/////////////////////////////////////////////////////////////////////////////// // Name: gtk/renderer.cpp // Purpose: implementation of wxRendererNative for wxGTK // Author: Vadim Zeitlin // Modified by: // Created: 20.07.2003 // RCS-ID: $Id$ // Copyright: (c) 2003 Vadim Zeitlin // License: wxWindows licence /////////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- // for compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #include "wx/renderer.h" #include #include "wx/gtk/win_gtk.h" #include "wx/window.h" #include "wx/dc.h" #include "wx/dcclient.h" #ifdef __WXGTK20__ #include "wx/settings.h" #endif // GTK 2.0 #ifdef __WXGTK20__ #define WXUNUSED_IN_GTK1(arg) arg #else #define WXUNUSED_IN_GTK1(arg) #endif // ---------------------------------------------------------------------------- // wxRendererGTK: our wxRendererNative implementation // ---------------------------------------------------------------------------- class WXDLLEXPORT wxRendererGTK : public wxDelegateRendererNative { public: // draw the header control button (used by wxListCtrl) virtual void DrawHeaderButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); #ifdef __WXGTK20__ // draw the expanded/collapsed icon for a tree control item virtual void DrawTreeItemButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); #endif // GTK+ 2.0 virtual void DrawSplitterBorder(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); virtual void DrawSplitterSash(wxWindow *win, wxDC& dc, const wxSize& size, wxCoord position, wxOrientation orient, int flags = 0); virtual void DrawComboBoxDropButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win); private: // used by DrawHeaderButton and DrawComboBoxDropButton void PrepareButtonDraw(); }; // ============================================================================ // implementation // ============================================================================ /* static */ wxRendererNative& wxRendererNative::GetDefault() { static wxRendererGTK s_rendererGTK; return s_rendererGTK; } // ---------------------------------------------------------------------------- // common code // ---------------------------------------------------------------------------- static GtkWidget *gs_button = NULL; static GtkWidget *gs_window = NULL; void wxRendererGTK::PrepareButtonDraw() { // prepares gs_button and gs_window which are used when // drawing button based elements. wxASSERT ( !gs_button ); gs_window = gtk_window_new( GTK_WINDOW_POPUP ); gtk_widget_realize( gs_window ); gs_button = gtk_button_new(); gtk_container_add( GTK_CONTAINER(gs_window), gs_button ); gtk_widget_realize( gs_button ); } // ---------------------------------------------------------------------------- // list/tree controls drawing // ---------------------------------------------------------------------------- void wxRendererGTK::DrawHeaderButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags) { if (gs_button == NULL) PrepareButtonDraw(); gtk_paint_box ( gs_button->style, // FIXME: I suppose GTK_PIZZA(win->m_wxwindow)->bin_window doesn't work with wxMemoryDC. // Maybe use code similar as in DrawComboBoxDropButton below? GTK_PIZZA(win->m_wxwindow)->bin_window, flags & wxCONTROL_DISABLED ? GTK_STATE_INSENSITIVE : GTK_STATE_NORMAL, GTK_SHADOW_OUT, NULL, gs_button, "button", dc.XLOG2DEV(rect.x) -1, rect.y -1, rect.width +2, rect.height +2 ); } #ifdef __WXGTK20__ // draw a ">" or "v" button // // TODO: replace the code below with gtk_paint_expander() void wxRendererGTK::DrawTreeItemButton(wxWindow* win, wxDC& dc, const wxRect& rect, int flags) { #define PM_SIZE 8 GtkPizza *pizza = GTK_PIZZA( win->m_wxwindow ); GtkStyle *style = win->m_widget->style; int x = rect.x; int y = rect.y; y = dc.LogicalToDeviceY( y ); x = dc.LogicalToDeviceX( x ); // This draws the GTK+ 2.2.4 triangle x--; GdkPoint points[3]; if ( flags & wxCONTROL_EXPANDED ) { points[0].x = x; points[0].y = y + (PM_SIZE + 2) / 6; points[1].x = points[0].x + (PM_SIZE + 2); points[1].y = points[0].y; points[2].x = (points[0].x + (PM_SIZE + 2) / 2); points[2].y = y + 2 * (PM_SIZE + 2) / 3; } else { points[0].x = x + ((PM_SIZE + 2) / 6 + 2); points[0].y = y - 1; points[1].x = points[0].x; points[1].y = points[0].y + (PM_SIZE + 2); points[2].x = (points[0].x + (2 * (PM_SIZE + 2) / 3 - 1)); points[2].y = points[0].y + (PM_SIZE + 2) / 2; } if ( flags & wxCONTROL_CURRENT ) gdk_draw_polygon( pizza->bin_window, style->fg_gc[GTK_STATE_PRELIGHT], TRUE, points, 3); else gdk_draw_polygon( pizza->bin_window, style->base_gc[GTK_STATE_NORMAL], TRUE, points, 