///////////////////////////////////////////////////////////////////////////// // Name: src/msw/font.cpp // Purpose: wxFont class // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) wxWindows team // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- #ifdef __GNUG__ #pragma implementation "font.h" #endif // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/setup.h" #include "wx/list.h" #include "wx/utils.h" #include "wx/app.h" #include "wx/font.h" #include "wx/log.h" #endif // WX_PRECOMP #include "wx/msw/private.h" #include "wx/fontutil.h" #include "wx/fontmap.h" #include "wx/tokenzr.h" IMPLEMENT_DYNAMIC_CLASS(wxFont, wxGDIObject) // ---------------------------------------------------------------------------- // constants // ---------------------------------------------------------------------------- // ---------------------------------------------------------------------------- // wxFontRefData - the internal description of the font // ---------------------------------------------------------------------------- class WXDLLEXPORT wxFontRefData: public wxGDIRefData { public: // constructors wxFontRefData() { Init(-1, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL, FALSE, _T(""), wxFONTENCODING_DEFAULT); } wxFontRefData(int size, int family, int style, int weight, bool underlined, const wxString& faceName, wxFontEncoding encoding) { Init(size, family, style, weight, underlined, faceName, encoding); } wxFontRefData(const wxNativeFontInfo& info, WXHFONT hFont = 0) { Init(info, hFont); } wxFontRefData(const wxFontRefData& data) { if ( data.m_nativeFontInfoOk ) { Init(data.m_nativeFontInfo); } else { Init(data.m_pointSize, data.m_family, data.m_style, data.m_weight, data.m_underlined, data.m_faceName, data.m_encoding); } } virtual ~wxFontRefData(); // operations bool Alloc(wxFont *font); void Free(); // all wxFont accessors int GetPointSize() const { return m_nativeFontInfoOk ? m_nativeFontInfo.GetPointSize() : m_pointSize; } int GetFamily() const { return m_family; } int GetStyle() const { return m_nativeFontInfoOk ? m_nativeFontInfo.GetStyle() : m_style; } int GetWeight() const { return m_nativeFontInfoOk ? m_nativeFontInfo.GetWeight() : m_weight; } bool GetUnderlined() const { return m_nativeFontInfoOk ? m_nativeFontInfo.GetUnderlined() : m_underlined; } wxString GetFaceName() const { wxString s; if ( m_nativeFontInfoOk ) s = m_nativeFontInfo.GetFaceName(); else s = m_faceName; return s; } wxFontEncoding GetEncoding() const { return m_nativeFontInfoOk ? m_nativeFontInfo.GetEncoding() : m_encoding; } WXHFONT GetHFONT() const { return m_hFont; } // ... and setters void SetPointSize(int pointSize) { if ( m_nativeFontInfoOk ) m_nativeFontInfo.SetPointSize(pointSize); else m_pointSize = pointSize; } void SetFamily(int family) { m_family = family; } void SetStyle(int style) { if ( m_nativeFontInfoOk ) m_nativeFontInfo.SetStyle((wxFontStyle)style); else m_style = style; } void SetWeight(int weight) { if ( m_nativeFontInfoOk ) m_nativeFontInfo.SetWeight((wxFontWeight)weight); else m_weight = weight; } void SetFaceName(const wxString& faceName) { if ( m_nativeFontInfoOk ) m_nativeFontInfo.SetFaceName(faceName); else m_faceName = faceName; } void SetUnderlined(bool underlined) { if ( m_nativeFontInfoOk ) m_nativeFontInfo.SetUnderlined(underlined); else m_underlined = underlined; } void SetEncoding(wxFontEncoding encoding) { if ( m_nativeFontInfoOk ) m_nativeFontInfo.SetEncoding(encoding); else m_encoding = encoding; } // native font info tests bool HasNativeFontInfo() const { return m_nativeFontInfoOk; } const wxNativeFontInfo& GetNativeFontInfo() const { return m_nativeFontInfo; } protected: // common part of all ctors void Init(int size, int family, int style, int weight, bool underlined, const wxString& faceName, wxFontEncoding encoding); void Init(const wxNativeFontInfo& info, WXHFONT hFont = 0); // font characterstics int m_pointSize; int m_family; int m_style; int m_weight; bool m_underlined; wxString m_faceName; wxFontEncoding m_encoding; // Windows font handle WXHFONT m_hFont; // Native font info