///////////////////////////////////////////////////////////////////////////// // Name: src/common/appcmn.cpp // Purpose: wxAppBase methods common to all platforms // Author: Vadim Zeitlin // Modified by: // Created: 18.10.99 // Copyright: (c) Vadim Zeitlin // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // --------------------------------------------------------------------------- // headers // --------------------------------------------------------------------------- // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #if defined(__BORLANDC__) #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/app.h" #include "wx/window.h" #include "wx/bitmap.h" #include "wx/log.h" #include "wx/msgdlg.h" #include "wx/confbase.h" #include "wx/utils.h" #include "wx/wxcrtvararg.h" #endif #include "wx/apptrait.h" #include "wx/cmdline.h" #include "wx/msgout.h" #include "wx/thread.h" #include "wx/vidmode.h" #include "wx/evtloop.h" #if wxUSE_FONTMAP #include "wx/fontmap.h" #endif // wxUSE_FONTMAP // DLL options compatibility check: #include "wx/build.h" WX_CHECK_BUILD_OPTIONS("wxCore") // ============================================================================ // wxAppBase implementation // ============================================================================ // ---------------------------------------------------------------------------- // initialization // ---------------------------------------------------------------------------- wxAppBase::wxAppBase() { m_topWindow = NULL; m_useBestVisual = false; m_forceTrueColour = false; m_isActive = true; // We don't want to exit the app if the user code shows a dialog from its // OnInit() -- but this is what would happen if we set m_exitOnFrameDelete // to Yes initially as this dialog would be the last top level window. // OTOH, if we set it to No initially we'll have to overwrite it with Yes // when we enter our OnRun() because we do want the default behaviour from // then on. But this would be a problem if the user code calls // SetExitOnFrameDelete(false) from OnInit(). // // So we use the special "Later" value which is such that // GetExitOnFrameDelete() returns false for it but which we know we can // safely (i.e. without losing the effect of the users SetExitOnFrameDelete // call) overwrite in OnRun() m_exitOnFrameDelete = Later; } bool wxAppBase::Initialize(int& argcOrig, wxChar **argvOrig) { #ifdef __DARWIN__ // Mac OS X passes a process serial number command line argument when // the application is launched from the Finder. This argument must be // removed from the command line arguments before being handled by the // application (otherwise applications would need to handle it) // // Notice that this has to be done for all ports that can be used under OS // X (e.g. wxGTK) and not just wxOSX itself, hence this code is here and // not in a port-specific file. if ( argcOrig > 1 ) { static const wxChar *ARG_PSN = wxT("-psn_"); if ( wxStrncmp(argvOrig[1], ARG_PSN, wxStrlen(ARG_PSN)) == 0 ) { // remove this argument --argcOrig; memmove(argvOrig + 1, argvOrig + 2, argcOrig * sizeof(wxChar*)); } } #endif // __DARWIN__ if ( !wxAppConsole::Initialize(argcOrig, argvOrig) ) return false; wxInitializeStockLists(); wxBitmap::InitStandardHandlers(); // for compatibility call the old initialization function too if ( !OnInitGui() ) return false; return true; } // ---------------------------------------------------------------------------- // cleanup // ---------------------------------------------------------------------------- wxAppBase::~wxAppBase() { // this destructor is required for Darwin } void wxAppBase::DeleteAllTLWs() { // TLWs remove themselves from wxTopLevelWindows when destroyed, so iterate // until none are left. while ( !wxTopLevelWindows.empty() ) { // do not use Destroy() here as it only puts the TLW in pending list // but we want to delete them now delete wxTopLevelWindows.GetFirst()->GetData(); } } void wxAppBase::CleanUp() { // Clean up any still pending objects. Normally there shouldn't any as we // already do this in OnExit(), but this could happen if the user code has // somehow managed to create more of them since then or just forgot to call // the base class OnExit(). DeletePendingObjects(); // and