3); gdk_draw_polygon( pizza->bin_window, style->fg_gc[GTK_STATE_NORMAL], FALSE, points, 3 ); } #endif // __WXGTK20__ // ---------------------------------------------------------------------------- // splitter sash drawing // ---------------------------------------------------------------------------- // all this should probably be read from the current theme settings somehow? #ifdef __WXGTK20__ // the full sash size static const wxCoord SASH_FULL_SIZE = 5; #else // GTK+ 1.x // the full sash width (should be even) static const wxCoord SASH_SIZE = 8; // margin around the sash static const wxCoord SASH_MARGIN = 2; // the full sash size static const wxCoord SASH_FULL_SIZE = SASH_SIZE + SASH_MARGIN; #endif // GTK+ 2.x/1.x wxSplitterRenderParams wxRendererGTK::GetSplitterParams(const wxWindow * WXUNUSED(win)) { // we don't draw any border, hence 0 for the second field return wxSplitterRenderParams ( SASH_FULL_SIZE, 0, #ifdef __WXGTK20__ true // hot sensitive #else // GTK+ 1.x false // not #endif // GTK+ 2.x/1.x ); } void wxRendererGTK::DrawSplitterBorder(wxWindow * WXUNUSED(win), wxDC& WXUNUSED(dc), const wxRect& WXUNUSED(rect), int WXUNUSED(flags)) { // nothing to do } void wxRendererGTK::DrawSplitterSash(wxWindow *win, wxDC& dc, const wxSize& size, wxCoord position, wxOrientation orient, int WXUNUSED_IN_GTK1(flags)) { if ( !win->m_wxwindow->window ) { // window not realized yet return; } // are we drawing vertical or horizontal splitter? const bool isVert = orient == wxVERTICAL; GdkRectangle rect; GdkRectangle erase_rect; if ( isVert ) { int h = win->GetClientSize().GetHeight(); rect.x = position; rect.y = 0; rect.width = SASH_FULL_SIZE; rect.height = h; erase_rect.x = position; erase_rect.y = 0; erase_rect.width = SASH_FULL_SIZE; erase_rect.height = h; } else // horz { int w = win->GetClientSize().GetWidth(); rect.x = 0; rect.y = position; rect.height = SASH_FULL_SIZE; rect.width = w; erase_rect.y = position; erase_rect.x = 0; erase_rect.height = SASH_FULL_SIZE; erase_rect.width = w; } // we must erase everything first, otherwise the garbage from the old sash // is left when dragging it // // TODO: is this the right way to draw themed background? gtk_paint_flat_box ( win->m_wxwindow->style, GTK_PIZZA(win->m_wxwindow)->bin_window, GTK_STATE_NORMAL, GTK_SHADOW_NONE, NULL, win->m_wxwindow, (char *)"base", // const_cast erase_rect.x, erase_rect.y, erase_rect.width, erase_rect.height ); #ifdef __WXGTK20__ gtk_paint_handle ( win->m_wxwindow->style, GTK_PIZZA(win->m_wxwindow)->bin_window, flags & wxCONTROL_CURRENT ? GTK_STATE_PRELIGHT : GTK_STATE_NORMAL, GTK_SHADOW_NONE, NULL /* no clipping */, win->m_wxwindow, "paned", rect.x, rect.y, rect.width, rect.height, !isVert ? GTK_ORIENTATION_VERTICAL : GTK_ORIENTATION_HORIZONTAL ); #else // GTK+ 1.x // leave some margin before sash itself position += SASH_MARGIN / 2; // and finally draw it using GTK paint functions typedef void (*GtkPaintLineFunc)(GtkStyle *, GdkWindow *, GtkStateType, GdkRectangle *, GtkWidget *, gchar *, gint, gint, gint); GtkPaintLineFunc func = isVert ? gtk_paint_vline : gtk_paint_hline; (*func) ( win->m_wxwindow->style, GTK_PIZZA(win->m_wxwindow)->bin_window, GTK_STATE_NORMAL, NULL, win->m_wxwindow, (char *)"paned", // const_cast 0, isVert ? size.y : size.x, position + SASH_SIZE / 2 - 1 ); gtk_paint_box ( win->m_wxwindow->style, GTK_PIZZA(win->m_wxwindow)->bin_window, GTK_STATE_NORMAL, GTK_SHADOW_OUT, (GdkRectangle*) NULL, win->m_wxwindow, (char *)"paned", // const_cast isVert ? position : size.x - 2*SASH_SIZE, isVert ? size.y - 2*SASH_SIZE : position, SASH_SIZE, SASH_SIZE ); #endif // GTK+ 2.x/1.x } void wxRendererGTK::DrawComboBoxDropButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags) { if (gs_button == NULL) PrepareButtonDraw(); // device context must inherit from wxWindowDC // (so it must be wxClientDC, wxMemoryDC or wxPaintDC) wxWindowDC& wdc = (wxWindowDC&)dc; // only doing debug-time checking here (it should probably be enough) wxASSERT ( wdc.IsKindOf(CLASSINFO(wxWindowDC)) ); GtkStateType state; if ( flags & wxCONTROL_CURRENT ) state = GTK_STATE_PRELIGHT; else if ( flags & wxCONTROL_DISABLED ) state = GTK_STATE_INSENSITIVE; else state = GTK_STATE_NORMAL; // erase background first gtk_paint_box ( gs_button->style, wdc.m_window, state, GTK_SHADOW_NONE, NULL, gs_button, "button", rect.x, rect.y, rect.width, rect.height ); // draw arrow on button gtk_paint_arrow ( gs_button->style, wdc.m_window, state, flags & wxCONTROL_PRESSED ? GTK_SHADOW_IN : GTK_SHADOW_OUT, NULL, gs_button, "arrow", GTK_ARROW_DOWN, FALSE, rect.x + 1, rect.y + 1, rect.width - 2, rect.height - 2 ); }