/////////////////////////////////////////////////////////////////////////////// // Name: src/msw/checklst.cpp // Purpose: implementation of wxCheckListBox class // Author: Vadim Zeitlin // Modified by: // Created: 16.11.97 // Copyright: (c) 1998 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #if wxUSE_CHECKLISTBOX && wxUSE_OWNER_DRAWN #include "wx/checklst.h" #ifndef WX_PRECOMP #include "wx/msw/wrapcctl.h" #include "wx/object.h" #include "wx/colour.h" #include "wx/font.h" #include "wx/bitmap.h" #include "wx/window.h" #include "wx/listbox.h" #include "wx/dcmemory.h" #include "wx/settings.h" #include "wx/log.h" #endif #include "wx/ownerdrw.h" #include #include "wx/renderer.h" #include "wx/msw/private.h" #include "wx/msw/dc.h" #include "wx/msw/private/dcdynwrap.h" // ---------------------------------------------------------------------------- // private functions // ---------------------------------------------------------------------------- // get item (converted to right type) #define GetItem(n) ((wxCheckListBoxItem *)(GetItem(n))) namespace { // space around check mark bitmap in pixels static const int CHECKMARK_EXTRA_SPACE = 1; // space between check bitmap and text label static const int CHECKMARK_LABEL_SPACE = 2; } // anonymous namespace // ============================================================================ // implementation // ============================================================================ // ---------------------------------------------------------------------------- // declaration and implementation of wxCheckListBoxItem class // ---------------------------------------------------------------------------- class wxCheckListBoxItem : public wxOwnerDrawn { public: // ctor wxCheckListBoxItem(wxCheckListBox *parent); // drawing functions virtual bool OnDrawItem(wxDC& dc, const wxRect& rc, wxODAction act, wxODStatus stat) wxOVERRIDE; // simple accessors and operations wxCheckListBox *GetParent() const { return m_parent; } int GetIndex() const { return m_parent->GetItemIndex(const_cast(this)); } wxString GetName() const wxOVERRIDE { return m_parent->GetString(GetIndex()); } bool IsChecked() const { return m_checked; } void Check(bool bCheck) { m_checked = bCheck; } void Toggle() { Check(!IsChecked()); } protected: virtual int MSWGetTextType() const wxOVERRIDE { // Don't handle mnemonics in the label specially, they don't make sense // for the listbox items that can't be activated from keyboard using // them. return DST_TEXT; } private: wxCheckListBox *m_parent; bool m_checked; wxDECLARE_NO_COPY_CLASS(wxCheckListBoxItem); }; wxCheckListBoxItem::wxCheckListBoxItem(wxCheckListBox *parent) { m_parent = parent; m_checked = false; wxSize size = wxRendererNative::Get().GetCheckBoxSize(parent); size.x += 2 * CHECKMARK_EXTRA_SPACE + CHECKMARK_LABEL_SPACE; SetMarginWidth(size.GetWidth()); SetBackgroundColour(parent->GetBackgroundColour()); } bool wxCheckListBoxItem::OnDrawItem(wxDC& dc, const wxRect& rc, wxODAction act, wxODStatus stat) { // first draw the label if ( !wxOwnerDrawn::OnDrawItem(dc, rc, act, stat) ) return false; // now draw the check mark part wxMSWDCImpl *impl = (wxMSWDCImpl*) dc.GetImpl(); HDC hdc = GetHdcOf(*impl); wxSize size = wxRendererNative::Get().GetCheckBoxSize(GetParent()); // first create bitmap in a memory DC MemoryHDC hdcMem(hdc); CompatibleBitmap hBmpCheck(hdc, size.GetWidth(), size.GetHeight()); // then draw a check mark into it { SelectInHDC selBmp(hdcMem, hBmpCheck); int flags = wxCONTROL_FLAT; if ( IsChecked() ) flags |= wxCONTROL_CHECKED; wxDCTemp dcMem(hdcMem); wxRendererNative::Get().DrawCheckBox(GetParent(), dcMem, wxRect(size), flags); } // select hBmpCheck out of hdcMem // finally draw bitmap to screen // position of check mark bitmap int x = rc.GetX() + CHECKMARK_EXTRA_SPACE; int y = rc.GetY() + (rc.GetHeight() - size.GetHeight()) / 2; UINT uState = stat & wxOwnerDrawn::wxODSelected ? wxDSB_SELECTED : wxDSB_NORMAL; // checkmarks should not be mirrored in RTL layout DWORD oldLayout = wxDynLoadWrappers::GetLayout(hdc); if ( oldLayout & LAYOUT_RTL ) ::SetLayout(hdc, oldLayout | LAYOUT_BITMAPORIENTATIONPRESERVED); wxDrawStateBitmap(hdc, hBmpCheck, x, y, uState); if ( oldLayout & LAYOUT_RTL ) ::SetLayout(hdc, oldLayout); return true; } // ---------------------------------------------------------------------------- // implementation of wxCheckListBox class // ---------------------------------------------------------------------------- // define event table // ------------------ wxBEGIN_EVENT_TABLE(wxCheckListBox, wxListBox) EVT_KEY_DOWN(wxCheckListBox::OnKeyDown) EVT_LEFT_DOWN(wxCheckListBox::OnLeftClick) wxEND_EVENT_TABLE() // control creation // ---------------- // def ctor: use Create() to really create the control wxCheckListBox::wxCheckListBox() { } // ctor which creates the associated control wxCheckListBox::wxCheckListBox(wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size, int nStrings, const wxString choices[], long style, const wxValidator& val, const