///////////////////////////////////////////////////////////////////////////// // File: src/mac/carbon/region.cpp // Purpose: Region class // Author: Stefan Csomor // Created: Fri Oct 24 10:46:34 MET 1997 // RCS-ID: $Id$ // Copyright: (c) 1997 Stefan Csomor // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #include "wx/wxprec.h" #include "wx/region.h" #ifndef WX_PRECOMP #include "wx/gdicmn.h" #endif #include "wx/osx/private.h" IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject) IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject) //----------------------------------------------------------------------------- // wxRegionRefData implementation //----------------------------------------------------------------------------- class WXDLLEXPORT wxRegionRefData : public wxGDIRefData { public: wxRegionRefData() { m_macRgn.reset( HIShapeCreateMutable() ); } wxRegionRefData(wxCFRef ®ion) { m_macRgn.reset( HIShapeCreateMutableCopy(region) ); } wxRegionRefData(long x, long y, long w, long h) { CGRect r = CGRectMake(x,y,w,h); wxCFRef rect(HIShapeCreateWithRect(&r)); m_macRgn.reset( HIShapeCreateMutableCopy(rect) ); } wxRegionRefData(const wxRegionRefData& data) : wxGDIRefData() { m_macRgn.reset( HIShapeCreateMutableCopy(data.m_macRgn) ); } virtual ~wxRegionRefData() { } wxCFRef m_macRgn; }; #define M_REGION (((wxRegionRefData*)m_refData)->m_macRgn) #define OTHER_M_REGION(a) (((wxRegionRefData*)(a.m_refData))->m_macRgn) //----------------------------------------------------------------------------- // wxRegion //----------------------------------------------------------------------------- /*! * Create an empty region. */ wxRegion::wxRegion() { m_refData = new wxRegionRefData(); } wxRegion::wxRegion(WXHRGN hRegion ) { wxCFRef< HIShapeRef > shape( (HIShapeRef) hRegion ); m_refData = new wxRegionRefData(shape); } wxRegion::wxRegion(long x, long y, long w, long h) { m_refData = new wxRegionRefData(x , y , w , h ); } wxRegion::wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight) { m_refData = new wxRegionRefData(topLeft.x , topLeft.y , topLeft.x - bottomRight.x , topLeft.y - bottomRight.y); } wxRegion::wxRegion(const wxRect& rect) { m_refData = new wxRegionRefData(rect.x , rect.y , rect.width , rect.height); } wxRegion::wxRegion(size_t n, const wxPoint *points, wxPolygonFillMode WXUNUSED(fillStyle)) { wxUnusedVar(n); wxUnusedVar(points); #if 0 // no non-QD APIs available // TODO : remove ? // OS X somehow does not collect the region invisibly as before, so sometimes things // get drawn on screen instead of just being combined into a region, therefore we allocate a temp gworld now GWorldPtr gWorld = NULL; GWorldPtr oldWorld; GDHandle oldGDHandle; OSStatus err; Rect destRect = { 0, 0, 1, 1 }; ::GetGWorld( &oldWorld, &oldGDHandle ); err = ::NewGWorld( &gWorld, 32, &destRect, NULL, NULL, 0 ); if ( err == noErr ) { ::SetGWorld( gWorld, GetGDevice() ); OpenRgn(); wxCoord x1, x2 , y1 , y2 ; x2 = x1 = points[0].x ; y2 = y1 = points[0].y ; ::MoveTo( x1, y1 ); for (size_t i = 1; i < n; i++) { x2 = points[i].x ; y2 = points[i].y ; ::LineTo( x2, y2 ); } // close the polyline if necessary if ( x1 != x2 || y1 != y2 ) ::LineTo( x1, y1 ) ; RgnHandle tempRgn = NewRgn(); CloseRgn( tempRgn ) ; ::SetGWorld( oldWorld, oldGDHandle ); wxCFRef tempShape( HIShapeCreateWithQDRgn(tempRgn ) ); m_refData = new wxRegionRefData(tempShape); DisposeRgn( tempRgn ); } else { m_refData = new wxRegionRefData; } #else wxFAIL_MSG( "not implemented" ); m_refData = NULL; #endif } wxRegion::~wxRegion() { // m_refData unrefed in ~wxObject } wxGDIRefData *wxRegion::CreateGDIRefData() const { return new wxRegionRefData; } wxGDIRefData *wxRegion::CloneGDIRefData(const wxGDIRefData *data) const { return new wxRegionRefData(*static_cast(data)); } //----------------------------------------------------------------------------- //# Modify region //----------------------------------------------------------------------------- //! Clear current region void wxRegion::Clear() { UnRef(); } // Move the region bool wxRegion::DoOffset(wxCoord x, wxCoord y) { wxCHECK_MSG( M_REGION, false, wxT("invalid wxRegion") ); if ( !x && !y ) // nothing to do