///////////////////////////////////////////////////////////////////////////// // Name: colour.cpp // Purpose: wxColour class // Author: David Webster // Modified by: // Created: 10/13/99 // RCS-ID: $Id$ // Copyright: (c) David Webster // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #include "wx/gdicmn.h" #define INCL_GPI #define INCL_PM #include IMPLEMENT_DYNAMIC_CLASS(wxColour, wxObject) // Colour wxColour::wxColour () { m_bIsInit = FALSE; m_vPixel = 0; m_cRed = m_cBlue = m_cGreen = 0; } // end of wxColour::wxColour wxColour::wxColour ( unsigned char cRed , unsigned char cGreen , unsigned char cBlue ) { m_cRed = cRed; m_cGreen = cGreen; m_cBlue = cBlue; m_bIsInit = TRUE; m_vPixel = OS2RGB (m_cRed, m_cGreen, m_cBlue); } // end of wxColour::wxColour wxColour::wxColour ( const wxColour& rCol ) { m_cRed = rCol.m_cRed; m_cGreen = rCol.m_cGreen; m_cBlue = rCol.m_cBlue; m_bIsInit = rCol.m_bIsInit; m_vPixel = rCol.m_vPixel; } // end of wxColour::wxColour wxColour& wxColour::operator =( const wxColour& rCol ) { m_cRed = rCol.m_cRed; m_cGreen = rCol.m_cGreen; m_cBlue = rCol.m_cBlue; m_bIsInit = rCol.m_bIsInit; m_vPixel = rCol.m_vPixel; return *this; } // end of wxColour& wxColour::operator = void wxColour::InitFromName( const wxString& sCol ) { wxColour* pTheColour = wxTheColourDatabase->FindColour(sCol); if (pTheColour) { m_cRed = pTheColour->Red(); m_cGreen = pTheColour->Green(); m_cBlue = pTheColour->Blue(); m_bIsInit = TRUE; } else { m_cRed = 0; m_cGreen = 0; m_cBlue = 0; m_bIsInit = FALSE; } m_vPixel = OS2RGB (m_cRed, m_cGreen, m_cBlue); } // end of wxColour::InitFromName wxColour::~wxColour () { } // end of wxColour::~wxColour void wxColour::Set ( unsigned char cRed , unsigned char cGreen , unsigned char cBlue ) { m_cRed = cRed; m_cGreen = cGreen; m_cBlue = cBlue; m_bIsInit = TRUE; m_vPixel = OS2RGB (m_cRed, m_cGreen, m_cBlue); } // end of wxColour::Set // // Obsolete // #if WXWIN_COMPATIBILITY void wxColour::Get ( unsigned char* pRed , unsigned char* pGreen , unsigned char* pBlue ) const { *Red = m_cRed; *Green = m_cGreen; *Blue = m_cBlue; } // end of wxColour::Get #endif