///////////////////////////////////////////////////////////////////////////// // Name: src/osx/cocoa/utils.mm // Purpose: various cocoa utility functions // Author: Stefan Csomor // Modified by: // Created: 1998-01-01 // RCS-ID: $Id: utils.mm 48805 2007-09-19 14:52:25Z SC $ // Copyright: (c) Stefan Csomor // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #include "wx/wxprec.h" #include "wx/wxprec.h" #include "wx/utils.h" #ifndef WX_PRECOMP #include "wx/intl.h" #include "wx/app.h" #if wxUSE_GUI #include "wx/toplevel.h" #include "wx/font.h" #endif #endif #include "wx/apptrait.h" #include "wx/osx/private.h" #if wxUSE_GUI #if wxOSX_USE_COCOA_OR_CARBON #include #include "wx/osx/dcclient.h" #include "wx/osx/private/timer.h" #endif #endif // wxUSE_GUI #if wxOSX_USE_COCOA #if wxUSE_BASE // Emit a beeeeeep void wxBell() { NSBeep(); } // ---------------------------------------------------------------------------- // Common Event Support // ---------------------------------------------------------------------------- void wxMacWakeUp() { // ensure that we have an auto release pool in place because the event will // be autoreleased from NSEvent:otherEventWithType and we might not have a // global pool during startup or shutdown and we actually never have it if // we're called from another thread // // FIXME: we can't use wxMacAutoreleasePool here because it's in core and // we're in base NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSEvent* wakeupEvent = [NSEvent otherEventWithType:NSApplicationDefined location:NSZeroPoint modifierFlags:NSAnyEventMask timestamp:0 windowNumber:0 context:nil subtype:0 data1:0 data2:0]; [NSApp postEvent:wakeupEvent atStart:NO]; [pool release]; } #endif // wxUSE_BASE #if wxUSE_GUI @interface wxNSAppController : NSObject wxOSX_10_6_AND_LATER() { } - (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)sender; - (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename; - (BOOL)applicationShouldOpenUntitledFile:(NSApplication *)sender; - (BOOL)application:(NSApplication *)sender printFile:(NSString *)filename; - (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender; - (void)handleGetURLEvent:(NSAppleEventDescriptor *)event withReplyEvent:(NSAppleEventDescriptor *)replyEvent; @end @implementation wxNSAppController - (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)sender { wxUnusedVar(sender); // let wx do this, not cocoa return NO; } - (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename; { wxUnusedVar(sender); wxCFStringRef cf(wxCFRetain(filename)); wxTheApp->MacOpenFile(cf.AsString()) ; return YES; } - (BOOL)applicationShouldOpenUntitledFile:(NSApplication *)sender; { wxUnusedVar(sender); wxTheApp->MacNewFile() ; return NO; } - (BOOL)application:(NSApplication *)sender printFile:(NSString *)filename { wxUnusedVar(sender); wxCFStringRef cf(wxCFRetain(filename)); wxTheApp->MacPrintFile(cf.AsString()) ; return YES; } /* Allowable return values are: NSTerminateNow - it is ok to proceed with termination NSTerminateCancel - the application should not be terminated NSTerminateLater - it may be ok to proceed with termination later. The application must call -replyToApplicationShouldTerminate: with YES or NO once the answer is known this return value is for delegates who need to provide document modal alerts (sheets) in order to decide whether to quit. */ - (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender { wxUnusedVar(sender); wxWindow* win = wxTheApp->GetTopWindow() ; if ( win ) { wxCommandEvent exitEvent(wxEVT_COMMAND_MENU_SELECTED, wxApp::s_macExitMenuItemId); if (!win->GetEventHandler()->ProcessEvent(exitEvent)) win->Close(true) ; } else { wxTheApp->ExitMainLoop() ; } return NSTerminateCancel; } - (BOOL)applicationShouldHandleReopen:(NSApplication *)sender hasVisibleWindows:(BOOL)flag { wxUnusedVar(flag); wxUnusedVar(sender); wxTheApp->MacReopenApp() ; return NO; } - (void)handleGetURLEvent:(NSAppleEventDescriptor *)event withReplyEvent:(NSAppleEventDescriptor *)replyEvent { wxUnusedVar(replyEvent); NSString* url = [[event descriptorAtIndex:1] stringValue]; wxCFStringRef cf(wxCFRetain(url)); wxTheApp->MacOpenURL(cf.AsString()) ; } @end /* allows ShowModal to work when using sheets. see include/wx/osx/cocoa/private.h for more info */ @implementation ModalDialogDelegate - (id)init { [super init]; sheetFinished = NO; resultCode = -1; return