///////////////////////////////////////////////////////////////////////////// // Name: src/motif/dialog.cpp // Purpose: wxDialog class // Author: Julian Smart // Modified by: // Created: 17/09/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #include "wx/dialog.h" #ifndef WX_PRECOMP #include "wx/app.h" #include "wx/utils.h" #include "wx/settings.h" #endif #include "wx/evtloop.h" #include "wx/modalhook.h" #ifdef __VMS__ #pragma message disable nosimpint #endif #include #include #if XmVersion >= 1002 #include #endif #include #include #include #include #include #include #include #include #include #include #if XmVersion > 1000 #include #endif #ifdef __VMS__ #pragma message enable nosimpint #endif #include "wx/motif/private.h" // A stack of modal_showing flags, since we can't rely // on accessing wxDialog::m_modalShowing within // wxDialog::Show in case a callback has deleted the wxDialog. // static wxList wxModalShowingStack; // Lists to keep track of windows, so we can disable/enable them // for modal dialogs wxList wxModalDialogs; extern wxList wxModelessWindows; // Frames and modeless dialogs #define wxUSE_INVISIBLE_RESIZE 1 wxDialog::wxDialog() { m_modalShowing = false; m_eventLoop = NULL; } bool wxDialog::Create(wxWindow *parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style, const wxString& name) { SetExtraStyle(GetExtraStyle() | wxTOPLEVEL_EX_DIALOG); if( !wxTopLevelWindow::Create( parent, id, title, pos, size, style, name ) ) return false; m_modalShowing = false; m_eventLoop = NULL; Widget dialogShell = (Widget) m_mainWidget; SetTitle( title ); // Can't remember what this was about... but I think it's necessary. #if wxUSE_INVISIBLE_RESIZE if (pos.x > -1) XtVaSetValues(dialogShell, XmNx, pos.x, NULL); if (pos.y > -1) XtVaSetValues(dialogShell, XmNy, pos.y, NULL); if (size.x > -1) XtVaSetValues(dialogShell, XmNwidth, size.x, NULL); if (size.y > -1) XtVaSetValues(dialogShell, XmNheight, size.y, NULL); #endif // Positioning of the dialog doesn't work properly unless the dialog // is managed, so we manage without mapping to the screen. // To show, we map the shell (actually it's parent). #if !wxUSE_INVISIBLE_RESIZE Widget shell = XtParent(dialogShell) ; XtVaSetValues(shell, XmNmappedWhenManaged, False, NULL); #endif #if !wxUSE_INVISIBLE_RESIZE XtManageChild(dialogShell); SetSize(pos.x, pos.y, size.x, size.y); #endif XtAddEventHandler(dialogShell,ExposureMask,False, wxUniversalRepaintProc, (XtPointer) this); PostCreation(); return true; } bool wxDialog::XmDoCreateTLW(wxWindow* parent, wxWindowID WXUNUSED(id), const wxString& WXUNUSED(title), const wxPoint& WXUNUSED(pos), const wxSize& WXUNUSED(size), long WXUNUSED(style), const wxString& name) { Widget parentWidget = (Widget) 0; if( parent ) parentWidget = (Widget) parent->GetTopWidget(); if( !parent ) parentWidget = (Widget) wxTheApp->GetTopLevelWidget(); wxASSERT_MSG( (parentWidget != (Widget) 0), "Could not find a suitable parent shell for dialog." ); Arg args[2]; XtSetArg (args[0], XmNdefaultPosition, False); XtSetArg (args[1], XmNautoUnmanage, False); Widget dialogShell = XmCreateBulletinBoardDialog( parentWidget, name.char_str(), args, 2); m_mainWidget = (WXWidget) dialogShell; // We don't want margins, since there is enough elsewhere. XtVaSetValues( dialogShell, XmNmarginHeight, 0, XmNmarginWidth, 0, XmNresizePolicy, XmRESIZE_NONE, NULL ) ; XtTranslations ptr ; XtOverrideTranslations(dialogShell, ptr = XtParseTranslationTable(": resize()")); XtFree((char *)ptr); XtRealizeWidget(dialogShell); wxAddWindowToTable( (Widget)m_mainWidget, this ); return true; } void wxDialog::SetModal(bool