///////////////////////////////////////////////////////////////////////////// // Name: src/mgl/dc.cpp // Purpose: wxDC class // Author: Vaclav Slavik // Created: 2001/03/09 // RCS-ID: $Id$ // Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com) // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // =========================================================================== // declarations // =========================================================================== // --------------------------------------------------------------------------- // headers // --------------------------------------------------------------------------- // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/dc.h" #include "wx/dcmemory.h" #include "wx/log.h" #endif #include "wx/fontutil.h" #include "wx/encinfo.h" #include "wx/fontmap.h" #include "wx/mgl/private.h" #include #include //----------------------------------------------------------------------------- // constants //----------------------------------------------------------------------------- const double RAD2DEG = 180.0 / M_PI; //----------------------------------------------------------------------------- // pens data: //----------------------------------------------------------------------------- const ushort STIPPLE_wxDOT = 0x5555/* - - - - - - - -*/; const ushort STIPPLE_wxLONG_DASH = 0xF0F0/* ---- ----*/; const ushort STIPPLE_wxSHORT_DASH = 0xCCCC/*-- -- -- -- */; const ushort STIPPLE_wxDOT_DASH = 0x3939/* --- - --- -*/; const ushort STIPPLE_wxSOLID = 0xFFFF/*----------------*/; #define PATTERN_ROW(b7,b6,b5,b4,b3,b2,b1,b0) \ ((b7 << 7) | (b6 << 6) | (b5 << 5) | (b4 << 4) | \ (b3 << 3) | (b2 << 2) | (b1 << 1) | b0) static pattern_t PATTERN_wxFDIAGONAL_HATCH = {{ PATTERN_ROW(1,0,0,0,0,0,0,0), PATTERN_ROW(0,1,0,0,0,0,0,0), PATTERN_ROW(0,0,1,0,0,0,0,0), PATTERN_ROW(0,0,0,1,0,0,0,0), PATTERN_ROW(0,0,0,0,1,0,0,0), PATTERN_ROW(0,0,0,0,0,1,0,0), PATTERN_ROW(0,0,0,0,0,0,1,0), PATTERN_ROW(0,0,0,0,0,0,0,1), }}; static pattern_t PATTERN_wxCROSSDIAG_HATCH = {{ PATTERN_ROW(1,0,0,0,0,0,0,1), PATTERN_ROW(0,1,0,0,0,0,1,0), PATTERN_ROW(0,0,1,0,0,1,0,0), PATTERN_ROW(0,0,0,1,1,0,0,0), PATTERN_ROW(0,0,0,1,1,0,0,0), PATTERN_ROW(0,0,1,0,0,1,0,0), PATTERN_ROW(0,1,0,0,0,0,1,0), PATTERN_ROW(1,0,0,0,0,0,0,1), }}; static pattern_t PATTERN_wxBDIAGONAL_HATCH = {{ PATTERN_ROW(0,0,0,0,0,0,0,1), PATTERN_ROW(0,0,0,0,0,0,1,0), PATTERN_ROW(0,0,0,0,0,1,0,0), PATTERN_ROW(0,0,0,0,1,0,0,0), PATTERN_ROW(0,0,0,1,0,0,0,0), PATTERN_ROW(0,0,1,0,0,0,0,0), PATTERN_ROW(0,1,0,0,0,0,0,0), PATTERN_ROW(1,0,0,0,0,0,0,0), }}; static pattern_t PATTERN_wxCROSS_HATCH = {{ PATTERN_ROW(0,0,0,1,0,0,0,0), PATTERN_ROW(0,0,0,1,0,0,0,0), PATTERN_ROW(0,0,0,1,0,0,0,0), PATTERN_ROW(1,1,1,1,1,1,1,1), PATTERN_ROW(0,0,0,1,0,0,0,0), PATTERN_ROW(0,0,0,1,0,0,0,0), PATTERN_ROW(0,0,0,1,0,0,0,0), PATTERN_ROW(0,0,0,1,0,0,0,0), }}; static pattern_t PATTERN_wxHORIZONTAL_HATCH = {{ PATTERN_ROW(0,0,0,0,0,0,0,0), PATTERN_ROW(0,0,0,0,0,0,0,0), PATTERN_ROW(0,0,0,0,0,0,0,0), PATTERN_ROW(1,1,1,1,1,1,1,1), PATTERN_ROW(0,0,0,0,0,0,0,0), PATTERN_ROW(0,0,0,0,0,0,0,0), PATTERN_ROW(0,0,0,0,0,0,0,0), PATTERN_ROW(0,0,0,0,0,0,0,0), }}; static pattern_t PATTERN_wxVERTICAL_HATCH = {{ PATTERN_ROW(0,0,0,1,0,0,0,0), PATTERN_ROW(0,0,0,1,0,0,0,0), PATTERN_ROW(0,0,0,1,0,0,0,0), PATTERN_ROW(0,0,0,1,0,0,0,0), PATTERN_ROW(0,0,0,1,0,0,0,0), PATTERN_ROW(0,0,0,1,0,0,0,0), PATTERN_ROW(0,0,0,1,0,0,0,0), PATTERN_ROW(0,0,0,1,0,0,0,0), }}; #undef PATTERN_ROW //----------------------------------------------------------------------------- // wxDC //----------------------------------------------------------------------------- IMPLEMENT_ABSTRACT_CLASS(wxDC, wxDCBase) // Default constructor wxDC::wxDC() { m_isMemDC = false; m_MGLDC = NULL; m_OwnsMGLDC = false; m_ok = false; // must call SetMGLDevCtx() before using it m_mm_to_pix_x = (double)wxGetDisplaySize().GetWidth() / (double)wxGetDisplaySizeMM().GetWidth(); m_mm_to_pix_y = (double)wxGetDisplaySize().GetHeight() / (double)wxGetDisplaySizeMM().GetHeight(); m_pen = *wxBLACK_PEN; m_font = *wxNORMAL_FONT; m_brush = *wxWHITE_BRUSH; m_penOfsX = m_penOfsY = 0; m_penSelected = m_brushSelected = false; m_downloadedPatterns[0] = m_downloadedPatterns[1] = false; m_mglFont = NULL; } wxDC::~wxDC() { if (m_OwnsMGLDC) delete m_MGLDC; } void wxDC::SetMGLDC(MGLDevCtx *mgldc, bool OwnsMGLDC) { if ( m_OwnsMGLDC && m_MGLDC ) delete m_MGLDC; m_MGLDC = mgldc; m_OwnsMGLDC = OwnsMGLDC; m_ok = true; if ( !m_globalClippingRegion.IsNull() ) SetClippingRegion(m_globalClippingRegion); InitializeMGLDC(); } void wxDC::InitializeMGLDC() { if ( GetDepth() > 8 ) { wxCurrentDCSwitcher switcher(m_MGLDC); // will go away with MGL6 m_MGLDC->setFontBlendMode(MGL_AA_RGBBLEND); } } // --------------------------------------------------------------------------- // clipping // --------------------------------------------------------------------------- #define DO_SET_CLIPPING_BOX(rg) \ { \ wxRect rect = rg.GetBox(); \ m_clipX1 = (wxCoord) XDEV2LOG(rect.GetLeft()); \ m_clipY1 = (wxCoord) YDEV2LOG(rect.GetTop()); \ m_clipX2 = (wxCoord) XDEV2LOG(rect.GetRight()); \ m_clipY2 = (wxCoord) YDEV2LOG(rect.GetBottom()); \ } void wxDC::DoSetClippingRegion(wxCoord cx, wxCoord cy, wxCoord cw, wxCoord ch) { wxCHECK_RET( Ok(), wxT("invalid dc") ); wxRect rect(XLOG2DEV(cx), YLOG2DEV(cy), XLOG2DEVREL(cw), YLOG2DEVREL(ch)); if ( !m_currentClippingRegion.IsNull() ) m_currentClippingRegion.Intersect(rect); else m_currentClippingRegion.Union(rect); m_MGLDC->setClipRegion(m_currentClippingRegion.GetMGLRegion()); m_clipping = true; DO_SET_CLIPPING_BOX(m_currentClippingRegion) } void wxDC::DoSetDeviceClippingRegion(const wxRegion& region) { wxCHECK_RET( Ok(), wxT("invalid dc") ); if ( region.IsEmpty() ) { DestroyClippingRegion(); return; } wxRegion rg(region); // check if the DC is scaled or moved, and if yes, then // convert rg to device coordinates: if ( m_deviceOriginX != 0 || m_deviceOriginY != 0 || m_logicalOriginX != 0 || m_logicalOriginY != 0 || XLOG2DEVREL(500) != 500 || YLOG2DEVREL(500) != 500 ) { region_t *mrg = rg.GetMGLRegion().rgnPointer(); span_t *s; segment_t *p; for (s = mrg->spans; s; s = s->next) { s->y = YLOG2DEV(s->y); for (p = s->seg; p; p = p->next) p->x = XLOG2DEV(p->x); } } if ( !m_currentClippingRegion.IsNull() ) m_currentClippingRegion.Intersect(rg); else m_currentClippingRegion.Union(rg); m_MGLDC->setClipRegion(m_currentClippingRegion.GetMGLRegion()); m_clipping = true; DO_SET_CLIPPING_BOX(m_currentClippingRegion) } void wxDC::DestroyClippingRegion() { wxCHECK_RET( Ok(), wxT("invalid dc") ); if ( !m_globalClippingRegion.IsNull() ) { m_MGLDC->setClipRegion(m_globalClippingRegion.GetMGLRegion()); m_currentClippingRegion = m_globalClippingRegion; m_clipping = true; } else { m_MGLDC->setClipRect(MGLRect(0, 0, m_MGLDC->sizex()+1, m_MGLDC->sizey()+1)); ResetClipping(); m_currentClippingRegion.Clear(); } } // --------------------------------------------------------------------------- // query capabilities // --------------------------------------------------------------------------- bool wxDC::CanDrawBitmap() const { return true; } bool wxDC::CanGetTextExtent() const { return true; } int wxDC::GetDepth() const { return m_MGLDC->getBitsPerPixel(); } // --------------------------------------------------------------------------- // drawing // --------------------------------------------------------------------------- void wxDC::Clear() { wxCHECK_RET( Ok(), wxT("invalid dc") ); m_MGLDC->makeCurrent(); // will go away with MGL6.0 if ( m_backgroundBrush.GetStyle() != wxTRANSPARENT ) { int w, h; wxBrush oldb = m_brush; SetBrush(m_backgroundBrush); SelectBrush(); GetSize(&w, &h); m_MGLDC->fillRect(0, 0, w, h); SetBrush(oldb); } } extern bool wxDoFloodFill(wxDC *dc, wxCoord x, wxCoord y, const wxColour & col, wxFloodFillStyle style); bool wxDC::DoFloodFill(wxCoord x, wxCoord y, const wxColour& col, wxFloodFillStyle style) { return wxDoFloodFill(this, x, y, col, style); } bool wxDC::DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const { wxCHECK_MSG( col, false, _T("NULL colour parameter in wxDC::GetPixel")); uchar r, g, b; m_MGLDC->unpackColorFast(m_MGLDC->getPixel(XLOG2DEV(x), YLOG2DEV(y)), r, g, b); col->Set(r, g, b); return true; } void wxDC::DoCrossHair(wxCoord x, wxCoord y) { wxCHECK_RET( Ok(), wxT("invalid dc") ); if ( m_pen.GetStyle() != wxTRANSPARENT ) { int w = 0; int h = 0; GetSize(&w, &h); m_MGLDC->makeCurrent(); // will go away with MGL6.0 if ( !m_penSelected ) SelectPen(); wxCoord xx = XLOG2DEV(x); wxCoord yy = YLOG2DEV(y); m_MGLDC->line(m_penOfsX, yy + m_penOfsY, w-1 + m_penOfsX, yy + m_penOfsY); m_MGLDC->line(xx + m_penOfsX, m_penOfsY, x + m_penOfsX, h-1 + m_penOfsY); CalcBoundingBox(0, 0); CalcBoundingBox(w, h); } } void wxDC::DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2) { wxCHECK_RET( Ok(), wxT("invalid dc") ); if ( m_pen.GetStyle() != wxTRANSPARENT ) { m_MGLDC->makeCurrent(); // will go away with MGL6.0 if ( !m_penSelected ) SelectPen(); m_MGLDC->lineExt(XLOG2DEV(x1) + m_penOfsX, YLOG2DEV(y1) + m_penOfsY, XLOG2DEV(x2) + m_penOfsX, YLOG2DEV(y2) + m_penOfsY,FALSE); CalcBoundingBox(x1, y1); CalcBoundingBox(x2, y2); } } // Draws an arc of a circle, centred on (xc, yc), with starting point (x1, y1) // and ending at (x2, y2) void wxDC::DoDrawArc(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2, wxCoord xc, wxCoord yc) { wxCHECK_RET( Ok(), wxT("invalid dc") ); wxCoord xx1 = XLOG2DEV(x1); wxCoord yy1 = YLOG2DEV(y1); wxCoord xx2 = XLOG2DEV(x2); wxCoord yy2 = YLOG2DEV(y2); wxCoord xxc = XLOG2DEV(xc); wxCoord yyc = YLOG2DEV(yc); double dx = xx1 - xxc; double dy = yy1 - yyc; double radius = sqrt((double)(dx*dx+dy*dy)); wxCoord r = (wxCoord)radius; double radius1, radius2; if (xx1 == xx2 && yy1 == yy2) { radius1 = 0.0; radius2 = 360.0; } else if (radius == 0.0) { radius1 = radius2 = 0.0; } else { radius1 = (xx1 - xxc == 0) ? (yy1 - yyc < 0) ? 90.0 : -90.0 : -atan2(double(yy1-yyc), double(xx1-xxc)) * RAD2DEG; radius2 = (xx2 - xxc == 0) ? (yy2 - yyc < 0) ? 90.0 : -90.0 : -atan2(double(yy2-yyc), double(xx2-xxc)) * RAD2DEG; } wxCoord alpha1 = wxCoord(radius1); wxCoord alpha2 = alpha1 + wxCoord(radius2 - radius1); while (alpha2 <= 0) alpha2 += 360; while (alpha1 > 360) alpha1 -= 360; m_MGLDC->makeCurrent(); // will go away with MGL6.0 if ( m_brush.GetStyle() != wxTRANSPARENT ) { if ( !m_brushSelected ) SelectBrush(); m_MGLDC->fillEllipseArc(xxc, yyc, r, r, alpha1, alpha2); } if ( m_pen.GetStyle() != wxTRANSPARENT ) { if ( !m_penSelected ) SelectPen(); m_MGLDC->ellipseArc(xxc + m_penOfsX, yyc + m_penOfsY, r, r, alpha1, alpha2); } CalcBoundingBox(xc - r, yc - r); CalcBoundingBox(xc + r, yc + r); } void wxDC::DoDrawPoint(wxCoord x, wxCoord y) { wxCHECK_RET( Ok(), wxT("invalid dc") ); if ( m_pen.GetStyle() != wxTRANSPARENT ) { m_MGLDC->makeCurrent(); // will go away with MGL6.0 if ( !m_penSelected ) SelectPen(); m_MGLDC->pixel(XLOG2DEV(x), YLOG2DEV(y)); CalcBoundingBox(x, y); } } void wxDC::DoDrawPolygon(int n, wxPoint points[], wxCoord xoffset, wxCoord yoffset,wxPolygonFillMode WXUNUSED(fillStyle)) { wxCHECK_RET( Ok(), wxT("invalid dc") ); wxCoord xxoffset = XLOG2DEVREL(xoffset), yyoffset = YLOG2DEVREL(yoffset); MGLPoint *cpoints = new MGLPoint[n+1]; for (int i = 0; i < n; i++) { CalcBoundingBox(points[i].x + xoffset, points[i].y + yoffset); cpoints[i].x = (int)(XLOG2DEV(points[i].x)); cpoints[i].y = (int)(YLOG2DEV(points[i].y)); } cpoints[n] = cpoints[0]; m_MGLDC->makeCurrent(); // will go away with MGL6.0 if ( m_brush.GetStyle() != wxTRANSPARENT ) { if ( !m_brushSelected ) SelectBrush(); m_MGLDC->fillPolygon(n, cpoints, xxoffset, yyoffset); } if ( m_pen.GetStyle() != wxTRANSPARENT ) { if ( !m_penSelected ) SelectPen(); if (m_penOfsX != 0 || m_penOfsY != 0) { for (int i = 0; i <= n; i++) { cpoints[i].x += m_penOfsX; cpoints[i].y += m_penOfsY; } } m_MGLDC->polyLine(n+1, cpoints); } delete[] cpoints; } void wxDC::DoDrawLines(int n, wxPoint points[], wxCoord xoffset, wxCoord yoffset) { wxCHECK_RET( Ok(), wxT("invalid dc") ); if ( m_pen.GetStyle() != wxTRANSPARENT ) { MGLPoint *cpoints = new MGLPoint[n]; m_MGLDC->makeCurrent(); // will go away with MGL6.0 if ( !m_penSelected ) SelectPen(); for (int i = 0; i < n; i++) { CalcBoundingBox(points[i].x + xoffset, points[i].y + yoffset); cpoints[i].x = (int)(XLOG2DEV(points[i].x + xoffset) /*+ m_penOfsX*/); cpoints[i].y = (int)(YLOG2DEV(points[i].y + yoffset) /*+ m_penOfsY*/); } m_MGLDC->polyLine(n, cpoints); delete[] cpoints; } } void wxDC::DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { wxCHECK_RET( Ok(), wxT("invalid dc") ); wxCoord xx = XLOG2DEV(x); wxCoord yy = YLOG2DEV(y); wxCoord ww = m_signX * XLOG2DEVREL(width); wxCoord hh = m_signY * YLOG2DEVREL(height); if ( ww == 0 || hh == 0 ) return; if ( ww < 0 ) { ww = -ww; xx = xx - ww; } if ( hh < 0 ) { hh = -hh; yy = yy - hh; } m_MGLDC->makeCurrent(); // will go away with MGL6.0 if ( m_brush.GetStyle() != wxTRANSPARENT ) { if ( !m_brushSelected ) SelectBrush(); m_MGLDC->fillRect(xx, yy, xx + ww, yy + hh); } if ( m_pen.GetStyle() != wxTRANSPARENT ) { if ( !m_penSelected ) SelectPen(); m_MGLDC->rect(xx + m_penOfsX, yy + m_penOfsY, xx + ww + m_penOfsX, yy + hh + m_penOfsY); } CalcBoundingBox(x, y); CalcBoundingBox(x + width, y + height); } void wxDC::DoDrawRoundedRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height, double radius) { wxCHECK_RET( Ok(), wxT("invalid dc") ); if ( radius < 0.0 ) radius = -radius * ((width < height) ? width : height); wxCoord xx = XLOG2DEV(x); wxCoord