///////////////////////////////////////////////////////////////////////////// // Name: src/msw/dir.cpp // Purpose: wxDir implementation for Win32 // Author: Vadim Zeitlin // Modified by: // Created: 08.12.99 // RCS-ID: $Id$ // Copyright: (c) 1999 Vadim Zeitlin // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/intl.h" #include "wx/log.h" #endif // PCH #include "wx/dir.h" #ifdef __WINDOWS__ #include "wx/msw/private.h" #endif // ---------------------------------------------------------------------------- // define the types and functions used for file searching // ---------------------------------------------------------------------------- namespace { typedef WIN32_FIND_DATA FIND_STRUCT; typedef HANDLE FIND_DATA; typedef DWORD FIND_ATTR; inline FIND_DATA InitFindData() { return INVALID_HANDLE_VALUE; } inline bool IsFindDataOk(FIND_DATA fd) { return fd != INVALID_HANDLE_VALUE; } inline void FreeFindData(FIND_DATA fd) { if ( !::FindClose(fd) ) { wxLogLastError(wxT("FindClose")); } } const wxChar *GetNameFromFindData(const FIND_STRUCT *finddata) { return finddata->cFileName; } // Helper function checking that the contents of the given FIND_STRUCT really // match our filter. We need to do it ourselves as native Windows functions // apply the filter to both the long and the short names of the file, so // something like "*.bar" matches "foo.bar.baz" too and not only "foo.bar", so // we have to double check that we have a real match. inline bool CheckFoundMatch(const FIND_STRUCT* finddata, const wxString& filter) { return filter.empty() || wxString(GetNameFromFindData(finddata)).Matches(filter); } inline bool FindNext(FIND_DATA fd, const wxString& filter, FIND_STRUCT *finddata) { for ( ;; ) { if ( !::FindNextFile(fd, finddata) ) return false; // If we did find something, check that it really matches. if ( CheckFoundMatch(finddata, filter) ) return true; } } inline FIND_DATA FindFirst(const wxString& spec, const wxString& filter, FIND_STRUCT *finddata) { FIND_DATA fd = ::FindFirstFile(spec.t_str(), finddata); // As in FindNext() above, we need to check that the file name we found // really matches our filter and look for the next match if it doesn't. if ( IsFindDataOk(fd) && !CheckFoundMatch(finddata, filter) ) { if ( !FindNext(fd, filter, finddata) ) { // As we return the invalid handle from here to indicate that we // didn't find anything, close the one we initially received // ourselves. FreeFindData(fd); return INVALID_HANDLE_VALUE; } } return fd; } inline FIND_ATTR GetAttrFromFindData(FIND_STRUCT *finddata) { return finddata->dwFileAttributes; } inline bool IsDir(FIND_ATTR attr) { return (attr & FILE_ATTRIBUTE_DIRECTORY) != 0; } inline bool IsHidden(FIND_ATTR attr) { return (attr & (FILE_ATTRIBUTE_HIDDEN | FILE_ATTRIBUTE_SYSTEM)) != 0; } } // anonymous namespace // ---------------------------------------------------------------------------- // constants // ---------------------------------------------------------------------------- #ifndef MAX_PATH #define MAX_PATH 260 // from VC++ headers #endif // ---------------------------------------------------------------------------- // macros // ---------------------------------------------------------------------------- #define M_DIR ((wxDirData *)m_data) // ---------------------------------------------------------------------------- // private classes // ---------------------------------------------------------------------------- // this class stores everything we need to enumerate the files class wxDirData { public: wxDirData(const wxString& dirname); ~wxDirData(); void SetFileSpec(const wxString& filespec) { m_filespec = filespec; } void SetFlags(int flags) { m_flags = flags; } void Close(); void Rewind(); bool Read(wxString *filename); const wxString& GetName() const { return m_dirname; } private: FIND_DATA m_finddata; wxString m_dirname; wxString m_filespec; int m_flags; wxDECLARE_NO_COPY_CLASS(wxDirData); }; // ============================================================================ // implementation // ============================================================================ // ---------------------------------------------------------------------------- // wxDirData // ---------------------------------------------------------------------------- wxDirData::wxDirData(const wxString& dirname) : m_dirname(dirname) { m_finddata = InitFindData(); } wxDirData::~wxDirData() { Close(); } void wxDirData::Close() { if ( IsFindDataOk(m_finddata) ) { FreeFindData(m_finddata); m_finddata = InitFindData(); } } void wxDirData::Rewind() { Close(); } bool wxDirData::Read(wxString *filename) { bool first = false; WIN32_FIND_DATA finddata; #define PTR_TO_FINDDATA (&finddata) if ( !IsFindDataOk(m_finddata) ) { // open first wxString filespec = m_dirname; if ( !wxEndsWithPathSeparator(filespec) ) { filespec += wxT('\\'); } if ( !m_filespec ) filespec += wxT("*.