///////////////////////////////////////////////////////////////////////////// // Name: string.cpp // Purpose: wxString class // Author: Vadim Zeitlin // Modified by: // Created: 29/01/98 // RCS-ID: $Id$ // Copyright: (c) 1998 Vadim Zeitlin // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ #pragma implementation "string.h" #endif /* * About ref counting: * 1) all empty strings use g_strEmpty, nRefs = -1 (set in Init()) * 2) AllocBuffer() sets nRefs to 1, Lock() increments it by one * 3) Unlock() decrements nRefs and frees memory if it goes to 0 */ // =========================================================================== // headers, declarations, constants // =========================================================================== // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/defs.h" #include "wx/string.h" #include #endif #include #include #include #ifdef WXSTRING_IS_WXOBJECT IMPLEMENT_DYNAMIC_CLASS(wxString, wxObject) #endif //WXSTRING_IS_WXOBJECT // allocating extra space for each string consumes more memory but speeds up // the concatenation operations (nLen is the current string's length) // NB: EXTRA_ALLOC must be >= 0! #define EXTRA_ALLOC (19 - nLen % 16) // --------------------------------------------------------------------------- // static class variables definition // --------------------------------------------------------------------------- #ifdef STD_STRING_COMPATIBILITY const size_t wxString::npos = STRING_MAXLEN; #endif // ---------------------------------------------------------------------------- // static data // ---------------------------------------------------------------------------- // for an empty string, GetStringData() will return this address static int g_strEmpty[] = { -1, // ref count (locked) 0, // current length 0, // allocated memory 0 }; // string data // empty C style string: points to 'string data' byte of g_strEmpty extern const char *g_szNul = (const char *)(&g_strEmpty[3]); // ---------------------------------------------------------------------------- // global functions // ---------------------------------------------------------------------------- #ifdef STD_STRING_COMPATIBILITY // MS Visual C++ version 5.0 provides the new STL headers as well as the old // iostream ones. // // ATTN: you can _not_ use both of these in the same program! #if 0 // def _MSC_VER #include #define NAMESPACE std:: #else #include #define NAMESPACE #endif //Visual C++ NAMESPACE istream& operator>>(NAMESPACE istream& is, wxString& WXUNUSED(str)) { #if 0 int w = is.width(0); if ( is.ipfx(0) ) { NAMESPACE streambuf *sb = is.rdbuf(); str.erase(); while ( true ) { int ch = sb->sbumpc (); if ( ch == EOF ) { is.setstate(NAMESPACE ios::eofbit); break; } else if ( isspace(ch) ) { sb->sungetc(); break; } str += ch; if ( --w == 1 ) break; } } is.isfx(); if ( str.length() == 0 ) is.setstate(NAMESPACE ios::failbit); #endif return is; } #endif //std::string compatibility // ---------------------------------------------------------------------------- // private classes // ---------------------------------------------------------------------------- // this small class is used to gather statistics for performance tuning //#define WXSTRING_STATISTICS #ifdef WXSTRING_STATISTICS class Averager { public: Averager(const char *sz) { m_sz = sz; m_nTotal = m_nCount = 0; } ~Averager() { printf("wxString: average %s = %f\n", m_sz, ((float)m_nTotal)/m_nCount); } void Add(uint n) { m_nTotal += n; m_nCount++; } private: uint m_nCount, m_nTotal; const char *m_sz; } g_averageLength("allocation size"), g_averageSummandLength("summand length"), g_averageConcatHit("hit