/////////////////////////////////////////////////////////////////////////////// // Name: gtk/renderer.cpp // Purpose: implementation of wxRendererNative for wxGTK // Author: Vadim Zeitlin // Modified by: // Created: 20.07.2003 // RCS-ID: $Id$ // Copyright: (c) 2003 Vadim Zeitlin // License: wxWindows license /////////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- // for compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #endif // WX_PRECOMP #include #include "wx/gtk/win_gtk.h" #include "wx/window.h" #include "wx/dc.h" #include "wx/renderer.h" // ---------------------------------------------------------------------------- // wxRendererGTK: our wxRendererNative implementation // ---------------------------------------------------------------------------- class WXDLLEXPORT wxRendererGTK : public wxDelegateRendererNative { public: // draw the header control button (used by wxListCtrl) virtual void DrawHeaderButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); #ifdef __WXGTK20__ // draw the expanded/collapsed icon for a tree control item virtual void DrawTreeItemButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); #endif // GTK 2.0 }; // ============================================================================ // implementation // ============================================================================ /* static */ wxRendererNative& wxRendererNative::Get() { static wxRendererGTK s_rendererGTK; return s_rendererGTK; } void wxRendererGTK::DrawHeaderButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags) { gtk_paint_box ( win->m_wxwindow->style, GTK_PIZZA(win->m_wxwindow)->bin_window, flags & wxCONTROL_DISABLED ? GTK_STATE_INSENSITIVE : GTK_STATE_NORMAL, GTK_SHADOW_OUT, (GdkRectangle*) NULL, win->m_wxwindow, (char *)"button", // const_cast dc.XLOG2DEV(rect.x) - 1, rect.y - 1, rect.width + 2, rect.height + 2 ); } #ifdef __WXGTK20__ // draw a ">" or "v" button // // TODO: isn't there a GTK function to draw it? void wxRendererGTK::DrawTreeItemButton(wxWindow* WXUNUSED(win), wxDC& dc, const wxRect& rect, int flags) { dc.SetBrush(*m_hilightBrush); dc.SetPen(*wxBLACK_PEN); wxPoint button[3]; const wxCoord xMiddle = rect.x + rect.width/2; const wxCoord yMiddle = rect.y + rect.height/2; if ( flags & wxCONTROL_EXPANDED ) { button[0].x = rect.GetLeft(); button[0].y = yMiddle - 2; button[1].x = rect.GetRight(); button[1].y = yMiddle - 2; button[2].x = xMiddle; button[2].y = yMiddle + 3; } else // collapsed { button[0].y = rect.GetBottom(); button[0].x = xMiddle - 2; button[1].y = rect.GetTop(); button[1].x = xMiddle - 2; button[2].y = yMiddle; button[2].x = xMiddle + 3; } dc.DrawPolygon(3, button); } #endif // GTK 2.0