wxNativeFontInfo m_nativeFontInfo; bool m_nativeFontInfoOk; }; // ============================================================================ // implementation // ============================================================================ // ---------------------------------------------------------------------------- // wxFontRefData // ---------------------------------------------------------------------------- void wxFontRefData::Init(int pointSize, int family, int style, int weight, bool underlined, const wxString& faceName, wxFontEncoding encoding) { m_style = style; m_pointSize = pointSize == -1 ? wxNORMAL_FONT->GetPointSize() : pointSize; m_family = family; m_style = style; m_weight = weight; m_underlined = underlined; m_faceName = faceName; m_encoding = encoding; m_hFont = 0; m_nativeFontInfoOk = FALSE; } void wxFontRefData::Init(const wxNativeFontInfo& info, WXHFONT hFont) { // we don't really need the family, what for? #if 0 // extract family from pitch-and-family int lfFamily = info.lf.lfPitchAndFamily; if ( lfFamily & FIXED_PITCH ) lfFamily -= FIXED_PITCH; if ( lfFamily & VARIABLE_PITCH ) lfFamily -= VARIABLE_PITCH; switch ( lfFamily ) { case FF_ROMAN: m_family = wxROMAN; break; case FF_SWISS: m_family = wxSWISS; break; case FF_SCRIPT: m_family = wxSCRIPT; break; case FF_MODERN: m_family = wxMODERN; break; case FF_DECORATIVE: m_family = wxDECORATIVE; break; default: m_family = wxSWISS; } #endif // 0 // hFont may be zero, or it be passed in case we really want to // use the exact font created in the underlying system // (for example where we can't guarantee conversion from HFONT // to LOGFONT back to HFONT) m_hFont = hFont; m_nativeFontInfoOk = TRUE; m_nativeFontInfo = info; } wxFontRefData::~wxFontRefData() { Free(); } bool wxFontRefData::Alloc(wxFont *font) { if ( !m_nativeFontInfoOk ) { wxFillLogFont(&m_nativeFontInfo.lf, font); m_nativeFontInfoOk = TRUE; } HFONT hfont = ::CreateFontIndirect(&m_nativeFontInfo.lf); if ( !hfont ) { wxLogLastError(wxT("CreateFont")); return FALSE; } m_hFont = (WXHFONT)hfont; return TRUE; } void wxFontRefData::Free() { if ( m_hFont ) { if ( !::DeleteObject((HFONT) m_hFont) ) { wxLogLastError(wxT("DeleteObject(font)")); } m_hFont = 0; } } // ---------------------------------------------------------------------------- // wxNativeFontInfo // ---------------------------------------------------------------------------- void wxNativeFontInfo::Init() { wxZeroMemory(lf); } int wxNativeFontInfo::GetPointSize() const { // FIXME: using the screen here results in incorrect font size calculation // for printing! const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY); return (int) (((72.0*(double)abs(lf.lfHeight)) / (double) ppInch) + 0.5); } wxFontStyle wxNativeFontInfo::GetStyle() const { return lf.lfItalic ? wxFONTSTYLE_ITALIC : wxFONTSTYLE_NORMAL; } wxFontWeight wxNativeFontInfo::GetWeight() const { if ( lf.lfWeight <= 300 ) return wxFONTWEIGHT_LIGHT; if ( lf.lfWeight >= 600 ) return wxFONTWEIGHT_BOLD; return wxFONTWEIGHT_NORMAL; } bool wxNativeFontInfo::GetUnderlined() const { return lf.lfUnderline != 0; } wxString wxNativeFontInfo::GetFaceName() const { return lf.lfFaceName; } wxFontEncoding wxNativeFontInfo::GetEncoding() const { return wxGetFontEncFromCharSet(lf.lfCharSet); } void wxNativeFontInfo::SetPointSize(int pointsize) { #if wxFONT_SIZE_COMPATIBILITY // Incorrect, but compatible with old wxWindows behaviour lf.lfHeight = (pointSize*ppInch)/72; #else // wxFONT_SIZE_COMPATIBILITY // FIXME: using the screen here results in incorrect font size calculation // for printing! const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY); lf.lfHeight = -(int)((pointsize*((double)ppInch)/72.0) + 0.5); #endif // wxFONT_SIZE_COMPATIBILITY/!wxFONT_SIZE_COMPATIBILITY } void wxNativeFontInfo::SetStyle(wxFontStyle style) { switch ( style ) { default: wxFAIL_MSG( _T("unknown font style") ); // fall through case wxFONTSTYLE_NORMAL: break; case wxFONTSTYLE_ITALIC: case wxFONTSTYLE_SLANT: lf.lfItalic = TRUE; break; } } void wxNativeFontInfo::SetWeight(wxFontWeight weight) { switch ( weight ) { default: wxFAIL_MSG( _T("unknown font weight") ); // fall through case wxFONTWEIGHT_NORMAL: lf.lfWeight = FW_NORMAL; break; case wxFONTWEIGHT_LIGHT: lf.lfWeight = FW_LIGHT; break; case wxFONTWEIGHT_BOLD: lf.lfWeight = FW_BOLD; break; } } void wxNativeFontInfo::SetUnderlined(bool underlined) { lf.lfUnderline = underlined; } void wxNativeFontInfo::SetFaceName(wxString facename) { wxStrncpy(lf.lfFaceName, facename, sizeof(lf.lfFaceName)/sizeof(WCHAR)); } void wxNativeFontInfo::SetFamily(wxFontFamily family) { int ff_family; wxString facename; switch ( family ) { case wxSCRIPT: ff_family = FF_SCRIPT; facename = _T("Script"); break; case wxDECORATIVE: ff_family = FF_DECORATIVE; facename = _T("Old English Text MT"); break; case wxROMAN: ff_family = FF_ROMAN; facename = _T("Times New Roman"); break; case wxTELETYPE: case wxMODERN: ff_family = FF_MODERN; facename = _T("Courier New"); break; case wxSWISS: ff_family = FF_SWISS; facename = _T("Arial"); break; case wxDEFAULT: default: ff_family = FF_SWISS; facename = _T("MS Sans Serif"); } lf.lfPitchAndFamily = DEFAULT_PITCH | ff_family; if ( !wxStrlen(lf.lfFaceName) ) { SetFaceName(facename); } } void wxNativeFontInfo::SetEncoding(wxFontEncoding encoding) { wxNativeEncodingInfo info; if ( !wxGetNativeFontEncoding(encoding, &info) ) { #if wxUSE_FONTMAP if ( !wxTheFontMapper->GetAltForEncoding(encoding, &info) ) #endif // wxUSE_FONTMAP { // unsupported encoding, replace with the default info.charset = ANSI_CHARSET; } else if ( !info.facename.empty() ) { // if we have this encoding only in some particular facename, use // the facename - it is better to show the correct characters in a // wrong facename than unreadable text in a correct one SetFaceName(info.facename); } } lf.lfCharSet = info.charset; } bool wxNativeFontInfo::FromString(const wxString& s) { long l; wxStringTokenizer tokenizer(s, _T(";")); // first the version wxString token = tokenizer.GetNextToken(); if ( token != _T('0') ) return FALSE; token = tokenizer.GetNextToken(); if ( !token.ToLong(&l) ) return FALSE; lf.lfHeight = l; token = tokenizer.GetNextToken(); if ( !token.ToLong(&l) ) return FALSE; lf.lfWidth = l; token = tokenizer.GetNextToken(); if ( !token.ToLong(&l) ) return FALSE; lf.lfEscapement = l; token = tokenizer.GetNextToken(); if ( !token.ToLong(&l) ) return FALSE; lf.lfOrientation = l; token = tokenizer.GetNextToken(); if ( !token.ToLong(&l) ) return FALSE; lf.lfWeight = l; token = tokenizer.GetNextToken(); if ( !token.ToLong(&l) ) return FALSE; lf.lfItalic = (BYTE)l; token = tokenizer.GetNextToken(); if ( !token.ToLong(&l) ) return FALSE; lf.lfUnderline = (BYTE)l; token = tokenizer.GetNextToken(); if ( !token.ToLong(&l) ) return FALSE; lf.lfStrikeOut = (BYTE)l; token = tokenizer.GetNextToken(); if ( !token.ToLong(&l) ) return FALSE; lf.lfCharSet = (BYTE)l; token = tokenizer.GetNextToken(); if ( !token.ToLong(&l) ) return FALSE; lf.lfOutPrecision = (BYTE)l; token = tokenizer.GetNextToken(); if ( !token.ToLong(&l) ) return FALSE; lf.lfClipPrecision = (BYTE)l; token = tokenizer.GetNextToken(); if ( !token.ToLong(&l) ) return FALSE; lf.lfQuality = (BYTE)l; token = tokenizer.GetNextToken(); if ( !token.ToLong(&l) ) return FALSE; lf.lfPitchAndFamily = (BYTE)l; token = tokenizer.GetNextToken(); if(!token) return FALSE; wxStrcpy(lf.lfFaceName, token.c_str()); return TRUE; } wxString wxNativeFontInfo::ToString() const { wxString s; s.Printf(_T("%d;%d;%d;%d;%d;%d;%d;%d;%d;%d;%d;%d;%d;%d;%s"), 0, // version, in case we want to change the format later lf.lfHeight, lf.lfWidth, lf.lfEscapement, lf.lfOrientation, lf.lfWeight, lf.lfItalic, lf.lfUnderline, lf.lfStrikeOut, lf.lfCharSet, lf.lfOutPrecision, lf.lfClipPrecision, lf.lfQuality, lf.lfPitchAndFamily, lf.lfFaceName); return s; } // ---------------------------------------------------------------------------- // wxFont // ---------------------------------------------------------------------------- void wxFont::Init() { } bool wxFont::Create(const wxNativeFontInfo& info, WXHFONT hFont) { UnRef(); m_refData = new wxFontRefData(info, hFont); RealizeResource(); return