///////////////////////////////////////////////////////////////////////////// // Name: fontdlg.cpp // Purpose: wxFontDialog class. NOTE: you can use the generic class // if you wish, instead of implementing this. // Author: AUTHOR // Modified by: // Created: ??/??/98 // RCS-ID: $Id$ // Copyright: (c) AUTHOR // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ #pragma implementation "fontdlg.h" #endif #include "wx/mac/fontdlg.h" #include "wx/cmndata.h" #if !USE_SHARED_LIBRARY IMPLEMENT_DYNAMIC_CLASS(wxFontDialog, wxDialog) #endif /* * wxFontDialog */ wxFontDialog::wxFontDialog() { m_dialogParent = NULL; } wxFontDialog::wxFontDialog(wxWindow *parent, const wxFontData& data) { Create(parent, data); } bool wxFontDialog::Create(wxWindow *parent, const wxFontData& data) { m_dialogParent = parent; m_fontData = data; // TODO: you may need to do dialog creation here, unless it's // done in ShowModal. return TRUE; } int wxFontDialog::ShowModal() { // TODO: show (maybe create) the dialog return wxID_CANCEL; }