///////////////////////////////////////////////////////////////////////////// // Name: common/settcmn.cpp // Purpose: common (to all ports) wxWindow functions // Author: Robert Roebling // RCS-ID: $Id$ // Copyright: (c) wxWindows team // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- #ifdef __GNUG__ #pragma implementation "settings.h" #endif // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/defs.h" #include "wx/utils.h" #include "wx/settings.h" #endif //WX_PRECOMP // ---------------------------------------------------------------------------- // static data // ---------------------------------------------------------------------------- wxSystemScreenType wxSystemSettings::ms_screen = wxSYS_SCREEN_NONE; // ---------------------------------------------------------------------------- // ---------------------------------------------------------------------------- wxSystemScreenType wxSystemSettings::GetScreenType() { if (ms_screen == wxSYS_SCREEN_NONE) #ifndef __WXUNIVERSAL__ { // As a start, all GUI are desktops. ms_screen = wxSYS_SCREEN_DESKTOP; } #else { // wxUniv will be used on small devices, too. int x = GetMetric( wxSYS_SCREEN_X ); ms_screen = wxSYS_SCREEN_DESKTOP; if (x < 800) ms_screen = wxSYS_SCREEN_SMALL; if (x < 640) ms_screen = wxSYS_SCREEN_PDA; if (x < 200) ms_screen = wxSYS_SCREEN_TINY; } #endif return ms_screen; } void wxSystemSettings::SetScreenType( wxSystemScreenType screen ) { ms_screen = screen; }