yy = YLOG2DEV(y); wxCoord ww = m_signX * XLOG2DEVREL(width); wxCoord hh = m_signY * YLOG2DEVREL(height); wxCoord rr = XLOG2DEVREL((wxCoord)radius); // CMB: handle -ve width and/or height if ( ww < 0 ) { ww = -ww; xx = xx - ww; } if ( hh < 0 ) { hh = -hh; yy = yy - hh; } // CMB: if radius is zero use DrawRectangle() instead to avoid // X drawing errors with small radii if ( rr == 0 ) { DrawRectangle(x, y, width, height); return; } // CMB: draw nothing if transformed w or h is 0 if ( ww == 0 || hh == 0 ) return; // CMB: ensure dd is not larger than rectangle otherwise we // get an hour glass shape wxCoord dd = 2 * rr; if ( dd > ww ) dd = ww; if ( dd > hh ) dd = hh; rr = dd / 2; m_MGLDC->makeCurrent(); // will go away with MGL6.0 if ( m_brush.GetStyle() != wxTRANSPARENT ) { if (!m_brushSelected) SelectBrush(); m_MGLDC->fillRect(xx+rr, yy, xx+ww-rr, yy+hh); m_MGLDC->fillRect(xx, yy+rr, xx+ww, yy+hh-rr); m_MGLDC->fillEllipseArc(xx+rr, yy+rr, rr, rr, 90, 180); m_MGLDC->fillEllipseArc(xx+ww-rr, yy+rr, rr, rr, 0, 90); m_MGLDC->fillEllipseArc(xx+rr, yy+hh-rr, rr, rr, 180, 270); m_MGLDC->fillEllipseArc(xx+ww-rr, yy+hh-rr, rr, rr, 270, 0); } if ( m_pen.GetStyle() != wxTRANSPARENT ) { if ( !m_penSelected ) SelectPen(); xx += m_penOfsX; yy += m_penOfsY; m_MGLDC->line(xx+rr+1, yy, xx+ww-rr, yy); m_MGLDC->ellipseArc(xx+ww-rr, yy+rr, rr, rr, 0, 90); m_MGLDC->line(xx+ww, yy+rr+1, xx+ww, yy+hh-rr); m_MGLDC->ellipseArc(xx+ww-rr, yy+hh-rr, rr, rr, 270, 0); m_MGLDC->line(xx+ww-rr, yy+hh, xx+rr+1, yy+hh); m_MGLDC->ellipseArc(xx+rr, yy+hh-rr, rr, rr, 180, 270); m_MGLDC->line(xx, yy+hh-rr, xx, yy+rr+1); m_MGLDC->ellipseArc(xx+rr, yy+rr, rr, rr, 90, 180); } CalcBoundingBox(x, y); CalcBoundingBox(x + width, y + height); } void wxDC::DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { wxCHECK_RET( Ok(), wxT("invalid dc") ); wxCoord x2 = (x+width); wxCoord y2 = (y+height); m_MGLDC->makeCurrent(); // will go away with MGL6.0 if ( m_brush.GetStyle() != wxTRANSPARENT ) { if ( !m_brushSelected ) SelectBrush(); MGLRect rect(XLOG2DEV(x), YLOG2DEV(y), XLOG2DEV(x2), YLOG2DEV(y2)); m_MGLDC->fillEllipse(rect); } if ( m_pen.GetStyle() != wxTRANSPARENT ) { if ( !m_penSelected ) SelectPen(); MGLRect rect(XLOG2DEV(x) + m_penOfsX, YLOG2DEV(y) + m_penOfsY, XLOG2DEV(x2) + m_penOfsX, YLOG2DEV(y2) + m_penOfsY); m_MGLDC->ellipse(rect); } CalcBoundingBox(x, y); CalcBoundingBox(x2, y2); } void wxDC::DoDrawEllipticArc(wxCoord x,wxCoord y,wxCoord w,wxCoord h,double sa,double ea) { wxCHECK_RET( Ok(), wxT("invalid dc") ); wxCoord x2 = (x+w); wxCoord y2 = (y+h); m_MGLDC->makeCurrent(); // will go away with MGL6.0 if ( m_brush.GetStyle() != wxTRANSPARENT ) { if (!m_brushSelected) SelectBrush(); MGLRect rect(XLOG2DEV(x), YLOG2DEV(y), XLOG2DEV(x2), YLOG2DEV(y2)); m_MGLDC->fillEllipseArc(rect, (int)sa, (int)ea); } if ( m_pen.GetStyle() != wxTRANSPARENT ) { if ( !m_penSelected ) SelectPen(); MGLRect rect(XLOG2DEV(x) + m_penOfsX, YLOG2DEV(y) + m_penOfsY, XLOG2DEV(x2) + m_penOfsX, YLOG2DEV(y2) + m_penOfsY); m_MGLDC->ellipseArc(rect, (int)sa, (int)ea); } CalcBoundingBox(x, y); CalcBoundingBox(x2, y2); } void wxDC::DoDrawText(const wxString& text, wxCoord x, wxCoord y) { m_MGLDC->makeCurrent(); // will go away with MGL6.0 DrawAnyText(text, x, y); // update the bounding box wxCoord w, h; CalcBoundingBox(x, y); GetTextExtent(text, &w, &h); CalcBoundingBox(x + w, y + h); } bool wxDC::SelectMGLFont() { if ( m_mglFont == NULL ) { float scale = m_scaleY; bool antialiased = (GetDepth() > 8); m_mglFont = m_font.GetMGLfont_t(scale, antialiased); wxCHECK_MSG( m_mglFont, false, wxT("invalid font") ); m_MGLDC->useFont(m_mglFont); wxLogTrace("mgl_font", "useFont(%p)", m_mglFont); #if !wxUSE_UNICODE wxNativeEncodingInfo nativeEnc; wxFontEncoding encoding = m_font.GetEncoding(); if ( !wxGetNativeFontEncoding(encoding, &nativeEnc) || !wxTestFontEncoding(nativeEnc) ) { #if wxUSE_FONTMAP if ( !wxFontMapper::Get()->GetAltForEncoding(encoding, &nativeEnc) ) #endif { nativeEnc.mglEncoding = MGL_ENCODING_ASCII; } } m_MGLDC->setTextEncoding(nativeEnc.mglEncoding); #endif } return true; } void wxDC::DrawAnyText(const wxString& text, wxCoord x, wxCoord y) { wxCHECK_RET( Ok(), wxT("invalid dc") ); SelectMGLFont(); // Render the text: wxCoord xx = XLOG2DEV(x); wxCoord yy = YLOG2DEV(y); m_MGLDC->setLineStyle(MGL_LINE_STIPPLE); m_MGLDC->setLineStipple(0xFFFF); m_MGLDC->setPenSize(1, 1); m_MGLDC->setPenStyle(MGL_BITMAP_SOLID); #if wxUSE_UNICODE const wchar_t *c_text = text.c_str(); #else