///////////////////////////////////////////////////////////////////////////// // Name: control.cpp // Purpose: wxControl class // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart and Markus Holzem // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ #pragma implementation "control.h" #endif // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/event.h" #include "wx/app.h" #include "wx/dcclient.h" #endif #include "wx/control.h" #include "wx/msw/private.h" #if (defined(__WIN95__) && !defined(__GNUWIN32__)) || defined(__TWIN32__) || defined(wxUSE_NORLANDER_HEADERS) #include #endif #if !USE_SHARED_LIBRARY IMPLEMENT_ABSTRACT_CLASS(wxControl, wxWindow) BEGIN_EVENT_TABLE(wxControl, wxWindow) EVT_ERASE_BACKGROUND(wxControl::OnEraseBackground) END_EVENT_TABLE() #endif // Item members wxControl::wxControl() { m_backgroundColour = *wxWHITE; m_foregroundColour = *wxBLACK; #if WXWIN_COMPATIBILITY m_callback = 0; #endif // WXWIN_COMPATIBILITY } wxControl::~wxControl() { m_isBeingDeleted = TRUE; } bool wxControl::MSWCreateControl(const wxChar *classname, WXDWORD style) { m_hWnd = (WXHWND)::CreateWindowEx ( GetExStyle(style), // extended style classname, // the kind of control to create NULL, // the window name style, // the window style 0, 0, 0, 0, // the window position and size GetHwndOf(GetParent()), // parent (HMENU)GetId(), // child id wxGetInstance(), // app instance NULL // creation parameters ); if ( !m_hWnd ) { #ifdef __WXDEBUG__ wxLogError(_T("Failed to create a control of class '%s'"), classname); #endif // DEBUG return FALSE; } // subclass again for purposes of dialog editing mode SubclassWin(m_hWnd); // controls use the same font and colours as their parent dialog by default InheritAttributes(); return TRUE; } wxSize wxControl::DoGetBestSize() { return wxSize(DEFAULT_ITEM_WIDTH, DEFAULT_ITEM_HEIGHT); } bool wxControl::ProcessCommand(wxCommandEvent& event) { #if WXWIN_COMPATIBILITY if ( m_callback ) { (void)(*m_callback)(this, event); return TRUE; } else #endif // WXWIN_COMPATIBILITY return GetEventHandler()->ProcessEvent(event); } #ifdef __WIN95__ bool wxControl::MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM* result) { wxCommandEvent event(wxEVT_NULL, m_windowId); wxEventType eventType = wxEVT_NULL; NMHDR *hdr1 = (NMHDR*) lParam; switch ( hdr1->code ) { case NM_CLICK: eventType = wxEVT_COMMAND_LEFT_CLICK; break; case NM_DBLCLK: eventType = wxEVT_COMMAND_LEFT_DCLICK; break; case NM_RCLICK: eventType = wxEVT_COMMAND_RIGHT_CLICK; break; case NM_RDBLCLK: eventType = wxEVT_COMMAND_RIGHT_DCLICK; break; case NM_SETFOCUS: eventType = wxEVT_COMMAND_SET_FOCUS; break; case NM_KILLFOCUS: eventType = wxEVT_COMMAND_KILL_FOCUS; break; case NM_RETURN: eventType = wxEVT_COMMAND_ENTER; break; default: return wxWindow::MSWOnNotify(idCtrl, lParam, result); } event.SetEventType(eventType); event.SetEventObject(this); return GetEventHandler()->ProcessEvent(event); } #endif // Win95 void wxControl::OnEraseBackground(wxEraseEvent& event) { // In general, you don't want to erase the background of a control, // or you'll get a flicker. // TODO: move this 'null' function into each control that // might flicker. RECT rect; ::GetClientRect((HWND) GetHWND(), &rect); HBRUSH hBrush = ::CreateSolidBrush(PALETTERGB(GetBackgroundColour().Red(), GetBackgroundColour().Green(), GetBackgroundColour().Blue())); int mode = ::SetMapMode((HDC) event.GetDC()->GetHDC(), MM_TEXT); ::FillRect ((HDC) event.GetDC()->GetHDC(), &rect, hBrush); ::DeleteObject(hBrush); ::SetMapMode((HDC) event.GetDC()->GetHDC(), mode); } WXDWORD wxControl::GetExStyle(WXDWORD& style) const { bool want3D; WXDWORD exStyle = Determine3DEffects(WS_EX_CLIENTEDGE, &want3D) ; // Even with extended styles, need to combine with WS_BORDER // for them to look right. if ( want3D || wxStyleHasBorder(m_windowStyle) ) style |= WS_BORDER; return exStyle; } // --------------------------------------------------------------------------- // global functions // --------------------------------------------------------------------------- // Call this repeatedly for several wnds to find the overall size // of the widget. // Call it initially with -1 for all values in rect. // Keep calling for other widgets, and rect will be modified // to calculate largest bounding rectangle. void wxFindMaxSize(WXHWND wnd, RECT *rect) { int left = rect->left; int right = rect->right; int top = rect->top; int bottom = rect->bottom; GetWindowRect((HWND) wnd, rect); if (left < 0) return; if (left < rect->left) rect->left = left; if (right > rect->right) rect->right = right; if (top < rect->top) rect->top = top; if (bottom > rect->bottom) rect->bottom = bottom; }