/////////////////////////////////////////////////////////////////////////////// // Name: src/msw/renderer.cpp // Purpose: implementation of wxRendererNative for Windows // Author: Vadim Zeitlin // Modified by: // Created: 20.07.2003 // RCS-ID: $Id$ // Copyright: (c) 2003 Vadim Zeitlin // License: wxWindows licence /////////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- // for compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/string.h" #include "wx/window.h" #include "wx/dc.h" #include "wx/settings.h" #endif //WX_PRECOMP #include "wx/splitter.h" #include "wx/renderer.h" #include "wx/msw/uxtheme.h" #include "wx/msw/private.h" // tmschema.h is in Win32 Platform SDK and might not be available with earlier // compilers #ifndef CP_DROPDOWNBUTTON #define BP_PUSHBUTTON 1 #define BP_CHECKBOX 3 #define CBS_UNCHECKEDNORMAL 1 #define CBS_CHECKEDNORMAL (CBS_UNCHECKEDNORMAL + 4) #define CBS_MIXEDNORMAL (CBS_CHECKEDNORMAL + 4) #define PBS_NORMAL 1 #define PBS_HOT 2 #define PBS_PRESSED 3 #define PBS_DISABLED 4 #define PBS_DEFAULTED 5 #define CP_DROPDOWNBUTTON 1 #define CBXS_NORMAL 1 #define CBXS_HOT 2 #define CBXS_PRESSED 3 #define CBXS_DISABLED 4 #define TVP_GLYPH 2 #define GLPS_CLOSED 1 #define GLPS_OPENED 2 #define HP_HEADERITEM 1 #define HIS_NORMAL 1 #define HIS_HOT 2 #define HIS_PRESSED 3 #define TMT_HEIGHT 2417 #define HP_HEADERSORTARROW 4 #define HSAS_SORTEDUP 1 #define HSAS_SORTEDDOWN 2 #endif #if defined(__WXWINCE__) && !defined(DFCS_FLAT) #define DFCS_FLAT 0 #endif // ---------------------------------------------------------------------------- // wxRendererMSW: wxRendererNative implementation for "old" Win32 systems // ---------------------------------------------------------------------------- class WXDLLEXPORT wxRendererMSW : public wxDelegateRendererNative { public: wxRendererMSW() { } static wxRendererNative& Get(); virtual void DrawComboBoxDropButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); virtual void DrawPushButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); private: DECLARE_NO_COPY_CLASS(wxRendererMSW) }; // ---------------------------------------------------------------------------- // wxRendererXP: wxRendererNative implementation for Windows XP and later // ---------------------------------------------------------------------------- #if wxUSE_UXTHEME class WXDLLEXPORT wxRendererXP : public wxDelegateRendererNative { public: wxRendererXP() : wxDelegateRendererNative(wxRendererMSW::Get()) { } static wxRendererNative& Get(); virtual void DrawHeaderButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0, wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE, wxHeaderButtonParams* params = NULL); virtual int GetHeaderButtonHeight(wxWindow *win); virtual void DrawTreeItemButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); virtual void DrawSplitterBorder(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); virtual void DrawSplitterSash(wxWindow *win, wxDC& dc, const wxSize& size, wxCoord position, wxOrientation orient, int flags = 0); virtual void DrawComboBoxDropButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); virtual void DrawCheckBox(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); virtual void DrawPushButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win); private: DECLARE_NO_COPY_CLASS(wxRendererXP) }; #endif // wxUSE_UXTHEME // ============================================================================ // wxRendererNative and wxRendererMSW implementation // ============================================================================ /* static */ wxRendererNative& wxRendererNative::GetDefault() { #if wxUSE_UXTHEME wxUxThemeEngine *themeEngine = wxUxThemeEngine::Get(); if ( themeEngine && themeEngine->IsAppThemed() ) return wxRendererXP::Get(); #endif // wxUSE_UXTHEME return wxRendererMSW::Get(); } /* static */ wxRendererNative& wxRendererMSW::Get() { static wxRendererMSW s_rendererMSW; return s_rendererMSW; } void wxRendererMSW::DrawComboBoxDropButton(wxWindow * WXUNUSED(win), wxDC& dc, const wxRect& rect, int flags) { RECT r; r.left = rect.GetLeft(); r.top = rect.GetTop(); r.bottom = rect.y + rect.height; r.right = rect.x + rect.width; int style = DFCS_SCROLLCOMBOBOX; if ( flags & wxCONTROL_DISABLED ) style |= DFCS_INACTIVE; if ( flags & wxCONTROL_PRESSED ) style |= DFCS_PUSHED | DFCS_FLAT; ::DrawFrameControl(GetHdcOf(dc), &r, DFC_SCROLL, style); } void wxRendererMSW::DrawPushButton(wxWindow * WXUNUSED(win), wxDC& dc, const wxRect& rect, int flags) { RECT r; r.left = rect.GetLeft(); r.top = rect.GetTop(); r.bottom = rect.y + rect.height; r.right = rect.x + rect.width; int style = DFCS_BUTTONPUSH; if ( flags & wxCONTROL_DISABLED ) style |= DFCS_INACTIVE; if ( flags & wxCONTROL_PRESSED ) style |= DFCS_PUSHED | DFCS_FLAT; ::DrawFrameControl(GetHdcOf(dc), &r, DFC_BUTTON, style); } // ============================================================================ // wxRendererXP implementation // ============================================================================ #if wxUSE_UXTHEME /* static */ wxRendererNative& wxRendererXP::Get() { static wxRendererXP s_rendererXP; return s_rendererXP; } // NOTE: There is no guarantee that the button drawn fills the entire rect (XP // default theme, for example), so the caller should have cleared button's // background before this call. This is quite likely a wxMSW-specific thing. void wxRendererXP::DrawComboBoxDropButton(wxWindow * win, wxDC& dc, const wxRect& rect, int flags) { wxUxThemeHandle hTheme(win, L"COMBOBOX"); if ( !hTheme ) { m_rendererNative.DrawComboBoxDropButton(win, dc, rect, flags); return; } RECT r; wxCopyRectToRECT(rect, r); int state; if ( flags & wxCONTROL_PRESSED ) state = CBXS_PRESSED; else if ( flags & wxCONTROL_CURRENT ) state = CBXS_HOT; else if ( flags & wxCONTROL_DISABLED ) state = CBXS_DISABLED; else state = CBXS_NORMAL; wxUxThemeEngine::Get()->DrawThemeBackground ( hTheme, GetHdcOf(dc), CP_DROPDOWNBUTTON, state, &r, NULL ); } void wxRendererXP::DrawHeaderButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags, wxHeaderSortIconType sortArrow, wxHeaderButtonParams* params) { wxUxThemeHandle hTheme(win, L"HEADER"); if ( !hTheme ) { m_rendererNative.DrawHeaderButton(win, dc, rect, flags, sortArrow, params); return; } RECT r; wxCopyRectToRECT(rect, r); int state; if ( flags & wxCONTROL_PRESSED ) state = HIS_PRESSED; else if ( flags & wxCONTROL_CURRENT ) state = HIS_HOT; else state = HIS_NORMAL; wxUxThemeEngine::Get()->DrawThemeBackground ( hTheme, GetHdcOf(dc), HP_HEADERITEM, state, &r, NULL ); // NOTE: Using the theme to draw HP_HEADERSORTARROW doesn't do anything. // Why? If this can be fixed then draw the sort arrows using the theme // and then clear those flags before calling DrawHeaderButtonContents. // Add any extras that are specified in flags and params