///////////////////////////////////////////////////////////////////////////// // Name: frame.cpp // Purpose: wxFrame // Author: AUTHOR // Modified by: // Created: ??/??/98 // RCS-ID: $Id$ // Copyright: (c) AUTHOR // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ #pragma implementation "frame.h" #endif #include "wx/frame.h" #include "wx/statusbr.h" #include "wx/toolbar.h" #include "wx/menuitem.h" #include "wx/menu.h" #include "wx/dcclient.h" #include "wx/dialog.h" #include "wx/settings.h" #include "wx/app.h" extern wxList wxModelessWindows; extern wxList wxPendingDelete; #if !USE_SHARED_LIBRARY BEGIN_EVENT_TABLE(wxFrame, wxWindow) EVT_SIZE(wxFrame::OnSize) EVT_ACTIVATE(wxFrame::OnActivate) EVT_MENU_HIGHLIGHT_ALL(wxFrame::OnMenuHighlight) EVT_SYS_COLOUR_CHANGED(wxFrame::OnSysColourChanged) EVT_IDLE(wxFrame::OnIdle) EVT_CLOSE(wxFrame::OnCloseWindow) END_EVENT_TABLE() IMPLEMENT_DYNAMIC_CLASS(wxFrame, wxWindow) #endif #if wxUSE_NATIVE_STATUSBAR bool wxFrame::m_useNativeStatusBar = TRUE; #else bool wxFrame::m_useNativeStatusBar = FALSE; #endif wxFrame::wxFrame() { m_frameToolBar = NULL ; m_frameMenuBar = NULL; m_frameStatusBar = NULL; m_windowParent = NULL; m_iconized = FALSE; } bool wxFrame::Create(wxWindow *parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style, const wxString& name) { if (!parent) wxTopLevelWindows.Append(this); SetName(name); m_windowStyle = style; m_frameMenuBar = NULL; m_frameToolBar = NULL ; m_frameStatusBar = NULL; SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE)); if ( id > -1 ) m_windowId = id; else m_windowId = (int)NewControlId(); if (parent) parent->AddChild(this); wxModelessWindows.Append(this); // TODO: create frame. return FALSE; } wxFrame::~wxFrame() { wxTopLevelWindows.DeleteObject(this); if (m_frameStatusBar) delete m_frameStatusBar; if (m_frameMenuBar) delete m_frameMenuBar; /* Check if it's the last top-level window */ if (wxTheApp && (wxTopLevelWindows.Number() == 0)) { wxTheApp->SetTopWindow(NULL); if (wxTheApp->GetExitOnFrameDelete()) { // TODO signal to the app that we're going to close } } wxModelessWindows.DeleteObject(this); } // Get size *available for subwindows* i.e. excluding menu bar, toolbar etc. void wxFrame::GetClientSize(int *x, int *y) const { // TODO } // Set the client size (i.e. leave the calculation of borders etc. // to wxWindows) void wxFrame::SetClientSize(int width, int height) { // TODO } void wxFrame::GetSize(int *width, int *height) const { // TODO } void wxFrame::GetPosition(int *x, int *y) const { // TODO } void wxFrame::SetSize(int x, int y, int width, int height, int sizeFlags) { // TODO } bool wxFrame::Show(bool show) { // TODO return FALSE; } void wxFrame::Iconize(bool iconize) { // TODO } // Equivalent to maximize/restore in Windows void wxFrame::Maximize(bool maximize) { // TODO } bool wxFrame::IsIconized() const { // TODO return FALSE; } void wxFrame::SetTitle(const wxString& title) { // TODO } wxString wxFrame::GetTitle() const { // TODO return wxString(""); } void wxFrame::SetIcon(const wxIcon& icon) { m_icon = icon; // TODO } wxStatusBar *wxFrame::OnCreateStatusBar(int number, long style, wxWindowID id, const wxString& name) { wxStatusBar *statusBar = NULL; statusBar = new wxStatusBar(this, id, wxPoint(0, 0), wxSize(100, 20), style, name); // Set the height according to the font and the border size wxClientDC dc(statusBar); dc.SetFont(statusBar->GetFont()); long x, y; dc.GetTextExtent("X", &x, &y); int height = (int)( (y * 1.1) + 2* statusBar->GetBorderY()); statusBar->SetSize(-1, -1, 100, height); statusBar->SetFieldsCount(number); return statusBar; } wxStatusBar* wxFrame::CreateStatusBar(int number, long