wxString& name) { Create(parent, id, pos, size, nStrings, choices, style, val, name); } wxCheckListBox::wxCheckListBox(wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size, const wxArrayString& choices, long style, const wxValidator& val, const wxString& name) { Create(parent, id, pos, size, choices, style, val, name); } bool wxCheckListBox::Create(wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size, int n, const wxString choices[], long style, const wxValidator& validator, const wxString& name) { return wxListBox::Create(parent, id, pos, size, n, choices, style | wxLB_OWNERDRAW, validator, name); } bool wxCheckListBox::Create(wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size, const wxArrayString& choices, long style, const wxValidator& validator, const wxString& name) { return wxListBox::Create(parent, id, pos, size, choices, style | wxLB_OWNERDRAW, validator, name); } // create/retrieve item // -------------------- // create a check list box item wxOwnerDrawn *wxCheckListBox::CreateLboxItem(size_t WXUNUSED(n)) { wxCheckListBoxItem *pItem = new wxCheckListBoxItem(this); return pItem; } // return item size // ---------------- bool wxCheckListBox::MSWOnMeasure(WXMEASUREITEMSTRUCT *item) { if ( wxListBox::MSWOnMeasure(item) ) { MEASUREITEMSTRUCT *pStruct = (MEASUREITEMSTRUCT *)item; const wxSize size = MSWGetFullItemSize(pStruct->itemWidth, pStruct->itemHeight); pStruct->itemWidth = size.x; pStruct->itemHeight = size.y; return true; } return false; } void wxCheckListBox::MSWUpdateFontOnDPIChange(const wxSize& newDPI) { wxCheckListBoxBase::MSWUpdateFontOnDPIChange(newDPI); wxSize size = wxRendererNative::Get().GetCheckBoxSize(this); size.x += 2 * CHECKMARK_EXTRA_SPACE + CHECKMARK_LABEL_SPACE; for ( unsigned int i = 0; i < GetCount(); ++i ) { GetItem(i)->SetMarginWidth(size.GetWidth()); } } // check items // ----------- bool wxCheckListBox::IsChecked(unsigned int uiIndex) const { wxCHECK_MSG( IsValid(uiIndex), false, wxT("bad wxCheckListBox index") ); return GetItem(uiIndex)->IsChecked(); } void wxCheckListBox::Check(unsigned int uiIndex, bool bCheck) { wxCHECK_RET( IsValid(uiIndex), wxT("bad wxCheckListBox index") ); GetItem(uiIndex)->Check(bCheck); RefreshItem(uiIndex); } void wxCheckListBox::Toggle(unsigned int uiIndex) { wxCHECK_RET( IsValid(uiIndex), wxT("bad wxCheckListBox index") ); GetItem(uiIndex)->Toggle(); RefreshItem(uiIndex); } // process events // -------------- void wxCheckListBox::OnKeyDown(wxKeyEvent& event) { // what do we do? enum { NONE, TOGGLE, SET, CLEAR } oper; switch ( event.GetKeyCode() ) { case WXK_SPACE: oper = TOGGLE; break; case WXK_NUMPAD_ADD: case '+': oper = SET; break; case WXK_NUMPAD_SUBTRACT: case '-': oper = CLEAR; break; default: oper = NONE; } if ( oper != NONE ) { wxArrayInt selections; int count = 0; if ( HasMultipleSelection() ) { count = GetSelections(selections); } else { int sel = GetSelection(); if (sel != -1) { count = 1; selections.Add(sel); } } for ( int i = 0; i < count; i++ ) { int nItem = selections[i]; switch ( oper ) { case TOGGLE: Toggle(nItem); break; case SET: case CLEAR: Check(nItem, oper == SET); break; default: wxFAIL_MSG( wxT("what should this key do?") ); } // we should send an event as this has been done by the user and // not by the program SendEvent(nItem); } } else // nothing to do { event.Skip(); } } void wxCheckListBox::OnLeftClick(wxMouseEvent& event) { // clicking on the item selects it, clicking on the checkmark toggles int nItem = HitTest(event.GetX(), event.GetY()); if ( nItem != wxNOT_FOUND ) { wxRect rect; GetItemRect(nItem, rect); // convert item rect to check mark rect wxSize size = wxRendererNative::Get().GetCheckBoxSize(this); rect.x += CHECKMARK_EXTRA_SPACE; rect.y += (rect.GetHeight() - size.GetHeight()) / 2; rect.SetSize(size); if ( rect.Contains(event.GetX(), event.GetY()) ) { // people expect to get "kill focus" event for the currently // focused control before getting events from the other controls // and, equally importantly, they may prevent the focus change from // taking place at all (e.g. because the old control contents is // invalid and needs to be corrected) in which case we shouldn't // generate this event at all SetFocus(); if ( FindFocus() == this ) { Toggle(nItem); SendEvent(nItem); // scroll one item down if the item is the last one // and isn't visible at all int h; GetClientSize(NULL, &h); if ( rect.GetBottom() > h ) ScrollLines(1); } } else { // implement default behaviour: clicking on the item selects it event.Skip(); } } else { // implement default behaviour on click outside of client zone event.Skip(); } } wxSize wxCheckListBox::MSWGetFullItemSize(int w, int h) const { wxSize size = wxRendererNative::Get().GetCheckBoxSize(const_cast(this)); size.x += 2 * CHECKMARK_EXTRA_SPACE; size.y += 2 * CHECKMARK_EXTRA_SPACE; w += size.GetWidth(); if ( h < size.GetHeight() ) h = size.GetHeight(); return wxSize(w, h); } wxSize wxCheckListBox::DoGetBestClientSize() const { wxSize best = wxListBox::DoGetBestClientSize(); // add room for the checkbox return MSWGetFullItemSize(best.x, best.y); } #endif // wxUSE_CHECKLISTBOX