probability in concat"), g_averageInitialLength("initial string length"); #define STATISTICS_ADD(av, val) g_average##av.Add(val) #else #define STATISTICS_ADD(av, val) #endif // WXSTRING_STATISTICS // =========================================================================== // wxString class core // =========================================================================== // --------------------------------------------------------------------------- // construction // --------------------------------------------------------------------------- // constructs string of copies of character wxString::wxString(char ch, size_t nLength) { Init(); if ( nLength > 0 ) { AllocBuffer(nLength); wxASSERT( sizeof(char) == 1 ); // can't use memset if not memset(m_pchData, ch, nLength); } } // takes nLength elements of psz starting at nPos void wxString::InitWith(const char *psz, size_t nPos, size_t nLength) { Init(); wxASSERT( nPos <= Strlen(psz) ); if ( nLength == STRING_MAXLEN ) nLength = Strlen(psz + nPos); STATISTICS_ADD(InitialLength, nLength); if ( nLength > 0 ) { // trailing '\0' is written in AllocBuffer() AllocBuffer(nLength); memcpy(m_pchData, psz + nPos, nLength*sizeof(char)); } } // the same as previous constructor, but for compilers using unsigned char wxString::wxString(const unsigned char* psz, size_t nLength) { InitWith((const char *)psz, 0, nLength); } #ifdef STD_STRING_COMPATIBILITY // poor man's iterators are "void *" pointers wxString::wxString(const void *pStart, const void *pEnd) { InitWith((const char *)pStart, 0, (const char *)pEnd - (const char *)pStart); } #endif //std::string compatibility // from wide string wxString::wxString(const wchar_t *pwz) { // first get necessary size size_t nLen = wcstombs(NULL, pwz, 0); // empty? if ( nLen != 0 ) { AllocBuffer(nLen); wcstombs(m_pchData, pwz, nLen); } else { Init(); } } // --------------------------------------------------------------------------- // memory allocation // --------------------------------------------------------------------------- // allocates memory needed to store a C string of length nLen void wxString::AllocBuffer(size_t nLen) { wxASSERT( nLen > 0 ); // wxASSERT( nLen <= INT_MAX-1 ); // max size (enough room for 1 extra) STATISTICS_ADD(Length, nLen); // allocate memory: // 1) one extra character for '\0' termination // 2) sizeof(wxStringData) for housekeeping info wxStringData* pData = (wxStringData*) malloc(sizeof(wxStringData) + (nLen + EXTRA_ALLOC + 1)*sizeof(char)); pData->nRefs = 1; pData->nDataLength = nLen; pData->nAllocLength = nLen + EXTRA_ALLOC; m_pchData = pData->data(); // data starts after wxStringData m_pchData[nLen] = '\0'; } // must be called before changing this string void wxString::CopyBeforeWrite() { wxStringData* pData = GetStringData(); if ( pData->IsShared() ) { pData->Unlock(); // memory not freed because shared uint nLen = pData->nDataLength; AllocBuffer(nLen); memcpy(m_pchData, pData->data(), nLen*sizeof(char)); } wxASSERT( !GetStringData()->IsShared() ); // we must be the only owner } // must be called before replacing contents of this string void wxString::AllocBeforeWrite(size_t nLen) { wxASSERT( nLen != 0 ); // doesn't make any sense // must not share string and must have enough space wxStringData* pData = GetStringData(); if ( pData->IsShared() || (nLen > pData->nAllocLength) ) { // can't work with old buffer, get new one pData->Unlock(); AllocBuffer(nLen); } wxASSERT( !GetStringData()->IsShared() ); // we must be the only owner } // allocate enough memory for nLen characters void wxString::Alloc(uint nLen) { wxStringData *pData = GetStringData(); if ( pData->nAllocLength <= nLen ) { if ( pData->IsEmpty() ) { nLen += EXTRA_ALLOC; wxStringData* pData = (wxStringData*) malloc(sizeof(wxStringData) + (nLen + 1)*sizeof(char)); pData->nRefs = 1; pData->nDataLength = 0; pData->nAllocLength = nLen; m_pchData = pData->data(); // data starts after wxStringData m_pchData[0u] = '\0'; } else if ( pData->IsShared() ) { pData->Unlock(); // memory not freed because shared uint nOldLen = pData->nDataLength; AllocBuffer(nLen); memcpy(m_pchData, pData->data(), nOldLen*sizeof(char)); } else { nLen += EXTRA_ALLOC; wxStringData *p = (wxStringData *) realloc(pData, sizeof(wxStringData) + (nLen + 1)*sizeof(char)); if ( p == NULL ) { // @@@ what to do on memory error? return; } // it's not important if the pointer changed or not (the check for this // is not faster than assigning to m_pchData in all cases) p->nAllocLength = nLen; m_pchData = p->data(); } } //else: we've already got enough } // shrink to minimal size (releasing extra memory) void wxString::Shrink() { wxStringData *pData = GetStringData(); // this variable is unused in release build, so avoid the compiler warning by // just not declaring it #ifdef __WXDEBUG__ void *p = #endif realloc(pData, sizeof(wxStringData) + (pData->nDataLength + 1)*sizeof(char)); wxASSERT( p != NULL ); // can't free memory? wxASSERT( p == pData ); // we're decrementing the size - block shouldn't move! } // get the pointer to writable buffer of (at least) nLen bytes char *wxString::GetWriteBuf(uint nLen) { AllocBeforeWrite(nLen); wxASSERT( GetStringData()->nRefs == 1 ); GetStringData()->Validate(FALSE); return m_pchData; } // put string back in a reasonable state after GetWriteBuf void wxString::UngetWriteBuf() { GetStringData()->nDataLength = strlen(m_pchData); GetStringData()->Validate(TRUE); } // --------------------------------------------------------------------------- // data access // --------------------------------------------------------------------------- // all functions are inline in string.h // --------------------------------------------------------------------------- // assignment operators // --------------------------------------------------------------------------- // helper function: does real copy void wxString::AssignCopy(size_t nSrcLen, const char *pszSrcData) { if ( nSrcLen == 0 ) { Reinit(); } else { AllocBeforeWrite(nSrcLen); memcpy(m_pchData, pszSrcData, nSrcLen*sizeof(char)); GetStringData()->nDataLength = nSrcLen; m_pchData[nSrcLen] = '\0'; } } // assigns one string to another wxString& wxString::operator=(const wxString& stringSrc) { wxASSERT( stringSrc.GetStringData()->IsValid() ); // don't copy string over itself if ( m_pchData != stringSrc.m_pchData ) { if ( stringSrc.GetStringData()->IsEmpty() ) { Reinit(); } else { // adjust references GetStringData()->Unlock(); m_pchData = stringSrc.m_pchData; GetStringData()->Lock(); } } return *this; } // assigns a single character wxString& wxString::operator=(char ch) { AssignCopy(1, &ch); return *this; } // assigns C string wxString& wxString::operator=(const char *psz) { AssignCopy(Strlen(psz), psz); return *this; } // same as 'signed char' variant wxString& wxString::operator=(const unsigned char* psz) { *this = (const char *)psz; return *this; } wxString& wxString::operator=(const wchar_t *pwz) { wxString str(pwz); *this = str; return *this; } // --------------------------------------------------------------------------- // string concatenation // --------------------------------------------------------------------------- // add something to this string void wxString::ConcatSelf(int nSrcLen, const char *pszSrcData) { STATISTICS_ADD(SummandLength, nSrcLen); // concatenating an empty string is a NOP, but it happens quite rarely, // so we don't waste our time checking for it // if ( nSrcLen > 0 ) wxStringData *pData = GetStringData(); uint nLen = pData->nDataLength; uint nNewLen = nLen + nSrcLen; // alloc new buffer if current is too small if ( pData->IsShared() ) { STATISTICS_ADD(ConcatHit, 0); // we have to allocate another buffer wxStringData* pOldData = GetStringData(); AllocBuffer(nNewLen); memcpy(m_pchData, pOldData->data(), nLen*sizeof(char)); pOldData->Unlock(); } else if ( nNewLen > pData->nAllocLength ) { STATISTICS_ADD(ConcatHit, 0); // we have to grow the buffer Alloc(nNewLen); } else { STATISTICS_ADD(ConcatHit, 1); // the buffer is already big enough } // should be enough space wxASSERT( nNewLen <= GetStringData()->nAllocLength ); // fast concatenation - all is done in our buffer memcpy(m_pchData + nLen, pszSrcData, nSrcLen*sizeof(char)); m_pchData[nNewLen] = '\0'; // put terminating '\0' GetStringData()->nDataLength = nNewLen; // and fix the length } /* * concatenation functions come in 5 flavours: * string + string * char + string and string + char * C str + string and string + C str */ wxString operator+(const wxString& string1, const wxString& string2) { wxASSERT( string1.GetStringData()->IsValid() ); wxASSERT( string2.GetStringData()->IsValid() ); wxString s = string1; s += string2; return s; } wxString operator+(const wxString& string, char ch) { wxASSERT( string.GetStringData()->IsValid() ); wxString s = string; s += ch; return s; } wxString operator+(char ch, const wxString& string) { wxASSERT( string.GetStringData()->IsValid() ); wxString s = ch; s += string; return s; } wxString operator+(const wxString& string, const char *psz) { wxASSERT( string.GetStringData()->IsValid() ); wxString s; s.Alloc(Strlen(psz) + string.Len()); s = string; s += psz; return s; } wxString operator+(const char *psz, const wxString& string) { wxASSERT( string.GetStringData()->IsValid() ); wxString s; s.Alloc(Strlen(psz) + string.Len()); s = psz; s += string; return s; } // =========================================================================== // other common string functions // =========================================================================== // --------------------------------------------------------------------------- // simple sub-string extraction // --------------------------------------------------------------------------- // helper function: clone the data attached to this string void wxString::AllocCopy(wxString& dest, int nCopyLen, int nCopyIndex) const { if ( nCopyLen == 0 ) { dest.Init(); } else { dest.AllocBuffer(nCopyLen); memcpy(dest.m_pchData, m_pchData + nCopyIndex, nCopyLen*sizeof(char)); } } // extract string of length nCount starting at nFirst // default value of nCount is 0 and means "till the end" wxString wxString::Mid(size_t nFirst, size_t nCount) const { // out-of-bounds requests return sensible things if ( nCount == 0 ) nCount = GetStringData()->nDataLength - nFirst; if ( nFirst + nCount > (size_t)GetStringData()->nDataLength ) nCount = GetStringData()->nDataLength - nFirst; if ( nFirst > (size_t)GetStringData()->nDataLength ) nCount = 0; wxString dest; AllocCopy(dest, nCount, nFirst); return dest; } // extract nCount last (rightmost) characters wxString wxString::Right(size_t nCount) const { if ( nCount > (size_t)GetStringData()->nDataLength ) nCount = GetStringData()->nDataLength; wxString dest; AllocCopy(dest, nCount, GetStringData()->nDataLength - nCount); return dest; } // get all characters after the last occurence of ch // (returns