TRUE; } wxFont::wxFont(const wxString& fontdesc) { wxNativeFontInfo info; if ( info.FromString(fontdesc) ) (void)Create(info); } /* Constructor for a font. Note that the real construction is done * in wxDC::SetFont, when information is available about scaling etc. */ bool wxFont::Create(int pointSize, int family, int style, int weight, bool underlined, const wxString& faceName, wxFontEncoding encoding) { UnRef(); // wxDEFAULT is a valid value for the font size too so we must treat it // specially here (otherwise the size would be 70 == wxDEFAULT value) if ( pointSize == wxDEFAULT ) { pointSize = wxNORMAL_FONT->GetPointSize(); } m_refData = new wxFontRefData(pointSize, family, style, weight, underlined, faceName, encoding); RealizeResource(); return TRUE; } wxFont::~wxFont() { } // ---------------------------------------------------------------------------- // real implementation // ---------------------------------------------------------------------------- bool wxFont::RealizeResource() { if ( GetResourceHandle() ) { // VZ: the old code returned FALSE in this case, but it doesn't seem // to make sense because the font _was_ created return TRUE; } return M_FONTDATA->Alloc(this); } bool wxFont::FreeResource(bool WXUNUSED(force)) { if ( GetResourceHandle() ) { M_FONTDATA->Free(); return TRUE; } return FALSE; } WXHANDLE wxFont::GetResourceHandle() { return GetHFONT(); } WXHFONT wxFont::GetHFONT() const { return M_FONTDATA ? M_FONTDATA->GetHFONT() : 0; } bool wxFont::IsFree() const { return M_FONTDATA && (M_FONTDATA->GetHFONT() == 0); } void wxFont::Unshare() { // Don't change shared data if ( !m_refData ) { m_refData = new wxFontRefData(); } else { wxFontRefData* ref = new wxFontRefData(*M_FONTDATA); UnRef(); m_refData = ref; } } // ---------------------------------------------------------------------------- // change font attribute: we recreate font when doing it // ---------------------------------------------------------------------------- void wxFont::SetPointSize(int pointSize) { Unshare(); M_FONTDATA->SetPointSize(pointSize); RealizeResource(); } void wxFont::SetFamily(int family) { Unshare(); M_FONTDATA->SetFamily(family); RealizeResource(); } void wxFont::SetStyle(int style) { Unshare(); M_FONTDATA->SetStyle(style); RealizeResource(); } void wxFont::SetWeight(int weight) { Unshare(); M_FONTDATA->SetWeight(weight); RealizeResource(); } void wxFont::SetFaceName(const wxString& faceName) { Unshare(); M_FONTDATA->SetFaceName(faceName); RealizeResource(); } void wxFont::SetUnderlined(bool underlined) { Unshare(); M_FONTDATA->SetUnderlined(underlined); RealizeResource(); } void wxFont::SetEncoding(wxFontEncoding encoding) { Unshare(); M_FONTDATA->SetEncoding(encoding); RealizeResource(); } void wxFont::SetNativeFontInfo(const wxNativeFontInfo& info) { Unshare(); FreeResource(); *M_FONTDATA = wxFontRefData(info); RealizeResource(); } // ---------------------------------------------------------------------------- // accessors // ---------------------------------------------------------------------------- int wxFont::GetPointSize() const { wxCHECK_MSG( Ok(), 0, wxT("invalid font") ); return M_FONTDATA->GetPointSize(); } int wxFont::GetFamily() const { wxCHECK_MSG( Ok(), 0, wxT("invalid font") ); return M_FONTDATA->GetFamily(); } int wxFont::GetStyle() const { wxCHECK_MSG( Ok(), 0, wxT("invalid font") ); return M_FONTDATA->GetStyle(); } int wxFont::GetWeight() const { wxCHECK_MSG( Ok(), 0, wxT("invalid font") ); return M_FONTDATA->GetWeight(); } bool wxFont::GetUnderlined() const { wxCHECK_MSG( Ok(), FALSE, wxT("invalid font") ); return M_FONTDATA->GetUnderlined(); } wxString wxFont::GetFaceName() const { wxCHECK_MSG( Ok(), wxT(""), wxT("invalid font") ); return M_FONTDATA->GetFaceName(); } wxFontEncoding wxFont::GetEncoding() const { wxCHECK_MSG( Ok(), wxFONTENCODING_DEFAULT, wxT("invalid font") ); return M_FONTDATA->GetEncoding(); } wxNativeFontInfo *wxFont::GetNativeFontInfo() const { if ( M_FONTDATA->HasNativeFontInfo() ) return new wxNativeFontInfo(M_FONTDATA->GetNativeFontInfo()); return 0; }