any remaining TLWs DeleteAllTLWs(); // undo everything we did in Initialize() above wxBitmap::CleanUpHandlers(); wxStockGDI::DeleteAll(); wxDeleteStockLists(); wxDELETE(wxTheColourDatabase); wxAppConsole::CleanUp(); } // ---------------------------------------------------------------------------- // various accessors // ---------------------------------------------------------------------------- wxWindow* wxAppBase::GetTopWindow() const { wxWindow* window = m_topWindow; if (window == NULL && wxTopLevelWindows.GetCount() > 0) window = wxTopLevelWindows.GetFirst()->GetData(); return window; } wxVideoMode wxAppBase::GetDisplayMode() const { return wxVideoMode(); } wxLayoutDirection wxAppBase::GetLayoutDirection() const { #if wxUSE_INTL const wxLocale *const locale = wxGetLocale(); if ( locale ) { const wxLanguageInfo *const info = wxLocale::GetLanguageInfo(locale->GetLanguage()); if ( info ) return info->LayoutDirection; } #endif // wxUSE_INTL // we don't know return wxLayout_Default; } #if wxUSE_CMDLINE_PARSER // ---------------------------------------------------------------------------- // GUI-specific command line options handling // ---------------------------------------------------------------------------- #ifdef __WXUNIVERSAL__ #define OPTION_THEME "theme" #endif #if defined(__WXDFB__) #define OPTION_MODE "mode" #endif void wxAppBase::OnInitCmdLine(wxCmdLineParser& parser) { // first add the standard non GUI options wxAppConsole::OnInitCmdLine(parser); // the standard command line options static const wxCmdLineEntryDesc cmdLineGUIDesc[] = { #ifdef __WXUNIVERSAL__ { wxCMD_LINE_OPTION, NULL, OPTION_THEME, gettext_noop("specify the theme to use"), wxCMD_LINE_VAL_STRING, 0x0 }, #endif // __WXUNIVERSAL__ #if defined(__WXDFB__) // VS: this is not specific to wxDFB, all fullscreen (framebuffer) ports // should provide this option. That's why it is in common/appcmn.cpp // and not dfb/app.cpp { wxCMD_LINE_OPTION, NULL, OPTION_MODE, gettext_noop("specify display mode to use (e.g. 640x480-16)"), wxCMD_LINE_VAL_STRING, 0x0 }, #endif // __WXDFB__ // terminator wxCMD_LINE_DESC_END }; parser.SetDesc(cmdLineGUIDesc); } bool wxAppBase::OnCmdLineParsed(wxCmdLineParser& parser) { #ifdef __WXUNIVERSAL__ wxString themeName; if ( parser.Found(OPTION_THEME, &themeName) ) { wxTheme *theme = wxTheme::Create(themeName); if ( !theme ) { wxLogError(_("Unsupported theme '%s'."), themeName.c_str()); return false; } // Delete the defaultly created theme and set the new theme. delete wxTheme::Get(); wxTheme::Set(theme); } #endif // __WXUNIVERSAL__ #if defined(__WXDFB__) wxString modeDesc; if ( parser.Found(OPTION_MODE, &modeDesc) ) { unsigned w, h, bpp; if ( wxSscanf(modeDesc.c_str(), wxT("%ux%u-%u"), &w, &h, &bpp) != 3 ) { wxLogError(_("Invalid display mode specification '%s'."), modeDesc.c_str()); return false; } if ( !SetDisplayMode(wxVideoMode(w, h, bpp)) ) return false; } #endif // __WXDFB__ return wxAppConsole::OnCmdLineParsed(parser); } #endif // wxUSE_CMDLINE_PARSER // ---------------------------------------------------------------------------- // OnXXX() hooks // ---------------------------------------------------------------------------- bool wxAppBase::OnInitGui() { #ifdef __WXUNIVERSAL__ if ( !wxTheme::Get() && !wxTheme::CreateDefault() ) return false; #endif // __WXUNIVERSAL__ return true; } int wxAppBase::OnRun() { // see the comment in ctor: if the initial value hasn't been changed, use // the default Yes from now on if ( m_exitOnFrameDelete == Later ) { m_exitOnFrameDelete = Yes; } //else: it has been changed, assume the user knows what he is doing return wxAppConsole::OnRun(); } int wxAppBase::OnExit() { #ifdef __WXUNIVERSAL__ delete wxTheme::Set(NULL); #endif // __WXUNIVERSAL__ return wxAppConsole::OnExit(); } wxAppTraits *wxAppBase::CreateTraits() { return new wxGUIAppTraits; } // ---------------------------------------------------------------------------- // misc // ---------------------------------------------------------------------------- void wxAppBase::SetActive(bool active, wxWindow * WXUNUSED(lastFocus)) { if ( active == m_isActive ) return; m_isActive = active; wxActivateEvent event(wxEVT_ACTIVATE_APP, active); event.SetEventObject(this); (void)ProcessEvent(event); } bool