///////////////////////////////////////////////////////////////////////////// // Name: src/common/dcbufcmn.cpp // Purpose: Buffered DC implementation // Author: Ron Lee, Jaakko Salli // Modified by: // Created: Sep-20-2006 // Copyright: (c) wxWidgets team // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #include "wx/dcbuffer.h" #ifndef WX_PRECOMP #include "wx/module.h" #endif // ============================================================================ // implementation // ============================================================================ wxIMPLEMENT_DYNAMIC_CLASS(wxBufferedDC, wxMemoryDC); wxIMPLEMENT_ABSTRACT_CLASS(wxBufferedPaintDC, wxBufferedDC); // ---------------------------------------------------------------------------- // wxSharedDCBufferManager: helper class maintaining backing store bitmap // ---------------------------------------------------------------------------- class wxSharedDCBufferManager : public wxModule { public: wxSharedDCBufferManager() { } virtual bool OnInit() wxOVERRIDE { return true; } virtual void OnExit() wxOVERRIDE { wxDELETE(ms_buffer); } static wxBitmap* GetBuffer(wxDC* dc, int w, int h) { if ( ms_usingSharedBuffer ) return DoCreateBuffer(dc, w, h); if ( !ms_buffer || w > ms_buffer->GetLogicalWidth() || h > ms_buffer->GetLogicalHeight() ) { delete ms_buffer; ms_buffer = DoCreateBuffer(dc, w, h); } ms_usingSharedBuffer = true; return ms_buffer; } static void ReleaseBuffer(wxBitmap* buffer) { if ( buffer == ms_buffer ) { wxASSERT_MSG( ms_usingSharedBuffer, wxT("shared buffer already released") ); ms_usingSharedBuffer = false; } else { delete buffer; } } private: static wxBitmap* DoCreateBuffer(wxDC* dc, int w, int h) { const double scale = dc ? dc->GetContentScaleFactor() : 1.0; wxBitmap* const buffer = new wxBitmap; // we must always return a valid bitmap but creating a bitmap of // size 0 would fail, so create a 1*1 bitmap in this case buffer->CreateWithDIPSize(wxMax(w, 1), wxMax(h, 1), scale); return buffer; } static wxBitmap *ms_buffer; static bool ms_usingSharedBuffer; wxDECLARE_DYNAMIC_CLASS(wxSharedDCBufferManager); }; wxBitmap* wxSharedDCBufferManager::ms_buffer = NULL; bool wxSharedDCBufferManager::ms_usingSharedBuffer = false; wxIMPLEMENT_DYNAMIC_CLASS(wxSharedDCBufferManager, wxModule); // ============================================================================ // wxBufferedDC // ============================================================================ void wxBufferedDC::UseBuffer(wxCoord w, wxCoord h) { wxCHECK_RET( w >= -1 && h >= -1, "Invalid buffer size" ); if ( !m_buffer || !m_buffer->IsOk() ) { if ( w == -1 || h == -1 ) m_dc->GetSize(&w, &h); m_buffer = wxSharedDCBufferManager::GetBuffer(m_dc, w, h); m_style |= wxBUFFER_USES_SHARED_BUFFER; m_area.Set(w,h); } else m_area = m_buffer->GetSize(); SelectObject(*m_buffer); // now that the DC is valid we can inherit the attributes (fonts, colours, // layout direction, ...) from the original DC if ( m_dc && m_dc->IsOk() ) CopyAttributes(*m_dc); } void wxBufferedDC::UnMask() { wxCHECK_RET( m_dc, wxT("no underlying wxDC?") ); wxASSERT_MSG( m_buffer && m_buffer->IsOk(), wxT("invalid backing store") ); wxCoord x = 0, y = 0; // Ensure the scale matches the device SetUserScale(1.0, 1.0); if ( m_style & wxBUFFER_CLIENT_AREA ) GetDeviceOrigin(&x, &y); // It's possible that the buffer may be bigger than the area that needs to // be drawn (the client size of the window is smaller than the bitmap, or // a shared bitmap has been reused for a smaller area, etc.) so avoid // blitting too much if possible, but only use the real DC size if the // wxBUFFER_VIRTUAL_AREA style is not set. int width = m_area.GetWidth(), height = m_area.GetHeight(); if (!(m_style & wxBUFFER_VIRTUAL_AREA)) { int widthDC, heightDC; m_dc->GetSize(&widthDC, &heightDC); width = wxMin(width, widthDC); height = wxMin(height, heightDC); } const wxPoint origin = GetLogicalOrigin(); m_dc->Blit(-origin.x, -origin.y, width, height, this, -x, -y); m_dc = NULL; if ( m_style & wxBUFFER_USES_SHARED_BUFFER ) wxSharedDCBufferManager::ReleaseBuffer(m_buffer); }