// Scintilla source code edit control // PlatWX.cxx - implementation of platform facilities on wxWindows // Copyright 1998-1999 by Neil Hodgson // Robin Dunn // The License.txt file describes the conditions under which this software may be distributed. #include #include "Platform.h" #include "wx/stc/stc.h" Point Point::FromLong(long lpoint) { return Point(lpoint & 0xFFFF, lpoint >> 32); } wxRect wxRectFromPRectangle(PRectangle prc) { wxRect rc(prc.left, prc.top, prc.right-prc.left+1, prc.bottom-prc.top+1); return rc; } PRectangle PRectangleFromwxRect(wxRect rc) { return PRectangle(rc.GetLeft(), rc.GetTop(), rc.GetRight(), rc.GetBottom()); } Colour::Colour(long lcol) { co.Set(lcol & 0xff, (lcol >> 8) & 0xff, (lcol >> 16) & 0xff); } Colour::Colour(unsigned int red, unsigned int green, unsigned int blue) { co.Set(red, green, blue); } bool Colour::operator==(const Colour &other) const { return co == other.co; } long Colour::AsLong() const { return (((long)co.Blue() << 16) | ((long)co.Green() << 8) | ((long)co.Red())); } unsigned int Colour::GetRed() { return co.Red(); } unsigned int Colour::GetGreen() { return co.Green(); } unsigned int Colour::GetBlue() { return co.Blue(); } Palette::Palette() { used = 0; allowRealization = false; } Palette::~Palette() { Release(); } void Palette::Release() { used = 0; } // This method either adds a colour to the list of wanted colours (want==true) // or retrieves the allocated colour back to the ColourPair. // This is one method to make it easier to keep the code for wanting and retrieving in sync. void Palette::WantFind(ColourPair &cp, bool want) { if (want) { for (int i=0; i < used; i++) { if (entries[i].desired == cp.desired) return; } if (used < numEntries) { entries[used].desired = cp.desired; entries[used].allocated = cp.desired; used++; } } else { for (int i=0; i < used; i++) { if (entries[i].desired == cp.desired) { cp.allocated = entries[i].allocated; return; } } cp.allocated = cp.desired; } } void Palette::Allocate(Window &) { if (allowRealization) { } } Font::Font() { id = 0; ascent = 0; } Font::~Font() { } void Font::Create(const char *faceName, int size, bool bold, bool italic) { Release(); id = new wxFont(size, wxDEFAULT, italic ? wxITALIC : wxNORMAL, bold ? wxBOLD : wxNORMAL, false, faceName); } void Font::Release() { if (id) delete id; id = 0; } Surface::Surface() : hdc(0), hdcOwned(0), bitmap(0), x(0), y(0) { } Surface::~Surface() { Release(); } void Surface::Release() { if (bitmap) { ((wxMemoryDC*)hdc)->SelectObject(wxNullBitmap); delete bitmap; bitmap = 0; } if (hdcOwned) { delete hdc; hdc = 0; hdcOwned = false; } } bool Surface::Initialised() { return hdc != 0; } void Surface::Init() { Release(); hdc = new wxMemoryDC(); hdcOwned = true; // **** ::SetTextAlign(hdc, TA_BASELINE); } void Surface::Init(SurfaceID hdc_) { Release(); hdc = hdc_; // **** ::SetTextAlign(hdc, TA_BASELINE); } void Surface::InitPixMap(int width, int height, Surface *surface_) { Release(); hdc = new wxMemoryDC(surface_->hdc); hdcOwned = true; bitmap = new wxBitmap(width, height); ((wxMemoryDC*)hdc)->SelectObject(*bitmap); // **** ::SetTextAlign(hdc, TA_BASELINE); } void Surface::PenColour(Colour fore) { hdc->SetPen(wxPen(fore.co, 1, wxSOLID)); } void Surface::BrushColor(Colour back) { hdc->SetBrush(wxBrush(back.co, wxSOLID)); } void Surface::SetFont(Font &font_) { // I think the following check is valid. // It eliminates a crash for me. -- eric@sourcegear.com if (font_.GetID()) { hdc->SetFont(*font_.GetID()); } } int Surface::LogPixelsY() { return hdc->GetPPI().y; } void Surface::MoveTo(int x_, int y_) { x = x_; y = y_; } void Surface::LineTo(int x_, int y_) { hdc->DrawLine(x,y, x_,y_); x = x_; y = y_; } void Surface::Polygon(Point *pts, int npts, Colour fore, Colour