/////////////////////////////////////////////////////////////////////////////// // Name: generic/caret.cpp // Purpose: generic wxCaret class implementation // Author: Vadim Zeitlin (original code by Robert Roebling) // Modified by: // Created: 25.05.99 // RCS-ID: $Id$ // Copyright: (c) wxWindows team // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- #ifdef __GNUG__ #pragma implementation "caret.h" #endif // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/window.h" #include "wx/dcclient.h" #endif //WX_PRECOMP #include "wx/caret.h" // ---------------------------------------------------------------------------- // global variables for this module // ---------------------------------------------------------------------------- // the blink time (common to all carets for MSW compatibility) static int gs_blinkTime = 500; // in milliseconds // ============================================================================ // implementation // ============================================================================ // ---------------------------------------------------------------------------- // timer stuff // ---------------------------------------------------------------------------- wxCaretTimer::wxCaretTimer(wxCaret *caret) { m_caret = caret; } void wxCaretTimer::Notify() { m_caret->OnTimer(); } void wxCaret::OnTimer() { // don't blink the caret when we don't have the focus if ( m_hasFocus ) Blink(); } // ---------------------------------------------------------------------------- // wxCaret static functions and data // ---------------------------------------------------------------------------- int wxCaretBase::GetBlinkTime() { return gs_blinkTime; } void wxCaretBase::SetBlinkTime(int milliseconds) { gs_blinkTime = milliseconds; } // ---------------------------------------------------------------------------- // initialization and destruction // ---------------------------------------------------------------------------- void wxCaret::InitGeneric() { m_hasFocus = TRUE; m_blinkedOut = FALSE; } wxCaret::~wxCaret() { if ( IsVisible() ) { // stop blinking m_timer.Stop(); } } // ---------------------------------------------------------------------------- // showing/hiding/moving the caret (base class interface) // ---------------------------------------------------------------------------- void wxCaret::DoShow() { m_timer.Start(GetBlinkTime()); m_blinkedOut = TRUE; Blink(); } void wxCaret::DoHide() { m_timer.Stop(); if ( !m_blinkedOut ) { Blink(); } } void wxCaret::DoMove() { if ( IsVisible() && !m_blinkedOut ) { Blink(); } //else: will be shown at the correct location next time it blinks } // ---------------------------------------------------------------------------- // handling the focus // ---------------------------------------------------------------------------- void wxCaret::OnSetFocus() { m_hasFocus = TRUE; Refresh(); } void wxCaret::OnKillFocus() { m_hasFocus = FALSE; if ( IsVisible() ) { // the caret must be shown - otherwise, if it is hidden now, it will // stay so until the focus doesn't return because it won't blink any // more m_blinkedOut = FALSE; } Refresh(); } // ---------------------------------------------------------------------------- // drawing the caret // ---------------------------------------------------------------------------- void wxCaret::Blink() { m_blinkedOut = !m_blinkedOut; Refresh(); } void wxCaret::Refresh() { if ( !m_blinkedOut ) { wxClientDC dc(GetWindow()); DoDraw(&dc); } else { // FIXME can't be less efficient than this... we probably should use // backing store for the caret instead of leaving all the burden // of correct refresh logic handling to the user code // NB: +1 is needed! wxRect rect(m_x, m_y, m_width + 1, m_height + 1); GetWindow()->Refresh(FALSE, &rect); } } void wxCaret::DoDraw(wxDC *dc) { dc->SetPen( *wxBLACK_PEN ); // VZ: Robert's code for I-shaped caret - this is nice but doesn't look // at all the same as the MSW version and I don't know how to indicate // that the window has focus or not with such caret #if 0 dc->DrawLine( m_x, m_y, m_x+m_width, m_y ); dc->DrawLine( m_x, m_y+m_height, m_x+m_width, m_y+m_height ); dc->DrawLine( m_x+(m_width/2), m_y, m_x+(m_width/2), m_y+m_height ); // dc->DrawLine( m_x+(m_width/2)+1, m_y, m_x+(m_width/2)+1, m_y+m_height ); #else // 1 if ( m_hasFocus ) dc->SetBrush( *wxBLACK_BRUSH ); dc->DrawRectangle( m_x, m_y, m_width, m_height ); #endif // 0/1 }