///////////////////////////////////////////////////////////////////////////// // Name: wx/msw/dib.h // Purpose: wxDIB class representing Win32 device independent bitmaps // Author: Vadim Zeitlin // Modified by: // Created: 03.03.03 (replaces the old file with the same name) // RCS-ID: $Id$ // Copyright: (c) 1997-2003 wxWindows team // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_MSW_DIB_H_ #define _WX_MSW_DIB_H_ class WXDLLEXPORT wxBitmap; class WXDLLEXPORT wxPalette; #include "wx/msw/private.h" // ---------------------------------------------------------------------------- // wxDIB: represents a DIB section // ---------------------------------------------------------------------------- class WXDLLEXPORT wxDIB { public: // ctors and such // -------------- // create an uninitialized DIB with the given width, height and depth (only // 24 and 32 bpp DIBs are currently supported) // // after using this ctor, GetData() and GetHandle() may be used if IsOk() // returns true wxDIB(int width, int height, int depth) { Init(); (void)Create(width, height, depth); } // same as ctor but with return value bool Create(int width, int height, int depth); // dtor is not virtual, this class is not meant to be used polymorphically ~wxDIB() { if ( m_handle && !::DeleteObject(m_handle) ) { wxLogLastError(wxT("DeleteObject(hDIB)")); } } // operations // ---------- // get the handle from the DIB and reset it, i.e. this object won't destroy // the DIB after this (but the caller should do it) HBITMAP Detach() { HBITMAP hbmp = m_handle; m_handle = 0; return hbmp; } // accessors // --------- // return true if DIB was successfully created, false otherwise bool IsOk() const { return m_handle != 0; } // get the bitmap size wxSize GetSize() const { DoGetObject(); return wxSize(m_width, m_height); } int GetWidth() const { DoGetObject(); return m_width; } int GetHeight() const { DoGetObject(); return m_height; } // get the number of bits per pixel, or depth int GetDepth() const { DoGetObject(); return m_depth; } // get the DIB handle HBITMAP GetHandle() const { return m_handle; } // get raw pointer to bitmap bits, you should know what you do if you // decide to use it void *GetData() const { DoGetObject(); return m_data; } // wxImage conversion // ------------------ #if wxUSE_IMAGE // create a DIB from the given image, the DIB will be either 24 or 32 (if // the image has alpha channel) bpp wxDIB(const wxImage& image) { Init(); (void)Create(image); } // same as the above ctor but with the return code bool Create(const wxImage& image); // create wxImage having the same data as this DIB wxImage ConvertToImage() const; #endif // wxUSE_IMAGE // helper functions // ---------------- // return the size of one line in a DIB with given width and depth: the // point here is that as the scan lines need to be DWORD aligned so we may // need to add some padding static unsigned long GetLineSize(int width, int depth) { return ((width*depth + 31) & ~31) >> 3; } private: // common part of all ctors void Init() { m_handle = 0; m_data = NULL; m_width = m_height = m_depth = 0; } // the DIB section handle, 0 if invalid HBITMAP m_handle; // NB: we could store only m_handle and not any of the other fields as // we may always retrieve them from it using ::GetObject(), but we // decide to still store them for efficiency concerns -- however if we // don't have them from the very beginning (e.g. DIB constructed from a // bitmap), we only retrieve them when necessary and so these fields // should *never* be accessed directly, even from inside wxDIB code // function which must be called before accessing any members and which // gets their values from m_handle, if not done yet void DoGetObject() const; // pointer to DIB bits, may be NULL void *m_data; // size and depth of the image int m_width, m_height, m_depth; // DIBs can't be copied wxDIB(const wxDIB&); wxDIB& operator=(const wxDIB&); }; // ---------------------------------------------------------------------------- // Functions for working with DIBs // ---------------------------------------------------------------------------- // WARNING: these functions are private to wxWindows and shouldn't be used // by the user code, they risk to disappear in the next versions! // VZ: we have 3 different sets of functions: from bitmap.cpp (wxCreateDIB and // wxFreeDIB), from dib.cpp and from dataobj.cpp - surely there is some // redundancy between them? (FIXME) // defined in bitmap.cpp extern bool wxCreateDIB(long xSize, long ySize, long bitsPerPixel, HPALETTE hPal, LPBITMAPINFO* lpDIBHeader); extern void wxFreeDIB(LPBITMAPINFO lpDIBHeader); // defined in ole/dataobj.cpp extern WXDLLEXPORT size_t wxConvertBitmapToDIB(LPBITMAPINFO pbi, const wxBitmap& bitmap); extern WXDLLEXPORT wxBitmap wxConvertDIBToBitmap(const LPBITMAPINFO pbi); // the rest is defined in dib.cpp // Save (device dependent) wxBitmap as a DIB bool wxSaveBitmap(wxChar *filename, wxBitmap *bitmap, wxPalette *palette = NULL); // Load device independent bitmap into device dependent bitmap wxBitmap *wxLoadBitmap(wxChar *filename, wxPalette **palette = NULL); // Load into existing bitmap; bool wxLoadIntoBitmap(wxChar *filename, wxBitmap *bitmap, wxPalette **pal = NULL); HANDLE wxBitmapToDIB (HBITMAP hBitmap, HPALETTE hPal); bool wxReadDIB(LPTSTR lpFileName, HBITMAP *bitmap, HPALETTE *palette); HANDLE wxReadDIB2(LPTSTR lpFileName); LPSTR wxFindDIBBits (LPSTR lpbi); HPALETTE wxMakeDIBPalette(LPBITMAPINFOHEADER lpInfo); #endif // _WX_MSW_DIB_H_