back) { PenColour(fore); BrushColor(back); hdc->DrawPolygon(npts, (wxPoint*)pts); } void Surface::RectangleDraw(PRectangle rc, Colour fore, Colour back) { PenColour(fore); BrushColor(back); hdc->DrawRectangle(wxRectFromPRectangle(rc)); } void Surface::FillRectangle(PRectangle rc, Colour back) { BrushColor(back); hdc->SetPen(*wxTRANSPARENT_PEN); hdc->DrawRectangle(wxRectFromPRectangle(rc)); } void Surface::FillRectangle(PRectangle rc, Surface &surfacePattern) { wxBrush br; if (surfacePattern.bitmap) br = wxBrush(*surfacePattern.bitmap); else // Something is wrong so display in red br = wxBrush(*wxRED, wxSOLID); hdc->SetPen(*wxTRANSPARENT_PEN); hdc->SetBrush(br); hdc->DrawRectangle(wxRectFromPRectangle(rc)); } void Surface::RoundedRectangle(PRectangle rc, Colour fore, Colour back) { PenColour(fore); BrushColor(back); hdc->DrawRoundedRectangle(wxRectFromPRectangle(rc), 4); } void Surface::Ellipse(PRectangle rc, Colour fore, Colour back) { PenColour(fore); BrushColor(back); hdc->DrawEllipse(wxRectFromPRectangle(rc)); } void Surface::Copy(PRectangle rc, Point from, Surface &surfaceSource) { hdc->Blit(rc.left, rc.top, rc.Width(), rc.Height(), surfaceSource.hdc, from.x, from.y, wxCOPY); } void Surface::DrawText(PRectangle rc, Font &font, int ybase, const char *s, int len, Colour fore, Colour back) { SetFont(font); hdc->SetTextForeground(fore.co); hdc->SetTextBackground(back.co); FillRectangle(rc, back); // ybase is where the baseline should be, but wxWin uses the upper left // corner, so I need to calculate the real position for the text... hdc->DrawText(wxString(s, len), rc.left, ybase - font.ascent); } void Surface::DrawTextClipped(PRectangle rc, Font &font, int ybase, const char *s, int len, Colour fore, Colour back) { SetFont(font); hdc->SetTextForeground(fore.co); hdc->SetTextBackground(back.co); FillRectangle(rc, back); hdc->SetClippingRegion(wxRectFromPRectangle(rc)); // see comments above hdc->DrawText(wxString(s, len), rc.left, ybase - font.ascent); hdc->DestroyClippingRegion(); } int Surface::WidthText(Font &font, const char *s, int len) { SetFont(font); int w; int h; hdc->GetTextExtent(wxString(s, len), &w, &h); return w; } void Surface::MeasureWidths(Font &font, const char *s, int len, int *positions) { SetFont(font); int totalWidth = 0; for (int i=0; iGetTextExtent(s[i], &w, &h); totalWidth += w; positions[i] = totalWidth; } } int Surface::WidthChar(Font &font, char ch) { SetFont(font); int w; int h; hdc->GetTextExtent(ch, &w, &h); return w; } #define EXTENT_TEST " `~!@#$%^&*()-_=+\\|[]{};:\"\'<,>.?/1234567890abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ" int Surface::Ascent(Font &font) { SetFont(font); int w, h, d, e; hdc->GetTextExtent(EXTENT_TEST, &w, &h, &d, &e); font.ascent = h - d; return font.ascent; } int Surface::Descent(Font &font) { SetFont(font); int w, h, d, e; hdc->GetTextExtent(EXTENT_TEST, &w, &h, &d, &e); return d; } int Surface::InternalLeading(Font &font) { return 0; } int Surface::ExternalLeading(Font &font) { SetFont(font); int w, h, d, e; hdc->GetTextExtent(EXTENT_TEST, &w, &h, &d, &e); return e; } int Surface::Height(Font &font) { SetFont(font); return hdc->GetCharHeight(); } int Surface::AverageCharWidth(Font &font) { SetFont(font); return hdc->GetCharWidth(); } int Surface::SetPalette(Palette *pal, bool inBackGround) { return 0; // **** figure out what to do with palettes... } void Surface::SetClip(PRectangle rc) { hdc->SetClippingRegion(wxRectFromPRectangle(rc)); } void Surface::FlushCachedState() { // TODO Is there anything we need to do here? eric@sourcegear.com // TODO I had to add this method when I merged new Scintilla code // TODO from Neil. } Window::~Window() { } void Window::Destroy() { if (id) id->Destroy(); id = 0; } bool Window::HasFocus() { return wxWindow::FindFocus() == id; } PRectangle Window::GetPosition() { wxRect