///////////////////////////////////////////////////////////////////////////// // Name: src/msw/menu.cpp // Purpose: wxMenu, wxMenuBar, wxMenuItem // Author: Julian Smart // Modified by: Vadim Zeitlin // Created: 04/01/98 // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // =========================================================================== // declarations // =========================================================================== // --------------------------------------------------------------------------- // headers // --------------------------------------------------------------------------- // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #if wxUSE_MENUS #include "wx/menu.h" #ifndef WX_PRECOMP #include "wx/frame.h" #include "wx/utils.h" #include "wx/intl.h" #include "wx/log.h" #include "wx/image.h" #endif #if wxUSE_OWNER_DRAWN #include "wx/ownerdrw.h" #endif #include "wx/scopedarray.h" #include "wx/msw/private.h" #include "wx/msw/wrapcctl.h" // include "properly" #include "wx/private/menuradio.h" // for wxMenuRadioItemsData // other standard headers #include #include "wx/dynlib.h" // ---------------------------------------------------------------------------- // global variables // ---------------------------------------------------------------------------- // ---------------------------------------------------------------------------- // constants // ---------------------------------------------------------------------------- // the (popup) menu title has this special id static const int idMenuTitle = wxID_NONE; // ---------------------------------------------------------------------------- // private helper classes and functions // ---------------------------------------------------------------------------- namespace { // make the given menu item default void SetDefaultMenuItem(HMENU hmenu, UINT id) { WinStruct mii; mii.fMask = MIIM_STATE; mii.fState = MFS_DEFAULT; if ( !::SetMenuItemInfo(hmenu, id, FALSE, &mii) ) { wxLogLastError(wxT("SetMenuItemInfo")); } } // make the given menu item owner-drawn void SetOwnerDrawnMenuItem(HMENU hmenu, UINT id, ULONG_PTR data, BOOL byPositon = FALSE) { WinStruct mii; mii.fMask = MIIM_FTYPE | MIIM_DATA; mii.fType = MFT_OWNERDRAW; mii.dwItemData = data; if ( reinterpret_cast(data)->IsSeparator() ) mii.fType |= MFT_SEPARATOR; if ( !::SetMenuItemInfo(hmenu, id, byPositon, &mii) ) { wxLogLastError(wxT("SetMenuItemInfo")); } } } // anonymous namespace // ============================================================================ // implementation // ============================================================================ // --------------------------------------------------------------------------- // wxMenu construction, adding and removing menu items // --------------------------------------------------------------------------- // Construct a menu with optional title (then use append) void wxMenu::InitNoCreate() { m_radioData = NULL; m_doBreak = false; #if wxUSE_OWNER_DRAWN m_ownerDrawn = false; m_maxBitmapWidth = 0; m_maxAccelWidth = -1; #endif // wxUSE_OWNER_DRAWN } void wxMenu::Init() { InitNoCreate(); // create the menu m_hMenu = (WXHMENU)CreatePopupMenu(); if ( !m_hMenu ) { wxLogLastError(wxT("CreatePopupMenu")); } // if we have a title, insert it in the beginning of the menu if ( !m_title.empty() ) { const wxString title = m_title; m_title.clear(); // so that SetTitle() knows there was no title before SetTitle(title); } } wxMenu::wxMenu(WXHMENU hMenu) { InitNoCreate(); m_hMenu = hMenu; // Ensure that our internal idea of how many items we have