self; } - (BOOL)finished { return sheetFinished; } - (int)code { return resultCode; } - (void)waitForSheetToFinish { while (!sheetFinished) { wxSafeYield(); } } - (void)sheetDidEnd:(NSWindow *)sheet returnCode:(int)returnCode contextInfo:(void *)contextInfo { wxUnusedVar(contextInfo); resultCode = returnCode; sheetFinished = YES; // NSAlerts don't need nor respond to orderOut if ([sheet respondsToSelector:@selector(orderOut:)]) [sheet orderOut: self]; } @end bool wxApp::DoInitGui() { wxMacAutoreleasePool pool; [NSApplication sharedApplication]; if (!sm_isEmbedded) { wxNSAppController* controller = [[wxNSAppController alloc] init]; [[NSApplication sharedApplication] setDelegate:controller]; NSAppleEventManager *appleEventManager = [NSAppleEventManager sharedAppleEventManager]; [appleEventManager setEventHandler:controller andSelector:@selector(handleGetURLEvent:withReplyEvent:) forEventClass:kInternetEventClass andEventID:kAEGetURL]; [NSApp finishLaunching]; } return true; } void wxApp::DoCleanUp() { } void wxClientDisplayRect(int *x, int *y, int *width, int *height) { NSRect displayRect = [[NSScreen mainScreen] visibleFrame]; wxRect r = wxFromNSRect( NULL, displayRect ); if ( x ) *x = r.x; if ( y ) *y = r.y; if ( width ) *width = r.GetWidth(); if ( height ) *height = r.GetHeight(); } void wxGetMousePosition( int* x, int* y ) { wxPoint pt = wxFromNSPoint(NULL, [NSEvent mouseLocation]); if ( x ) *x = pt.x; if ( y ) *y = pt.y; }; #if wxOSX_USE_COCOA && MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_6 wxMouseState wxGetMouseState() { wxMouseState ms; wxPoint pt = wxGetMousePosition(); ms.SetX(pt.x); ms.SetY(pt.y); NSUInteger modifiers = [NSEvent modifierFlags]; NSUInteger buttons = [NSEvent pressedMouseButtons]; ms.SetLeftDown( (buttons & 0x01) != 0 ); ms.SetMiddleDown( (buttons & 0x04) != 0 ); ms.SetRightDown( (buttons & 0x02) != 0 ); ms.SetControlDown(modifiers & NSControlKeyMask); ms.SetShiftDown(modifiers & NSShiftKeyMask); ms.SetAltDown(modifiers & NSAlternateKeyMask); ms.SetMetaDown(modifiers & NSCommandKeyMask); return ms; } #endif wxTimerImpl* wxGUIAppTraits::CreateTimerImpl(wxTimer *timer) { return new wxOSXTimerImpl(timer); } int gs_wxBusyCursorCount = 0; extern wxCursor gMacCurrentCursor; wxCursor gMacStoredActiveCursor; // Set the cursor to the busy cursor for all windows void wxBeginBusyCursor(const wxCursor *cursor) { if (gs_wxBusyCursorCount++ == 0) { gMacStoredActiveCursor = gMacCurrentCursor; cursor->MacInstall(); wxSetCursor(*cursor); } //else: nothing to do, already set } // Restore cursor to normal void wxEndBusyCursor() { wxCHECK_RET( gs_wxBusyCursorCount > 0, wxT("no matching wxBeginBusyCursor() for wxEndBusyCursor()") ); if (--gs_wxBusyCursorCount == 0) { gMacStoredActiveCursor.MacInstall(); gMacStoredActiveCursor = wxNullCursor; wxSetCursor(wxNullCursor); } } // true if we're between the above two calls bool wxIsBusy() { return (gs_wxBusyCursorCount > 0); } wxBitmap wxWindowDCImpl::DoGetAsBitmap(const wxRect *subrect) const { // wxScreenDC is derived from wxWindowDC, so a screen dc will // call this method when a Blit is performed with it as a source. if (!m_window) return wxNullBitmap; wxSize sz = m_window->GetSize(); int left = subrect != NULL ? subrect->x : 0 ; int top = subrect != NULL ? subrect->y : 0 ; int width = subrect != NULL ? subrect->width : sz.x; int height = subrect != NULL ? subrect->height : sz.y ; NSRect rect = NSMakeRect(left, top, width, height ); NSView* view = (NSView*) m_window->GetHandle(); [view lockFocus]; // we use this method as other methods force a repaint, and this method can be // called from OnPaint, even with the window's paint dc as source (see wxHTMLWindow) NSBitmapImageRep *rep = [[[NSBitmapImageRep alloc] initWithFocusedViewRect: [view bounds]] retain]; [view unlockFocus]; wxBitmap bitmap(width, height); if ( [rep respondsToSelector:@selector(CGImage)] ) { CGImageRef cgImageRef = (CGImageRef)[rep CGImage]; CGRect r = CGRectMake( 0 , 0 , CGImageGetWidth(cgImageRef) , CGImageGetHeight(cgImageRef) ); // since our context is upside down we dont use CGContextDrawImage wxMacDrawCGImage( (CGContextRef) bitmap.GetHBITMAP() , &r, cgImageRef ) ; CGImageRelease(cgImageRef); cgImageRef = NULL; } else { // TODO for 10.4 in case we can support this for osx_cocoa } [rep release]; return bitmap; } #endif // wxUSE_GUI #endif // wxOSX_USE_COCOA