///////////////////////////////////////////////////////////////////////////// // File: src/osx/carbon/region.cpp // Purpose: Region class // Author: Stefan Csomor // Created: Fri Oct 24 10:46:34 MET 1997 // RCS-ID: $Id$ // Copyright: (c) 1997 Stefan Csomor // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #include "wx/wxprec.h" #if wxOSX_USE_COCOA_OR_CARBON #include "wx/region.h" #ifndef WX_PRECOMP #include "wx/gdicmn.h" #include "wx/dcmemory.h" #endif #include "wx/osx/private.h" IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject) IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject) //----------------------------------------------------------------------------- // wxRegionRefData implementation //----------------------------------------------------------------------------- class WXDLLEXPORT wxRegionRefData : public wxGDIRefData { public: wxRegionRefData() { m_macRgn.reset( HIShapeCreateMutable() ); } wxRegionRefData(wxCFRef ®ion) { m_macRgn.reset( HIShapeCreateMutableCopy(region) ); } wxRegionRefData(long x, long y, long w, long h) { CGRect r = CGRectMake(x,y,w,h); wxCFRef rect(HIShapeCreateWithRect(&r)); m_macRgn.reset( HIShapeCreateMutableCopy(rect) ); } wxRegionRefData(const wxRegionRefData& data) : wxGDIRefData() { m_macRgn.reset( HIShapeCreateMutableCopy(data.m_macRgn) ); } virtual ~wxRegionRefData() { } wxCFRef m_macRgn; }; #define M_REGION (((wxRegionRefData*)m_refData)->m_macRgn) #define OTHER_M_REGION(a) (((wxRegionRefData*)(a.m_refData))->m_macRgn) //----------------------------------------------------------------------------- // wxRegion //----------------------------------------------------------------------------- wxRegion::wxRegion(WXHRGN hRegion ) { wxCFRef< HIShapeRef > shape( (HIShapeRef) hRegion ); m_refData = new wxRegionRefData(shape); } wxRegion::wxRegion(long x, long y, long w, long h) { m_refData = new wxRegionRefData(x , y , w , h ); } wxRegion::wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight) { m_refData = new wxRegionRefData(topLeft.x , topLeft.y , bottomRight.x - topLeft.x, bottomRight.y - topLeft.y); } wxRegion::wxRegion(const wxRect& rect) { m_refData = new wxRegionRefData(rect.x , rect.y , rect.width , rect.height); } wxRegion::wxRegion(size_t n, const wxPoint *points, wxPolygonFillMode fillStyle) { // Set the region to a polygon shape generically using a bitmap with the // polygon drawn on it. m_refData = new wxRegionRefData(); wxCoord mx = 0; wxCoord my = 0; wxPoint p; size_t idx; // Find the max size needed to draw the polygon for (idx=0; idx mx) mx = pt.x; if (pt.y > my) my = pt.y; } // Make the bitmap wxBitmap bmp(mx, my); wxMemoryDC dc(bmp); dc.SetBackground(*wxBLACK_BRUSH); dc.Clear(); dc.SetPen(*wxWHITE_PEN); dc.SetBrush(*wxWHITE_BRUSH); dc.DrawPolygon(n, (wxPoint*)points, 0, 0, fillStyle); dc.SelectObject(wxNullBitmap); bmp.SetMask(new wxMask(bmp, *wxBLACK)); // Use it to set this region Union(bmp); } wxRegion::~wxRegion() { // m_refData unrefed in ~wxObject } wxGDIRefData *wxRegion::CreateGDIRefData() const { return new wxRegionRefData; } wxGDIRefData *wxRegion::CloneGDIRefData(const wxGDIRefData *data) const { return new wxRegionRefData(*static_cast(data)); } //----------------------------------------------------------------------------- //# Modify region //----------------------------------------------------------------------------- //! Clear current region void wxRegion::Clear() { UnRef(); } // Move the region bool wxRegion::DoOffset(wxCoord x, wxCoord y) { wxCHECK_MSG( m_refData, false, wxT("invalid wxRegion") ); if ( !x && !y ) // nothing to do return true; AllocExclusive(); verify_noerr( HIShapeOffset( M_REGION , x , y ) ) ; return true ; } bool wxRegion::DoUnionWithRect(const wxRect& rect) { if ( !m_refData ) { m_refData = new wxRegionRefData(rect.x , rect.y , rect.width , rect.height); return true; } AllocExclusive(); CGRect r = CGRectMake(rect.x , rect.y , rect.width , rect.height); HIShapeUnionWithRect(M_REGION , &r); return true; } //! Union /e region with this. bool wxRegion::DoCombine(const wxRegion& region, wxRegionOp op) { wxCHECK_MSG( region.IsOk(), false, wxT("invalid wxRegion") ); // Handle the special case of not initialized (e.g. default constructed) // region as we can't use HIShape functions if we don't have any shape. if ( !m_refData ) { switch ( op ) { case wxRGN_COPY: case wxRGN_OR: case wxRGN_XOR: // These operations make sense with a null region. *this = region; return true; case wxRGN_AND: case wxRGN_DIFF: // Those ones don't really make sense so just leave this region // empty/invalid. return false; } wxFAIL_MSG( wxT("Unknown region operation") ); return false; } AllocExclusive(); switch (op) { case wxRGN_AND: verify_noerr( HIShapeIntersect( M_REGION , OTHER_M_REGION(region) , M_REGION ) ); break ; case wxRGN_OR: verify_noerr( HIShapeUnion( M_REGION , OTHER_M_REGION(region) , M_REGION ) ); break ; case wxRGN_XOR: { // XOR is defined as the difference between union and intersection wxCFRef< HIShapeRef > unionshape( HIShapeCreateUnion( M_REGION , OTHER_M_REGION(region) ) ); wxCFRef< HIShapeRef > intersectionshape( HIShapeCreateIntersection( M_REGION , OTHER_M_REGION(region) ) ); verify_noerr( HIShapeDifference( unionshape, intersectionshape, M_REGION ) ); } break ; case wxRGN_DIFF: verify_noerr( HIShapeDifference( M_REGION , OTHER_M_REGION(region) , M_REGION ) ) ; break ; case wxRGN_COPY: default: M_REGION.reset( HIShapeCreateMutableCopy( OTHER_M_REGION(region) ) ); break ; } return true; } //----------------------------------------------------------------------------- //# Information on region //----------------------------------------------------------------------------- bool wxRegion::DoIsEqual(const wxRegion& region) const { // There doesn't seem to be any native function for checking the equality // of HIShapes so we compute their differences to determine if they are // equal. wxRegion r(*this); r.Subtract(region); if ( !r.IsEmpty() ) return false; wxRegion r2(region); r2.Subtract(*this); return r2.IsEmpty(); } // Outer bounds of region bool wxRegion::DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const { if (m_refData) { CGRect box ; HIShapeGetBounds( M_REGION , &box ) ; x = static_cast(box.origin.x); y = static_cast(box.origin.y); w = static_cast(box.size.width); h = static_cast(box.size.height); return true; } else { x = y = w = h = 0; return false; } } // Is region empty? bool wxRegion::IsEmpty() const { if ( m_refData ) return HIShapeIsEmpty( M_REGION ) ; else return true ; } WXHRGN wxRegion::GetWXHRGN() const { if ( !m_refData ) return NULL; return M_REGION ; } //----------------------------------------------------------------------------- //# Tests //----------------------------------------------------------------------------- // Does the region contain the point? wxRegionContain wxRegion::DoContainsPoint(wxCoord x, wxCoord y) const { if (!m_refData) return wxOutRegion; CGPoint p = CGPointMake( x, y ) ; if (HIShapeContainsPoint( M_REGION , &p ) ) return wxInRegion; return wxOutRegion; } // Does the region contain the rectangle (x, y, w, h)? wxRegionContain wxRegion::DoContainsRect(const wxRect& r) const { if (!m_refData) return wxOutRegion; CGRect rect = CGRectMake(r.x,r.y,r.width,r.height); wxCFRef rectshape(HIShapeCreateWithRect(&rect)); wxCFRef intersect(HIShapeCreateIntersection(rectshape,M_REGION)); CGRect bounds; HIShapeGetBounds(intersect, &bounds); if ( HIShapeIsRectangular(intersect) && CGRectEqualToRect(rect,bounds) ) return