style, wxWindowID id, const wxString& name) { // Calling CreateStatusBar twice is an error. wxCHECK_MSG( m_frameStatusBar == NULL, FALSE, "recreating status bar in wxFrame" ); m_frameStatusBar = OnCreateStatusBar(number, style, id, name); if ( m_frameStatusBar ) { PositionStatusBar(); return m_frameStatusBar; } else return NULL; } void wxFrame::SetStatusText(const wxString& text, int number) { wxCHECK_RET( m_frameStatusBar != NULL, "no statusbar to set text for" ); m_frameStatusBar->SetStatusText(text, number); } void wxFrame::SetStatusWidths(int n, const int widths_field[]) { wxCHECK_RET( m_frameStatusBar != NULL, "no statusbar to set widths for" ); m_frameStatusBar->SetStatusWidths(n, widths_field); PositionStatusBar(); } void wxFrame::PositionStatusBar() { int w, h; GetClientSize(&w, &h); int sw, sh; m_frameStatusBar->GetSize(&sw, &sh); // Since we wish the status bar to be directly under the client area, // we use the adjusted sizes without using wxSIZE_NO_ADJUSTMENTS. m_frameStatusBar->SetSize(0, h, w, sh); } void wxFrame::SetMenuBar(wxMenuBar *menuBar) { if (!menuBar) { m_frameMenuBar = NULL; return; } m_frameMenuBar = menuBar; // TODO } void wxFrame::Fit() { // Work out max. size wxNode *node = GetChildren().First(); int max_width = 0; int max_height = 0; while (node) { // Find a child that's a subwindow, but not a dialog box. wxWindow *win = (wxWindow *)node->Data(); if (!win->IsKindOf(CLASSINFO(wxFrame)) && !win->IsKindOf(CLASSINFO(wxDialog))) { int width, height; int x, y; win->GetSize(&width, &height); win->GetPosition(&x, &y); if ((x + width) > max_width) max_width = x + width; if ((y + height) > max_height) max_height = y + height; } node = node->Next(); } SetClientSize(max_width, max_height); } // Responds to colour changes, and passes event on to children. void wxFrame::OnSysColourChanged(wxSysColourChangedEvent& event) { SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE)); Refresh(); if ( m_frameStatusBar ) { wxSysColourChangedEvent event2; event2.SetEventObject( m_frameStatusBar ); m_frameStatusBar->ProcessEvent(event2); } // Propagate the event to the non-top-level children wxWindow::OnSysColourChanged(event); } // Default resizing behaviour - if only ONE subwindow, // resize to client rectangle size void wxFrame::OnSize(wxSizeEvent& event) { // if we're using constraints - do use them #if wxUSE_CONSTRAINTS if ( GetAutoLayout() ) { Layout(); return; } #endif // do we have _exactly_ one child? wxWindow *child = NULL; for ( wxNode *node = GetChildren().First(); node; node = node->Next() ) { wxWindow *win = (wxWindow *)node->Data(); if ( !win->IsKindOf(CLASSINFO(wxFrame)) && !win->IsKindOf(CLASSINFO(wxDialog)) && (win != GetStatusBar()) && (win != GetToolBar()) ) { if ( child ) return; // it's our second subwindow - nothing to do child = win; } } if ( child ) { // we have exactly one child - set it's size to fill the whole frame int clientW, clientH; GetClientSize(&clientW, &clientH); int x = 0; int y = 0; child->SetSize(x, y, clientW, clientH); } } // Default activation behaviour - set the focus for the first child // subwindow found. void wxFrame::OnActivate(wxActivateEvent& event) { for(wxNode *node = GetChildren().First(); node; node = node->Next()) { // Find a child that's a subwindow, but not a dialog box. wxWindow *child = (wxWindow *)node->Data(); if (!child->IsKindOf(CLASSINFO(wxFrame)) && !child->IsKindOf(CLASSINFO(wxDialog))) { child->SetFocus(); return; } } } // The default implementation for the close window event - calls // OnClose for backward compatibility. void wxFrame::OnCloseWindow(wxCloseEvent& event) { // Compatibility if ( GetEventHandler()->OnClose() || event.GetForce()) { this->Destroy(); } } bool wxFrame::OnClose() { return TRUE; } // Destroy the window (delayed, if a managed window) bool wxFrame::Destroy() { if (!wxPendingDelete.Member(this)) wxPendingDelete.Append(this); return TRUE; } // Default menu selection behaviour - display a help string void wxFrame::OnMenuHighlight(wxMenuEvent& event) { if (GetStatusBar()) { if (event.GetMenuId() == -1) SetStatusText(""); else { wxMenuBar *menuBar = GetMenuBar(); if (menuBar) { wxString helpString(menuBar->GetHelpString(event.GetMenuId())); if (helpString != "") SetStatusText(helpString); } } } } wxMenuBar *wxFrame::GetMenuBar() const { return m_frameMenuBar; } void wxFrame::Centre(int direction) { int display_width, display_height, width, height, x, y; wxDisplaySize(&display_width, &display_height); GetSize(&width, &height); GetPosition(&x, &y); if (direction & wxHORIZONTAL) x = (int)((display_width - width)/2); if (direction & wxVERTICAL) y = (int)((display_height - height)/2); SetSize(x, y, width, height); } // Call this to simulate a menu command void wxFrame::Command(int id) { ProcessCommand(id); } void wxFrame::ProcessCommand(int id) { wxCommandEvent commandEvent(wxEVENT_TYPE_MENU_COMMAND, id); commandEvent.SetInt( id ); commandEvent.SetEventObject( this ); wxMenuBar *bar = GetMenuBar() ; if (!bar) return; /* TODO: check the menu item if required wxMenuItem *item = bar->FindItemForId(id) ; if (item && item->IsCheckable()) { bar->Check(id,!bar->Checked(id)) ; } */ GetEventHandler()->ProcessEvent(commandEvent); } // Checks if there is a toolbar, and returns the first free client position wxPoint wxFrame::GetClientAreaOrigin() const { wxPoint pt(0, 0); if (GetToolBar()) { int w, h; GetToolBar()->GetSize(& w, & h); if (GetToolBar()->GetWindowStyleFlag() & wxTB_VERTICAL) { pt.x += w; } else { pt.y += h; } } return pt; } void wxFrame::ScreenToClient(int *x, int *y) const { wxWindow::ScreenToClient(x, y); // We may be faking the client origin. // So a window that's really at (0, 30) may appear // (to wxWin apps) to be at (0, 0). wxPoint pt(GetClientAreaOrigin()); *x -= pt.x; *y -= pt.y; } void wxFrame::ClientToScreen(int *x, int *y) const { // We may be faking the client origin. // So a window that's really at (0, 30) may appear // (to wxWin apps) to be at (0, 0). wxPoint pt1(GetClientAreaOrigin()); *x += pt1.x; *y += pt1.y; wxWindow::ClientToScreen(x, y); } wxToolBar* wxFrame::CreateToolBar(long style, wxWindowID id, const wxString& name) { wxCHECK_MSG( m_frameToolBar == NULL, FALSE, "recreating toolbar in wxFrame" ); wxToolBar* toolBar = OnCreateToolBar(style, id, name); if (toolBar) { SetToolBar(toolBar); PositionToolBar(); return toolBar; } else { return NULL; } } wxToolBar* wxFrame::OnCreateToolBar(long style, wxWindowID id, const wxString& name) { return new wxToolBar(this, id, wxDefaultPosition, wxDefaultSize, style, name); } void wxFrame::PositionToolBar() { int cw, ch; // TODO: we actually need to use the low-level client size, before // the toolbar/status bar were added. // So DEFINITELY replace the line below with something appropriate. GetClientSize(& cw, &ch); if ( GetStatusBar() ) { int statusX, statusY; GetStatusBar()->GetClientSize(&statusX, &statusY); ch -= statusY; } if (GetToolBar()) { int tw, th; GetToolBar()->GetSize(& tw, & th); if (GetToolBar()->GetWindowStyleFlag() & wxTB_VERTICAL) { // Use the 'real' position. wxSIZE_NO_ADJUSTMENTS // means, pretend we don't have toolbar/status bar, so we // have the original client size. GetToolBar()->SetSize(0, 0, tw, ch, wxSIZE_NO_ADJUSTMENTS); } else { // Use the 'real' position GetToolBar()->SetSize(0, 0, cw, th, wxSIZE_NO_ADJUSTMENTS); } } }