rc(id->GetPosition(), id->GetSize()); return PRectangleFromwxRect(rc); } void Window::SetPosition(PRectangle rc) { id->SetSize(rc.left, rc.top, rc.Width(), rc.Height()); } void Window::SetPositionRelative(PRectangle rc, Window) { SetPosition(rc); // ???? } PRectangle Window::GetClientPosition() { wxSize sz = id->GetClientSize(); return PRectangle(0, 0, sz.x - 1, sz.y - 1); } void Window::Show(bool show) { id->Show(show); } void Window::InvalidateAll() { id->Refresh(false); } void Window::InvalidateRectangle(PRectangle rc) { id->Refresh(false, &wxRectFromPRectangle(rc)); } void Window::SetFont(Font &font) { id->SetFont(*font.GetID()); } void Window::SetCursor(Cursor curs) { int cursorId; switch (curs) { case cursorText: cursorId = wxCURSOR_IBEAM; break; case cursorArrow: cursorId = wxCURSOR_ARROW; break; case cursorUp: cursorId = wxCURSOR_ARROW; // ** no up arrow... wxCURSOR_UPARROW; break; case cursorWait: cursorId = wxCURSOR_WAIT; break; case cursorHoriz: cursorId = wxCURSOR_SIZEWE; break; case cursorVert: cursorId = wxCURSOR_SIZENS; break; case cursorReverseArrow: cursorId = wxCURSOR_POINT_RIGHT; break; default: cursorId = wxCURSOR_ARROW; break; } id->SetCursor(wxCursor(cursorId)); } void Window::SetTitle(const char *s) { id->SetTitle(s); } ListBox::ListBox() { } ListBox::~ListBox() { } void ListBox::Create(Window &parent, int ctrlID) { id = new wxListBox(parent.id, ctrlID, wxDefaultPosition, wxDefaultSize, 0, NULL, wxLB_SINGLE | wxLB_SORT); } void ListBox::Clear() { ((wxListBox*)id)->Clear(); } void ListBox::Append(char *s) { ((wxListBox*)id)->Append(s); } int ListBox::Length() { return ((wxListBox*)id)->Number(); } void ListBox::Select(int n) { ((wxListBox*)id)->SetSelection(n); } int ListBox::GetSelection() { return ((wxListBox*)id)->GetSelection(); } int ListBox::Find(const char *prefix) { return ((wxListBox*)id)->FindString(prefix); } void ListBox::GetValue(int n, char *value, int len) { wxString text = ((wxListBox*)id)->GetString(n); strncpy(value, text.c_str(), len); value[len-1] = '\0'; } void ListBox::Sort() { // wxWindows keeps sorted so no need to sort } Menu::Menu() : id(0) { } void Menu::CreatePopUp() { Destroy(); id = new wxMenu(); } void Menu::Destroy() { if (id) delete id; id = 0; } void Menu::Show(Point pt, Window &w) { w.GetID()->PopupMenu(id, pt.x - 4, pt.y); Destroy(); } Colour Platform::Chrome() { wxColour c; c = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE); return Colour(c.Red(), c.Green(), c.Blue()); } Colour Platform::ChromeHighlight() { wxColour c; c = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DHIGHLIGHT); return Colour(c.Red(), c.Green(), c.Blue()); } const char *Platform::DefaultFont() { return wxNORMAL_FONT->GetFaceName(); } int Platform::DefaultFontSize() { return 8; } unsigned int Platform::DoubleClickTime() { return 500; // **** ::GetDoubleClickTime(); } void Platform::DebugDisplay(const char *s) { wxLogDebug(s); } bool Platform::IsKeyDown(int key) { return false; // I don't think we'll need this. } long Platform::SendScintilla(WindowID w, unsigned int msg, unsigned long wParam, long lParam) { wxStyledTextCtrl* stc = (wxStyledTextCtrl*)w; return stc->SendMsg(msg, wParam, lParam); } // These are utility functions not really tied to a platform int Platform::Minimum(int a, int b) { if (a < b) return a; else return b; } int Platform::Maximum(int a, int b) { if (a > b) return a; else return b; } #define TRACE void Platform::DebugPrintf(const char *format, ...) { #ifdef TRACE char buffer[2000]; va_list pArguments; va_start(pArguments, format); vsprintf(buffer,format,pArguments); va_end(pArguments); Platform::DebugDisplay(buffer); #endif } int Platform::Clamp(int val, int minVal, int maxVal) { if (val > maxVal) val = maxVal; if (val < minVal) val = minVal; return val; }