/////////////////////////////////////////////////////////////////////////////// // Name: src/osx/carbon/renderer.cpp // Purpose: implementation of wxRendererNative for Mac // Author: Vadim Zeitlin // Modified by: // Created: 20.07.2003 // RCS-ID: $Id$ // Copyright: (c) 2003 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// // for compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #if wxOSX_USE_COCOA_OR_CARBON #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/string.h" #include "wx/dc.h" #include "wx/bitmap.h" #include "wx/settings.h" #include "wx/dcclient.h" #include "wx/dcmemory.h" #include "wx/toplevel.h" #endif #include "wx/renderer.h" #include "wx/graphics.h" #include "wx/dcgraph.h" #include "wx/osx/private.h" #ifdef wxHAS_DRAW_TITLE_BAR_BITMAP #include "wx/image.h" #include "wx/mstream.h" #endif // wxHAS_DRAW_TITLE_BAR_BITMAP // check if we're currently in a paint event inline bool wxInPaintEvent(wxWindow* win, wxDC& dc) { return win->MacGetCGContextRef() != NULL || // wxMemoryDC's also have a valid CGContext. dc.IsKindOf( CLASSINFO(wxMemoryDC) ); } class WXDLLEXPORT wxRendererMac : public wxDelegateRendererNative { public: // draw the header control button (used by wxListCtrl) virtual int DrawHeaderButton( wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0, wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE, wxHeaderButtonParams* params = NULL ); virtual int GetHeaderButtonHeight(wxWindow *win); // draw the expanded/collapsed icon for a tree control item virtual void DrawTreeItemButton( wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0 ); // draw a (vertical) sash virtual void DrawSplitterSash( wxWindow *win, wxDC& dc, const wxSize& size, wxCoord position, wxOrientation orient, int flags = 0 ); virtual void DrawCheckBox(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); virtual wxSize GetCheckBoxSize(wxWindow* win); virtual void DrawComboBoxDropButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); virtual void DrawPushButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); virtual void DrawItemSelectionRect(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0); virtual void DrawChoice(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0); virtual void DrawComboBox(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0); virtual void DrawTextCtrl(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0); virtual void DrawRadioBitmap(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0); #ifdef wxHAS_DRAW_TITLE_BAR_BITMAP virtual void DrawTitleBarBitmap(wxWindow *win, wxDC& dc, const wxRect& rect, wxTitleBarButton button, int flags = 0); #endif // wxHAS_DRAW_TITLE_BAR_BITMAP private: void DrawMacThemeButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags, int kind, int adornment); // the tree buttons wxBitmap m_bmpTreeExpanded; wxBitmap m_bmpTreeCollapsed; }; // ============================================================================ // implementation // ============================================================================ // static wxRendererNative& wxRendererNative::GetDefault() { static wxRendererMac s_rendererMac; return s_rendererMac; } int wxRendererMac::DrawHeaderButton( wxWindow *win, wxDC& dc, const wxRect& rect, int flags, wxHeaderSortIconType sortArrow, wxHeaderButtonParams* params ) { const wxCoord x = rect.x; const wxCoord y = rect.y; const wxCoord w = rect.width; const wxCoord h = rect.height; dc.SetBrush( *wxTRANSPARENT_BRUSH ); HIRect headerRect = CGRectMake( x, y, w, h ); if ( !wxInPaintEvent(win, dc) ) { win->Refresh( &rect ); } else { CGContextRef cgContext; wxGCDCImpl *impl = (wxGCDCImpl*) dc.GetImpl(); cgContext = (CGContextRef) impl->GetGraphicsContext()->GetNativeContext(); { HIThemeButtonDrawInfo drawInfo; HIRect labelRect; memset( &drawInfo, 0, sizeof(drawInfo) ); drawInfo.version = 0; drawInfo.kind = kThemeListHeaderButton; drawInfo.state = (flags & wxCONTROL_DISABLED) ? kThemeStateInactive : kThemeStateActive; drawInfo.value = (flags & wxCONTROL_SELECTED) ? kThemeButtonOn : kThemeButtonOff; drawInfo.adornment = kThemeAdornmentNone; // The down arrow is drawn automatically, change it to an up arrow if needed. if ( sortArrow == wxHDR_SORT_ICON_UP ) drawInfo.adornment = kThemeAdornmentHeaderButtonSortUp; HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect ); // If we don't want any arrows we need to draw over the one already there if ( (flags & wxCONTROL_SELECTED) && (sortArrow == wxHDR_SORT_ICON_NONE) ) { // clip to the header rectangle CGContextSaveGState( cgContext ); CGContextClipToRect( cgContext, headerRect ); // but draw bigger than that so the arrow will get clipped off headerRect.size.width += 25; HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect ); CGContextRestoreGState( cgContext ); } } } // Reserve room for the arrows before writing the label, and turn off the // flags we've already handled wxRect newRect(rect); if ( (flags & wxCONTROL_SELECTED) && (sortArrow != wxHDR_SORT_ICON_NONE) ) { newRect.width -= 12; sortArrow = wxHDR_SORT_ICON_NONE; } flags &= ~wxCONTROL_SELECTED; return DrawHeaderButtonContents(win, dc, newRect, flags, sortArrow, params); } int wxRendererMac::GetHeaderButtonHeight(wxWindow* WXUNUSED(win)) { SInt32 standardHeight; OSStatus errStatus; errStatus = GetThemeMetric( kThemeMetricListHeaderHeight, &standardHeight ); if (errStatus == noErr) { return standardHeight; } return -1; } void wxRendererMac::DrawTreeItemButton( wxWindow *win, wxDC& dc, const wxRect& rect, int flags ) { // now the wxGCDC is using native transformations const wxCoord x = rect.x; const wxCoord y = rect.y; const wxCoord w = rect.width; const wxCoord h = rect.height; dc.SetBrush( *wxTRANSPARENT_BRUSH ); HIRect headerRect = CGRectMake( x, y, w, h ); if ( !wxInPaintEvent(win, dc) ) { win->Refresh( &rect ); } else { CGContextRef cgContext; wxGCDCImpl *impl = (wxGCDCImpl*) dc.GetImpl(); cgContext = (CGContextRef) impl->GetGraphicsContext()->GetNativeContext(); HIThemeButtonDrawInfo drawInfo; HIRect labelRect; memset( &drawInfo, 