corresponds to // the real number of items in the menu. // // We could also retrieve the real labels of the items here but it doesn't // seem to be worth the trouble. const int numExistingItems = ::GetMenuItemCount(m_hMenu); for ( int n = 0; n < numExistingItems; n++ ) { wxMenuBase::DoAppend(wxMenuItem::New(this, wxID_SEPARATOR)); } } // The wxWindow destructor will take care of deleting the submenus. wxMenu::~wxMenu() { // we should free Windows resources only if Windows doesn't do it for us // which happens if we're attached to a menubar or a submenu of another // menu if ( m_hMenu && !IsAttached() && !GetParent() ) { if ( !::DestroyMenu(GetHmenu()) ) { wxLogLastError(wxT("DestroyMenu")); } } #if wxUSE_ACCEL // delete accels WX_CLEAR_ARRAY(m_accels); #endif // wxUSE_ACCEL delete m_radioData; } void wxMenu::Break() { // this will take effect during the next call to Append() m_doBreak = true; } #if wxUSE_ACCEL int wxMenu::FindAccel(int id) const { size_t n, count = m_accels.GetCount(); for ( n = 0; n < count; n++ ) { if ( m_accels[n]->m_command == id ) return n; } return wxNOT_FOUND; } void wxMenu::UpdateAccel(wxMenuItem *item) { if ( item->IsSubMenu() ) { wxMenu *submenu = item->GetSubMenu(); wxMenuItemList::compatibility_iterator node = submenu->GetMenuItems().GetFirst(); while ( node ) { UpdateAccel(node->GetData()); node = node->GetNext(); } } else if ( !item->IsSeparator() ) { // recurse upwards: we should only modify m_accels of the top level // menus, not of the submenus as wxMenuBar doesn't look at them // (alternative and arguable cleaner solution would be to recurse // downwards in GetAccelCount() and CopyAccels()) if ( GetParent() ) { GetParent()->UpdateAccel(item); return; } // remove old accels int n = wxNOT_FOUND; while ( (n = FindAccel(item->GetId())) != wxNOT_FOUND ) { delete m_accels[n]; m_accels.RemoveAt(n); } // find the (new) accel for this item and add it if any wxAcceleratorEntry *accel = wxAcceleratorEntry::Create(item->GetItemLabel()); if ( accel ) { accel->m_command = item->GetId(); m_accels.Add(accel); } // add extra accels const wxVector& extraAccelsVector = item->GetExtraAccels(); const int extraAccelsSize = extraAccelsVector.size(); for (int i = 0; i < extraAccelsSize; ++i) { wxAcceleratorEntry *extraAccel = new wxAcceleratorEntry(extraAccelsVector[i]); extraAccel->m_command = item->GetId(); m_accels.Add(extraAccel); } if ( IsAttached() ) { GetMenuBar()->RebuildAccelTable(); } #if wxUSE_OWNER_DRAWN ResetMaxAccelWidth(); #endif } //else: it is a separator, they can't have accels, nothing to do } void wxMenu::RemoveAccel(wxMenuItem *item) { // recurse upwards: we should only modify m_accels of the top level // menus, not of the submenus as wxMenuBar doesn't look at them // (alternative and arguable cleaner solution would be to recurse // downwards in GetAccelCount() and CopyAccels()) if ( GetParent() ) { GetParent()->RemoveAccel(item); return; } // remove the corresponding accels from the accel table int n = wxNOT_FOUND; bool accels_found = false; while ( (n = FindAccel(item->GetId())) != wxNOT_FOUND ) { delete m_accels[n]; m_accels.RemoveAt(n); accels_found = true; } #if wxUSE_OWNER_DRAWN if ( accels_found ) { ResetMaxAccelWidth(); } #endif } #endif // wxUSE_ACCEL namespace { } // anonymous namespace bool wxMenu::MSWGetRadioGroupRange(int pos, int *start, int *end) const { return m_radioData && m_radioData->GetGroupRange(pos, start, end); } // append a new item or submenu to the menu bool wxMenu::DoInsertOrAppend(wxMenuItem *pItem, size_t pos) { #if wxUSE_ACCEL UpdateAccel(pItem); #endif // wxUSE_ACCEL // we should support disabling the item even prior to adding it to the menu UINT flags = pItem->IsEnabled() ? MF_ENABLED : MF_GRAYED; // if "Break" has just been called, insert a menu break before this item // (and don't forget to reset the flag) if ( m_doBreak ) { flags |= MF_MENUBREAK; m_doBreak = false; } if ( pItem->IsSeparator() ) { flags |= MF_SEPARATOR; } // id is the numeric id for normal menu items and HMENU for submenus as // required by ::AppendMenu() API UINT_PTR id; wxMenu *submenu = pItem->GetSubMenu(); if ( submenu != NULL ) { wxASSERT_MSG( submenu->GetHMenu(), wxT("invalid submenu") ); submenu->SetParent(this); id = (UINT_PTR)submenu->GetHMenu(); flags |= MF_POPUP; } else { id = pItem->GetMSWId(); } // prepare to insert the item in the menu wxString itemText = pItem->GetItemLabel(); LPCTSTR pData = NULL; if ( pos == (size_t)-1 ) { // append at the end (note that the item is already appended to // internal data structures) pos = GetMenuItemCount() - 1; } // Update radio groups data if we're inserting a new menu item. // Inserting radio and non-radio item has a different impact // on radio groups so we have to handle each case separately. // (Inserting a radio item in the middle of existing group extends // the group, but inserting non-radio item breaks it into two subgroups.) // bool checkInitially = false; if ( pItem->IsRadio() ) { if ( !m_radioData ) m_radioData = new wxMenuRadioItemsData; if ( m_radioData->UpdateOnInsertRadio(pos) ) checkInitially = true; } else if ( m_radioData ) { if ( m_radioData->UpdateOnInsertNonRadio(pos) ) { // One of the existing groups has been split into two subgroups. wxFAIL_MSG(wxS("Inserting non-radio item inside a radio group?")); } } // Also handle the case of check menu items that had been checked before // being attached to the menu: we don't need to actually call Check() on // them, so we don't use checkInitially in this case, but we do need to // make them checked at Windows level too. Notice that we shouldn't ask // Windows for the checked state here, as wxMenuItem::IsChecked() does, as // the item is not attached yet, so explicitly call the base class version. if ( pItem->IsCheck() && pItem->wxMenuItemBase::IsChecked() ) flags |= MF_CHECKED; // adjust position to account for the title of a popup menu, if any if ( !GetMenuBar() && !m_title.empty() ) pos += 2; // for the title itself and its separator BOOL ok = false; #if wxUSE_OWNER_DRAWN // Under older systems mixing owner-drawn and non-owner-drawn items results // in inconsistent margins, so we force this one to be owner-drawn if any // other items already are. if ( m_ownerDrawn ) pItem->SetOwnerDrawn(true); // check if we have something more than a simple text item bool makeItemOwnerDrawn = false; #endif // wxUSE_OWNER_DRAWN if ( #if wxUSE_OWNER_DRAWN !pItem->IsOwnerDrawn() && #endif !pItem->IsSeparator() ) { WinStruct mii; mii.fMask = MIIM_STRING | MIIM_DATA; // don't set hbmpItem for the checkable items as it would // be used for both checked and unchecked state if ( pItem->IsCheckable() ) { mii.fMask |= MIIM_CHECKMARKS; mii.hbmpChecked = pItem->GetHBitmapForMenu(wxMenuItem::Checked); mii.hbmpUnchecked = pItem->GetHBitmapForMenu(wxMenuItem::Unchecked); } else if ( pItem->GetBitmap().IsOk() ) { mii.fMask |= MIIM_BITMAP; mii.hbmpItem = pItem->GetHBitmapForMenu(wxMenuItem::Normal); } mii.cch = itemText.length(); mii.dwTypeData = wxMSW_CONV_LPTSTR(itemText); if ( flags & MF_POPUP ) { mii.fMask |= MIIM_SUBMENU; mii.hSubMenu = GetHmenuOf(pItem->GetSubMenu()); } else { mii.fMask |= MIIM_ID; mii.wID = id; } if ( flags & MF_GRAYED ) { mii.fMask |= MIIM_STATE; mii.fState = MFS_GRAYED; } if ( flags & MF_CHECKED ) { mii.fMask |= MIIM_STATE; mii.fState = MFS_CHECKED; } if ( flags & MF_MENUBREAK ) { mii.fMask |= MIIM_FTYPE; mii.fType = MFT_MENUBREAK; } mii.dwItemData = reinterpret_cast(pItem); ok = ::InsertMenuItem(GetHmenu(), pos, TRUE /* by pos */, &mii); if ( !ok ) { wxLogLastError(wxT("InsertMenuItem()")); #if wxUSE_OWNER_DRAWN // In case of failure switch new item to the owner-drawn mode. makeItemOwnerDrawn = true; #endif } else // InsertMenuItem() ok { // we need to remove the extra indent which is reserved for // the checkboxes by default as it looks ugly unless check // boxes are used together with bitmaps and this is not the // case in wx API WinStruct mi; mi.fMask = MIM_STYLE; mi.dwStyle = MNS_CHECKORBMP; if ( !::SetMenuInfo(GetHmenu(), &mi) ) { wxLogLastError(wxT("SetMenuInfo(MNS_NOCHECK)")); } } } #if wxUSE_OWNER_DRAWN if ( pItem->IsOwnerDrawn() || makeItemOwnerDrawn ) { // item draws itself, pass pointer to it in data parameter flags |= MF_OWNERDRAW; pData = (LPCTSTR)pItem; bool updateAllMargins = false; // get size of bitmap always return valid value (0 for invalid bitmap), // so we don't needed check if bitmap is valid ;) int uncheckedW = pItem->GetBitmap(false).GetWidth(); int checkedW = pItem->GetBitmap(true).GetWidth(); if ( m_maxBitmapWidth < uncheckedW ) { m_maxBitmapWidth = uncheckedW; updateAllMargins = true; } if ( m_maxBitmapWidth < checkedW ) { m_maxBitmapWidth = checkedW; updateAllMargins = true; } // make other item ownerdrawn and update margin width for equals alignment if ( !m_ownerDrawn || updateAllMargins ) { // we must use position in SetOwnerDrawnMenuItem because // all separators have the same id int position = 0; wxMenuItemList::compatibility_iterator node = GetMenuItems().GetFirst(); while (node) { wxMenuItem* item = node->GetData(); // Current item is already added to the list of items // but is not yet physically attached to the menu // so we have to skip setting it as an owner drawn. // It will be done later on when the item will be created. if ( !item->IsOwnerDrawn() && item != pItem ) { item->SetOwnerDrawn(true); SetOwnerDrawnMenuItem(GetHmenu(), position, reinterpret_cast(item), TRUE); } item->SetMarginWidth(m_maxBitmapWidth); node = node->GetNext(); // Current item is already added to the list of items // but is not yet physically attached to the menu // so it cannot be counted while determining position // in the menu. if ( item != pItem ) position++; } // set menu as ownerdrawn m_ownerDrawn = true; ResetMaxAccelWidth(); } // only update our margin for equals alignment to other item else if ( !updateAllMargins ) { pItem->SetMarginWidth(m_maxBitmapWidth); } } #endif // wxUSE_OWNER_DRAWN // item might have already been inserted by InsertMenuItem() above if ( !ok ) { if ( !::InsertMenu(GetHmenu(), pos, flags | MF_BYPOSITION, id, pData) ) { wxLogLastError(wxT("InsertMenu[Item]()")); return false; } #if wxUSE_OWNER_DRAWN if ( makeItemOwnerDrawn ) { pItem->SetOwnerDrawn(true); SetOwnerDrawnMenuItem(GetHmenu(), pos, reinterpret_cast(pItem), TRUE); } #endif } // Check the item if it should be initially checked. if ( checkInitially ) pItem->Check(true); // if we just appended the title, highlight it if ( id == (UINT_PTR)idMenuTitle ) { // visually select the menu title SetDefaultMenuItem(GetHmenu(), id); } // if we're already attached to the menubar, we must update it if ( IsAttached() && GetMenuBar()->IsAttached() ) { GetMenuBar()->Refresh(); } return true; } wxMenuItem* wxMenu::DoAppend(wxMenuItem *item) { return wxMenuBase::DoAppend(item) && DoInsertOrAppend(item) ? item : NULL; } wxMenuItem* wxMenu::DoInsert(size_t pos, wxMenuItem *item) { if (wxMenuBase::DoInsert(pos, item) && DoInsertOrAppend(item, pos)) return item; else return NULL; } wxMenuItem *wxMenu::DoRemove(wxMenuItem *item) { // we need to find the item's position in the child list size_t pos; wxMenuItemList::compatibility_iterator node = GetMenuItems().GetFirst(); for ( pos = 0; node; pos++ ) { if ( node->GetData() == item ) break; node = node->GetNext(); } #if wxUSE_ACCEL RemoveAccel(item); #endif // wxUSE_ACCEL // Update indices of radio groups. if ( m_radioData ) { if ( m_radioData->UpdateOnRemoveItem(pos) ) { wxASSERT_MSG( item->IsRadio(), wxT("Removing non radio button from radio group?") ); } //else: item being removed is not in a radio group } // remove the item from the menu if ( !::RemoveMenu(GetHmenu(), (UINT)pos, MF_BYPOSITION) ) { wxLogLastError(wxT("RemoveMenu")); } if ( IsAttached() && GetMenuBar()->IsAttached() ) { // otherwise, the change won't be visible GetMenuBar()->Refresh(); } // and from internal data structures return wxMenuBase::DoRemove(item); } // --------------------------------------------------------------------------- // accelerator helpers // --------------------------------------------------------------------------- #if wxUSE_ACCEL // create the wxAcceleratorEntries for our accels and put them into the provided // array - return the number of accels we have size_t wxMenu::CopyAccels(wxAcceleratorEntry *accels) const { size_t count = GetAccelCount(); for ( size_t n = 0; n < count; n++ ) { *accels++ = *m_accels[n]; } return count; } wxAcceleratorTable *wxMenu::CreateAccelTable() const { const size_t count = m_accels.size(); wxScopedArray accels(count); CopyAccels(accels.get()); return new wxAcceleratorTable(count, accels.get()); } #endif // wxUSE_ACCEL // --------------------------------------------------------------------------- // ownerdrawn helpers // --------------------------------------------------------------------------- #if wxUSE_OWNER_DRAWN void wxMenu::CalculateMaxAccelWidth() { wxASSERT_MSG( m_maxAccelWidth == -1, wxT("it's really needed?") ); wxMenuItemList::compatibility_iterator node = GetMenuItems().GetFirst(); while (node) { wxMenuItem* item = node->GetData(); if ( item->IsOwnerDrawn() ) { int width = item->MeasureAccelWidth(); if (width > m_maxAccelWidth ) m_maxAccelWidth = width; } node = node->GetNext(); } } #endif // wxUSE_OWNER_DRAWN // --------------------------------------------------------------------------- // set wxMenu title // --------------------------------------------------------------------------- void wxMenu::SetTitle(const wxString& label) { bool hasNoTitle = m_title.empty(); m_title = label; HMENU hMenu = GetHmenu(); if ( hasNoTitle ) { if ( !label.empty() ) { if ( !::InsertMenu(hMenu, 0u, MF_BYPOSITION | MF_STRING, (UINT_PTR)idMenuTitle, m_title.t_str()) || !::InsertMenu(hMenu, 1u, MF_BYPOSITION, (unsigned)-1, NULL) ) { wxLogLastError(wxT("InsertMenu")); } } } else { if ( label.empty() ) { // remove the title and the separator after it if ( !RemoveMenu(hMenu, 0, MF_BYPOSITION) || !RemoveMenu(hMenu, 0, MF_BYPOSITION) ) { wxLogLastError(wxT("RemoveMenu")); } } else { // modify the title if ( !ModifyMenu(hMenu, 0u, MF_BYPOSITION | MF_STRING, (UINT_PTR)idMenuTitle, m_title.t_str()) ) { wxLogLastError(wxT("ModifyMenu")); } } } // put the title string in bold face if ( !m_title.empty() ) { SetDefaultMenuItem(GetHmenu(), (UINT)idMenuTitle); } } // --------------------------------------------------------------------------- // event