///////////////////////////////////////////////////////////////////////////// // Name: src/palmos/glcanvas.cpp // Purpose: wxGLCanvas, for using OpenGL with wxWidgets // Author: William Osborne - minimal working wxPalmOS port // Modified by: // Created: 10/13/04 // RCS-ID: $Id$ // Copyright: (c) William Osborne // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #include "wx/wxprec.h" #if defined(__BORLANDC__) #pragma hdrstop #endif #if wxUSE_GLCANVAS #ifndef WX_PRECOMP #include "wx/frame.h" #include "wx/settings.h" #include "wx/intl.h" #include "wx/log.h" #include "wx/app.h" #endif #include "wx/palmos/private.h" // DLL options compatibility check: #include "wx/build.h" WX_CHECK_BUILD_OPTIONS("wxGL") #include "wx/glcanvas.h" static const wxChar *wxGLCanvasClassName = wxT("wxGLCanvasClass"); static const wxChar *wxGLCanvasClassNameNoRedraw = wxT("wxGLCanvasClassNR"); LRESULT WXDLLEXPORT APIENTRY _EXPORT wxWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); /* * GLContext implementation */ wxGLContext::wxGLContext(bool WXUNUSED(isRGB), wxGLCanvas *win, const wxPalette& WXUNUSED(palette)) { } wxGLContext::wxGLContext( bool WXUNUSED(isRGB), wxGLCanvas *win, const wxPalette& WXUNUSED(palette), const wxGLContext *other /* for sharing display lists */ ) { } wxGLContext::~wxGLContext() { } void wxGLContext::SwapBuffers() { } void wxGLContext::SetCurrent() { } void wxGLContext::SetColour(const wxString& colour) { } /* * wxGLCanvas implementation */ IMPLEMENT_CLASS(wxGLCanvas, wxWindow) BEGIN_EVENT_TABLE(wxGLCanvas, wxWindow) EVT_SIZE(wxGLCanvas::OnSize) EVT_PALETTE_CHANGED(wxGLCanvas::OnPaletteChanged) EVT_QUERY_NEW_PALETTE(wxGLCanvas::OnQueryNewPalette) END_EVENT_TABLE() wxGLCanvas::wxGLCanvas(wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxString& name, int *attribList, const wxPalette& palette) : wxWindow() { } wxGLCanvas::wxGLCanvas( wxWindow *parent, const wxGLContext *shared, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxString& name, int *attribList, const wxPalette& palette ) : wxWindow() { } // Not very useful for wxMSW, but this is to be wxGTK compliant wxGLCanvas::wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxString& name, int *attribList, const wxPalette& palette ): wxWindow() { } wxGLCanvas::~wxGLCanvas() { } // Replaces wxWindow::Create functionality, since we need to use a different // window class bool wxGLCanvas::Create(wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxString& name) { return false; } static void AdjustPFDForAttributes(PIXELFORMATDESCRIPTOR& pfd, int *attribList) { } void wxGLCanvas::SetupPixelFormat(int *attribList) // (HDC hDC) { } void wxGLCanvas::SetupPalette(const wxPalette& palette) { } void wxGLCanvas::SwapBuffers() { } void wxGLCanvas::OnSize(wxSizeEvent& WXUNUSED(event)) { } void wxGLCanvas::SetCurrent() { } void wxGLCanvas::SetColour(const wxChar *colour) { } void wxGLCanvas::OnQueryNewPalette(wxQueryNewPaletteEvent& event) { } void wxGLCanvas::OnPaletteChanged(wxPaletteChangedEvent& event) { } void glArrayElementEXT(GLint WXUNUSED(i)) { } void glColorPointerEXT(GLint WXUNUSED(size), GLenum WXUNUSED(type), GLsizei WXUNUSED(stride), GLsizei WXUNUSED(count), const GLvoid *WXUNUSED(pointer)) { } void glDrawArraysEXT(GLenum mode, GLint first, GLsizei count) { } void glEdgeFlagPointerEXT(GLsizei WXUNUSED(stride), GLsizei WXUNUSED(count), const GLboolean *WXUNUSED(pointer)) { } void glGetPointervEXT(GLenum WXUNUSED(pname), GLvoid* *WXUNUSED(params)) { } void glIndexPointerEXT(GLenum WXUNUSED(type), GLsizei WXUNUSED(stride), GLsizei WXUNUSED(count), const GLvoid *WXUNUSED(pointer)) { } void glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) { } void glTexCoordPointerEXT(GLint WXUNUSED(size), GLenum WXUNUSED(type), GLsizei WXUNUSED(stride), GLsizei WXUNUSED(count), const GLvoid *WXUNUSED(pointer)) { } void glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) { } void glColorSubtableEXT(GLenum WXUNUSED(target), GLsizei WXUNUSED(start), GLsizei WXUNUSED(count), GLenum WXUNUSED(format), GLenum WXUNUSED(type), const GLvoid *WXUNUSED(table)) { } void glColorTableEXT(GLenum WXUNUSED(target), GLenum WXUNUSED(internalformat), GLsizei WXUNUSED(width), GLenum WXUNUSED(format), GLenum WXUNUSED(type), const GLvoid *WXUNUSED(table)) { } void glCopyColorTableEXT(GLenum WXUNUSED(target), GLenum WXUNUSED(internalformat), GLint WXUNUSED(x), GLint WXUNUSED(y), GLsizei WXUNUSED(width)) { } void glGetColorTableEXT(GLenum WXUNUSED(target), GLenum WXUNUSED(format), GLenum WXUNUSED(type), GLvoid *WXUNUSED(table)) { } void glGetColorTableParamaterfvEXT(GLenum WXUNUSED(target), GLenum WXUNUSED(pname), GLfloat *WXUNUSED(params)) { } void glGetColorTavleParameterivEXT(GLenum WXUNUSED(target), GLenum WXUNUSED(pname), GLint *WXUNUSED(params)) { } void glLockArraysSGI(GLint WXUNUSED(first), GLsizei WXUNUSED(count)) { } void glUnlockArraysSGI() { } void glCullParameterdvSGI(GLenum WXUNUSED(pname), GLdouble* WXUNUSED(params)) { } void glCullParameterfvSGI(GLenum WXUNUSED(pname), GLfloat* WXUNUSED(params)) { } void glIndexFuncSGI(GLenum WXUNUSED(func), GLclampf WXUNUSED(ref)) { } void glIndexMaterialSGI(GLenum WXUNUSED(face), GLenum WXUNUSED(mode)) { } void glAddSwapHintRectWin(GLint WXUNUSED(x), GLint WXUNUSED(y), GLsizei WXUNUSED(width), GLsizei WXUNUSED(height)) { } //--------------------------------------------------------------------------- // wxGLApp //--------------------------------------------------------------------------- IMPLEMENT_CLASS(wxGLApp, wxApp) bool wxGLApp::InitGLVisual(int *attribList) { return false; } wxGLApp::~wxGLApp() { } #endif // wxUSE_GLCANVAS