const char *c_text = text.c_str(); #endif #if 1 // FIXME_MGL - this is a temporary hack in absence of proper // implementation of solid text background in MGL. Once // the bug in MGL is fixed, this code should be nuked // immediately. Note that the code is not 100% correct; // it only works with wxCOPY logical function if ( m_backgroundMode == wxSOLID ) { int w = m_MGLDC->textWidth(c_text); int h = m_MGLDC->textHeight(); m_MGLDC->setColor(m_MGLDC->packColorFast(m_textBackgroundColour.Red(), m_textBackgroundColour.Green(), m_textBackgroundColour.Blue())); m_MGLDC->fillRect(xx, yy, xx+w, yy+h); } #endif m_MGLDC->setColor(m_MGLDC->packColorFast(m_textForegroundColour.Red(), m_textForegroundColour.Green(), m_textForegroundColour.Blue())); m_MGLDC->setBackColor(m_MGLDC->packColorFast(m_textBackgroundColour.Red(), m_textBackgroundColour.Green(), m_textBackgroundColour.Blue())); m_MGLDC->drawStr(xx, yy, c_text); // Render underline: if ( m_font.GetUnderlined() ) { int x1 = xx, y1 = yy; int x2 = 0 , y2 = 0; int w = m_MGLDC->textWidth(c_text); m_MGLDC->underScoreLocation(x1, y1, c_text); switch (m_MGLDC->getTextDirection()) { case MGL_RIGHT_DIR: x2 = x1 + w, y2 = y1; break; case MGL_LEFT_DIR: x2 = x1 - w, y2 = y1; break; case MGL_UP_DIR: x2 = x1, y2 = y1 - w; break; case MGL_DOWN_DIR: x2 = x1, y2 = y1 + w; break; } m_MGLDC->line(x1, y1, x2, y2); } m_penSelected = m_brushSelected = false; } void wxDC::DoDrawRotatedText(const wxString& text, wxCoord x, wxCoord y, double angle) { m_MGLDC->makeCurrent(); // will go away with MGL6.0 if ( angle == 0 ) { DoDrawText(text, x, y); return; } else if ( angle == 90.0 ) m_MGLDC->setTextDirection(MGL_UP_DIR); else if ( angle == 180.0 ) m_MGLDC->setTextDirection(MGL_LEFT_DIR); else if ( angle == 270.0 ) m_MGLDC->setTextDirection(MGL_DOWN_DIR); else { // FIXME_MGL -- implement once MGL supports it wxFAIL_MSG(wxT("wxMGL only supports rotated text with angle 0,90,180 or 270")); return; } DrawAnyText(text, x, y); // Restore default: m_MGLDC->setTextDirection(MGL_RIGHT_DIR); } // --------------------------------------------------------------------------- // set GDI objects // --------------------------------------------------------------------------- void wxDC::SelectMGLStipplePen(int style) { ushort stipple; switch (style) { case wxDOT: stipple = STIPPLE_wxDOT; break; case wxLONG_DASH: stipple = STIPPLE_wxLONG_DASH; break; case wxSHORT_DASH: stipple = STIPPLE_wxSHORT_DASH; break; case wxDOT_DASH: stipple = STIPPLE_wxDOT_DASH; break; default: stipple = STIPPLE_wxSOLID; break; } m_MGLDC->setLineStyle(MGL_LINE_STIPPLE); m_MGLDC->setLineStipple(stipple); m_MGLDC->setPenSize(1, 1); m_MGLDC->setPenStyle(MGL_BITMAP_SOLID); m_penOfsY = m_penOfsX = 0; } // Accepted valus of SelectMGLFatPen's 2nd argument enum { wxMGL_SELECT_FROM_PEN, wxMGL_SELECT_FROM_BRUSH }; void wxDC::SelectMGLFatPen(int style, int flag) { MGL_penStyleType penstyle; const pattern_t *pattern = NULL; pixpattern24_t *pixPattern = NULL; int wx, wy; int slot; // Since MGL pens may be created from wxBrush or wxPen and we often // switch between pens and brushes, we take advantage of MGL's ability // to have multiple (pix)pattern_t's loaded. We always download pen // to 0th slot and brush to 1st slot. if ( flag == wxMGL_SELECT_FROM_PEN ) slot = 0; else slot = 1; // compute pen's width: if ( m_pen.GetWidth() <= 1 ) { wx = wy = 1; m_penOfsX = m_penOfsY = 0; } else { wx = (int)(0.5 + fabs((double) XLOG2DEVREL(m_pen.GetWidth()))); wy = (int)(0.5 + fabs((double) YLOG2DEVREL(m_pen.GetWidth()))); m_penOfsX = -wx/2; m_penOfsY = -wy/2; } // find pen's type: penstyle = MGL_BITMAP_TRANSPARENT; switch (style) { case wxBDIAGONAL_HATCH: pattern = &PATTERN_wxBDIAGONAL_HATCH; penstyle = MGL_BITMAP_TRANSPARENT; break; case wxCROSSDIAG_HATCH: pattern = &PATTERN_wxCROSSDIAG_HATCH; penstyle = MGL_BITMAP_TRANSPARENT; break; case wxFDIAGONAL_HATCH: pattern = &PATTERN_wxFDIAGONAL_HATCH; penstyle = MGL_BITMAP_TRANSPARENT; break; case wxCROSS_HATCH: pattern = &PATTERN_wxCROSS_HATCH; penstyle = MGL_BITMAP_TRANSPARENT; break; case wxHORIZONTAL_HATCH: pattern = &PATTERN_wxHORIZONTAL_HATCH; penstyle = MGL_BITMAP_TRANSPARENT; break; case wxVERTICAL_HATCH: pattern = &PATTERN_wxVERTICAL_HATCH; penstyle = MGL_BITMAP_TRANSPARENT; break; case wxSTIPPLE: if ( flag == wxMGL_SELECT_FROM_PEN ) pixPattern = (pixpattern24_t*) m_pen.GetPixPattern(); else pixPattern = (pixpattern24_t*) m_brush.GetPixPattern(); penstyle = MGL_PIXMAP; break; case wxSTIPPLE_MASK_OPAQUE: pattern = (pattern_t*) m_brush.GetMaskPattern(); penstyle = MGL_BITMAP_OPAQUE; break; case wxSOLID: default: penstyle = MGL_BITMAP_SOLID; break; } // ...and finally, pass the pen to MGL: if ( pattern ) { if ( !m_downloadedPatterns[slot] ) { m_MGLDC->setPenBitmapPattern(slot, pattern); m_downloadedPatterns[slot] = true; } m_MGLDC->usePenBitmapPattern(slot); } if ( pixPattern ) { if ( !m_downloadedPatterns[slot] ) { pixpattern_t pix; int x, y, c; switch (GetDepth()) { case 8: for (y = 0; y < 8; y++) for (x = 0; x < 8; x++) pix.b8.p[x][y] = (uchar)m_MGLDC->packColorFast( pixPattern->p[x][y][0], pixPattern->p[x][y][1], pixPattern->p[x][y][2]); break; case 15: case 16: for (y = 0; y < 8; y++) for (x = 0; x < 8; x++) pix.b16.p[x][y] = (M_uint16)m_MGLDC->packColorFast( pixPattern->p[x][y][0], pixPattern->p[x][y][1], pixPattern->p[x][y][2]); break; case 24: for (y = 0; y < 8; y++) for (x = 0; x < 8; x++) for (c = 0; c < 3; c++) pix.b24.p[x][y][c] = pixPattern->p[x][y][c]; break; case 32: for (y = 0; y < 8; y++) for (x = 0; x < 8; x++) pix.b32.p[x][y] = m_MGLDC->packColorFast( pixPattern->p[x][y][0], pixPattern->p[x][y][1], pixPattern->p[x][y][2]); break; default: wxFAIL_MSG(_T("invalid DC depth")); break; } m_MGLDC->setPenPixmapPattern(slot, &pix); m_downloadedPatterns[slot] = true; } m_MGLDC->usePenPixmapPattern(slot); } m_MGLDC->setLineStyle(MGL_LINE_PENSTYLE); m_MGLDC->setPenStyle(penstyle); m_MGLDC->setPenSize(wy, wx); } void wxDC::SelectPen() { wxCHECK_RET( Ok(), wxT("invalid dc") ); wxColour& clr = m_pen.GetColour(); m_MGLDC->makeCurrent(); // will go away with MGL6.0 m_MGLDC->setColorRGB(clr.Red(), clr.Green(), clr.Blue()); switch (m_pen.GetStyle()) { case wxTRANSPARENT: break; case wxDOT: case wxLONG_DASH: case wxSHORT_DASH: case wxDOT_DASH: SelectMGLStipplePen(m_pen.GetStyle()); break; case wxBDIAGONAL_HATCH: case wxCROSSDIAG_HATCH: case wxFDIAGONAL_HATCH: case wxCROSS_HATCH: case wxHORIZONTAL_HATCH: case wxVERTICAL_HATCH: SelectMGLFatPen(m_pen.GetStyle(), wxMGL_SELECT_FROM_PEN); break; case wxSTIPPLE: SelectMGLFatPen(m_pen.GetStyle(), wxMGL_SELECT_FROM_PEN); break; case wxSOLID: case wxUSER_DASH: default: if ( m_pen.GetWidth() <= 1 ) SelectMGLStipplePen(wxSOLID); else SelectMGLFatPen(wxSOLID, wxMGL_SELECT_FROM_PEN); break; } m_penSelected = true; m_brushSelected = false; } void wxDC::SelectBrush() { wxCHECK_RET( Ok(), wxT("invalid dc") ); wxColour fg, bg; m_MGLDC->makeCurrent(); // will go away with MGL6.0 if ( m_brush.GetStyle() == wxSTIPPLE_MASK_OPAQUE ) { fg = m_textForegroundColour; bg = m_textBackgroundColour; } else { fg = m_brush.GetColour(); bg = m_backgroundBrush.GetColour(); } m_MGLDC->setColorRGB(fg.Red(), fg.Green(), fg.Blue()); m_MGLDC->setBackColor(m_MGLDC->packColorFast(bg.Red(), bg.Green(), bg.Blue())); m_penSelected = false; m_brushSelected = true; SelectMGLFatPen(m_brush.GetStyle(), wxMGL_SELECT_FROM_BRUSH); } void wxDC::SetPen(const wxPen& pen) { if ( !pen.Ok() ) return; if ( m_pen == pen ) return; m_pen = pen; m_penSelected = false; m_downloadedPatterns[0] = false; } void wxDC::SetBrush(const wxBrush& brush) { if ( !brush.Ok() ) return; if ( m_brush == brush ) return; m_brush = brush; m_brushSelected = false; m_downloadedPatterns[1] = false; } void wxDC::SetPalette(const wxPalette& palette) { wxCHECK_RET( Ok(), wxT("invalid dc") ); if ( !palette.Ok() ) { if ( m_oldPalette.Ok() ) SetPalette(m_oldPalette); return; } if ( palette.IsSameAs(m_palette) ) return; m_oldPalette = m_palette; m_palette = palette; int cnt = m_palette.GetColoursCount(); palette_t *pal = m_palette.GetMGLpalette_t(); m_MGLDC->setPalette(pal, cnt, 0); m_MGLDC->realizePalette(cnt, 0, TRUE); } void wxDC::SetFont(const wxFont& font) { if ( font.Ok() ) { m_font = font; m_mglFont = NULL; } } void wxDC::SetBackground(const wxBrush& brush) { wxCHECK_RET( Ok(), wxT("invalid dc") ); if (!brush.Ok()) return; m_backgroundBrush = brush; wxColour &clr = m_backgroundBrush.GetColour(); m_MGLDC->makeCurrent(); // will go away with MGL6.0 m_MGLDC->setBackColor( m_MGLDC->packColorFast(clr.Red(), clr.Green(), clr.Blue())); } void wxDC::SetBackgroundMode(int mode) { m_backgroundMode = mode; if ( mode == wxSOLID ) m_MGLDC->setBackMode(MGL_OPAQUE_BACKGROUND); else m_MGLDC->setBackMode(MGL_TRANSPARENT_BACKGROUND); } void wxDC::SetLogicalFunction(wxRasterOperationMode function) { wxCHECK_RET( Ok(), wxT("invalid dc") ); m_logicalFunction = function; m_MGLDC->makeCurrent(); // will go away with MGL6.0 m_MGLDC->setWriteMode(LogicalFunctionToMGLRop(m_logicalFunction)); } int