processing // --------------------------------------------------------------------------- bool wxMenu::MSWCommand(WXUINT WXUNUSED(param), WXWORD id_) { const int id = (signed short)id_; // ignore commands from the menu title if ( id != idMenuTitle ) { // Default value for uncheckable items. int checked = -1; // update the check item when it's clicked wxMenuItem * const item = FindItem(id); if ( item ) { if ( item->IsRadio() && item->IsChecked() ) return true; if ( item->IsCheckable() ) { item->Toggle(); // Get the status of the menu item: note that it has been just changed // by Toggle() above so here we already get the new state of the item. // // Also notice that we must pass unsigned id_ and not sign-extended id // to ::GetMenuState() as this is what it expects. UINT menuState = ::GetMenuState(GetHmenu(), id_, MF_BYCOMMAND); checked = (menuState & MF_CHECKED) != 0; } item->GetMenu()->SendEvent(id, checked); } else { SendEvent(id, checked); } } return true; } // get the menu with given handle (recursively) wxMenu* wxMenu::MSWGetMenu(WXHMENU hMenu) { // check self if ( GetHMenu() == hMenu ) return this; // recursively query submenus for ( size_t n = 0 ; n < GetMenuItemCount(); ++n ) { wxMenuItem* item = FindItemByPosition(n); wxMenu* submenu = item->GetSubMenu(); if ( submenu ) { submenu = submenu->MSWGetMenu(hMenu); if (submenu) return submenu; } } // unknown hMenu return NULL; } // --------------------------------------------------------------------------- // Menu Bar // --------------------------------------------------------------------------- void wxMenuBar::Init() { m_eventHandler = this; m_hMenu = 0; } wxMenuBar::wxMenuBar() { Init(); } wxMenuBar::wxMenuBar( long WXUNUSED(style) ) { Init(); } wxMenuBar::wxMenuBar(size_t count, wxMenu *menus[], const wxString titles[], long WXUNUSED(style)) { Init(); for ( size_t i = 0; i < count; i++ ) { // We just want to store the menu title in the menu itself, not to // show it as a dummy item in the menu itself as we do with the popup // menu titles in overridden wxMenu::SetTitle(). menus[i]->wxMenuBase::SetTitle(titles[i]); m_menus.Append(menus[i]); menus[i]->Attach(this); } } wxMenuBar::~wxMenuBar() { // we should free Windows resources only if Windows doesn't do it for us // which happens if we're attached to a frame if (m_hMenu && !IsAttached()) { ::DestroyMenu((HMENU)m_hMenu); m_hMenu = (WXHMENU)NULL; } } // --------------------------------------------------------------------------- // wxMenuBar helpers // --------------------------------------------------------------------------- void wxMenuBar::Refresh() { if ( IsFrozen() ) return; wxCHECK_RET( IsAttached(), wxT("can't refresh unattached menubar") ); DrawMenuBar(GetHwndOf(GetFrame())); } WXHMENU wxMenuBar::Create() { if ( m_hMenu != 0 ) return m_hMenu; m_hMenu = (WXHMENU)::CreateMenu(); if ( !m_hMenu ) { wxLogLastError(wxT("CreateMenu")); } else { for ( wxMenuList::iterator it = m_menus.begin(); it != m_menus.end(); ++it ) { if ( !::AppendMenu((HMENU)m_hMenu, MF_POPUP | MF_STRING, (UINT_PTR)(*it)->GetHMenu(), (*it)->GetTitle().t_str()) ) { wxLogLastError(wxT("AppendMenu")); } } } return m_hMenu; } int wxMenuBar::MSWPositionForWxMenu(wxMenu *menu, int wxpos) { wxASSERT(menu); wxASSERT(menu->GetHMenu()); wxASSERT(m_hMenu); int totalMSWItems = GetMenuItemCount((HMENU)m_hMenu); int i; // For old C++ compatibility for(i=wxpos; iGetHMenu()) return i; } for(i=0; iGetHMenu()) return i; } wxFAIL; return -1; } // --------------------------------------------------------------------------- // wxMenuBar