*"); else filespec += m_filespec; m_finddata = FindFirst(filespec, m_filespec, PTR_TO_FINDDATA); first = true; } if ( !IsFindDataOk(m_finddata) ) { #ifdef __WIN32__ DWORD err = ::GetLastError(); if ( err != ERROR_FILE_NOT_FOUND && err != ERROR_NO_MORE_FILES ) { wxLogSysError(err, _("Cannot enumerate files in directory '%s'"), m_dirname.c_str()); } #endif // __WIN32__ //else: not an error, just no (such) files return false; } const wxChar *name; FIND_ATTR attr; for ( ;; ) { if ( first ) { first = false; } else { if ( !FindNext(m_finddata, m_filespec, PTR_TO_FINDDATA) ) { #ifdef __WIN32__ DWORD err = ::GetLastError(); if ( err != ERROR_NO_MORE_FILES ) { wxLogLastError(wxT("FindNext")); } #endif // __WIN32__ //else: not an error, just no more (such) files return false; } } name = GetNameFromFindData(PTR_TO_FINDDATA); attr = GetAttrFromFindData(PTR_TO_FINDDATA); // don't return "." and ".." unless asked for if ( name[0] == wxT('.') && ((name[1] == wxT('.') && name[2] == wxT('\0')) || (name[1] == wxT('\0'))) ) { if ( !(m_flags & wxDIR_DOTDOT) ) continue; } // check the type now if ( !(m_flags & wxDIR_FILES) && !IsDir(attr) ) { // it's a file, but we don't want them continue; } else if ( !(m_flags & wxDIR_DIRS) && IsDir(attr) ) { // it's a dir, and we don't want it continue; } // finally, check whether it's a hidden file if ( !(m_flags & wxDIR_HIDDEN) ) { if ( IsHidden(attr) ) { // it's a hidden file, skip it continue; } } *filename = name; break; } return true; } // ---------------------------------------------------------------------------- // wxDir construction/destruction // ---------------------------------------------------------------------------- wxDir::wxDir(const wxString& dirname) { m_data = NULL; (void)Open(dirname); } bool wxDir::Open(const wxString& dirname) { delete M_DIR; // The Unix code does a similar test if (wxDirExists(dirname)) { m_data = new wxDirData(dirname); return true; } else { m_data = NULL; return false; } } bool wxDir::IsOpened() const { return m_data != NULL; } wxString wxDir::GetName() const { wxString name; if ( m_data ) { name = M_DIR->GetName(); if ( !name.empty() ) { // bring to canonical Windows form name.Replace(wxT("/"), wxT("\\")); if ( name.Last() == wxT('\\') ) { // chop off the last (back)slash name.Truncate(name.length() - 1); } } } return name; } void wxDir::Close() { if ( m_data ) { delete m_data; m_data = NULL; } } // ---------------------------------------------------------------------------- // wxDir enumerating // ---------------------------------------------------------------------------- bool wxDir::GetFirst(wxString *filename, const wxString& filespec, int flags) const { wxCHECK_MSG( IsOpened(), false, wxT("must wxDir::Open() first") ); M_DIR->Rewind(); M_DIR->SetFileSpec(filespec); M_DIR->SetFlags(flags); return GetNext(filename); } bool wxDir::GetNext(wxString *filename) const { wxCHECK_MSG( IsOpened(), false, wxT("must wxDir::Open() first") ); wxCHECK_MSG( filename, false, wxT("bad pointer in wxDir::GetNext()") ); return M_DIR->Read(filename); } // ---------------------------------------------------------------------------- // wxGetDirectoryTimes: used by wxFileName::GetTimes() // ---------------------------------------------------------------------------- #ifdef __WIN32__ extern bool wxGetDirectoryTimes(const wxString& dirname, FILETIME *ftAccess, FILETIME *ftCreate, FILETIME *ftMod) { #ifdef __WXWINCE__ // FindFirst() is going to fail wxASSERT_MSG( !dirname.empty(), wxT("incorrect directory name format in wxGetDirectoryTimes") ); #else // FindFirst() is going to fail wxASSERT_MSG( !dirname.empty() && dirname.Last() != wxT('\\'), wxT("incorrect directory name format in wxGetDirectoryTimes") ); #endif FIND_STRUCT fs; FIND_DATA fd = FindFirst(dirname, wxEmptyString, &fs); if ( !IsFindDataOk(fd) ) { return false; } *ftAccess = fs.ftLastAccessTime; *ftCreate = fs.ftCreationTime; *ftMod = fs.ftLastWriteTime; FindClose(fd); return true; } #endif // __WIN32__