wxDC::LogicalFunctionToMGLRop(int logFunc) const { MGL_writeModeType rop; switch (logFunc) { case wxCLEAR: rop = MGL_R2_BLACK; break; case wxXOR: rop = MGL_R2_XORSRC; break; case wxINVERT: rop = MGL_R2_NOT; break; case wxOR_REVERSE: rop = MGL_R2_MERGESRCNOT; break; case wxAND_REVERSE: rop = MGL_R2_MASKSRCNOT; break; case wxCOPY: rop = MGL_R2_COPYSRC; break; case wxAND: rop = MGL_R2_MASKSRC; break; case wxAND_INVERT: rop = MGL_R2_MASKNOTSRC; break; case wxNO_OP: rop = MGL_R2_NOP; break; case wxNOR: rop = MGL_R2_NOTMERGESRC; break; case wxEQUIV: rop = MGL_R2_NOTXORSRC; break; case wxSRC_INVERT: rop = MGL_R2_NOTCOPYSRC; break; case wxOR_INVERT: rop = MGL_R2_MERGENOTSRC; break; case wxNAND: rop = MGL_R2_NOTMASKSRC; break; case wxOR: rop = MGL_R2_MERGESRC; break; case wxSET: rop = MGL_R2_WHITE; break; default: wxFAIL_MSG( wxT("unsupported logical function") ); return MGL_REPLACE_MODE; } return (int)rop; } bool wxDC::StartDoc(const wxString& WXUNUSED(message)) { // We might be previewing, so return true to let it continue. return true; } void wxDC::EndDoc() { } void wxDC::StartPage() { } void wxDC::EndPage() { } // --------------------------------------------------------------------------- // text metrics // --------------------------------------------------------------------------- wxCoord wxDC::GetCharHeight() const { wxCurrentDCSwitcher switcher(m_MGLDC); if ( !wxConstCast(this, wxDC)->SelectMGLFont() ) return -1; return YDEV2LOGREL(m_mglFont->fontHeight); } wxCoord wxDC::GetCharWidth() const { wxCurrentDCSwitcher switcher(m_MGLDC); if ( !wxConstCast(this, wxDC)->SelectMGLFont() ) return -1; // VS: wxT() is intentional, charWidth() has both char and wchar_t version // VS: YDEV is corrent, it should *not* be XDEV, because font's are only // scaled according to m_scaleY return YDEV2LOGREL(m_mglFont->fontWidth); } void wxDC::DoGetTextExtent(const wxString& string, wxCoord *x, wxCoord *y, wxCoord *descent, wxCoord *externalLeading, const wxFont *theFont) const { wxFont oldFont; if ( theFont != NULL ) { oldFont = m_font; wxConstCast(this, wxDC)->SetFont(*theFont); } wxCurrentDCSwitcher switcher(m_MGLDC); if ( !wxConstCast(this, wxDC)->SelectMGLFont() ) return; if ( x ) // VS: YDEV is corrent, it should *not* be XDEV, because font's are // only scaled according to m_scaleY *x = YDEV2LOGREL(m_MGLDC->textWidth(string.wc_str())); if ( y ) *y = YDEV2LOGREL(m_MGLDC->textHeight()); if ( descent ) *descent = YDEV2LOGREL(m_mglFont->descent); if ( externalLeading ) *externalLeading = YDEV2LOGREL(m_mglFont->leading); if ( theFont != NULL ) wxConstCast(this, wxDC)->SetFont(oldFont); } // --------------------------------------------------------------------------- // mapping modes // --------------------------------------------------------------------------- void wxDC::ComputeScaleAndOrigin() { double newX = m_logicalScaleX * m_userScaleX; double newY = m_logicalScaleY * m_userScaleY; // make sure font will be reloaded before drawing: if ( newY != m_scaleY ) m_mglFont = NULL; // make sure m_penOfs{X,Y} will be reevaluated before drawing: if ( newY != m_scaleY || newX != m_scaleX ) m_penSelected = false; m_scaleX = newX, m_scaleY = newY; } void wxDC::DoGetSize(int *w, int *h) const { if (w) *w = m_MGLDC->sizex()+1; if (h) *h = m_MGLDC->sizey()+1; } void wxDC::DoGetSizeMM(int *width, int *height) const { int w = 0; int h = 0; GetSize(&w, &h); if ( width ) *width = int(double(w) / (m_userScaleX*m_mm_to_pix_x)); if ( height ) *height = int(double(h) / (m_userScaleY*m_mm_to_pix_y)); } wxSize wxDC::GetPPI() const { return wxSize(int(double(m_mm_to_pix_x) * inches2mm), int(double(m_mm_to_pix_y) * inches2mm)); } // --------------------------------------------------------------------------- // Blitting // --------------------------------------------------------------------------- bool wxDC::DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height, wxDC *source, wxCoord xsrc, wxCoord ysrc, wxRasterOperationMode rop, bool useMask, wxCoord xsrcMask, wxCoord ysrcMask) { wxCHECK_MSG( Ok(), false, wxT("invalid dc") ); wxCHECK_MSG( source, false, wxT("invalid source dc") ); // transform the source DC coords to the device ones xsrc = source->LogicalToDeviceX(xsrc); ysrc = source->LogicalToDeviceY(ysrc); /* FIXME_MGL: use the mask origin when drawing transparently */ if (xsrcMask == -1 && ysrcMask == -1) { xsrcMask = xsrc; ysrcMask = ysrc; } else { xsrcMask = source->LogicalToDeviceX(xsrcMask); ysrcMask = source->LogicalToDeviceY(ysrcMask); } CalcBoundingBox(xdest, ydest); CalcBoundingBox(xdest + width, ydest + height); /* scale/translate size and position */ wxCoord xx = XLOG2DEV(xdest); wxCoord yy = YLOG2DEV(ydest); if ( source->m_isMemDC ) { wxMemoryDC *memDC = (wxMemoryDC*) source; DoDrawSubBitmap(memDC->GetSelectedObject(), xsrc, ysrc, width, height, xdest, ydest, rop, useMask); } else { wxCoord ww = XLOG2DEVREL(width); wxCoord hh = YLOG2DEVREL(height); m_MGLDC->makeCurrent(); // will go away with MGL6.0 m_MGLDC->bitBlt(*source->GetMGLDC(), xsrc, ysrc, xsrc + ww, ysrc + hh, xx, yy, LogicalFunctionToMGLRop(rop)); } return true; } void wxDC::DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y, bool useMask) { wxCHECK_RET( Ok(), wxT("invalid dc") ); wxCHECK_RET( bmp.Ok(), wxT("invalid bitmap") ); wxCoord w = bmp.GetWidth(); wxCoord h = bmp.GetHeight(); DoDrawSubBitmap(bmp, 0, 0, w, h, x, y, m_logicalFunction, useMask); } void wxDC::DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y) { // VZ: egcs 1.0.3 refuses to compile this without cast, no idea why DoDrawBitmap((const wxBitmap&)icon, x, y, true); } static inline void DoBitBlt(const wxBitmap& src, MGLDevCtx *dst, int sx, int sy, int sw, int sh, int dx, int dy, int dw, int dh, int rop, bool useStretching, bool putSection) { bitmap_t *bmp = src.GetMGLbitmap_t(); if (!useStretching) { if (!putSection) dst->putBitmap(dx, dy, bmp, rop); else dst->putBitmapSection(sx, sy, sx + sw, sy + sh, dx, dy, bmp, rop); } else { if (!putSection) dst->stretchBitmap(dx, dy, dx + dw, dy + dh, bmp, rop); else dst->stretchBitmapSection(sx, sy, sx + sw, sy + sh, dx, dy, dx + dw, dy + dh, bmp, rop); } } void wxDC::DoDrawSubBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y, wxCoord w, wxCoord h, wxCoord destx, wxCoord desty, int rop, bool useMask) { wxCHECK_RET( Ok(), wxT("invalid dc") ); wxCHECK_RET( bmp.Ok(), wxT("invalid bitmap") ); CalcBoundingBox(x, y); CalcBoundingBox(x + w, y + h); wxCoord dx = XLOG2DEV(destx); wxCoord dy = YLOG2DEV(desty); wxCoord dw = XLOG2DEVREL(w); wxCoord dh = YLOG2DEVREL(h); m_MGLDC->makeCurrent(); // will go away with MGL6.0 bool useStretching = ((w != dw) || (h != dh)); bool putSection = (w != bmp.GetWidth() || h != bmp.GetHeight()); MGL_writeModeType mglRop = (MGL_writeModeType)LogicalFunctionToMGLRop(rop); if ( bmp.GetDepth() == 1 ) { // Mono bitmaps are handled in special way -- all 1s are drawn in // foreground colours, all 0s in background colour. ((wxBitmap&)bmp).SetMonoPalette(m_textForegroundColour, m_textBackgroundColour); } if ( useMask && bmp.GetMask() ) { // Since MGL does not support masks directly (in MGL, mask is handled // in same way as in wxImage, i.e. there is one "key" color), we // simulate masked bitblt in 6 steps (same as in MSW): // // 1. Create a temporary bitmap and copy the destination area into it. // 2. Copy the source area into the temporary bitmap using the // specified logical function. // 3. Set the masked area in the temporary bitmap to BLACK by ANDing // the mask bitmap with the temp bitmap with the foreground colour // set to WHITE and the bg colour set to BLACK. // 4. Set the unmasked area in the destination area to BLACK by // ANDing the mask bitmap with the destination area with the // foreground colour set to BLACK and the background colour set // to WHITE. // 5. OR the temporary bitmap with the destination area. // 6. Delete the temporary bitmap. // // This sequence of operations ensures that the source's transparent // area need not be black, and logical functions are supported. wxBitmap mask = bmp.GetMask()->GetBitmap(); MGLMemoryDC *temp; if ( GetDepth() <= 8 ) { temp = new MGLMemoryDC(dw, dh, GetDepth(), NULL); wxDC tempdc; tempdc.SetMGLDC(temp, false); tempdc.SetPalette(m_palette); } else { pixel_format_t pf; m_MGLDC->getPixelFormat(pf); temp = new MGLMemoryDC(dw, dh, GetDepth(), &pf); } wxCHECK_RET( temp->isValid(), wxT("cannot create temporary dc") ); temp->bitBlt(*m_MGLDC, dx, dy, dx + dw, dy + dh, 0, 0, MGL_REPLACE_MODE); DoBitBlt(bmp, temp, x, y, w, h, 0, 0, dw, dh, mglRop, useStretching, putSection); mask.SetMonoPalette(wxColour(0,0,0), wxColour(255,255,255)); DoBitBlt(mask, temp, x, y, w, h, 0, 0, dw, dh, MGL_R2_MASKSRC, useStretching, putSection); DoBitBlt(mask, m_MGLDC, x, y, w, h, dx, dy, dw, dh, MGL_R2_MASKNOTSRC, useStretching, putSection); m_MGLDC->bitBlt(*temp, 0, 0, dw, dh, dx, dy, MGL_OR_MODE); delete temp; } else { DoBitBlt(bmp, m_MGLDC, x, y, w, h, dx, dy, dw, dh, mglRop, useStretching, putSection); } }