functions to work with the top level submenus // --------------------------------------------------------------------------- // NB: we don't support owner drawn top level items for now, if we do these // functions would have to be changed to use wxMenuItem as well void wxMenuBar::EnableTop(size_t pos, bool enable) { wxCHECK_RET( IsAttached(), wxT("doesn't work with unattached menubars") ); wxCHECK_RET( pos < GetMenuCount(), wxT("invalid menu index") ); int flag = enable ? MF_ENABLED : MF_GRAYED; EnableMenuItem((HMENU)m_hMenu, MSWPositionForWxMenu(GetMenu(pos),pos), MF_BYPOSITION | flag); Refresh(); } bool wxMenuBar::IsEnabledTop(size_t pos) const { wxCHECK_MSG( pos < GetMenuCount(), false, wxS("invalid menu index") ); WinStruct mii; mii.fMask = MIIM_STATE; if ( !::GetMenuItemInfo(GetHmenu(), pos, TRUE, &mii) ) { wxLogLastError(wxS("GetMenuItemInfo(menubar)")); } return !(mii.fState & MFS_GRAYED); } void wxMenuBar::SetMenuLabel(size_t pos, const wxString& label) { wxCHECK_RET( pos < GetMenuCount(), wxT("invalid menu index") ); m_menus[pos]->wxMenuBase::SetTitle(label); if ( !IsAttached() ) { return; } //else: have to modify the existing menu int mswpos = MSWPositionForWxMenu(GetMenu(pos),pos); UINT_PTR id; UINT flagsOld = ::GetMenuState((HMENU)m_hMenu, mswpos, MF_BYPOSITION); if ( flagsOld == 0xFFFFFFFF ) { wxLogLastError(wxT("GetMenuState")); return; } if ( flagsOld & MF_POPUP ) { // HIBYTE contains the number of items in the submenu in this case flagsOld &= 0xff; id = (UINT_PTR)::GetSubMenu((HMENU)m_hMenu, mswpos); } else { id = pos; } if ( ::ModifyMenu(GetHmenu(), mswpos, MF_BYPOSITION | MF_STRING | flagsOld, id, label.t_str()) == (int)0xFFFFFFFF ) { wxLogLastError(wxT("ModifyMenu")); } Refresh(); } wxString wxMenuBar::GetMenuLabel(size_t pos) const { wxCHECK_MSG( pos < GetMenuCount(), wxEmptyString, wxT("invalid menu index in wxMenuBar::GetMenuLabel") ); return m_menus[pos]->GetTitle(); } // --------------------------------------------------------------------------- // wxMenuBar construction // --------------------------------------------------------------------------- wxMenu *wxMenuBar::Replace(size_t pos, wxMenu *menu, const wxString& title) { wxMenu *menuOld = wxMenuBarBase::Replace(pos, menu, title); if ( !menuOld ) return NULL; menu->wxMenuBase::SetTitle(title); if (GetHmenu()) { int mswpos = MSWPositionForWxMenu(menuOld,pos); // can't use ModifyMenu() because it deletes the submenu it replaces if ( !::RemoveMenu(GetHmenu(), (UINT)mswpos, MF_BYPOSITION) ) { wxLogLastError(wxT("RemoveMenu")); } if ( !::InsertMenu(GetHmenu(), (UINT)mswpos, MF_BYPOSITION | MF_POPUP | MF_STRING, (UINT_PTR)GetHmenuOf(menu), title.t_str()) ) { wxLogLastError(wxT("InsertMenu")); } #if wxUSE_ACCEL if ( menuOld->HasAccels() || menu->HasAccels() ) { // need to rebuild accell table RebuildAccelTable(); } #endif // wxUSE_ACCEL if (IsAttached()) Refresh(); } return menuOld; } bool wxMenuBar::Insert(size_t pos, wxMenu *menu, const wxString& title) { // Find out which MSW item before which we'll be inserting before // wxMenuBarBase::Insert is called and GetMenu(pos) is the new menu. // If IsAttached() is false this won't be used anyway bool isAttached = (GetHmenu() != 0); if ( !wxMenuBarBase::Insert(pos, menu, title) ) return false; menu->wxMenuBase::SetTitle(title); if ( isAttached ) { // We have a problem with the index if there is an extra "Window" menu // in this menu bar, which is added by wxMDIParentFrame to it directly // using Windows API (so that it remains invisible to the user code), // but which does affect the