the whole string if ch not found) wxString wxString::Right(char ch) const { wxString str; int iPos = Find(ch, TRUE); if ( iPos == NOT_FOUND ) str = *this; else str = c_str() + iPos + 1; return str; } // extract nCount first (leftmost) characters wxString wxString::Left(size_t nCount) const { if ( nCount > (size_t)GetStringData()->nDataLength ) nCount = GetStringData()->nDataLength; wxString dest; AllocCopy(dest, nCount, 0); return dest; } // get all characters before the first occurence of ch // (returns the whole string if ch not found) wxString wxString::Left(char ch) const { wxString str; for ( const char *pc = m_pchData; *pc != '\0' && *pc != ch; pc++ ) str += *pc; return str; } /// get all characters before the last occurence of ch /// (returns empty string if ch not found) wxString wxString::Before(char ch) const { wxString str; int iPos = Find(ch, TRUE); if ( iPos != NOT_FOUND && iPos != 0 ) str = wxString(c_str(), iPos); return str; } /// get all characters after the first occurence of ch /// (returns empty string if ch not found) wxString wxString::After(char ch) const { wxString str; int iPos = Find(ch); if ( iPos != NOT_FOUND ) str = c_str() + iPos + 1; return str; } // replace first (or all) occurences of some substring with another one uint wxString::Replace(const char *szOld, const char *szNew, bool bReplaceAll) { uint uiCount = 0; // count of replacements made uint uiOldLen = Strlen(szOld); wxString strTemp; const char *pCurrent = m_pchData; const char *pSubstr; while ( *pCurrent != '\0' ) { pSubstr = strstr(pCurrent, szOld); if ( pSubstr == NULL ) { // strTemp is unused if no replacements were made, so avoid the copy if ( uiCount == 0 ) return 0; strTemp += pCurrent; // copy the rest break; // exit the loop } else { // take chars before match strTemp.ConcatSelf(pSubstr - pCurrent, pCurrent); strTemp += szNew; pCurrent = pSubstr + uiOldLen; // restart after match uiCount++; // stop now? if ( !bReplaceAll ) { strTemp += pCurrent; // copy the rest break; // exit the loop } } } // only done if there were replacements, otherwise would have returned above *this = strTemp; return uiCount; } bool wxString::IsAscii() const { const char *s = (const char*) *this; while(*s){ if(!isascii(*s)) return(FALSE); s++; } return(TRUE); } bool wxString::IsWord() const { const char *s = (const char*) *this; while(*s){ if(!isalpha(*s)) return(FALSE); s++; } return(TRUE); } bool wxString::IsNumber() const { const char *s = (const char*) *this; while(*s){ if(!isdigit(*s)) return(FALSE); s++; } return(TRUE); } wxString wxString::Strip(stripType w) const { wxString s = *this; if ( w & leading ) s.Trim(FALSE); if ( w & trailing ) s.Trim(TRUE); return s; } // --------------------------------------------------------------------------- // case conversion // --------------------------------------------------------------------------- wxString& wxString::MakeUpper() { CopyBeforeWrite(); for ( char *p = m_pchData; *p; p++ ) *p = (char)toupper(*p); return *this; } wxString& wxString::MakeLower() { CopyBeforeWrite(); for ( char *p = m_pchData; *p; p++ ) *p = (char)tolower(*p); return *this; } // --------------------------------------------------------------------------- // trimming and padding // --------------------------------------------------------------------------- // trims spaces (in the sense of isspace) from left or right side wxString& wxString::Trim(bool bFromRight) { CopyBeforeWrite(); if ( bFromRight ) { // find last non-space character char *psz = m_pchData + GetStringData()->nDataLength - 1; while ( isspace(*psz) && (psz >= m_pchData) ) psz--; // truncate at