wxInRegion; else if ( HIShapeIsEmpty( intersect ) ) return wxOutRegion; else return wxPartRegion; } /////////////////////////////////////////////////////////////////////////////// // // // wxRegionIterator // // // /////////////////////////////////////////////////////////////////////////////// /*! * Initialize empty iterator */ wxRegionIterator::wxRegionIterator() : m_current(0), m_numRects(0), m_rects(NULL) { } wxRegionIterator::~wxRegionIterator() { wxDELETEA(m_rects); } wxRegionIterator::wxRegionIterator(const wxRegionIterator& iterator) : wxObject() , m_current(iterator.m_current) , m_numRects(0) , m_rects(NULL) { SetRects(iterator.m_numRects, iterator.m_rects); } wxRegionIterator& wxRegionIterator::operator=(const wxRegionIterator& iterator) { m_current = iterator.m_current; SetRects(iterator.m_numRects, iterator.m_rects); return *this; } /*! * Set iterator rects for region */ void wxRegionIterator::SetRects(long numRects, wxRect *rects) { wxDELETEA(m_rects); if (rects && (numRects > 0)) { int i; m_rects = new wxRect[numRects]; for (i = 0; i < numRects; i++) m_rects[i] = rects[i]; } m_numRects = numRects; } /*! * Initialize iterator for region */ wxRegionIterator::wxRegionIterator(const wxRegion& region) { m_rects = NULL; Reset(region); } /*! * Reset iterator for a new /e region. */ class RegionToRectsCallbackData { public : wxRect* m_rects ; long m_current ; }; OSStatus wxOSXRegionToRectsCounterCallback( int message, HIShapeRef WXUNUSED(region), const CGRect *WXUNUSED(rect), void *data ) { long *m_numRects = (long*) data ; if ( message == kHIShapeEnumerateInit ) { (*m_numRects) = 0 ; } else if (message == kHIShapeEnumerateRect) { (*m_numRects) += 1 ; } return noErr; } OSStatus wxOSXRegionToRectsSetterCallback( int message, HIShapeRef WXUNUSED(region), const CGRect *rect, void *data ) { if (message == kHIShapeEnumerateRect) { RegionToRectsCallbackData *cb = (RegionToRectsCallbackData*) data ; cb->m_rects[cb->m_current++] = wxRect( rect->origin.x , rect->origin.y , rect->size.width , rect->size.height ) ; } return noErr; } void wxRegionIterator::Reset(const wxRegion& region) { m_current = 0; m_region = region; wxDELETEA(m_rects); if (m_region.IsEmpty()) { m_numRects = 0; } else { #if 0 // fallback code in case we ever need it again // copying this to a path and dissecting the path would be an option m_numRects = 1; m_rects = new wxRect[m_numRects]; m_rects[0] = m_region.GetBox(); #endif OSStatus err = HIShapeEnumerate (OTHER_M_REGION(region), kHIShapeParseFromTopLeft, wxOSXRegionToRectsCounterCallback, (void*)&m_numRects); if (err == noErr) { m_rects = new wxRect[m_numRects]; RegionToRectsCallbackData data ; data.m_rects = m_rects ; data.m_current = 0 ; HIShapeEnumerate( OTHER_M_REGION(region), kHIShapeParseFromTopLeft, wxOSXRegionToRectsSetterCallback, (void*)&data ); } else { m_numRects = 0; } } } /*! * Increment iterator. The rectangle returned is the one after the * incrementation. */ wxRegionIterator& wxRegionIterator::operator ++ () { if (m_current < m_numRects) ++m_current; return *this; } /*! * Increment iterator. The rectangle returned is the one before the * incrementation. */ wxRegionIterator wxRegionIterator::operator ++ (int) { wxRegionIterator previous(*this); if (m_current < m_numRects) ++m_current; return previous; } long wxRegionIterator::GetX() const { if (m_current < m_numRects) return m_rects[m_current].x; return 0; } long wxRegionIterator::GetY() const { if (m_current < m_numRects) return m_rects[m_current].y; return 0; } long wxRegionIterator::GetW() const { if (m_current < m_numRects) return m_rects[m_current].width ; return 0; } long wxRegionIterator::GetH() const { if (m_current < m_numRects) return m_rects[m_current].height; return 0; } #endif