///////////////////////////////////////////////////////////////////////////// // Name: display.cpp // Purpose: wxWindows sample showing the features of wxDisplay class // Author: Vadim Zeitlin // Modified by: // Created: 23.02.03 // RCS-ID: $Id$ // Copyright: (c) Vadim Zeitlin // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- // for compilers that support precompilation, includes "wx/wx.h".from here #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif // for all others, include the necessary headers explicitly #ifndef WX_PRECOMP #include "wx/app.h" #include "wx/frame.h" #include "wx/stattext.h" #include "wx/layout.h" #endif #include "wx/notebook.h" #include "wx/display.h" // ---------------------------------------------------------------------------- // private classes // ---------------------------------------------------------------------------- // Define a new application type, each program should derive a class from wxApp class MyApp : public wxApp { public: // override base class virtuals // ---------------------------- // this one is called on application startup and is a good place for the app // initialization (doing it here and not in the ctor allows to have an error // return: if OnInit() returns false, the application terminates) virtual bool OnInit(); }; // Define a new frame type: this is going to be our main frame class MyFrame : public wxFrame { public: // ctor(s) MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size, long style = wxDEFAULT_FRAME_STYLE); // event handlers (these functions should _not_ be virtual) void OnQuit(wxCommandEvent& event); void OnAbout(wxCommandEvent& event); private: // any class wishing to process wxWindows events must use this macro DECLARE_EVENT_TABLE() }; // ---------------------------------------------------------------------------- // constants // ---------------------------------------------------------------------------- // IDs for the controls and the menu commands enum { // menu items Display_Quit = 1, // it is important for the id corresponding to the "About" command to have // this standard value as otherwise it won't be handled properly under Mac // (where it is special and put into the "Apple" menu) Display_About = wxID_ABOUT }; // ---------------------------------------------------------------------------- // event tables and other macros for wxWindows // ---------------------------------------------------------------------------- // the event tables connect the wxWindows events with the functions (event // handlers) which process them. It can be also done at run-time, but for the // simple menu events like this the static method is much simpler. BEGIN_EVENT_TABLE(MyFrame, wxFrame) EVT_MENU(Display_Quit, MyFrame::OnQuit) EVT_MENU(Display_About, MyFrame::OnAbout) END_EVENT_TABLE() // Create a new application object: this macro will allow wxWindows to create // the application object during program execution (it's better than using a // static object for many reasons) and also declares the accessor function // wxGetApp() which will return the reference of the right type (i.e. MyApp and // not wxApp) IMPLEMENT_APP(MyApp) // ============================================================================ // implementation // ============================================================================ // ---------------------------------------------------------------------------- // the application class // ---------------------------------------------------------------------------- // 'Main program' equivalent: the program execution "starts" here bool MyApp::OnInit() { // create the main application window MyFrame *frame = new MyFrame(_("Display wxWindows Sample"), wxPoint(50, 50), wxSize(450, 340)); // and show it (the frames, unlike simple controls, are not shown when // created initially) frame->Show(TRUE); // success: wxApp::OnRun() will be called which will enter the main message // loop and the application will run. If we returned FALSE here, the // application would exit immediately. return TRUE; } // ---------------------------------------------------------------------------- // main frame // ---------------------------------------------------------------------------- // frame constructor MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxFrame(NULL, -1, title, pos, size, style) { // set the frame icon SetIcon(wxICON(mondrian)); #if wxUSE_MENUS // create a menu bar wxMenu *menuFile = new wxMenu; // the "About" item should be in the help menu wxMenu *helpMenu = new wxMenu; helpMenu->Append(Display_About, _("&About...\tF1"), _("Show about dialog")); menuFile->Append(Display_Quit, _("E&xit\tAlt-X"), _("Quit this program")); // now append the freshly created menu to the menu bar... wxMenuBar *menuBar = new wxMenuBar(); menuBar->Append(menuFile, _("&File")); menuBar->Append(helpMenu, _("&Help")); // ... and attach this menu bar to the frame SetMenuBar(menuBar); #endif // wxUSE_MENUS // create child controls wxNotebook *notebook = new wxNotebook(this, -1); const size_t count = wxDisplay::GetCount(); for ( size_t n = 0; n < count; n++ ) { wxDisplay display(n); wxWindow *page = new wxPanel(notebook, -1); // create 2 column flex grid sizer with growable 2nd column wxFlexGridSizer *sizer = new wxFlexGridSizer(2, 10, 20); sizer->AddGrowableCol(1); const wxRect r(display.GetGeometry()); sizer->Add(new wxStaticText(page, -1, _T("Geometry: "))); sizer->Add(new wxStaticText ( page, -1, wxString::Format(_T("(%d, %d)-(%d, %d)"), r.x, r.y, r.x + r.width, r.y + r.height) )); sizer->Add(new wxStaticText(page, -1, _T("Depth: "))); sizer->Add(new wxStaticText ( page, -1, wxString::Format(_T("%d bpp"), display.GetDepth()) )); sizer->Add(new wxStaticText(page, -1, _T("Colour: "))); sizer->Add(new wxStaticText(page, -1, display.IsColour() ? _T("Yes") : _T("No"))); // add it to another sizer to have borders around it wxSizer *sizerTop = new wxBoxSizer(wxVERTICAL); sizerTop->Add(sizer, 1, wxALL | wxEXPAND, 10); page->SetSizer(sizerTop); notebook->AddPage(page, wxString::Format(_T("Display %lu"), (unsigned long)n)); } } // event handlers void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) { // TRUE is to force the frame to close Close(TRUE); } void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) { wxMessageBox(_T("Demo program for wxDisplay class.\n\n(c) 2003 Vadim Zeitlin"), _T("About Display Sample"), wxOK | wxICON_INFORMATION, this); }