trailing space start *++psz = '\0'; GetStringData()->nDataLength = psz - m_pchData; } else { // find first non-space character const char *psz = m_pchData; while ( isspace(*psz) ) psz++; // fix up data and length int nDataLength = GetStringData()->nDataLength - (psz - m_pchData); memmove(m_pchData, psz, (nDataLength + 1)*sizeof(char)); GetStringData()->nDataLength = nDataLength; } return *this; } // adds nCount characters chPad to the string from either side wxString& wxString::Pad(size_t nCount, char chPad, bool bFromRight) { wxString s(chPad, nCount); if ( bFromRight ) *this += s; else { s += *this; *this = s; } return *this; } // truncate the string wxString& wxString::Truncate(size_t uiLen) { *(m_pchData + uiLen) = '\0'; GetStringData()->nDataLength = uiLen; return *this; } // --------------------------------------------------------------------------- // finding (return NOT_FOUND if not found and index otherwise) // --------------------------------------------------------------------------- // find a character int wxString::Find(char ch, bool bFromEnd) const { const char *psz = bFromEnd ? strrchr(m_pchData, ch) : strchr(m_pchData, ch); return (psz == NULL) ? NOT_FOUND : psz - m_pchData; } // find a sub-string (like strstr) int wxString::Find(const char *pszSub) const { const char *psz = strstr(m_pchData, pszSub); return (psz == NULL) ? NOT_FOUND : psz - m_pchData; } // --------------------------------------------------------------------------- // formatted output // --------------------------------------------------------------------------- int wxString::Printf(const char *pszFormat, ...) { va_list argptr; va_start(argptr, pszFormat); int iLen = PrintfV(pszFormat, argptr); va_end(argptr); return iLen; } int wxString::PrintfV(const char* pszFormat, va_list argptr) { static char s_szScratch[1024]; int iLen = vsprintf(s_szScratch, pszFormat, argptr); AllocBeforeWrite(iLen); strcpy(m_pchData, s_szScratch); return iLen; } // ---------------------------------------------------------------------------- // misc other operations // ---------------------------------------------------------------------------- bool wxString::Matches(const char *pszMask) const { // check char by char const char *pszTxt; for ( pszTxt = c_str(); *pszMask != '\0'; pszMask++, pszTxt++ ) { switch ( *pszMask ) { case '?': if ( *pszTxt == '\0' ) return FALSE; pszTxt++; pszMask++; break; case '*': { // ignore special chars immediately following this one while ( *pszMask == '*' || *pszMask == '?' ) pszMask++; // if there is nothing more, match if ( *pszMask == '\0' ) return TRUE; // are there any other metacharacters in the mask? uint uiLenMask; const char *pEndMask = strpbrk(pszMask, "*?"); if ( pEndMask != NULL ) { // we have to match the string between two metachars uiLenMask = pEndMask - pszMask; } else { // we have to match the remainder of the string uiLenMask = strlen(pszMask); } wxString strToMatch(pszMask, uiLenMask); const char* pMatch = strstr(pszTxt, strToMatch); if ( pMatch == NULL ) return FALSE; // -1 to compensate "++" in the loop pszTxt = pMatch + uiLenMask - 1; pszMask += uiLenMask - 1; } break; default: if ( *pszMask != *pszTxt ) return FALSE; break; } } // match only if nothing left return *pszTxt == '\0'; } // --------------------------------------------------------------------------- // standard C++ library string functions // --------------------------------------------------------------------------- #ifdef STD_STRING_COMPATIBILITY wxString& wxString::insert(size_t nPos, const wxString& str) { wxASSERT( str.GetStringData()->IsValid() ); wxASSERT( nPos <= Len() ); wxString