flag) { if ( flag ) wxModelessWindows.DeleteObject(this); else wxModelessWindows.Append(this); } wxDialog::~wxDialog() { SendDestroyEvent(); // if the dialog is modal, this will end its event loop Show(false); delete m_eventLoop; if (m_mainWidget) { XtRemoveEventHandler((Widget) m_mainWidget, ExposureMask, False, wxUniversalRepaintProc, (XtPointer) this); } m_modalShowing = false; #if !wxUSE_INVISIBLE_RESIZE if (m_mainWidget) { XtUnmapWidget((Widget) m_mainWidget); } #endif PreDestroy(); if ( m_mainWidget ) { wxDeleteWindowFromTable( (Widget)m_mainWidget ); XtDestroyWidget( (Widget)m_mainWidget ); } } void wxDialog::DoSetSize(int x, int y, int width, int height, int sizeFlags) { XtVaSetValues((Widget) m_mainWidget, XmNresizePolicy, XmRESIZE_ANY, NULL); wxWindow::DoSetSize(x, y, width, height, sizeFlags); XtVaSetValues((Widget) m_mainWidget, XmNresizePolicy, XmRESIZE_NONE, NULL); } void wxDialog::DoSetClientSize(int width, int height) { wxWindow::SetSize(-1, -1, width, height); } void wxDialog::SetTitle(const wxString& title) { wxTopLevelWindow::SetTitle( title ); if( !title.empty() ) { wxXmString str( title ); XtVaSetValues( (Widget)m_mainWidget, XmNtitle, (const char*)title.mb_str(), XmNdialogTitle, str(), XmNiconName, (const char*)title.mb_str(), NULL ); } } bool wxDialog::Show( bool show ) { if( !wxWindowBase::Show( show ) ) return false; if ( !show && IsModal() ) EndModal(wxID_CANCEL); m_isShown = show; if (show) { if (CanDoLayoutAdaptation()) DoLayoutAdaptation(); // this usually will result in TransferDataToWindow() being called // which will change the controls values so do it before showing as // otherwise we could have some flicker InitDialog(); } if (show) { #if !wxUSE_INVISIBLE_RESIZE XtMapWidget(XtParent((Widget) m_mainWidget)); #else XtManageChild((Widget)m_mainWidget) ; #endif XRaiseWindow( XtDisplay( (Widget)m_mainWidget ), XtWindow( (Widget)m_mainWidget) ); } else { #if !wxUSE_INVISIBLE_RESIZE XtUnmapWidget(XtParent((Widget) m_mainWidget)); #else XtUnmanageChild((Widget)m_mainWidget) ; #endif XFlush(XtDisplay((Widget)m_mainWidget)); XSync(XtDisplay((Widget)m_mainWidget), False); } return true; } // Shows a dialog modally, returning a return code int wxDialog::ShowModal() { WX_HOOK_MODAL_DIALOG(); Show(true); // after the event loop ran, the widget might already have been destroyed WXDisplay* display = (WXDisplay*)XtDisplay( (Widget)m_mainWidget ); if (m_modalShowing) return 0; m_eventLoop = new wxEventLoop; m_modalShowing = true; XtAddGrab((Widget) m_mainWidget, True, False); m_eventLoop->Run(); // Now process all events in case they get sent to a destroyed dialog wxFlushEvents( display ); wxDELETE(m_eventLoop); // TODO: is it safe to call this, if the dialog may have been deleted // by now? Probably only if we're using delayed deletion of dialogs. return GetReturnCode(); } void wxDialog::EndModal(int retCode) { if (!m_modalShowing) return; SetReturnCode(retCode); // Strangely, we don't seem to need this now. // XtRemoveGrab((Widget) m_mainWidget); Show(false); m_modalShowing = false; m_eventLoop->Exit(); SetModal(false); } // Destroy the window (delayed, if a managed window) bool wxDialog::Destroy() { if (!wxPendingDelete.Member(this)) wxPendingDelete.Append(this); return true; } void wxDialog::ChangeFont(bool keepOriginalSize) { wxWindow::ChangeFont(keepOriginalSize); } void wxDialog::ChangeBackgroundColour() { if (GetMainWidget()) wxDoChangeBackgroundColour(GetMainWidget(), m_backgroundColour); } void wxDialog::ChangeForegroundColour() { if (GetMainWidget()) wxDoChangeForegroundColour(GetMainWidget(), m_foregroundColour); }