/////////////////////////////////////////////////////////////////////////////// // Name: generic/caret.cpp // Purpose: generic wxCaret class implementation // Author: Vadim Zeitlin (original code by Robert Roebling) // Modified by: // Created: 25.05.99 // RCS-ID: $Id$ // Copyright: (c) wxWindows team // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma implementation "caret.h" #endif // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #if wxUSE_CARET #ifndef WX_PRECOMP #include "wx/window.h" #include "wx/dcclient.h" #include "wx/dcmemory.h" #endif //WX_PRECOMP #include "wx/caret.h" // ---------------------------------------------------------------------------- // global variables for this module // ---------------------------------------------------------------------------- // the blink time (common to all carets for MSW compatibility) static int gs_blinkTime = 500; // in milliseconds // ============================================================================ // implementation // ============================================================================ // ---------------------------------------------------------------------------- // timer stuff // ---------------------------------------------------------------------------- wxCaretTimer::wxCaretTimer(wxCaret *caret) { m_caret = caret; } void wxCaretTimer::Notify() { m_caret->OnTimer(); } void wxCaret::OnTimer() { // don't blink the caret when we don't have the focus if ( m_hasFocus ) Blink(); } // ---------------------------------------------------------------------------- // wxCaret static functions and data // ---------------------------------------------------------------------------- int wxCaretBase::GetBlinkTime() { return gs_blinkTime; } void wxCaretBase::SetBlinkTime(int milliseconds) { gs_blinkTime = milliseconds; } // ---------------------------------------------------------------------------- // initialization and destruction // ---------------------------------------------------------------------------- void wxCaret::InitGeneric() { m_hasFocus = TRUE; m_blinkedOut = TRUE; m_xOld = m_yOld = -1; m_bmpUnderCaret.Create(m_width, m_height); } wxCaret::~wxCaret() { if ( IsVisible() ) { // stop blinking if ( m_timer.IsRunning() ) m_timer.Stop(); } } // ---------------------------------------------------------------------------- // showing/hiding/moving the caret (base class interface) // ---------------------------------------------------------------------------- void wxCaret::DoShow() { int blinkTime = GetBlinkTime(); if ( blinkTime ) m_timer.Start(blinkTime); if ( m_blinkedOut ) Blink(); } void wxCaret::DoHide() { m_timer.Stop(); if ( !m_blinkedOut ) { Blink(); } } void wxCaret::DoMove() { if ( IsVisible() ) { if ( !m_blinkedOut ) { // hide it right now and it will be shown the next time it blinks Blink(); // but if the caret is not blinking, we should blink it back into // visibility manually if ( !m_timer.IsRunning() ) Blink(); } } //else: will be shown at the correct location when it is shown } // ---------------------------------------------------------------------------- // handling the focus // ---------------------------------------------------------------------------- void wxCaret::OnSetFocus() { m_hasFocus = TRUE; if ( IsVisible() ) Refresh(); } void wxCaret::OnKillFocus() { m_hasFocus = FALSE; if ( IsVisible() ) { // the caret must be shown - otherwise, if it is hidden now, it will // stay so until the focus doesn't return because it won't blink any // more // hide it first if it isn't hidden ... if ( !m_blinkedOut ) Blink(); // .. and show it in the new style Blink(); } } // ---------------------------------------------------------------------------- // drawing the caret // ---------------------------------------------------------------------------- void wxCaret::Blink() { m_blinkedOut = !m_blinkedOut; Refresh(); } void wxCaret::Refresh() { wxClientDC dcWin(GetWindow()); wxMemoryDC dcMem; dcMem.SelectObject(m_bmpUnderCaret); if ( m_blinkedOut ) { // restore the old image dcWin.Blit(m_xOld, m_yOld, m_width, m_height, &dcMem, 0, 0); m_xOld = m_yOld = -1; } else { if ( m_xOld == -1 && m_yOld == -1 ) { // save the part we're going to overdraw int x = m_x, y = m_y; #if defined(__WXGTK__) && !defined(__WX_DC_BLIT_FIXED__) wxPoint pt = dcWin.GetDeviceOrigin(); x += pt.x; y += pt.y; #endif // broken wxGTK wxDC::Blit dcMem.Blit(0, 0, m_width, m_height, &dcWin, x, y); m_xOld = m_x; m_yOld = m_y; } //else: we already saved the image below the caret, don't do it any // more // and draw the caret there DoDraw(&dcWin); } } void wxCaret::DoDraw(wxDC *dc) { dc->SetPen( *wxBLACK_PEN ); dc->SetBrush(*(m_hasFocus ? wxBLACK_BRUSH : wxTRANSPARENT_BRUSH)); dc->SetPen(*wxBLACK_PEN); // VZ: unfortunately, the rectangle comes out a pixel smaller when this is // done under wxGTK - no idea why //dc->SetLogicalFunction(wxINVERT); dc->DrawRectangle(m_x, m_y, m_width, m_height); } #endif // wxUSE_CARET