///////////////////////////////////////////////////////////////////////////// // Name: bmpbuttn.cpp // Purpose: wxBitmapButton // Author: Julian Smart // Modified by: // Created: 04/01/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart and Markus Holzem // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ #pragma implementation "bmpbuttn.h" #endif // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/bmpbuttn.h" #include "wx/log.h" #endif #include "wx/msw/private.h" IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton) #define BUTTON_HEIGHT_FACTOR (EDIT_CONTROL_FACTOR * 1.1) bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap, const wxPoint& pos, const wxSize& size, long style, const wxValidator& validator, const wxString& name) { m_buttonBitmap = bitmap; SetName(name); #if wxUSE_VALIDATORS SetValidator(validator); #endif // wxUSE_VALIDATORS parent->AddChild(this); m_backgroundColour = parent->GetBackgroundColour() ; m_foregroundColour = parent->GetForegroundColour() ; m_windowStyle = style; m_marginX = 0; m_marginY = 0; if ( style & wxBU_AUTODRAW ) { m_marginX = wxDEFAULT_BUTTON_MARGIN; m_marginY = wxDEFAULT_BUTTON_MARGIN; } int x = pos.x; int y = pos.y; int width = size.x; int height = size.y; if (id == -1) m_windowId = NewControlId(); else m_windowId = id; if ( width == -1 && bitmap.Ok()) width = bitmap.GetWidth() + 2*m_marginX; if ( height == -1 && bitmap.Ok()) height = bitmap.GetHeight() + 2*m_marginY; m_hWnd = (WXHWND)CreateWindowEx ( 0, wxT("BUTTON"), wxT(""), WS_VISIBLE | WS_TABSTOP | WS_CHILD | BS_OWNERDRAW , 0, 0, 0, 0, GetWinHwnd(parent), (HMENU)m_windowId, wxGetInstance(), NULL ); // Subclass again for purposes of dialog editing mode SubclassWin(m_hWnd); SetFont(parent->GetFont()) ; SetSize(x, y, width, height); return TRUE; } void wxBitmapButton::SetBitmapLabel(const wxBitmap& bitmap) { m_buttonBitmap = bitmap; } bool wxBitmapButton::MSWOnDraw(WXDRAWITEMSTRUCT *item) { #if defined(__WIN95__) long style = GetWindowLong((HWND) GetHWND(), GWL_STYLE); if (style & BS_BITMAP) { // Let default procedure draw the bitmap, which is defined // in the Windows resource. return FALSE; } #endif LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT) item; // choose the bitmap to use depending on the buttons state wxBitmap* bitmap; UINT state = lpDIS->itemState; bool isSelected = (state & ODS_SELECTED) != 0; if ( isSelected && m_buttonBitmapSelected.Ok() ) bitmap = &m_buttonBitmapSelected; else if ((state & ODS_FOCUS) && m_buttonBitmapFocus.Ok()) bitmap = &m_buttonBitmapFocus; else if ((state & ODS_DISABLED) && m_buttonBitmapDisabled.Ok()) bitmap = &m_buttonBitmapDisabled; else bitmap = &m_buttonBitmap; if ( !bitmap->Ok() ) return FALSE; // draw it on the memory DC HDC hDC = lpDIS->hDC; HDC memDC = ::CreateCompatibleDC(hDC); HBITMAP old = (HBITMAP) ::SelectObject(memDC, (HBITMAP) bitmap->GetHBITMAP()); if (!old) { wxLogLastError(_T("SelectObject")); return FALSE; } int x = lpDIS->rcItem.left; int y = lpDIS->rcItem.top; int width = lpDIS->rcItem.right - x; int height = lpDIS->rcItem.bottom - y; int wBmp = bitmap->GetWidth(), hBmp = bitmap->GetHeight(); // Draw the face, if auto-drawing bool autoDraw = (GetWindowStyleFlag() & wxBU_AUTODRAW) != 0; if ( autoDraw ) { DrawFace((WXHDC) hDC, lpDIS->rcItem.left, lpDIS->rcItem.top, lpDIS->rcItem.right, lpDIS->rcItem.bottom, isSelected); } // Centre the bitmap in the control area int x1 = x + (width - wBmp) / 2; int y1 = y + (height - hBmp) / 2; if ( isSelected && autoDraw ) { x1++; y1++; } BOOL ok; // no MaskBlt() under Win16 #ifdef __WIN32__ wxMask *mask = bitmap->GetMask(); if ( mask ) { // the fg ROP is applied for the pixels of the mask bitmap which are 1 // (for a wxMask this means that this is a non transparent pixel), the // bg ROP