///////////////////////////////////////////////////////////////////////////// // Name: accel.cpp // Purpose: wxAcceleratorTable // Author: AUTHOR // Modified by: // Created: ??/??/98 // RCS-ID: $Id$ // Copyright: (c) AUTHOR // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ #pragma implementation "accel.h" #endif #include "wx/setup.h" #include "wx/accel.h" #include "wx/string.h" IMPLEMENT_DYNAMIC_CLASS(wxAcceleratorTable, wxObject) class WXDLLEXPORT wxAcceleratorRefData: public wxObjectRefData { friend class WXDLLEXPORT wxAcceleratorTable; public: wxAcceleratorRefData(); ~wxAcceleratorRefData(); /* TODO: implementation inline HACCEL GetHACCEL() const { return m_hAccel; } protected: HACCEL m_hAccel; */ }; #define M_ACCELDATA ((wxAcceleratorRefData *)m_refData) wxAcceleratorRefData::wxAcceleratorRefData() { // TODO /* HACCEL m_hAccel; */ } wxAcceleratorRefData::~wxAcceleratorRefData() { /* if (m_hAccel) { DestroyAcceleratorTable((HACCEL) m_hAccel); } m_hAccel = 0 ; */ } wxAcceleratorTable::wxAcceleratorTable() { m_refData = NULL; } wxAcceleratorTable::~wxAcceleratorTable() { } // Load from .rc resource wxAcceleratorTable::wxAcceleratorTable(const wxString& resource) { m_refData = new wxAcceleratorRefData; /* TODO: load acelerator from resource, if appropriate for your platform M_ACCELDATA->m_hAccel = hAccel; M_ACCELDATA->m_ok = (hAccel != 0); */ } // Create from an array wxAcceleratorTable::wxAcceleratorTable(int n, wxAcceleratorEntry entries[]) { m_refData = new wxAcceleratorRefData; /* TODO: create table from entries */ } bool wxAcceleratorTable::Ok() const { // TODO return FALSE; }