///////////////////////////////////////////////////////////////////////////// // Name: spinbutt.cpp // Purpose: wxSpinButton // Author: Julian Smart // Modified by: // Created: 04/01/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart and Markus Holzem // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ #pragma implementation "spinbutt.h" #endif // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/wx.h" #endif // Can't resolve reference to CreateUpDownControl in // TWIN32, but could probably use normal CreateWindow instead. #if defined(__WIN95__) && !defined(__TWIN32__) #include "wx/spinbutt.h" #include "wx/msw/private.h" #if !defined(__GNUWIN32__) || defined(__TWIN32__) #include #endif #if !USE_SHARED_LIBRARY IMPLEMENT_DYNAMIC_CLASS(wxSpinButton, wxControl) IMPLEMENT_DYNAMIC_CLASS(wxSpinEvent, wxScrollEvent); #endif bool wxSpinButton::Create(wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxString& name) { wxSystemSettings settings; m_backgroundColour = parent->GetBackgroundColour() ; m_foregroundColour = parent->GetForegroundColour() ; SetName(name); int x = pos.x; int y = pos.y; int width = size.x; int height = size.y; m_windowStyle = style; SetParent(parent); if (width <= 0) width = 100; if (height <= 0) height = 30; if (x < 0) x = 0; if (y < 0) y = 0; InitBase(); m_windowId = (id == -1) ? NewControlId() : id; DWORD wstyle = WS_VISIBLE | WS_CHILD | WS_TABSTOP; if ( m_windowStyle & wxSP_HORIZONTAL ) wstyle |= UDS_HORZ; if ( m_windowStyle & wxSP_ARROW_KEYS ) wstyle |= UDS_ARROWKEYS; if ( m_windowStyle & wxSP_WRAP ) wstyle |= UDS_WRAP; // Create the ListView control. HWND hWndListControl = CreateUpDownControl(wstyle, x, y, width, height, (HWND) parent->GetHWND(), m_windowId, wxGetInstance(), 0, m_min, m_max, m_min); m_hWnd = (WXHWND) hWndListControl; if (parent) parent->AddChild(this); // TODO: have this for all controls. if ( !m_hWnd ) return FALSE; SubclassWin((WXHWND) m_hWnd); return TRUE; } wxSpinButton::~wxSpinButton() { } // Attributes //////////////////////////////////////////////////////////////////////////// int wxSpinButton::GetValue() const { return (short)LOWORD(::SendMessage(GetHwnd(), UDM_GETPOS, 0, 0)); } void wxSpinButton::SetValue(int val) { ::SendMessage(GetHwnd(), UDM_SETPOS, 0, (LPARAM) MAKELONG((short) val, 0)); } void wxSpinButton::SetRange(int minVal, int maxVal) { wxSpinButtonBase::SetRange(minVal, maxVal); ::SendMessage(GetHwnd(), UDM_SETRANGE, 0, (LPARAM) MAKELONG((short)maxVal, (short)minVal)); } bool wxSpinButton::MSWOnScroll(int orientation, WXWORD wParam, WXWORD pos, WXHWND control) { wxCHECK_MSG( control, FALSE, _T("scrolling what?") ) if ( wParam != SB_THUMBPOSITION ) { // probable SB_ENDSCROLL - we don't react to it return FALSE; } wxSpinEvent event(wxEVT_SCROLL_THUMBTRACK, m_windowId); event.SetPosition((short)pos); // cast is important for negative values! event.SetEventObject(this); return GetEventHandler()->ProcessEvent(event); } bool wxSpinButton::MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result) { #ifndef __GNUWIN32__ LPNMUPDOWN lpnmud = (LPNMUPDOWN)lParam; wxSpinEvent event(lpnmud->iDelta > 0 ? wxEVT_SCROLL_LINEUP : wxEVT_SCROLL_LINEDOWN, m_windowId); event.SetPosition(lpnmud->iPos + lpnmud->iDelta); event.SetEventObject(this); bool processed = GetEventHandler()->ProcessEvent(event); *result = event.IsAllowed() ? 0 : 1; return processed; #else return FALSE; #endif } bool wxSpinButton::MSWCommand(WXUINT cmd, WXWORD id) { // No command messages return FALSE; } #endif // __WIN95__