0, sizeof(drawInfo) ); drawInfo.version = 0; drawInfo.kind = kThemeDisclosureButton; drawInfo.state = (flags & wxCONTROL_DISABLED) ? kThemeStateInactive : kThemeStateActive; // Apple mailing list posts say to use the arrow adornment constants, but those don't work. // We need to set the value using the 'old' DrawThemeButton constants instead. drawInfo.value = (flags & wxCONTROL_EXPANDED) ? kThemeDisclosureDown : kThemeDisclosureRight; drawInfo.adornment = kThemeAdornmentNone; HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect ); } } void wxRendererMac::DrawSplitterSash( wxWindow *win, wxDC& dc, const wxSize& size, wxCoord position, wxOrientation orient, int WXUNUSED(flags) ) { bool hasMetal = win->MacGetTopLevelWindow()->GetExtraStyle() & wxFRAME_EX_METAL; SInt32 height; GetThemeMetric( kThemeMetricSmallPaneSplitterHeight, &height ); HIRect splitterRect; if (orient == wxVERTICAL) splitterRect = CGRectMake( position, 0, height, size.y ); else splitterRect = CGRectMake( 0, position, size.x, height ); // under compositing we should only draw when called by the OS, otherwise just issue a redraw command // strange redraw errors occur if we don't do this if ( !wxInPaintEvent(win, dc) ) { wxRect rect( (int) splitterRect.origin.x, (int) splitterRect.origin.y, (int) splitterRect.size.width, (int) splitterRect.size.height ); win->RefreshRect( rect ); } else { CGContextRef cgContext; wxGCDCImpl *impl = (wxGCDCImpl*) dc.GetImpl(); cgContext = (CGContextRef) impl->GetGraphicsContext()->GetNativeContext(); HIThemeBackgroundDrawInfo bgdrawInfo; bgdrawInfo.version = 0; bgdrawInfo.state = kThemeStateActive; bgdrawInfo.kind = hasMetal ? kThemeBackgroundMetal : kThemeBackgroundPlacard; if ( hasMetal ) HIThemeDrawBackground(&splitterRect, &bgdrawInfo, cgContext, kHIThemeOrientationNormal); else { CGContextSetFillColorWithColor(cgContext,win->GetBackgroundColour().GetCGColor()); CGContextFillRect(cgContext,splitterRect); } HIThemeSplitterDrawInfo drawInfo; drawInfo.version = 0; drawInfo.state = kThemeStateActive; drawInfo.adornment = hasMetal ? kHIThemeSplitterAdornmentMetal : kHIThemeSplitterAdornmentNone; HIThemeDrawPaneSplitter( &splitterRect, &drawInfo, cgContext, kHIThemeOrientationNormal ); } } void wxRendererMac::DrawItemSelectionRect(wxWindow * WXUNUSED(win), wxDC& dc, const wxRect& rect, int flags) { if ( !(flags & wxCONTROL_SELECTED) ) return; wxColour col( wxMacCreateCGColorFromHITheme( (flags & wxCONTROL_FOCUSED) ? kThemeBrushAlternatePrimaryHighlightColor : kThemeBrushSecondaryHighlightColor ) ); wxBrush selBrush( col ); dc.SetPen( *wxTRANSPARENT_PEN ); dc.SetBrush( selBrush ); dc.DrawRectangle( rect ); } void wxRendererMac::DrawMacThemeButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags, int kind, int adornment) { // now the wxGCDC is using native transformations const wxCoord x = rect.x; const wxCoord y = rect.y; const wxCoord w = rect.width; const wxCoord h = rect.height; dc.SetBrush( *wxTRANSPARENT_BRUSH ); HIRect headerRect = CGRectMake( x, y, w, h ); if ( !wxInPaintEvent(win, dc) ) { win->Refresh( &rect ); } else { wxGCDCImpl *impl = (wxGCDCImpl*) dc.GetImpl(); CGContextRef cgContext; cgContext = (CGContextRef) impl->GetGraphicsContext()->GetNativeContext(); HIThemeButtonDrawInfo drawInfo; HIRect labelRect; memset( &drawInfo, 0, sizeof(drawInfo) ); drawInfo.version = 0; drawInfo.kind = kind; drawInfo.state = (flags & wxCONTROL_DISABLED) ? kThemeStateInactive : kThemeStateActive; drawInfo.value = (flags & wxCONTROL_SELECTED) ? kThemeButtonOn : kThemeButtonOff; if (flags & wxCONTROL_UNDETERMINED) drawInfo.value = kThemeButtonMixed; drawInfo.adornment = adornment; if (flags & wxCONTROL_FOCUSED) drawInfo.adornment |= kThemeAdornmentFocus; HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect ); } } void wxRendererMac::DrawCheckBox(wxWindow *win, wxDC& dc, const wxRect& rect, int flags) { if (flags & wxCONTROL_CHECKED) flags |= wxCONTROL_SELECTED; int kind; if (win->GetWindowVariant() == wxWINDOW_VARIANT_SMALL || (win->GetParent() && win->GetParent()->GetWindowVariant() == wxWINDOW_VARIANT_SMALL)) kind = kThemeCheckBoxSmall; else if (win->GetWindowVariant() == wxWINDOW_VARIANT_MINI || (win->GetParent() && win->GetParent()->GetWindowVariant() == wxWINDOW_VARIANT_MINI)) kind = kThemeCheckBoxMini; else kind = kThemeCheckBox; DrawMacThemeButton(win, dc, rect, flags, kind, kThemeAdornmentNone); } wxSize wxRendererMac::GetCheckBoxSize(wxWindow* WXUNUSED(win)) { wxSize size; SInt32 width, height; OSStatus errStatus; errStatus = GetThemeMetric(kThemeMetricCheckBoxWidth, &width); if (errStatus == noErr) { size.SetWidth(width); } errStatus = GetThemeMetric(kThemeMetricCheckBoxHeight, &height); if (errStatus == noErr) { size.SetHeight(height); } return size; } void wxRendererMac::DrawComboBoxDropButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags) { int kind; if (win->GetWindowVariant() == wxWINDOW_VARIANT_SMALL || (win->GetParent() && win->GetParent()->GetWindowVariant() == wxWINDOW_VARIANT_SMALL)) kind = kThemeArrowButtonSmall; else if (win->GetWindowVariant() == wxWINDOW_VARIANT_MINI || (win->GetParent() && win->GetParent()->GetWindowVariant() == wxWINDOW_VARIANT_MINI)) kind = kThemeArrowButtonMini; else kind = kThemeArrowButton; DrawMacThemeButton(win, dc, rect, flags, kind, kThemeAdornmentArrowDownArrow); } void wxRendererMac::DrawPushButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags) { int kind; if (win->GetWindowVariant() == wxWINDOW_VARIANT_SMALL || (win->GetParent() && win->GetParent()->GetWindowVariant() == wxWINDOW_VARIANT_SMALL)) kind = kThemeBevelButtonSmall; // There is no kThemeBevelButtonMini, but in this case, use Small else if (win->GetWindowVariant() == wxWINDOW_VARIANT_MINI || (win->GetParent() && win->GetParent()->GetWindowVariant() == wxWINDOW_VARIANT_MINI)) kind = kThemeBevelButtonSmall; else kind = kThemeBevelButton; DrawMacThemeButton(win, dc, rect, flags, kind, kThemeAdornmentNone); } void wxRendererMac::DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags) { if (!win) { wxDelegateRendererNative::DrawFocusRect(win, dc, rect, flags); return; } CGRect cgrect = CGRectMake( rect.x , rect.y , rect.width, rect.height ) ; HIThemeFrameDrawInfo info ; memset( &info, 0 , sizeof(info) ) ; info.version = 0 ; info.kind = 0 ; info.state = kThemeStateActive; info.isFocused = true ; CGContextRef cgContext = (CGContextRef) win->MacGetCGContextRef() ; wxASSERT( cgContext ) ; HIThemeDrawFocusRect( &cgrect , true , cgContext , kHIThemeOrientationNormal ) ; } void wxRendererMac::DrawChoice(wxWindow* win, wxDC& dc, const wxRect& rect, int flags) { int kind; if (win->GetWindowVariant() == wxWINDOW_VARIANT_SMALL || (win->GetParent() && win->GetParent()->GetWindowVariant() == wxWINDOW_VARIANT_SMALL)) kind = kThemePopupButtonSmall; else if (win->GetWindowVariant() == wxWINDOW_VARIANT_MINI || (win->GetParent() && win->GetParent()->GetWindowVariant() == wxWINDOW_VARIANT_MINI)) kind = kThemePopupButtonMini; else kind = kThemePopupButton; DrawMacThemeButton(win, dc, rect, flags, kind, kThemeAdornmentNone); } void wxRendererMac::DrawComboBox(wxWindow* win, wxDC& dc, const wxRect& rect, int flags) { int kind; if (win->GetWindowVariant() == wxWINDOW_VARIANT_SMALL || (win->GetParent() && win->GetParent()->GetWindowVariant() == wxWINDOW_VARIANT_SMALL)) kind = kThemeComboBoxSmall; else if (win->GetWindowVariant() == wxWINDOW_VARIANT_MINI || (win->GetParent() && win->GetParent()->GetWindowVariant() == wxWINDOW_VARIANT_MINI)) kind = kThemeComboBoxMini; else kind = kThemeComboBox; DrawMacThemeButton(win, dc, rect, flags, kind, kThemeAdornmentNone); } void wxRendererMac::DrawRadioBitmap(wxWindow* win, wxDC& dc, const wxRect& rect, int flags) { int kind; if (win->GetWindowVariant() == wxWINDOW_VARIANT_SMALL || (win->GetParent() && win->GetParent()->GetWindowVariant() == wxWINDOW_VARIANT_SMALL)) kind = kThemeRadioButtonSmall; else if (win->GetWindowVariant() == wxWINDOW_VARIANT_MINI || (win->GetParent() && win->GetParent()->GetWindowVariant() == wxWINDOW_VARIANT_MINI)) kind = kThemeRadioButtonMini; else kind = kThemeRadioButton; if (flags & wxCONTROL_CHECKED) flags |= wxCONTROL_SELECTED; DrawMacThemeButton(win, dc, rect, flags, kind, kThemeAdornmentNone); } void wxRendererMac::DrawTextCtrl(wxWindow* win, wxDC& dc, const wxRect& rect, int flags) { const wxCoord x = rect.x; const wxCoord y = rect.y; const wxCoord w = rect.width; const wxCoord h = rect.height; dc.SetBrush( *wxWHITE_BRUSH ); dc.SetPen( *wxTRANSPARENT_PEN ); dc.DrawRectangle(rect); dc.SetBrush( *wxTRANSPARENT_BRUSH ); HIRect hiRect = CGRectMake( x, y, w, h ); if ( !wxInPaintEvent(win, dc) ) { win->Refresh( &rect ); } else { CGContextRef cgContext; cgContext = (CGContextRef) static_cast(dc.GetImpl())->GetGraphicsContext()->GetNativeContext(); { HIThemeFrameDrawInfo drawInfo; memset( &drawInfo, 0, sizeof(drawInfo) ); drawInfo.version = 0; drawInfo.kind = kHIThemeFrameTextFieldSquare; drawInfo.state = (flags & wxCONTROL_DISABLED) ? kThemeStateInactive : kThemeStateActive; if (flags & wxCONTROL_FOCUSED) drawInfo.isFocused = true; HIThemeDrawFrame( &hiRect, &drawInfo, cgContext, kHIThemeOrientationNormal); } } } #ifdef wxHAS_DRAW_TITLE_BAR_BITMAP void wxRendererMac::DrawTitleBarBitmap(wxWindow *win, wxDC& dc, const wxRect& rect, wxTitleBarButton button, int flags) { // the files below were converted from the originals in art/osx/close*.png // using misc/scripts/png2c.py script -- we must use PNG and not XPM for // them because they use transparency and don't look right without it /* close.png - 400 bytes */ static const unsigned char close_png[] = { 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0e, 0x08, 0x06, 0x00, 0x00, 0x00, 0x1f, 0x48, 0x2d, 0xd1, 0x00, 0x00, 0x00, 0x06, 0x62, 0x4b, 0x47, 0x44, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x00, 0x00, 0x00, 0x09, 0x70, 0x48, 0x59, 0x73, 0x00, 0x00, 0x0b, 0x12, 0x00, 0x00, 0x0b, 0x12, 0x01, 0xd2, 0xdd, 0x7e, 0xfc, 0x00, 0x00, 0x00, 0x09, 0x76, 0x70, 0x41, 0x67, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0e, 0x00, 0xb1, 0x5b, 0xf1, 0xf7, 0x00, 0x00, 0x00, 0xef, 0x49, 0x44, 0x41, 0x54, 0x28, 0xcf, 0xa5, 0xd2, 0x31, 0x4a, 0x03, 0x41, 0x18, 0xc5, 0xf1, 0xdf, 0xc6, 0x55, 0x02, 0xb2, 0x18, 0xb0, 0x33, 0x8d, 0xd8, 0x6e, 0x8a, 0x14, 0xa6, 0xb2, 0xc9, 0x21, 0x72, 0x0b, 0xdb, 0x5c, 0x45, 0x98, 0x3b, 0x24, 0xc7, 0x99, 0x6d, 0x2d, 0x04, 0xd3, 0x09, 0x42, 0x48, 0x65, 0x60, 0x6c, 0x76, 0x65, 0x1c, 0x14, 0x45, 0x5f, 0x35, 0xfc, 0xe7, 0x3d, 0xe6, 0x9b, 0x8f, 0x57, 0xf9, 0xac, 0x06, 0x97, 0x98, 0xe0, 0xbc, 0x67, 0x07, 0xbc, 0xe2, 0x05, 0xfb, 0xc1, 0x58, 0x65, 0xa1, 0x2b, 0x4c, 0xb3, 0x40, 0xa9, 0x03, 0x9e, 0xb1, 0x83, 0x93, 0x2c, 0x74, 0x83, 0xb1, 0xef, 0x75, 0x86, 0x0b, 0x1c, 0xb1, 0x1f, 0xf5, 0xe3, 0x4d, 0x51, 0x43, 0x08, 0xe1, 0xb6, 0x4c, 0x64, 0xac, 0xee, 0xbd, 0x0d, 0x5c, 0x63, 0x89, 0x65, 0x08, 0x61, 0x9d, 0x52, 0x4a, 0x31, 0xc6, 0xcd, 0xc0, 0x62, 0x8c, 0x9b, 0x94, 0x52, 0x0a, 0x21, 0xac, 0x07, 0xd6, 0x67, 0xcc, 0x33, 0xf0, 0x61, 0x8c, 0x31, 0x6e, 0xf2, 0x73, 0xee, 0xc1, 0xbc, 0xc2, 0x1d, 0x4e, 0xf3, 0xd1, 0x62, 0x8c, 0xf7, 0x6d, 0xdb, 0xae, 0xa0, 0xeb, 0xba, 0xed, 0x6c, 0x36, 0x7b, 0x28, 0xa6, 0x7f, 0x1b, 0xf9, 0xa3, 0xea, 0x7e, 0xcd, 0x93, 0xf2, 0xb5, 0xae, 0xeb, 0xb6, 0xd0, 0xb6, 0xed, 0x2a, 0xc6, 0xa8, 0x78, 0xf5, 0xf0, 0xaf, 0xe5, 0x34, 0x58, 0xe4, 0xe1, 0x62, 0x11, 0x25, 0x5b, 0xa0, 0x19, 0x9a, 0x33, 0x14, 0xa0, 0xfe, 0xe1, 0x6b, 0x47, 0x3c, 0x62, 0x37, 0x34, 0x67, 0xdf, 0xc3, 0x71, 0xdf, 0x90, 0xaf, 0x74, 0xc0, 0x93, 0xbe, 0x72, 0x55, 0x71, 0xf9, 0xeb, 0x92, 0xbf, 0x03, 0x70, 0x33, 0x76, 0x58, 0xe5, 0x41, 0xfb, 0x6d, 0x00, 0x00, 0x00, 0x20, 0x7a, 0x54, 0x58, 0x74, 0x74, 0x69, 0x66, 0x66, 0x3a, 0x72, 0x6f, 0x77, 0x73, 0x2d, 0x70, 0x65, 0x72, 0x2d, 0x73, 0x74, 0x72, 0x69, 0x70, 0x00, 0x00, 0x78, 0xda, 0x33, 0xb5, 0x30, 0x05, 0x00, 0x01, 0x47, 0x00, 0xa3, 0x38, 0xda, 0x77, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; /* close_current.png - 421 bytes */ static const unsigned char close_current_png[] = { 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0e, 0x08, 0x06, 