is applied for all the others wxColour colBg = GetBackgroundColour(); HBRUSH hbrBackground = ::CreateSolidBrush(RGB(colBg.Red(), colBg.Green(), colBg.Blue())); HBRUSH hbrOld = (HBRUSH)::SelectObject(hDC, hbrBackground); ok = ::MaskBlt( hDC, x1, y1, wBmp, hBmp, // dst memDC, 0, 0, // src (HBITMAP)mask->GetMaskBitmap(), 0, 0, // mask MAKEROP4(SRCCOPY, // fg ROP PATCOPY) // bg ROP ); ::SelectObject(hDC, hbrOld); ::DeleteObject(hbrBackground); } else #endif // Win32 { ok = ::BitBlt(hDC, x1, y1, wBmp, hBmp, // dst memDC, 0, 0, // src SRCCOPY); // ROP } if ( !ok ) { wxLogLastError(_T("Mask/BitBlt()")); } if ( (state & ODS_DISABLED) && autoDraw ) { DrawButtonDisable((WXHDC) hDC, lpDIS->rcItem.left, lpDIS->rcItem.top, lpDIS->rcItem.right, lpDIS->rcItem.bottom, TRUE); } else if ( (state & ODS_FOCUS) && autoDraw ) { DrawButtonFocus((WXHDC) hDC, lpDIS->rcItem.left, lpDIS->rcItem.top, lpDIS->rcItem.right, lpDIS->rcItem.bottom, isSelected); } ::SelectObject(memDC, old); ::DeleteDC(memDC); return TRUE; } void wxBitmapButton::DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel ) { HPEN oldp; HBRUSH oldb ; HPEN penBorder; HPEN penLight; HPEN penShadow; HBRUSH brushFace; COLORREF ms_color; ms_color = GetSysColor(COLOR_WINDOWFRAME) ; penBorder = CreatePen(PS_SOLID,0,ms_color) ; ms_color = GetSysColor(COLOR_BTNSHADOW) ; penShadow = CreatePen(PS_SOLID,0,ms_color) ; ms_color = GetSysColor(COLOR_BTNHIGHLIGHT) ; penLight = CreatePen(PS_SOLID,0,ms_color) ; ms_color = GetSysColor(COLOR_BTNFACE) ; brushFace = CreateSolidBrush(ms_color) ; oldp = (HPEN) SelectObject( (HDC) dc, GetStockObject( NULL_PEN ) ) ; oldb = (HBRUSH) SelectObject( (HDC) dc, brushFace ) ; Rectangle( (HDC) dc, left, top, right, bottom ) ; SelectObject( (HDC) dc, penBorder) ; MoveToEx((HDC) dc,left+1,top,NULL);LineTo((HDC) dc,right-1,top); MoveToEx((HDC) dc,left,top+1,NULL);LineTo((HDC) dc,left,bottom-1); MoveToEx((HDC) dc,left+1,bottom-1,NULL);LineTo((HDC) dc,right-1,bottom-1); MoveToEx((HDC) dc,right-1,top+1,NULL);LineTo((HDC) dc,right-1,bottom-1); SelectObject( (HDC) dc, penShadow) ; if (sel) { MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL) ; LineTo((HDC) dc, left+1 ,top+1) ; LineTo((HDC) dc, right-2 ,top+1) ; } else { MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL) ; LineTo((HDC) dc, right-2 ,bottom-2) ; LineTo((HDC) dc, right-2 ,top) ; MoveToEx((HDC) dc,left+2 ,bottom-3 ,NULL) ; LineTo((HDC) dc, right-3 ,bottom-3) ; LineTo((HDC) dc, right-3 ,top+1) ; SelectObject( (HDC) dc, penLight) ; MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL) ; LineTo((HDC) dc, left+1 ,top+1) ; LineTo((HDC) dc, right-2 ,top+1) ; } SelectObject((HDC) dc,oldp) ; SelectObject((HDC) dc,oldb) ; DeleteObject(penBorder); DeleteObject(penLight); DeleteObject(penShadow); DeleteObject(brushFace); } // VZ: should be at the very least less than wxDEFAULT_BUTTON_MARGIN #define FOCUS_MARGIN 3 void wxBitmapButton::DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool sel ) { RECT rect; rect.left = left; rect.top = top; rect.right = right; rect.bottom = bottom; InflateRect( &rect, - FOCUS_MARGIN, - FOCUS_MARGIN ) ; if ( sel ) OffsetRect( &rect, 1, 1 ) ; DrawFocusRect( (HDC) dc, &rect ) ; } extern HBRUSH wxDisableButtonBrush; void wxBitmapButton::DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg ) { HBRUSH old = (HBRUSH) SelectObject( (HDC) dc, wxDisableButtonBrush ) ; // VZ: what's this?? there is no such ROP AFAIK #ifdef __SALFORDC__ DWORD dwRop = 0xFA0089L; #else DWORD dwRop = 0xFA0089UL; #endif if ( with_marg ) { left += m_marginX; top += m_marginY; right -= 2 * m_marginX; bottom -= 2 * m_marginY; } ::PatBlt( (HDC) dc, left, top, right, bottom, dwRop); ::SelectObject( (HDC) dc, old ) ; } void wxBitmapButton::SetDefault() { wxButton::SetDefault(); }