DrawHeaderButtonContents(win, dc, rect, flags, sortArrow, params); } int wxRendererXP::GetHeaderButtonHeight(wxWindow *win) { wxUxThemeHandle hTheme(win, L"HEADER"); if ( !hTheme ) { return m_rendererNative.GetHeaderButtonHeight(win); } HRESULT hr; int value = -1; hr = wxUxThemeEngine::Get()->GetThemeMetric( hTheme, NULL, HP_HEADERITEM, HIS_NORMAL, TMT_HEIGHT, &value ); if ( hr == S_OK ) return value; else return 20; } void wxRendererXP::DrawTreeItemButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags) { wxUxThemeHandle hTheme(win, L"TREEVIEW"); if ( !hTheme ) { m_rendererNative.DrawTreeItemButton(win, dc, rect, flags); return; } RECT r; wxCopyRectToRECT(rect, r); int state = flags & wxCONTROL_EXPANDED ? GLPS_OPENED : GLPS_CLOSED; wxUxThemeEngine::Get()->DrawThemeBackground ( hTheme, GetHdcOf(dc), TVP_GLYPH, state, &r, NULL ); } void wxRendererXP::DrawCheckBox(wxWindow *win, wxDC& dc, const wxRect& rect, int flags) { wxUxThemeHandle hTheme(win, L"BUTTON"); if ( !hTheme ) { m_rendererNative.DrawCheckBox(win, dc, rect, flags); return; } RECT r; wxCopyRectToRECT(rect, r); int state; if ( flags & wxCONTROL_CHECKED ) state = CBS_CHECKEDNORMAL; else if ( flags & wxCONTROL_UNDETERMINED ) state = CBS_MIXEDNORMAL; else state = CBS_UNCHECKEDNORMAL; // CBS_XXX is followed by CBX_XXXGOT, then CBS_XXXPRESSED and DISABLED if ( flags & wxCONTROL_CURRENT ) state += 1; else if ( flags & wxCONTROL_PRESSED ) state += 2; else if ( flags & wxCONTROL_DISABLED ) state += 3; wxUxThemeEngine::Get()->DrawThemeBackground ( hTheme, GetHdcOf(dc), BP_CHECKBOX, state, &r, NULL ); } void wxRendererXP::DrawPushButton(wxWindow * win, wxDC& dc, const wxRect& rect, int flags) { wxUxThemeHandle hTheme(win, L"BUTTON"); if ( !hTheme ) { m_rendererNative.DrawPushButton(win, dc, rect, flags); return; } RECT r; wxCopyRectToRECT(rect, r); int state; if ( flags & wxCONTROL_PRESSED ) state = PBS_PRESSED; else if ( flags & wxCONTROL_CURRENT ) state = PBS_HOT; else if ( flags & wxCONTROL_DISABLED ) state = PBS_DISABLED; else if ( flags & wxCONTROL_ISDEFAULT ) state = PBS_DEFAULTED; else state = PBS_NORMAL; wxUxThemeEngine::Get()->DrawThemeBackground ( hTheme, GetHdcOf(dc), BP_PUSHBUTTON, state, &r, NULL ); } // ---------------------------------------------------------------------------- // splitter drawing // ---------------------------------------------------------------------------- // the width of the sash: this is the same as used by Explorer... static const wxCoord SASH_WIDTH = 4; wxSplitterRenderParams wxRendererXP::GetSplitterParams(const wxWindow * win) { if ( win->HasFlag(wxSP_NO_XP_THEME) ) return m_rendererNative.GetSplitterParams(win); else return wxSplitterRenderParams(SASH_WIDTH, 0, false); } void wxRendererXP::DrawSplitterBorder(wxWindow * win, wxDC& dc, const wxRect& rect, int flags) { if ( win->HasFlag(wxSP_NO_XP_THEME) ) { m_rendererNative.DrawSplitterBorder(win, dc, rect, flags); } } void wxRendererXP::DrawSplitterSash(wxWindow *win, wxDC& dc, const wxSize& size, wxCoord position, wxOrientation orient, int flags) { if ( !win->HasFlag(wxSP_NO_XP_THEME) ) { dc.SetPen(*wxTRANSPARENT_PEN); dc.SetBrush(wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE))); if ( orient == wxVERTICAL ) { dc.DrawRectangle(position, 0, SASH_WIDTH, size.y); } else // wxHORIZONTAL { dc.DrawRectangle(0, position, size.x, SASH_WIDTH); } return; } m_rendererNative.DrawSplitterSash(win, dc, size, position, orient, flags); } #endif // wxUSE_UXTHEME