0x00, 0x00, 0x00, 0x1f, 0x48, 0x2d, 0xd1, 0x00, 0x00, 0x00, 0x06, 0x62, 0x4b, 0x47, 0x44, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x00, 0x00, 0x00, 0x09, 0x70, 0x48, 0x59, 0x73, 0x00, 0x00, 0x0b, 0x12, 0x00, 0x00, 0x0b, 0x12, 0x01, 0xd2, 0xdd, 0x7e, 0xfc, 0x00, 0x00, 0x00, 0x09, 0x76, 0x70, 0x41, 0x67, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0e, 0x00, 0xb1, 0x5b, 0xf1, 0xf7, 0x00, 0x00, 0x01, 0x04, 0x49, 0x44, 0x41, 0x54, 0x28, 0xcf, 0x9d, 0xd2, 0xbd, 0x4a, 0x43, 0x31, 0x00, 0xc5, 0xf1, 0xdf, 0x8d, 0x56, 0x44, 0x04, 0x45, 0xd0, 0xc5, 0x55, 0xdc, 0x0a, 0x8e, 0xed, 0xec, 0xe4, 0xec, 0x24, 0xd4, 0x67, 0x29, 0x59, 0xfa, 0x16, 0x9d, 0x7c, 0x07, 0x1d, 0x5c, 0xba, 0xa5, 0xa3, 0x28, 0x22, 0x94, 0xae, 0x2e, 0x1d, 0x4a, 0x5d, 0x55, 0xb8, 0x2e, 0x09, 0x5c, 0x4b, 0xfd, 0xa0, 0x67, 0x0a, 0x27, 0x39, 0xc9, 0x49, 0xf2, 0xaf, 0x7c, 0xd7, 0x01, 0x8e, 0x71, 0x84, 0xfd, 0xec, 0x2d, 0x30, 0xc3, 0x2b, 0xe6, 0x65, 0x61, 0xd5, 0x08, 0x9d, 0xe0, 0x14, 0x7b, 0x56, 0xeb, 0x0d, 0x13, 0x4c, 0x61, 0xa3, 0x11, 0x3a, 0xc3, 0x8e, 0x9f, 0xb5, 0x9d, 0x9b, 0xbc, 0x63, 0x1e, 0x72, 0xbd, 0x53, 0xb4, 0x20, 0xc6, 0xd8, 0x5e, 0x4e, 0x34, 0xbc, 0x56, 0x5e, 0x7b, 0x00, 0x6d, 0x5c, 0xe1, 0x2a, 0xc6, 0x38, 0xa8, 0xeb, 0xba, 0x4e, 0x29, 0xdd, 0x16, 0x2f, 0xa5, 0x74, 0x5b, 0xd7, 0x75, 0x1d, 0x63, 0x1c, 0x14, 0x0f, 0xed, 0x0a, 0xe7, 0xb9, 0x02, 0x48, 0x29, 0x5d, 0x77, 0x3a, 0x9d, 0x8b, 0xf1, 0x78, 0x7c, 0x07, 0x65, 0xdc, 0xed, 0x76, 0x6f, 0x1a, 0x25, 0x66, 0x15, 0x2e, 0xb1, 0xd5, 0xac, 0x56, 0xc2, 0xb0, 0x22, 0x04, 0xef, 0xc1, 0x9a, 0xda, 0xcc, 0xff, 0xf4, 0x6b, 0xd5, 0x94, 0x92, 0xa5, 0x53, 0x17, 0x6b, 0x3f, 0xce, 0x06, 0x3e, 0x71, 0x88, 0xed, 0xd1, 0x68, 0x34, 0x0b, 0x21, 0x4c, 0x7a, 0xbd, 0xde, 0x7d, 0xd9, 0x7a, 0x38, 0x1c, 0x3e, 0x86, 0x10, 0x26, 0xfd, 0x7e, 0xff, 0xa9, 0x01, 0xc2, 0x4b, 0x21, 0xa7, 0x00, 0xd0, 0xfa, 0xe3, 0x6a, 0x1f, 0x78, 0xc0, 0xb4, 0x90, 0x33, 0xcf, 0x44, 0xec, 0x66, 0x42, 0x56, 0xe9, 0x0d, 0xcf, 0x32, 0x72, 0xd5, 0xd2, 0xe4, 0xbf, 0x21, 0xff, 0x02, 0x4d, 0xb5, 0x74, 0x79, 0x60, 0x9f, 0x78, 0x78, 0x00, 0x00, 0x00, 0x20, 0x7a, 0x54, 0x58, 0x74, 0x74, 0x69, 0x66, 0x66, 0x3a, 0x72, 0x6f, 0x77, 0x73, 0x2d, 0x70, 0x65, 0x72, 0x2d, 0x73, 0x74, 0x72, 0x69, 0x70, 0x00, 0x00, 0x78, 0xda, 0x33, 0xb5, 0x30, 0x05, 0x00, 0x01, 0x47, 0x00, 0xa3, 0x38, 0xda, 0x77, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82}; /* close_pressed.png - 458 bytes */ static const unsigned char close_pressed_png[] = { 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0e, 0x08, 0x06, 0x00, 0x00, 0x00, 0x1f, 0x48, 0x2d, 0xd1, 0x00, 0x00, 0x00, 0x06, 0x62, 0x4b, 0x47, 0x44, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x00, 0x00, 0x00, 0x09, 0x70, 0x48, 0x59, 0x73, 0x00, 0x00, 0x0b, 0x12, 0x00, 0x00, 0x0b, 0x12, 0x01, 0xd2, 0xdd, 0x7e, 0xfc, 0x00, 0x00, 0x00, 0x09, 0x76, 0x70, 0x41, 0x67, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0e, 0x00, 0xb1, 0x5b, 0xf1, 0xf7, 0x00, 0x00, 0x01, 0x29, 0x49, 0x44, 0x41, 0x54, 0x28, 0xcf, 0x9d, 0x92, 0x31, 0x6a, 0xc3, 0x40, 0x14, 0x44, 0x9f, 