\section{\class{wxSizer}}\label{wxsizer} wxSizer is the abstract base class used for layouting subwindows in a window. You cannot use wxSizer directly; instead, you'll have to use \helpref{wxBoxSizer}{wxboxsizer} or \helpref{wxStaticBoxSizer}{wxstaticboxsizer}. The layouting algorithm used by sizers in wxWindows closely related to layouting in other GUI toolkits, such as Java's AWT, the GTK toolkit or the Qt toolkit. It is based upon the idea of the individual subwindows reporting their minimal required size and their ability to get stretched if the size of the parent window has changed. This will most often mean, that the programmer does not set the original size of the dialog in the beginning, rather the top-most sizer will get queried and it will then query its children. Its children can be normal windows or other sizers, so that a hierachy of sizer can be constructed. Note that sizer are not derived from wxWindows and thus do not interfere with tab ordering and require very little resources compared to a real window on screen. What makes sizers so well fitted for use in wxWindows, is the fact that every control reports its own minimal size and the algorithm can handle differences in font sizes or different window (dialog item) sizes on different platforms without problems. If e.g. the standard font as well as the overall design of Motif widgets requires more space than on Windows, the intial dialog size will automatically be bigger on Motif than on Windows. \wxheading{Derived from} \helpref{wxObject}{wxobject} \latexignore{\rtfignore{\wxheading{Members}}} \membersection{wxSizer::wxSizer}\label{wxsizerwxsizer} \func{}{wxSizer}{\void} The constructor. Note that wxSizer is an abstract base class and may not be instantiated. \membersection{wxSizer::\destruct{wxSizer}}\label{wxsizerdtor} \func{}{\destruct{wxSizer}}{\void} The destructor. \membersection{wxSizer::Add}\label{wxsizeradd} \func{void}{Add}{\param{wxWindow* }{window}, \param{int }{option = 0}, \param{int }{flag = 0}, \param{int }{border = 0}} \func{void}{Add}{\param{wxSizer* }{sizer}, \param{int }{option = 0}, \param{int }{flag = 0}, \param{int }{border = 0}} \func{void}{Add}{\param{int }{width}, \param{int }{height}, \param{int }{option = 0}, \param{int }{flag = 0}, \param{int }{border = 0}} Adds the {\it window} to the sizer. As wxSizer itself is an abstract class, the parameters have no meaning in the wxSizer class itself, but as there currently is only one class deriving directly from wxSizer and this class does not override these methods, the meaning of the paramters is described here: \docparam{window}{The window to be added to the sizer. Its initial size (either set explicitly by the user or calculated internally when using wxDefaultSize) is interpreted as the minimal and in many cases also the initial size. This is particularly useful in connection with \helpref{SetSizeHint}{wxsizersetsizehints}. } \docparam{sizer}{The (child-)sizer to be added to the sizer. This allows placing a child sizer in a sizer and thus to create hierarchies of sizers (typically a vertical box as the top sizer and several horizontal boxes on the level beneath).} \docparam{width and height}{The dimension of a spacer to be added to the sizer. Adding spacers to sizers gives more flexilibilty in the design of dialogs; imagine for example a vertical box with two buttons at the bottom of a dialog: you might want to insert a space between the two buttons and make that space stretchable using the {\it option} flag and the result will be that the left button will be aligned with the left side of the dialog and the right button with the right side - the space in between will shrink and grow with the dialog.} \membersection{wxSizer::Prepend}\label{wxsizerprepend} \func{void}{Prepend}{\param{wxWindow* }{window}, \param{int }{option = 0}, \param{int }{flag = 0}, \param{int }{border = 0}} \func{void}{Prepend}{\param{wxSizer* }{sizer}, \param{int }{option = 0}, \param{int }{flag = 0}, \param{int }{border = 0}} \func{void}{Prepend}{\param{int }{width}, \param{int }{height}, \param{int }{option = 0}, \param{int }{flag = 0}, \param{int }{border = 0}} Same as \helpref{wxSizer::Add}{wxsizeradd}, but prepends the items to the beginning of the list of items (windows, subsizers or spaces) owned by this sizer. \membersection{wxSizer::Remove}\label{wxsizerremove} \func{bool}{Remove}{\param{wxWindow* }{window}} \func{bool}{Remove}{\param{wxSizer* }{sizer}} \func{bool}{Remove}{\param{int }{nth}} Removes a child from the sizer. {\it window} is the window to be removed, {\it sizer} the equivalent sizer and {\it nth} is the position of the child in the sizer, typically 0 for the first item. This method does not cause any layouting or resizing to take place and does not delete the window itself. Call \helpref{wxSizer::Layout}{wxsizerlayout} for updating the layout "on screen" after removing a child fom the sizer. Returns TRUE if the child item was found and removed, FALSE otherwise. \membersection{wxSizer::SetDimension}\label{wxsizersetdimension} \func{void}{SetDimension}{\param{int }{x}, \param{int }{y}, \param{int }{width}, \param{int }{height}} Call this to force the sizer to take the given dimension and thus force the items owned by the sizer to resize themselves according to the rules defined by the paramater in the \helpref{wxSizer::Add}{wxsizeradd} and \helpref{wxSizer::Prepend}{wxsizerprepend} methods. \membersection{wxSizer::GetSize}\label{wxsizergetsize} \func{wxSize}{GetSize}{\void} Returns the current size of the sizer. \membersection{wxSizer::GetPosition}\label{wxsizergetposition} \func{wxPoint}{GetPosition}{\void} Returns the current position of the sizer. \membersection{wxSizer::GetMinSize}\label{wxsizergetminsize} \func{wxSize}{GetMinSize}{\void} Returns the minimal size of the sizer. \membersection{wxSizer::RecalcSizes}\label{wxsizerrecalcsizes} \func{void}{RecalcSizes}{\void} This method is abstract and has to be overwritten by any derived class. Here, the sizer will do the actual calculation of its children's positions and sizes. \membersection{wxSizer::CalcMin}\label{wxsizercalcmin} \func{wxSize}{CalcMin}{\void} This method is abstract and has to be overwritten by any derived class. Here, the sizer will do the actual calculation of its children minimal sizes. \membersection{wxSizer::Layout}\label{wxsizerlayout} \func{void}{Layout}{\void} Call this to force laying out the children anew, e.g. after having added a child to or removed a child (window, other sizer or space) from the sizer while keeping the current dimension. \membersection{wxSizer::Fit}\label{wxsizerfit} \func{void}{Fit}{\param{wxWindow* }{window}} Tell the sizer to resize the {\it window} to match the sizer's minimal size. This is commonly done in the constructor of the window itself, see sample in the description of \helpref{wxBoxSizer}{wxboxsizer}. \membersection{wxSizer::SetSizeHints}\label{wxsizersetsizehints} \func{void}{SetSizeHints}{\param{wxWindow* }{window}} Tell the sizer to set the minimal size of the {\it window} to match the sizer's minimal size. This is commonly done in the constructor of the window itself, see sample in the description of \helpref{wxBoxSizer}{wxboxsizer} if the window is resizable (as many dialogs under Unix and frames on probably all platforms).