indices of the items we insert after it. // So we check if any of the menus before the insertion position is a // foreign one and adjust the insertion index accordingly. int mswExtra = 0; // Skip all this if the total number of menus matches (notice that the // internal menu count has already been incremented by wxMenuBarBase:: // Insert() call above, hence -1). int mswCount = ::GetMenuItemCount(GetHmenu()); if ( mswCount != -1 && static_cast(mswCount) != GetMenuCount() - 1 ) { wxMenuList::compatibility_iterator node = m_menus.GetFirst(); for ( size_t n = 0; n < pos; n++ ) { if ( ::GetSubMenu(GetHmenu(), n) != GetHmenuOf(node->GetData()) ) mswExtra++; else node = node->GetNext(); } } if ( !::InsertMenu(GetHmenu(), pos + mswExtra, MF_BYPOSITION | MF_POPUP | MF_STRING, (UINT_PTR)GetHmenuOf(menu), title.t_str()) ) { wxLogLastError(wxT("InsertMenu")); } #if wxUSE_ACCEL if ( menu->HasAccels() ) { // need to rebuild accell table RebuildAccelTable(); } #endif // wxUSE_ACCEL if (IsAttached()) Refresh(); } return true; } bool wxMenuBar::Append(wxMenu *menu, const wxString& title) { WXHMENU submenu = menu ? menu->GetHMenu() : 0; wxCHECK_MSG( submenu, false, wxT("can't append invalid menu to menubar") ); if ( !wxMenuBarBase::Append(menu, title) ) return false; menu->wxMenuBase::SetTitle(title); if (GetHmenu()) { if ( !::AppendMenu(GetHmenu(), MF_POPUP | MF_STRING, (UINT_PTR)submenu, title.t_str()) ) { wxLogLastError(wxT("AppendMenu")); } #if wxUSE_ACCEL if ( menu->HasAccels() ) { // need to rebuild accelerator table RebuildAccelTable(); } #endif // wxUSE_ACCEL if (IsAttached()) Refresh(); } return true; } wxMenu *wxMenuBar::Remove(size_t pos) { wxMenu *menu = wxMenuBarBase::Remove(pos); if ( !menu ) return NULL; if (GetHmenu()) { if ( !::RemoveMenu(GetHmenu(), (UINT)MSWPositionForWxMenu(menu,pos), MF_BYPOSITION) ) { wxLogLastError(wxT("RemoveMenu")); } #if wxUSE_ACCEL if ( menu->HasAccels() ) { // need to rebuild accell table RebuildAccelTable(); } #endif // wxUSE_ACCEL if (IsAttached()) Refresh(); } return menu; } #if wxUSE_ACCEL void wxMenuBar::RebuildAccelTable() { // merge the accelerators of all menus into one accel table size_t nAccelCount = 0; size_t i, count = GetMenuCount(); wxMenuList::iterator it; for ( i = 0, it = m_menus.begin(); i < count; i++, ++it ) { nAccelCount += (*it)->GetAccelCount(); } if ( nAccelCount ) { wxAcceleratorEntry *accelEntries = new wxAcceleratorEntry[nAccelCount]; nAccelCount = 0; for ( i = 0, it = m_menus.begin(); i < count; i++, ++it ) { nAccelCount += (*it)->CopyAccels(&accelEntries[nAccelCount]); } SetAcceleratorTable(wxAcceleratorTable(nAccelCount, accelEntries)); delete [] accelEntries; } else // No (more) accelerators. { SetAcceleratorTable(wxAcceleratorTable()); } } #endif // wxUSE_ACCEL void wxMenuBar::Attach(wxFrame *frame) { wxMenuBarBase::Attach(frame); #if wxUSE_ACCEL RebuildAccelTable(); #endif // wxUSE_ACCEL } void wxMenuBar::Detach() { wxMenuBarBase::Detach(); } int wxMenuBar::MSWGetTopMenuPos(WXHMENU hMenu) const { for ( size_t n = 0 ; n < GetMenuCount(); ++n ) { wxMenu* menu = GetMenu(n)->MSWGetMenu(hMenu); if ( menu ) return n; } return wxNOT_FOUND; } wxMenu* wxMenuBar::MSWGetMenu(WXHMENU hMenu) const { // If we're called with the handle of the menu bar itself, we can return // immediately as it certainly can't be the handle of one of our menus. if ( hMenu == GetHMenu() ) return NULL; // query all menus for ( size_t n = 0 ; n < GetMenuCount(); ++n ) { wxMenu* menu = GetMenu(n)->MSWGetMenu(hMenu); if ( menu ) return menu; } // unknown hMenu return NULL; } #endif // wxUSE_MENUS