///////////////////////////////////////////////////////////////////////////// // Name: dialog.cpp // Purpose: wxDialog class // Author: David Webster // Modified by: // Created: 10/14/99 // RCS-ID: $Id$ // Copyright: (c) David Webster // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifndef WX_PRECOMP #include "wx/dialog.h" #include "wx/utils.h" #include "wx/frame.h" #include "wx/app.h" #include "wx/settings.h" #include "wx/intl.h" #include "wx/log.h" #endif #include "wx/os2/private.h" #include "wx/log.h" #define wxDIALOG_DEFAULT_X 300 #define wxDIALOG_DEFAULT_Y 300 // Lists to keep track of windows, so we can disable/enable them // for modal dialogs wxWindowList wxModalDialogs; wxWindowList wxModelessWindows; // Frames and modeless dialogs extern wxList WXDLLEXPORT wxPendingDelete; IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxPanel) BEGIN_EVENT_TABLE(wxDialog, wxPanel) EVT_SIZE(wxDialog::OnSize) EVT_BUTTON(wxID_OK, wxDialog::OnOK) EVT_BUTTON(wxID_APPLY, wxDialog::OnApply) EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel) EVT_CHAR_HOOK(wxDialog::OnCharHook) EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged) EVT_CLOSE(wxDialog::OnCloseWindow) END_EVENT_TABLE() wxDialog::wxDialog() { m_isShown = FALSE; m_modalShowing = FALSE; SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); } bool wxDialog::Create(wxWindow *parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style, const wxString& name) { #if wxUSE_TOOLTIPS m_hwndToolTip = 0; #endif SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); SetName(name); if (!parent) wxTopLevelWindows.Append(this); if (parent) parent->AddChild(this); if ( id == -1 ) m_windowId = (int)NewControlId(); else m_windowId = id; int x = pos.x; int y = pos.y; int width = size.x; int height = size.y; if (x < 0) x = wxDIALOG_DEFAULT_X; if (y < 0) y = wxDIALOG_DEFAULT_Y; m_windowStyle = style; m_isShown = FALSE; m_modalShowing = FALSE; if (width < 0) width = 500; if (height < 0) height = 500; // TODO: convert below to OS/2 PM code // All dialogs should really have this style // m_windowStyle |= wxTAB_TRAVERSAL; // // WXDWORD extendedStyle = MakeExtendedStyle(m_windowStyle); // if (m_windowStyle & wxSTAY_ON_TOP) // extendedStyle |= WS_EX_TOPMOST; // // Allows creation of dialogs with & without captions under MSWindows, // resizeable or not (but a resizeable dialog always has caption - // otherwise it would look too strange) // const wxChar *dlg; // if ( style & wxRESIZE_BORDER ) // dlg = wxT("wxResizeableDialog"); // else if ( style & wxCAPTION ) // dlg = wxT("wxCaptionDialog"); // else // dlg = wxT("wxNoCaptionDialog"); // MSWCreate(m_windowId, parent, NULL, this, NULL, // x, y, width, height, // 0, // style is not used if we have dlg template // dlg, // extendedStyle); // // HWND hwnd = (HWND)GetHWND(); // // if ( !hwnd ) // { // wxLogError(wxT("Failed to create dialog.")); // // return FALSE; // } // // SubclassWin(GetHWND()); // // SetWindowText(hwnd, title); // SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); // return TRUE; } void wxDialog::SetModal(bool flag) { if ( flag ) m_windowStyle |= wxDIALOG_MODAL ; else if ( m_windowStyle & wxDIALOG_MODAL ) m_windowStyle -= wxDIALOG_MODAL ; wxModelessWindows.DeleteObject(this); if (!flag) wxModelessWindows.Append(this); } wxDialog::~wxDialog() { m_isBeingDeleted = TRUE; wxTopLevelWindows.DeleteObject(this); Show(FALSE); if (m_modalShowing) { if (GetParent() && GetParent()->GetHWND()) // TODO: bring the parent to the top return; } m_modalShowing = FALSE; if ( (GetWindowStyleFlag() & wxDIALOG_MODAL) != wxDIALOG_MODAL ) wxModelessWindows.DeleteObject(this); // If this is the last top-level window, exit. if (wxTheApp && (wxTopLevelWindows.Number() == 0)) { wxTheApp->SetTopWindow(NULL); if (wxTheApp->GetExitOnFrameDelete()) { // TODO: exit } } } // By default, pressing escape cancels the dialog void wxDialog::OnCharHook(wxKeyEvent& event) { if (GetHWND()) { if (event.m_keyCode == WXK_ESCAPE) { // Behaviour changed in 2.0: we'll send a Cancel message // to the dialog instead of Close. wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL); cancelEvent.SetEventObject( this ); GetEventHandler()->ProcessEvent(cancelEvent); return; } } // We didn't process this event. event.Skip(); } void wxDialog::OnPaint(wxPaintEvent& event) { // No: if you call the default procedure, it makes // the following painting code not work. // wxWindow::OnPaint(event); } void wxDialog::Fit() { wxWindow::Fit(); } void wxDialog::Iconize(bool WXUNUSED(iconize)) { // Windows dialog boxes can't be iconized } bool wxDialog::IsIconized() const { return FALSE; } void wxDialog::DoSetClientSize(int width, int height) { // TODO: Convert the below to OS/2 PM code // HWND hWnd = (HWND) GetHWND(); // RECT rect; // ::GetClientRect(hWnd, &rect); // // RECT rect2; // GetWindowRect(hWnd, &rect2); // // Find the difference between the entire window (title bar and all) // and the client area; add this to the new client size to move the // window // int actual_width = rect2.right - rect2.left - rect.right + width; // int actual_height = rect2.bottom - rect2.top - rect.bottom + height; // MoveWindow(hWnd, rect2.left, rect2.top, actual_width, actual_height, TRUE); // // wxSizeEvent event(wxSize(actual_width, actual_height), m_windowId); // event.SetEventObject( this ); // GetEventHandler()->ProcessEvent(event); } void wxDialog::GetPosition(int *x, int *y) const { // TODO: Convert // HWND hWnd = (HWND) GetHWND(); // RECT rect; // GetWindowRect(hWnd, &rect); // *x = rect.left; // *y = rect.top; } bool wxDialog::IsShown() const { return m_isShown; } bool wxDialog::IsModal() const { return wxModalDialogs.Find((wxDialog *)this) != 0; // const_cast } bool wxDialog::Show(bool show) { // TODO: This is involved code, look at msw port for details return FALSE; } void wxDialog::SetTitle(const wxString& title) { ::WinSetWindowText((HWND) GetHWND(), title.c_str()); } wxString wxDialog::GetTitle() const { ::WinQueryWindowText((HWND) GetHWND(), 1000, wxBuffer); return wxString(wxBuffer); } void wxDialog::Centre(int direction) { int x_offset,y_offset ; int display_width, display_height; int width, height, x, y; wxWindow *parent = GetParent(); if ((direction & wxCENTER_FRAME) && parent) { parent->GetPosition(&x_offset,&y_offset) ; parent->GetSize(&display_width,&display_height) ; } else { wxDisplaySize(&display_width, &display_height); x_offset = 0 ; y_offset = 0 ; } GetSize(&width, &height); GetPosition(&x, &y); if (direction & wxHORIZONTAL) x = (int)((display_width - width)/2); if (direction & wxVERTICAL) y = (int)((display_height - height)/2); SetSize(x+x_offset, y+y_offset, width, height); } // Replacement for Show(TRUE) for modal dialogs - returns return code int wxDialog::ShowModal() { m_windowStyle |= wxDIALOG_MODAL; Show(TRUE); return GetReturnCode(); } void wxDialog::EndModal(int retCode) { SetReturnCode(retCode); // TODO modal un-showing Show(FALSE); } // Define for each class of dialog and control WXHBRUSH wxDialog::OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor, WXUINT message, WXWPARAM wParam, WXLPARAM lParam) { return 0; } // Standard buttons void wxDialog::OnOK(wxCommandEvent& event) { if ( Validate() && TransferDataFromWindow() ) { if ( IsModal() ) EndModal(wxID_OK); else { SetReturnCode(wxID_OK); this->Show(FALSE); } } } void wxDialog::OnApply(wxCommandEvent& event) { if (Validate()) TransferDataFromWindow(); // TODO probably need to disable the Apply button until things change again } void wxDialog::OnCancel(wxCommandEvent& event) { if ( IsModal() ) EndModal(wxID_CANCEL); else { SetReturnCode(wxID_CANCEL); this->Show(FALSE); } } void wxDialog::OnCloseWindow(wxCloseEvent& event) { // We'll send a Cancel message by default, // which may close the dialog. // Check for looping if the Cancel event handler calls Close(). // Note that if a cancel button and handler aren't present in the dialog, // nothing will happen when you close the dialog via the window manager, or // via Close(). // We wouldn't want to destroy the dialog by default, since the dialog may have been // created on the stack. // However, this does mean that calling dialog->Close() won't delete the dialog // unless the handler for wxID_CANCEL does so. So use Destroy() if you want to be // sure to destroy the dialog. // The default OnCancel (above) simply ends a modal dialog, and hides a modeless dialog. static wxList closing; if ( closing.Member(this) ) return; closing.Append(this); wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL); cancelEvent.SetEventObject( this ); GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog closing.DeleteObject(this); } // Destroy the window (delayed, if a managed window) bool wxDialog::Destroy() { if (!wxPendingDelete.Member(this)) wxPendingDelete.Append(this); return TRUE; } void wxDialog::OnSize(wxSizeEvent& WXUNUSED(event)) { // if we're using constraints - do use them #if wxUSE_CONSTRAINTS if ( GetAutoLayout() ) { Layout(); } #endif } void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& event) { SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); Refresh(); } MRESULT wxDialog::OS2WindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam) { MRESULT rc = 0; bool processed = FALSE; switch ( message ) { case WM_CLOSE: // if we can't close, tell the system that we processed the // message - otherwise it would close us processed = !Close(); break; } if ( !processed ) rc = wxWindow::OS2WindowProc(message, wParam, lParam); return rc; }