/////////////////////////////////////////////////////////////////////////////// // Name: src/osx/fontutil.cpp // Purpose: font-related helper functions for OS X // Author: Vadim Zeitlin, Stefan Csomor // Modified by: // Created: 05.11.99 // Copyright: (c) 1999 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/string.h" #include "wx/wxcrtvararg.h" #include "wx/log.h" #include "wx/intl.h" #endif #include "wx/fontutil.h" #include "wx/fontmap.h" #include "wx/encinfo.h" #include "wx/tokenzr.h" // convert to/from the string representation: // format is facename[;charset] // bool wxNativeEncodingInfo::FromString( const wxString& s ) { wxStringTokenizer tokenizer(s, wxT(";")); facename = tokenizer.GetNextToken(); if ( !facename ) return false; wxString tmp = tokenizer.GetNextToken(); if ( !tmp ) { // default charset charset = 0; } else { if ( wxSscanf( tmp, wxT("%u"), &charset ) != 1 ) // should be a number! return false; } return true; } wxString wxNativeEncodingInfo::ToString() const { wxString s(facename); if ( charset != 0 ) s << wxT(';') << charset; return s; } // ---------------------------------------------------------------------------- // helper functions // ---------------------------------------------------------------------------- bool wxGetNativeFontEncoding( wxFontEncoding encoding, wxNativeEncodingInfo *info ) { wxCHECK_MSG( info, false, wxT("bad pointer in wxGetNativeFontEncoding") ); if ( encoding == wxFONTENCODING_DEFAULT ) encoding = wxFont::GetDefaultEncoding(); info->encoding = encoding; return true; } bool wxTestFontEncoding( const wxNativeEncodingInfo& WXUNUSED(info) ) { // basically we should be able to support every encoding via the OS return true; }