///////////////////////////////////////////////////////////////////////////// // Name: wx/univ/textctrl.h // Purpose: wxTextCtrl class // Author: Vadim Zeitlin // Modified by: // Created: 15.09.00 // RCS-ID: $Id$ // Copyright: (c) 2000 Vadim Zeitlin // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_UNIV_TEXTCTRL_H_ #define _WX_UNIV_TEXTCTRL_H_ #ifdef __GNUG__ #pragma interface "univtextctrl.h" #endif class WXDLLEXPORT wxCaret; #include "wx/scrolwin.h" // for wxScrollHelper // ---------------------------------------------------------------------------- // wxTextCtrl actions // ---------------------------------------------------------------------------- // cursor movement and also selection and delete operations #define wxACTION_TEXT_HOME _T("home") #define wxACTION_TEXT_END _T("end") #define wxACTION_TEXT_LEFT _T("left") #define wxACTION_TEXT_RIGHT _T("right") #define wxACTION_TEXT_UP _T("up") #define wxACTION_TEXT_DOWN _T("down") #define wxACTION_TEXT_WORD_LEFT _T("wordleft") #define wxACTION_TEXT_WORD_RIGHT _T("wordright") #define wxACTION_TEXT_PAGE_UP _T("pageup") #define wxACTION_TEXT_PAGE_DOWN _T("pagedown") // clipboard operations #define wxACTION_TEXT_COPY _T("copy") #define wxACTION_TEXT_CUT _T("cut") #define wxACTION_TEXT_PASTE _T("paste") // insert text at the cursor position: the text is in strArg of PerformAction #define wxACTION_TEXT_INSERT _T("insert") // if the action starts with either of these prefixes and the rest of the // string is one of the movement commands, it means to select/delete text from // the current cursor position to the new one #define wxACTION_TEXT_PREFIX_SEL _T("sel") #define wxACTION_TEXT_PREFIX_DEL _T("del") // mouse selection #define wxACTION_TEXT_ANCHOR_SEL _T("anchorsel") #define wxACTION_TEXT_EXTEND_SEL _T("extendsel") #define wxACTION_TEXT_SEL_WORD _T("wordsel") #define wxACTION_TEXT_SEL_LINE _T("linesel") // ---------------------------------------------------------------------------- // wxTextCtrl::HitTest return values // ---------------------------------------------------------------------------- enum wxTextCtrlHitTestResult { wxTE_HT_BEFORE = -1, wxTE_HT_ON_TEXT, wxTE_HT_AFTER }; // ---------------------------------------------------------------------------- // wxTextCtrl // ---------------------------------------------------------------------------- class WXDLLEXPORT wxTextCtrl : public wxTextCtrlBase, public wxScrollHelper { public: // creation // -------- wxTextCtrl() { Init(); } wxTextCtrl(wxWindow *parent, wxWindowID id, const wxString& value = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxTextCtrlNameStr) { Init(); Create(parent, id, value, pos, size, style, validator, name); } bool Create(wxWindow *parent, wxWindowID id, const wxString& value = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxTextCtrlNameStr); // implement base class pure virtuals // ---------------------------------- virtual wxString GetValue() const; virtual void SetValue(const wxString& value); virtual int GetLineLength(long lineNo) const; virtual wxString GetLineText(long lineNo) const; virtual int GetNumberOfLines() const; virtual bool IsModified() const; virtual bool IsEditable() const; // If the return values from and to are the same, there is no selection. virtual void GetSelection(long* from, long* to) const; // operations // ---------- // editing virtual void Clear(); virtual void Replace(long from, long to, const wxString& value); virtual void Remove(long from, long to); // clears the dirty flag virtual void DiscardEdits(); // writing text inserts it at the current position, appending always // inserts it at the end virtual void WriteText(const wxString& text); virtual void AppendText(const wxString& text); // translate between the position (which is just an index in the text ctrl // considering all its contents as a single strings) and (x, y) coordinates // which represent column and line. virtual long XYToPosition(long x, long y) const; virtual bool PositionToXY(long pos, long *x, long *y) const; virtual void ShowPosition(long pos); // Clipboard operations virtual void Copy(); virtual void Cut(); virtual void Paste(); // Undo/redo virtual void Undo(); virtual void Redo(); virtual bool CanUndo() const; virtual bool CanRedo() const; // Insertion point virtual void SetInsertionPoint(long pos); virtual void SetInsertionPointEnd(); virtual long GetInsertionPoint() const; virtual long GetLastPosition() const; virtual void SetSelection(long from, long to); virtual void SetEditable(bool editable); // wxUniv-specific methods // ----------------------- // caret stuff virtual void ShowCaret(bool show = TRUE); void HideCaret() { ShowCaret(FALSE); } void CreateCaret(); // for the current font size wxCoord GetCaretPosition() const; // in pixels // helpers for