return wxInRegion; else return wxOutRegion; } // Does the region contain the rectangle rect wxRegionContain wxRegion::Contains(const wxRect& rect) const { if (!m_refData) return wxOutRegion; long x, y, w, h; x = rect.x; y = rect.y; w = rect.GetWidth(); h = rect.GetHeight(); return Contains(x, y, w, h); } // Get internal region handle WXHRGN wxRegion::GetHRGN() const { if (!m_refData) return (WXHRGN) 0; return (WXHRGN) M_REGION; } /////////////////////////////////////////////////////////////////////////////// // // // wxRegionIterator // // // /////////////////////////////////////////////////////////////////////////////// /* * Initialize empty iterator */ wxRegionIterator::wxRegionIterator() : m_current(0), m_numRects(0), m_rects(NULL) { } wxRegionIterator::~wxRegionIterator() { if (m_rects) delete[] m_rects; } /* * Initialize iterator for region */ wxRegionIterator::wxRegionIterator(const wxRegion& region) { m_rects = NULL; Reset(region); } /* * Reset iterator for a new /e region. */ void wxRegionIterator::Reset(const wxRegion& region) { m_current = 0; m_region = region; if (m_rects) delete[] m_rects; m_rects = NULL; if (m_region.Empty()) m_numRects = 0; else { #if defined(__WIN32__) DWORD noBytes = ::GetRegionData(((wxRegionRefData*)region.m_refData)->m_region, 0, NULL); RGNDATA *rgnData = (RGNDATA*) new char[noBytes]; ::GetRegionData(((wxRegionRefData*)region.m_refData)->m_region, noBytes, rgnData); RGNDATAHEADER* header = (RGNDATAHEADER*) rgnData; m_rects = new wxRect[header->nCount]; RECT* rect = (RECT*) ((char*)rgnData + sizeof(RGNDATAHEADER)) ; size_t i; for (i = 0; i < header->nCount; i++) { m_rects[i] = wxRect(rect->left, rect->top, rect->right - rect->left, rect->bottom - rect->top); rect ++; // Advances pointer by sizeof(RECT) } m_numRects = header->nCount; delete[] (char*) rgnData; #else RECT rect; ::GetRgnBox(((wxRegionRefData*)region.m_refData)->m_region, &rect); m_rects = new wxRect[1]; m_rects[0].x = rect.left; m_rects[0].y = rect.top; m_rects[0].width = rect.right - rect.left; m_rects[0].height = rect.bottom - rect.top; m_numRects = 1; #endif } } /* * Increment iterator. The rectangle returned is the one after the * incrementation. */ void wxRegionIterator::operator ++ () { if (m_current < m_numRects) ++m_current; } /* * Increment iterator. The rectangle returned is the one before the * incrementation. */ void wxRegionIterator::operator ++ (int) { if (m_current < m_numRects) ++m_current; } long wxRegionIterator::GetX() const { if (m_current < m_numRects) return m_rects[m_current].x; return 0; } long wxRegionIterator::GetY() const { if (m_current < m_numRects) return m_rects[m_current].y; return 0; } long wxRegionIterator::GetW() const { if (m_current < m_numRects) return m_rects[m_current].width ; return 0; } long wxRegionIterator::GetH() const { if (m_current < m_numRects) return m_rects[m_current].height; return 0; }