0x2c, 0xe1, 0xc2, 0x10, 0x08, 0xc4, 0xe0, 0x22, 0x76, 0x21, 0x04, 0x29, 0x13, 0xf0, 0x05, 0x54, 0xa5, 0x8a, 0x0f, 0xb2, 0x8d, 0x0e, 0xa0, 0x23, 0xa8, 0x56, 0xa3, 0x03, 0xe8, 0x08, 0xba, 0x80, 0xba, 0xb0, 0x45, 0x0a, 0x97, 0x02, 0x23, 0x58, 0x83, 0x40, 0x60, 0x61, 0x08, 0x11, 0x04, 0x57, 0x69, 0xf6, 0xc3, 0x46, 0x38, 0x24, 0x64, 0xca, 0xd9, 0x19, 0xe6, 0xff, 0xfd, 0xe3, 0xf1, 0x1d, 0x2b, 0x20, 0x02, 0x36, 0xc0, 0xd2, 0x72, 0x27, 0xe0, 0x08, 0x1c, 0x80, 0x5e, 0x84, 0x9e, 0x63, 0x7a, 0x04, 0xb6, 0xc0, 0x1d, 0xd7, 0x31, 0x00, 0x6f, 0xc0, 0x1e, 0xc0, 0x77, 0x4c, 0x31, 0x70, 0xc3, 0xcf, 0x58, 0xd8, 0x49, 0x3e, 0x81, 0x7e, 0x66, 0xc7, 0xdb, 0x02, 0x73, 0x80, 0xdd, 0x6e, 0xb7, 0x9a, 0x3a, 0x1c, 0x6e, 0x6e, 0xb5, 0x2b, 0x1f, 0x78, 0x02, 0x1e, 0x44, 0x90, 0x65, 0xd9, 0x8b, 0xef, 0xfb, 0xef, 0x5a, 0xeb, 0x33, 0x40, 0x92, 0x24, 0x51, 0x9a, 0xa6, 0xcf, 0xc6, 0x98, 0xae, 0x69, 0x9a, 0xd1, 0x26, 0x8f, 0x81, 0x8d, 0x07, 0xa0, 0xaa, 0xaa, 0x3e, 0x0c, 0xc3, 0x5a, 0x29, 0x15, 0x0b, 0xa7, 0x94, 0x8a, 0x8b, 0xa2, 0xa8, 0xab, 0xaa, 0xea, 0x9d, 0x21, 0x36, 0x81, 0xf3, 0x7b, 0x00, 0xe4, 0x79, 0x7e, 0x10, 0x03, 0x40, 0x51, 0x14, 0xb5, 0x70, 0x0e, 0x96, 0x33, 0xfe, 0x89, 0xc0, 0xde, 0x69, 0x2d, 0x44, 0x92, 0x24, 0x91, 0x8c, 0xe7, 0x26, 0x4f, 0x52, 0x4f, 0x81, 0x3d, 0xee, 0x5a, 0x3e, 0x47, 0x4c, 0xae, 0x50, 0x29, 0x15, 0xb7, 0x6d, 0xfb, 0xe1, 0xec, 0x79, 0xf4, 0x81, 0x0b, 0x70, 0x0f, 0x2c, 0x9a, 0xa6, 0x19, 0x8d, 0x31, 0x5d, 0x59, 0x96, 0x47, 0x31, 0x69, 0xad, 0xcf, 0xc6, 0x98, 0xce, 0x31, 0x0d, 0x80, 0x96, 0xe6, 0x48, 0x01, 0xe6, 0xbf, 0xac, 0x76, 0x01, 0x6a, 0x60, 0x2f, 0xcd, 0xe9, 0x6d, 0x23, 0x6e, 0xed, 0x9d, 0xae, 0x61, 0x00, 0x5e, 0xb1, 0x95, 0xf3, 0x26, 0x8f, 0x7f, 0x2e, 0xf9, 0x17, 0x50, 0x59, 0x74, 0x13, 0x34, 0x41, 0x04, 0x5a, 0x00, 0x00, 0x00, 0x20, 0x7a, 0x54, 0x58, 0x74, 0x74, 0x69, 0x66, 0x66, 0x3a, 0x72, 0x6f, 0x77, 0x73, 0x2d, 0x70, 0x65, 0x72, 0x2d, 0x73, 0x74, 0x72, 0x69, 0x70, 0x00, 0x00, 0x78, 0xda, 0x33, 0xb5, 0x30, 0x05, 0x00, 0x01, 0x47, 0x00, 0xa3, 0x38, 0xda, 0x77, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82}; // currently we only support the close bitmap here if ( button != wxTITLEBAR_BUTTON_CLOSE ) { m_rendererNative.DrawTitleBarBitmap(win, dc, rect, button, flags); return; } // choose the correct image depending on flags const void *data; size_t len; if ( flags & wxCONTROL_PRESSED ) { data = close_pressed_png; len = WXSIZEOF(close_pressed_png); } else if ( flags & wxCONTROL_CURRENT ) { data = close_current_png; len = WXSIZEOF(close_current_png); } else { data = close_png; len = WXSIZEOF(close_png); } // load it wxMemoryInputStream mis(data, len); wxImage image(mis, wxBITMAP_TYPE_PNG); wxBitmap bmp(image); wxASSERT_MSG( bmp.IsOk(), "failed to load embedded PNG image?" ); // and draw it centering it in the provided rectangle: we don't scale the // image because this is really not going to look good for such a small // (14*14) bitmap dc.DrawBitmap(bmp, wxRect(bmp.GetSize()).CenterIn(rect).GetPosition()); } #endif // wxHAS_DRAW_TITLE_BAR_BITMAP #endif