cursor movement long GetWordStart() const; long GetWordEnd() const; // selection helpers bool HasSelection() const { return m_selStart != -1 && m_selEnd > m_selStart; } void ClearSelection(); void RemoveSelection(); wxString GetSelectionText() const; // find the character at this position, return 0 if the character is // really there, -1 if the point is before the beginning of the text/line // and the returned character is the first one to follow it or +1 if it the // position is beyond the end of line/text and the returned character is // the last one // // NB: pt is in device coords (not adjusted for the client area origin nor // for the scrolling) wxTextCtrlHitTestResult HitTest(const wxPoint& pt, long *col, long *row) const; // find the character at this position in the given line, return value as // for HitTest() // // NB: x is the logical coord (client and unscrolled) wxTextCtrlHitTestResult HitTestLine(const wxString& line, wxCoord x, long *colOut) const; // bring the given position into view void ShowHorzPosition(wxCoord pos); // scroll the window horizontally so that the first character shown is in // position pos void ScrollText(long col); // adjust the DC for horz text control scrolling too virtual void DoPrepareDC(wxDC& dc); // implementation only from now on // ------------------------------- // override this to take into account our scrollbar-less scrolling virtual void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const; // set the right colours virtual bool IsContainerWindow() const { return TRUE; } virtual wxBorder GetDefaultBorder() const { return wxBORDER_SUNKEN; } // perform an action virtual bool PerformAction(const wxControlAction& action, long numArg = -1, const wxString& strArg = wxEmptyString); // override this to recreate the caret here virtual bool SetFont(const wxFont &font); protected: // draw the text void DrawTextLine(wxDC& dc, const wxRect& rect, const wxString& text, long selStart, long selEnd); void DoDrawTextInRect(wxDC& dc, const wxRect& rectUpdate); virtual void DoDraw(wxControlRenderer *renderer); // calc the size from the text extent virtual wxSize DoGetBestClientSize() const; // input support virtual wxString GetInputHandlerType() const; // common part of all ctors void Init(); // more readable flag testing methods bool IsSingleLine() const { return !(GetWindowStyle() & wxTE_MULTILINE); } bool IsPassword() const { return (GetWindowStyle() & wxTE_PASSWORD) != 0; } // get the extent (width) of the text wxCoord GetTextWidth(const wxString& text) const; // refresh the text in the given range (in logical coords) of this line, if // width is 0, refresh to the end of line void RefreshPixelRange(long line, wxCoord start, wxCoord width); // refresh the text in the given range (in text coords) in this line void RefreshLineRange(long line, long start, long count); // refresh the text in the given range which can span multiple lines // (this method accepts arguments in any order) void RefreshTextRange(long start, long end); // get the text to show: either the text itself or the text replaced with // starts for wxTE_PASSWORD control wxString GetTextToShow(const wxString& text) const; // get the start and end of the selection for this line: if the line is // outside the selection, both will be -1 and FALSE will be returned bool GetSelectedPartOfLine(long line, int *start, int *end) const; // update the text rect: the zone inside our client rect (its coords are // client coords) which contains the text void UpdateTextRect(); // calculate the last visible position void UpdateLastVisible(); // move caret to the given position unconditionally // (SetInsertionPoint() does nothing if the position didn't change) void DoSetInsertionPoint(long pos); // set the caret to its initial (default) position void InitInsertionPoint(); // event handlers void OnChar(wxKeyEvent& event); void OnSize(wxSizeEvent& event); private: // the initially specified control size wxSize m_sizeInitial; // the entire control (only used for single line controls) wxString m_value; // the lines of text (only used for multiline controls) wxArrayString m_lines; // current position long m_curPos, m_curLine, m_curRow; // selection long m_selAnchor, m_selStart, m_selEnd; // flags bool m_isModified:1, m_isEditable:1, m_hasCaret:1; // the rectangle (in client coordinates) to draw text inside wxRect m_rectText; // this section is for the controls without horz scrollbar only // the position of the first visible pixel and the first visible column wxCoord m_ofsHorz; long m_colStart; // and the last ones (m_posLastVisible is the width but m_colLastVisible // is an absolute value) wxCoord m_posLastVisible; long m_colLastVisible; DECLARE_EVENT_TABLE() DECLARE_DYNAMIC_CLASS(wxTextCtrl) }; #endif // _WX_UNIV_TEXTCTRL_H_