///////////////////////////////////////////////////////////////////////////// // Name: src/os2/dcscreen.cpp // Purpose: wxScreenDC class // Author: David Webster // Modified by: // Created: 10/14/99 // RCS-ID: $Id$ // Copyright: (c) David Webster // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #define INCL_DEV #define INCL_GPI #define INCL_PM #include #include "wx/dcscreen.h" #ifndef WX_PRECOMP #include "wx/string.h" #include "wx/window.h" #endif #include "wx/os2/private.h" IMPLEMENT_DYNAMIC_CLASS(wxScreenDC, wxWindowDC) // Create a DC representing the whole screen wxScreenDC::wxScreenDC() { m_hDC = ::WinOpenWindowDC(HWND_DESKTOP); m_hPS = ::WinGetScreenPS(HWND_DESKTOP); ::GpiSetBackMix(m_hPS, BM_LEAVEALONE); } // end of wxScreenDC::wxScreenDC() void wxScreenDC::DoGetSize( int* pnWidth, int* pnHeight ) const { // // Skip wxWindowDC version because it doesn't work without a valid m_canvas // (which we don't have) // wxDC::DoGetSize( pnWidth, pnHeight ); } // end of wxScreenDC::DoGetSize