wxAppBase::SafeYield(wxWindow *win, bool onlyIfNeeded) { wxWindowDisabler wd(win); wxEventLoopBase * const loop = wxEventLoopBase::GetActive(); return loop && loop->Yield(onlyIfNeeded); } bool wxAppBase::SafeYieldFor(wxWindow *win, long eventsToProcess) { wxWindowDisabler wd(win); wxEventLoopBase * const loop = wxEventLoopBase::GetActive(); return loop && loop->YieldFor(eventsToProcess); } // ---------------------------------------------------------------------------- // idle handling // ---------------------------------------------------------------------------- // Returns true if more time is needed. bool wxAppBase::ProcessIdle() { // call the base class version first to send the idle event to wxTheApp // itself bool needMore = wxAppConsoleBase::ProcessIdle(); wxIdleEvent event; wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst(); while (node) { wxWindow* win = node->GetData(); // Don't send idle events to the windows that are about to be destroyed // anyhow, this is wasteful and unexpected. if ( !wxPendingDelete.Member(win) && win->SendIdleEvents(event) ) needMore = true; node = node->GetNext(); } wxUpdateUIEvent::ResetUpdateTime(); return needMore; } // ---------------------------------------------------------------------------- // wxGUIAppTraitsBase // ---------------------------------------------------------------------------- #if wxUSE_LOG wxLog *wxGUIAppTraitsBase::CreateLogTarget() { #if wxUSE_LOGGUI #ifndef __WXOSX_IPHONE__ return new wxLogGui; #else return new wxLogStderr; #endif #else // we must have something! return new wxLogStderr; #endif } #endif // wxUSE_LOG wxMessageOutput *wxGUIAppTraitsBase::CreateMessageOutput() { // The standard way of printing help on command line arguments (app --help) // is (according to common practice): // - console apps: to stderr (on any platform) // - GUI apps: stderr on Unix platforms (!) // stderr if available and message box otherwise on others // (currently stderr only Windows if app running from console) #ifdef __UNIX__ return new wxMessageOutputStderr; #else // !__UNIX__ // wxMessageOutputMessageBox doesn't work under Motif #ifdef __WXMOTIF__ return new wxMessageOutputLog; #elif wxUSE_MSGDLG return new wxMessageOutputBest(wxMSGOUT_PREFER_STDERR); #else return new wxMessageOutputStderr; #endif #endif // __UNIX__/!__UNIX__ } #if wxUSE_FONTMAP wxFontMapper *wxGUIAppTraitsBase::CreateFontMapper() { return new wxFontMapper; } #endif // wxUSE_FONTMAP wxRendererNative *wxGUIAppTraitsBase::CreateRenderer() { // use the default native renderer by default return NULL; } bool wxGUIAppTraitsBase::ShowAssertDialog(const wxString& msg) { #if wxDEBUG_LEVEL // under MSW we prefer to use the base class version using ::MessageBox() // even if wxMessageBox() is available because it has less chances to // double fault our app than our wxMessageBox() // // under DFB the message dialog is not always functional right now // // and finally we can't use wxMessageBox() if it wasn't compiled in, of // course #if !defined(__WXMSW__) && !defined(__WXDFB__) && wxUSE_MSGDLG // we can't (safely) show the GUI dialog from another thread, only do it // for the asserts in the main thread if ( wxIsMainThread() ) { wxString msgDlg = msg; #if wxUSE_STACKWALKER const wxString stackTrace = GetAssertStackTrace(); if ( !stackTrace.empty() ) msgDlg << wxT("\n\nCall stack:\n") << stackTrace; #endif // wxUSE_STACKWALKER // this message is intentionally not translated -- it is for // developpers only msgDlg += wxT("\nDo you want to stop the program?\n") wxT("You can also choose [Cancel] to suppress ") wxT("further warnings."); switch ( wxMessageBox(msgDlg, wxT("wxWidgets Debug Alert"), wxYES_NO | wxCANCEL | wxICON_STOP ) ) { case wxYES: // See the comment about using the same variable in // DoShowAssertDialog(). wxTrapInAssert = true; break; case wxCANCEL: // no more asserts return true; //case wxNO: nothing to do } return false; } #endif // wxUSE_MSGDLG #endif // wxDEBUG_LEVEL return wxAppTraitsBase::ShowAssertDialog(msg); } bool wxGUIAppTraitsBase::HasStderr() { // we consider that under Unix stderr always goes somewhere, even if the // user doesn't always see it under GUI desktops #ifdef __UNIX__ return true; #else return false; #endif }