///////////////////////////////////////////////////////////////////////////// // Name: src/msw/dcclient.cpp // Purpose: wxClientDC class // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // =========================================================================== // declarations // =========================================================================== // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #include "wx/dcclient.h" #include "wx/msw/dcclient.h" #ifndef WX_PRECOMP #include "wx/string.h" #include "wx/log.h" #include "wx/window.h" #endif #if wxUSE_GRAPHICS_CONTEXT #include "wx/graphics.h" #endif #include "wx/msw/private.h" // ---------------------------------------------------------------------------- // array/list types // ---------------------------------------------------------------------------- struct WXDLLEXPORT wxPaintDCInfo { wxPaintDCInfo(wxWindow *win, wxPaintDCImpl *dc) { hwnd = win->GetHWND(); hdc = dc->GetHDC(); count = 1; } WXHWND hwnd; // window for this DC WXHDC hdc; // the DC handle size_t count; // usage count }; #include "wx/arrimpl.cpp" WX_DEFINE_OBJARRAY(wxArrayDCInfo) // ---------------------------------------------------------------------------- // macros // ---------------------------------------------------------------------------- // ---------------------------------------------------------------------------- // global variables // ---------------------------------------------------------------------------- static PAINTSTRUCT g_paintStruct; #ifdef __WXDEBUG__ // a global variable which we check to verify that wxPaintDC are only // created in response to WM_PAINT message - doing this from elsewhere is a // common programming error among wxWidgets programmers and might lead to // very subtle and difficult to debug refresh/repaint bugs. int g_isPainting = 0; #endif // __WXDEBUG__ // =========================================================================== // implementation // =========================================================================== // ---------------------------------------------------------------------------- // wxMSWWindowDCImpl // ---------------------------------------------------------------------------- IMPLEMENT_ABSTRACT_CLASS(wxWindowDCImpl, wxMSWDCImpl) wxWindowDCImpl::wxWindowDCImpl( wxDC *owner ) : wxMSWDCImpl( owner ) { } wxWindowDCImpl::wxWindowDCImpl( wxDC *owner, wxWindow *window ) : wxMSWDCImpl( owner ) { wxCHECK_RET( window, _T("invalid window in wxWindowDCImpl") ); m_window = window; m_hDC = (WXHDC) ::GetWindowDC(GetHwndOf(m_window)); // m_bOwnsDC was already set to false in the base class ctor, so the DC // will be released (and not deleted) in ~wxDC InitDC(); } void wxWindowDCImpl::InitDC() { // the background mode is only used for text background and is set in // DrawText() to OPAQUE as required, otherwise always TRANSPARENT, ::SetBkMode(GetHdc(), TRANSPARENT); // default bg colour is pne of the window SetBackground(wxBrush(m_window->GetBackgroundColour(), wxBRUSHSTYLE_SOLID)); // since we are a window dc we need to grab the palette from the window #if wxUSE_PALETTE InitializePalette(); #endif } #if wxUSE_GRAPHICS_CONTEXT wxGraphicsContext* wxWindowDCImpl::CreateGraphicsContext() { wxWindowDC *windowdc = (wxWindowDC*) GetOwner(); return wxGraphicsRenderer::GetDefaultRenderer()->CreateContext( *windowdc ); } #endif void wxWindowDCImpl::DoGetSize(int *width, int *height) const { wxCHECK_RET( m_window, _T("wxWindowDCImpl without a window?") ); m_window->GetSize(width, height); } // ---------------------------------------------------------------------------- // wxClientDCImpl // ---------------------------------------------------------------------------- IMPLEMENT_ABSTRACT_CLASS(wxClientDCImpl, wxWindowDCImpl) wxClientDCImpl::wxClientDCImpl( wxDC *owner ) : wxWindowDCImpl( owner ) { } wxClientDCImpl::wxClientDCImpl( wxDC *owner, wxWindow *window ) : wxWindowDCImpl( owner ) { wxCHECK_RET( window, _T("invalid window in wxClientDCImpl") ); m_window = window; m_hDC = (WXHDC)::GetDC(GetHwndOf(window)); // m_bOwnsDC was already set to false in the base class ctor, so the DC // will be released (and not deleted) in ~wxDC InitDC(); } void wxClientDCImpl::InitDC() { wxWindowDCImpl::InitDC(); // in wxUniv build we must manually do some DC adjustments usually // performed by Windows for us // // we also need to take the menu/toolbar manually into account under // Windows CE because they're just another control there, not anything // special as usually under Windows #if defined(__WXUNIVERSAL__) || defined(__WXWINCE__) wxPoint ptOrigin = m_window->GetClientAreaOrigin(); if ( ptOrigin.x || ptOrigin.y ) { // no need to shift DC origin if shift is null SetDeviceOrigin(ptOrigin.x, ptOrigin.y); } // clip the DC to avoid overwriting the non client area wxSize size = m_window->GetClientSize(); DoSetClippingRegion(0, 