return true; verify_noerr( HIShapeOffset( M_REGION , x , y ) ) ; return true ; } //! Union /e region with this. bool wxRegion::DoCombine(const wxRegion& region, wxRegionOp op) { wxCHECK_MSG( region.Ok(), false, wxT("invalid wxRegion") ); // Don't change shared data if (!m_refData) { m_refData = new wxRegionRefData(); } else if (m_refData->GetRefCount() > 1) { wxRegionRefData* ref = (wxRegionRefData*)m_refData; UnRef(); m_refData = new wxRegionRefData(*ref); } switch (op) { case wxRGN_AND: verify_noerr( HIShapeIntersect( M_REGION , OTHER_M_REGION(region) , M_REGION ) ); break ; case wxRGN_OR: verify_noerr( HIShapeUnion( M_REGION , OTHER_M_REGION(region) , M_REGION ) ); break ; case wxRGN_XOR: { // XOR is defined as the difference between union and intersection wxCFRef< HIShapeRef > unionshape( HIShapeCreateUnion( M_REGION , OTHER_M_REGION(region) ) ); wxCFRef< HIShapeRef > intersectionshape( HIShapeCreateIntersection( M_REGION , OTHER_M_REGION(region) ) ); verify_noerr( HIShapeDifference( unionshape, intersectionshape, M_REGION ) ); } break ; case wxRGN_DIFF: verify_noerr( HIShapeDifference( M_REGION , OTHER_M_REGION(region) , M_REGION ) ) ; break ; case wxRGN_COPY: default: M_REGION.reset( HIShapeCreateMutableCopy( OTHER_M_REGION(region) ) ); break ; } return true; } //----------------------------------------------------------------------------- //# Information on region //----------------------------------------------------------------------------- bool wxRegion::DoIsEqual(const wxRegion& WXUNUSED(region)) const { wxFAIL_MSG( wxT("not implemented") ); return false; } // Outer bounds of region bool wxRegion::DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const { if (m_refData) { CGRect box ; HIShapeGetBounds( M_REGION , &box ) ; x = static_cast(box.origin.x); y = static_cast(box.origin.y); w = static_cast(box.size.width); h = static_cast(box.size.height); return true; } else { x = y = w = h = 0; return false; } } // Is region empty? bool wxRegion::IsEmpty() const { if ( m_refData ) return HIShapeIsEmpty( M_REGION ) ; else return true ; } const WXHRGN wxRegion::GetWXHRGN() const { return M_REGION ; } //----------------------------------------------------------------------------- //# Tests //----------------------------------------------------------------------------- // Does the region contain the point? wxRegionContain wxRegion::DoContainsPoint(wxCoord x, wxCoord y) const { if (!m_refData) return wxOutRegion; CGPoint p = { x, y } ; if (HIShapeContainsPoint( M_REGION , &p ) ) return wxInRegion; return wxOutRegion; } // Does the region contain the rectangle (x, y, w, h)? wxRegionContain wxRegion::DoContainsRect(const wxRect& r) const { if (!m_refData) return wxOutRegion; CGRect rect = CGRectMake(r.x,r.y,r.width,r.height); wxCFRef rectshape(HIShapeCreateWithRect(&rect)); wxCFRef intersect(HIShapeCreateIntersection(rectshape,M_REGION)); CGRect bounds; HIShapeGetBounds(intersect, &bounds); if ( HIShapeIsRectangular(intersect) && CGRectEqualToRect(rect,bounds) ) return wxInRegion; else if ( HIShapeIsEmpty( intersect ) ) return wxOutRegion; else return wxPartRegion; } /////////////////////////////////////////////////////////////////////////////// // // // wxRegionIterator // // // /////////////////////////////////////////////////////////////////////////////// /*! * Initialize empty iterator */ wxRegionIterator::wxRegionIterator() : m_current(0), m_numRects(0), m_rects(NULL) { } wxRegionIterator::~wxRegionIterator() { if (m_rects) { delete [] m_rects; m_rects = NULL; } } wxRegionIterator::wxRegionIterator(const wxRegionIterator& iterator) : wxObject() , m_current(iterator.m_current) , m_numRects(0) , m_rects(NULL) { SetRects(iterator.m_numRects, iterator.m_rects); } wxRegionIterator& wxRegionIterator::operator=(const wxRegionIterator& iterator) { m_current = iterator.m_current; SetRects(iterator.m_numRects, iterator.m_rects); return *this; } /*! * Set iterator rects for region */ void wxRegionIterator::SetRects(long numRects, wxRect *rects) { if (m_rects) { delete [] m_rects; m_rects = NULL; } if (rects && (numRects > 0)) { int i; m_rects = new wxRect[numRects]; for (i = 0; i < numRects; i++) m_rects[i] = rects[i]; } m_numRects = numRects; } /*! * Initialize iterator for region */ wxRegionIterator::wxRegionIterator(const wxRegion& region) { m_rects = NULL; Reset(region); } /*! * Reset iterator for a new /e region. */ class RegionToRectsCallbackData { public : wxRect* m_rects ; long m_current ; }; #if MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_5 OSStatus wxMacRegionToRectsCounterCallback( UInt16 message, RgnHandle WXUNUSED(region), const Rect *WXUNUSED(rect), void *data ) { long *m_numRects = (long*) data ; if ( message == kQDRegionToRectsMsgInit ) { (*m_numRects) = 0 ; } else if (message == kQDRegionToRectsMsgParse) { (*m_numRects) += 1 ; } return noErr; } OSStatus wxMacRegionToRectsSetterCallback( UInt16 message, RgnHandle WXUNUSED(region), const Rect *rect, void *data ) { if (message == kQDRegionToRectsMsgParse) { RegionToRectsCallbackData *cb = (RegionToRectsCallbackData*) data ; cb->m_rects[cb->m_current++] = wxRect( rect->left , rect->top , rect->right - rect->left , rect->bottom - rect->top ) ; } return noErr; } #endif #if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5 OSStatus wxOSXRegionToRectsCounterCallback( int message, HIShapeRef WXUNUSED(region), const CGRect *WXUNUSED(rect), void *data ) { long *m_numRects = (long*) data ; if ( message == kHIShapeEnumerateInit ) { (*m_numRects) = 0 ; } else if (message == kHIShapeEnumerateRect) { (*m_numRects) += 1 ; } return noErr; } OSStatus wxOSXRegionToRectsSetterCallback( int message, HIShapeRef WXUNUSED(region), const CGRect *rect, void *data ) { if (message == kHIShapeEnumerateRect) { RegionToRectsCallbackData *cb = (RegionToRectsCallbackData*) data ; cb->m_rects[cb->m_current++] = wxRect( rect->origin.x , rect->origin.y , rect->size.width , rect->size.height ) ; } return noErr; } #endif void wxRegionIterator::Reset(const wxRegion& region) { m_current = 0; m_region = region; if (m_rects) { delete [] m_rects; m_rects = NULL; } if (m_region.IsEmpty()) { m_numRects = 0; } else { #if 0 // fallback code in case we ever need it again // copying this to a path and dissecting the path would be an option m_numRects = 1; m_rects = new wxRect[m_numRects]; m_rects[0] = m_region.GetBox(); #endif #if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5 if ( HIShapeEnumerate != NULL ) { OSStatus err = HIShapeEnumerate (OTHER_M_REGION(region), kHIShapeParseFromTopLeft, wxOSXRegionToRectsCounterCallback, (void*)&m_numRects); if (err == noErr) { m_rects = new wxRect[m_numRects]; RegionToRectsCallbackData data ; data.m_rects = m_rects ; data.m_current = 0 ; HIShapeEnumerate( OTHER_M_REGION(region), kHIShapeParseFromTopLeft, wxOSXRegionToRectsSetterCallback, (void*)&data ); } else { m_numRects = 0; } } else #endif { #if MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_5 OSStatus err = noErr; RgnHandle rgn = NewRgn(); HIShapeGetAsQDRgn(OTHER_M_REGION(region), rgn); err = QDRegionToRects (rgn, kQDParseRegionFromTopLeft, wxMacRegionToRectsCounterCallback , (void*)&m_numRects); if (err == noErr) { m_rects = new wxRect[m_numRects]; RegionToRectsCallbackData data ; data.m_rects = m_rects ; data.m_current = 0 ; QDRegionToRects( rgn , kQDParseRegionFromTopLeft, wxMacRegionToRectsSetterCallback, (void*)&data ); } else { m_numRects = 0; } DisposeRgn( rgn ); #endif } } } /*! * Increment iterator. The rectangle returned is the one after the * incrementation. */ wxRegionIterator& wxRegionIterator::operator ++ () { if (m_current < m_numRects) ++m_current; return *this; } /*! * Increment iterator. The rectangle returned is the one before the * incrementation. */ wxRegionIterator wxRegionIterator::operator ++ (int) { wxRegionIterator previous(*this); if (m_current < m_numRects) ++m_current; return previous; } long wxRegionIterator::GetX() const { if (m_current < m_numRects) return m_rects[m_current].x; return 0; } long wxRegionIterator::GetY() const { if (m_current < m_numRects) return m_rects[m_current].y; return 0; } long wxRegionIterator::GetW() const { if (m_current < m_numRects) return m_rects[m_current].width ; return 0; } long wxRegionIterator::GetH() const { if (m_current < m_numRects) return m_rects[m_current].height; return 0; }