strTmp; char *pc = strTmp.GetWriteBuf(Len() + str.Len()); strncpy(pc, c_str(), nPos); strcpy(pc + nPos, str); strcpy(pc + nPos + str.Len(), c_str() + nPos); strTmp.UngetWriteBuf(); *this = strTmp; return *this; } size_t wxString::find(const wxString& str, size_t nStart) const { wxASSERT( str.GetStringData()->IsValid() ); wxASSERT( nStart <= Len() ); const char *p = strstr(c_str() + nStart, str); return p == NULL ? npos : p - c_str(); } // VC++ 1.5 can't cope with the default argument in the header. #if ! (defined(_MSC_VER) && !defined(__WIN32__)) size_t wxString::find(const char* sz, size_t nStart, size_t n) const { return find(wxString(sz, n == npos ? 0 : n), nStart); } #endif size_t wxString::find(char ch, size_t nStart) const { wxASSERT( nStart <= Len() ); const char *p = strchr(c_str() + nStart, ch); return p == NULL ? npos : p - c_str(); } size_t wxString::rfind(const wxString& str, size_t nStart) const { wxASSERT( str.GetStringData()->IsValid() ); wxASSERT( nStart <= Len() ); // # could be quicker than that const char *p = c_str() + (nStart == npos ? Len() : nStart); while ( p >= c_str() + str.Len() ) { if ( strncmp(p - str.Len(), str, str.Len()) == 0 ) return p - str.Len() - c_str(); p--; } return npos; } // VC++ 1.5 can't cope with the default argument in the header. #if ! (defined(_MSC_VER) && !defined(__WIN32__)) size_t wxString::rfind(const char* sz, size_t nStart, size_t n) const { return rfind(wxString(sz, n == npos ? 0 : n), nStart); } size_t wxString::rfind(char ch, size_t nStart) const { wxASSERT( nStart <= Len() ); const char *p = strrchr(c_str() + nStart, ch); return p == NULL ? npos : p - c_str(); } #endif wxString wxString::substr(size_t nStart, size_t nLen) const { // npos means 'take all' if ( nLen == npos ) nLen = 0; wxASSERT( nStart + nLen <= Len() ); return wxString(c_str() + nStart, nLen == npos ? 0 : nLen); } wxString& wxString::erase(size_t nStart, size_t nLen) { wxString strTmp(c_str(), nStart); if ( nLen != npos ) { wxASSERT( nStart + nLen <= Len() ); strTmp.append(c_str() + nStart + nLen); } *this = strTmp; return *this; } wxString& wxString::replace(size_t nStart, size_t nLen, const char *sz) { wxASSERT( nStart + nLen <= Strlen(sz) ); wxString strTmp; if ( nStart != 0 ) strTmp.append(c_str(), nStart); strTmp += sz; strTmp.append(c_str() + nStart + nLen); *this = strTmp; return *this; } wxString& wxString::replace(size_t nStart, size_t nLen, size_t nCount, char ch) { return replace(nStart, nLen, wxString(ch, nCount)); } wxString& wxString::replace(size_t nStart, size_t nLen, const wxString& str, size_t nStart2, size_t nLen2) { return replace(nStart, nLen, str.substr(nStart2, nLen2)); } wxString& wxString::replace(size_t nStart, size_t nLen, const char* sz, size_t nCount) { return replace(nStart, nLen, wxString(sz, nCount)); } #endif //std::string compatibility // ============================================================================ // ArrayString // ============================================================================ // size increment = max(50% of current size, ARRAY_MAXSIZE_INCREMENT) #define ARRAY_MAXSIZE_INCREMENT 4096 #ifndef ARRAY_DEFAULT_INITIAL_SIZE // also defined in dynarray.h #define ARRAY_DEFAULT_INITIAL_SIZE (16) #endif #define STRING(p) ((wxString *)(&(p))) // ctor wxArrayString::wxArrayString() { m_nSize = m_nCount = 0; m_pItems = NULL; } // copy ctor wxArrayString::wxArrayString(const wxArrayString& src) { m_nSize = m_nCount = 0; m_pItems = NULL; *this = src; } // assignment operator wxArrayString& wxArrayString::operator=(const wxArrayString& src) { if ( m_nSize > 0 ) Clear(); if ( src.m_nCount > ARRAY_DEFAULT_INITIAL_SIZE ) Alloc(src.m_nCount); // we can't just copy the pointers here because otherwise we would share // the strings with another array for ( uint n = 0; n < src.m_nCount; n++ ) Add(src[n]); if ( m_nCount != 0 ) memcpy(m_pItems, src.m_pItems, m_nCount*sizeof(char *)); return *this; } // grow the array void wxArrayString::Grow() { // only do it if no more place if( m_nCount == m_nSize ) { if( m_nSize == 0 ) { // was empty, alloc some memory m_nSize = ARRAY_DEFAULT_INITIAL_SIZE; m_pItems = new char *[m_nSize]; } else { // otherwise when it's called for the first time, nIncrement would be 0 // and the array would never be expanded wxASSERT( ARRAY_DEFAULT_INITIAL_SIZE != 0 ); // add 50% but not too much size_t nIncrement = m_nSize < ARRAY_DEFAULT_INITIAL_SIZE ? ARRAY_DEFAULT_INITIAL_SIZE : m_nSize >> 1; if ( nIncrement > ARRAY_MAXSIZE_INCREMENT ) nIncrement = ARRAY_MAXSIZE_INCREMENT; m_nSize += nIncrement; char **pNew = new char *[m_nSize]; // copy data to new location memcpy(pNew, m_pItems, m_nCount*sizeof(char *)); // delete old memory (but do not release the strings!) wxDELETEA(m_pItems); m_pItems = pNew; } } } void wxArrayString::Free() { for ( size_t n = 0; n < m_nCount; n++ ) { STRING(m_pItems[n])->GetStringData()->Unlock(); } } // deletes all the strings from the list void wxArrayString::Empty() { Free(); m_nCount = 0; } // as Empty, but also frees memory void wxArrayString::Clear() { Free(); m_nSize = m_nCount = 0; wxDELETEA(m_pItems); } // dtor wxArrayString::~wxArrayString() { Free(); wxDELETEA(m_pItems); } // pre-allocates memory (frees the previous data!) void wxArrayString::Alloc(size_t nSize) { wxASSERT( nSize > 0 ); // only if old buffer was not big enough if ( nSize > m_nSize ) { Free(); wxDELETEA(m_pItems); m_pItems = new char *[nSize]; m_nSize = nSize; } m_nCount = 0; } // searches the array for an item (forward or backwards) int wxArrayString::Index(const char *sz, bool bCase, bool bFromEnd) const { if ( bFromEnd ) { if ( m_nCount > 0 ) { uint ui = m_nCount; do { if ( STRING(m_pItems[--ui])->IsSameAs(sz, bCase) ) return ui; } while ( ui != 0 ); } } else { for( uint ui = 0; ui < m_nCount; ui++ ) { if( STRING(m_pItems[ui])->IsSameAs(sz, bCase) ) return ui; } } return NOT_FOUND; } // add item at the end void wxArrayString::Add(const wxString& str) { wxASSERT( str.GetStringData()->IsValid() ); Grow(); // the string data must not be deleted! str.GetStringData()->Lock(); m_pItems[m_nCount++] = (char *)str.c_str(); } // add item at the given position void wxArrayString::Insert(const wxString& str, size_t nIndex) { wxASSERT( str.GetStringData()->IsValid() ); wxCHECK_RET( nIndex <= m_nCount, ("bad index in wxArrayString::Insert") ); Grow(); memmove(&m_pItems[nIndex + 1], &m_pItems[nIndex], (m_nCount - nIndex)*sizeof(char *)); str.GetStringData()->Lock(); m_pItems[nIndex] = (char *)str.c_str(); m_nCount++; } // removes item from array (by index) void wxArrayString::Remove(size_t nIndex) { wxCHECK_RET( nIndex <= m_nCount, _("bad index in wxArrayString::Remove") ); // release our lock Item(nIndex).GetStringData()->Unlock(); memmove(&m_pItems[nIndex], &m_pItems[nIndex + 1], (m_nCount - nIndex - 1)*sizeof(char *)); m_nCount--; } // removes item from array (by value) void wxArrayString::Remove(const char *sz) { int iIndex = Index(sz); wxCHECK_RET( iIndex != NOT_FOUND, _("removing inexistent element in wxArrayString::Remove") ); Remove((size_t)iIndex); } // sort array elements using passed comparaison function void wxArrayString::Sort(bool WXUNUSED(bCase), bool WXUNUSED(bReverse) ) { //@@@@ TO DO //qsort(m_pItems, m_nCount, sizeof(char *), fCmp); }