0, size.x, size.y); #endif // __WXUNIVERSAL__ || __WXWINCE__ } wxClientDCImpl::~wxClientDCImpl() { } void wxClientDCImpl::DoGetSize(int *width, int *height) const { wxCHECK_RET( m_window, _T("wxClientDCImpl without a window?") ); m_window->GetClientSize(width, height); } // ---------------------------------------------------------------------------- // wxPaintDCImpl // ---------------------------------------------------------------------------- // VZ: initial implementation (by JACS) only remembered the last wxPaintDC // created and tried to reuse it - this was supposed to take care of a // situation when a derived class OnPaint() calls base class OnPaint() // because in this case ::BeginPaint() shouldn't be called second time. // // I'm not sure how useful this is, however we must remember the HWND // associated with the last HDC as well - otherwise we may (and will!) try // to reuse the HDC for another HWND which is a nice recipe for disaster. // // So we store a list of windows for which we already have the DC and not // just one single hDC. This seems to work, but I'm really not sure about // the usefullness of the whole idea - IMHO it's much better to not call // base class OnPaint() at all, or, if we really want to allow it, add a // "wxPaintDC *" parameter to wxPaintEvent which should be used if it's // !NULL instead of creating a new DC. IMPLEMENT_ABSTRACT_CLASS(wxPaintDCImpl, wxClientDCImpl) wxArrayDCInfo wxPaintDCImpl::ms_cache; wxPaintDCImpl::wxPaintDCImpl( wxDC *owner ) : wxClientDCImpl( owner ) { } wxPaintDCImpl::wxPaintDCImpl( wxDC *owner, wxWindow *window ) : wxClientDCImpl( owner ) { wxCHECK_RET( window, wxT("NULL canvas in wxPaintDCImpl ctor") ); #ifdef __WXDEBUG__ if ( g_isPainting <= 0 ) { wxFAIL_MSG( wxT("wxPaintDCImpl may be created only in EVT_PAINT handler!") ); return; } #endif // __WXDEBUG__ m_window = window; // do we have a DC for this window in the cache? wxPaintDCInfo *info = FindInCache(); if ( info ) { m_hDC = info->hdc; info->count++; } else // not in cache, create a new one { m_hDC = (WXHDC)::BeginPaint(GetHwndOf(m_window), &g_paintStruct); if (m_hDC) ms_cache.Add(new wxPaintDCInfo(m_window, this)); } // Note: at this point m_hDC can be NULL under MicroWindows, when dragging. if (!GetHDC()) return; // (re)set the DC parameters. InitDC(); // the HDC can have a clipping box (which we didn't set), make sure our // DoGetClippingBox() checks for it m_clipping = true; } wxPaintDCImpl::~wxPaintDCImpl() { if ( m_hDC ) { SelectOldObjects(m_hDC); size_t index; wxPaintDCInfo *info = FindInCache(&index); wxCHECK_RET( info, wxT("existing DC should have a cache entry") ); if ( --info->count == 0 ) { ::EndPaint(GetHwndOf(m_window), &g_paintStruct); ms_cache.RemoveAt(index); // Reduce the number of bogus reports of non-freed memory // at app exit if (ms_cache.IsEmpty()) ms_cache.Clear(); } //else: cached DC entry is still in use // prevent the base class dtor from ReleaseDC()ing it again m_hDC = 0; } } wxPaintDCInfo *wxPaintDCImpl::FindInCache(size_t *index) const { wxPaintDCInfo *info = NULL; size_t nCache = ms_cache.GetCount(); for ( size_t n = 0; n < nCache; n++ ) { wxPaintDCInfo *info1 = &ms_cache[n]; if ( info1->hwnd == m_window->GetHWND() ) { info = info1; if ( index ) *index = n; break; } } return info; } // find the entry for this DC in the cache (keyed by the window) WXHDC wxPaintDCImpl::FindDCInCache(wxWindow* win) { size_t nCache = ms_cache.GetCount(); for ( size_t n = 0; n < nCache; n++ ) { wxPaintDCInfo *info = &ms_cache[n]; if ( info->hwnd == win->GetHWND() ) { return info->hdc; } } return 0; } /* * wxPaintDCEx */ // TODO: don't duplicate wxPaintDCImpl code here!! class wxPaintDCExImpl: public wxPaintDCImpl { public: wxPaintDCExImpl( wxDC *owner, wxWindow *window, WXHDC dc ); ~wxPaintDCExImpl(); int m_saveState; }; IMPLEMENT_ABSTRACT_CLASS(wxPaintDCEx,wxPaintDC) wxPaintDCEx::wxPaintDCEx(wxWindow *window, WXHDC dc) : wxPaintDC(new wxPaintDCExImpl(this, window, dc)) { } wxPaintDCExImpl::wxPaintDCExImpl(wxDC *owner, wxWindow *window, WXHDC dc) : wxPaintDCImpl( owner ) { wxCHECK_RET( dc, wxT("wxPaintDCEx requires an existing device context") ); m_saveState = 0; m_window = window; wxPaintDCInfo *info = FindInCache(); if ( info ) { m_hDC = info->hdc; info->count++; } else // not in cache, create a new one { m_hDC = dc; ms_cache.Add(new wxPaintDCInfo(m_window, this)); m_saveState = SaveDC((HDC) dc); } } wxPaintDCExImpl::~wxPaintDCExImpl() { size_t index; wxPaintDCInfo *info = FindInCache(&index); wxCHECK_RET( info, wxT("existing DC should have a cache entry") ); if ( --info->count == 0 ) { RestoreDC((HDC) m_hDC, m_saveState); ms_cache.RemoveAt(index); // Reduce the number of bogus reports of non-freed memory // at app exit if (ms_cache.IsEmpty()) ms_cache.Clear(); } //else: cached DC entry is still in use // prevent the base class dtor from ReleaseDC()ing it again m_hDC = 0; }