///////////////////////////////////////////////////////////////////////////// // Name: bitmap.cpp // Purpose: wxBitmap // Author: AUTHOR // Modified by: // Created: ??/??/98 // RCS-ID: $Id$ // Copyright: (c) AUTHOR // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ #pragma implementation "bitmap.h" #endif #include "wx/wx.h" #include "wx/setup.h" #include "wx/utils.h" #include "wx/palette.h" #include "wx/bitmap.h" #include "wx/icon.h" #include "wx/log.h" extern "C" { #ifdef __UNIX__ #include "xpm/xpm.h" #else #include "xpm.h" #endif } ; #if !USE_SHARED_LIBRARIES IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject) IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject) #endif #ifdef __UNIX__ #include #else #include #endif CTabHandle wxMacCreateColorTable( int numColors ) { CTabHandle newColors; /* Handle to the new color table */ /* Allocate memory for the color table */ newColors = (CTabHandle)NewHandleClear( sizeof (ColorTable) + sizeof (ColorSpec) * (numColors - 1) ); if (newColors != nil) { /* Initialize the fields */ (**newColors).ctSeed = GetCTSeed(); (**newColors).ctFlags = 0; (**newColors).ctSize = numColors - 1; /* Initialize the table of colors */ } return newColors ; } void wxMacDestroyColorTable( CTabHandle colors ) { DisposeHandle( (Handle) colors ) ; } void wxMacSetColorTableEntry( CTabHandle newColors , int index , int red , int green , int blue ) { (**newColors).ctTable[index].value = index; (**newColors).ctTable[index].rgb.red = 0 ;// someRedValue; (**newColors).ctTable[index].rgb.green = 0 ; // someGreenValue; (**newColors).ctTable[index].rgb.blue = 0 ; // someBlueValue; } GWorldPtr wxMacCreateGWorld( int width , int height , int depth ) { OSErr err = noErr ; GWorldPtr port ; Rect rect = { 0 , 0 , height , width } ; if ( depth < 0 ) { depth = wxDisplayDepth() ; } err = NewGWorld( &port , depth , &rect , NULL , NULL , 0 ) ; if ( err == noErr ) { return port ; } return NULL ; } void wxMacDestroyGWorld( GWorldPtr gw ) { if ( gw ) DisposeGWorld( gw ) ; } wxBitmapRefData::wxBitmapRefData() { m_ok = FALSE; m_width = 0; m_height = 0; m_depth = 0; m_quality = 0; m_numColors = 0; m_bitmapMask = NULL; m_hBitmap = NULL ; m_hPict = NULL ; m_bitmapType = kMacBitmapTypeUnknownType ; } wxBitmapRefData::~wxBitmapRefData() { switch (m_bitmapType) { case kMacBitmapTypePict : { if ( m_hPict ) { KillPicture( m_hPict ) ; m_hPict = NULL ; } } break ; case kMacBitmapTypeGrafWorld : { if ( m_hBitmap ) { wxMacDestroyGWorld( m_hBitmap ) ; m_hBitmap = NULL ; } } break ; default : // unkown type ? break ; } if (m_bitmapMask) { delete m_bitmapMask; m_bitmapMask = NULL; } } wxList wxBitmap::sm_handlers; wxBitmap::wxBitmap() { m_refData = NULL; if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this); } wxBitmap::~wxBitmap() { if (wxTheBitmapList) wxTheBitmapList->DeleteObject(this); } wxBitmap::wxBitmap(const char bits[], int the_width, int the_height, int no_bits) { m_refData = new wxBitmapRefData; M_BITMAPDATA->m_width = the_width ; M_BITMAPDATA->m_height = the_height ; M_BITMAPDATA->m_depth = no_bits ; M_BITMAPDATA->m_numColors = 0; if ( no_bits == 1 ) { M_BITMAPDATA->m_bitmapType = kMacBitmapTypeGrafWorld ; M_BITMAPDATA->m_hBitmap = wxMacCreateGWorld( the_width , the_height , no_bits ) ; M_BITMAPDATA->m_ok = (M_BITMAPDATA->m_hBitmap != NULL ) ; CGrafPtr origPort ; GDHandle origDevice ; GetGWorld( &origPort , &origDevice ) ; SetGWorld( M_BITMAPDATA->m_hBitmap , NULL ) ; LockPixels( GetGWorldPixMap( (CGrafPtr) M_BITMAPDATA->m_hBitmap ) ) ; // bits is a word aligned array unsigned char* linestart = (unsigned char*) bits ; int linesize = ( the_width / 16 ) * 2 ; if ( the_width % 16 ) { linesize += 2 ; } RGBColor colors[2] = { { 0xFFFF , 0xFFFF , 0xFFFF } , { 0, 0 , 0 } } ; for ( int y = 0 ; y < the_height ; ++y , linestart += linesize ) { for ( int x = 0 ; x < the_width ; ++x ) { int index = x / 8 ; int bit = x % 8 ; int mask = 1 << bit ; if ( linestart[index] & mask ) { SetCPixel( x , y , &colors[1] ) ; } else { SetCPixel( x , y , &colors[0] ) ; } } } UnlockPixels( GetGWorldPixMap( (CGrafPtr) M_BITMAPDATA->m_hBitmap ) ) ; SetGWorld( origPort , origDevice ) ; } else { wxFAIL_MSG(wxT("multicolor BITMAPs not yet implemented")); } if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this); } wxBitmap::wxBitmap(int w, int h, int d) { (void)Create(w, h, d); if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this); } wxBitmap::wxBitmap(void *data, long type, int width, int height, int depth) { (void) Create(data, type, width, height, depth); if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this); } wxBitmap::wxBitmap(const wxString& filename, long type) { LoadFile(filename, (int)type); if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this); } wxBitmap::wxBitmap(const char **data) { (void) Create((void *)data, wxBITMAP_TYPE_XPM_DATA, 0, 0, 0); } wxBitmap::wxBitmap(char **data) { (void) Create((void *)data, wxBITMAP_TYPE_XPM_DATA, 0, 0, 0); } bool wxBitmap::Create(int w, int h, int d) { UnRef(); m_refData = new wxBitmapRefData; M_BITMAPDATA->m_width = w; M_BITMAPDATA->m_height = h; M_BITMAPDATA->m_depth = d; M_BITMAPDATA->m_bitmapType = kMacBitmapTypeGrafWorld ; M_BITMAPDATA->m_hBitmap = wxMacCreateGWorld( w , h , d ) ; M_BITMAPDATA->m_ok = (M_BITMAPDATA->m_hBitmap != NULL ) ; return M_BITMAPDATA->m_ok; } void wxBitmap::SetHBITMAP(WXHBITMAP bmp) { M_BITMAPDATA->m_bitmapType = kMacBitmapTypeGrafWorld ; M_BITMAPDATA->m_hBitmap = bmp ; M_BITMAPDATA->m_ok = (M_BITMAPDATA->m_hBitmap != NULL ) ; } bool wxBitmap::LoadFile(const wxString& filename, long type) { UnRef(); m_refData = new wxBitmapRefData; wxBitmapHandler *handler = FindHandler(type); if ( handler == NULL ) { wxLogWarning("no bitmap handler for type %d defined.", type); return FALSE; } return handler->LoadFile(this, filename, type, -1, -1); } bool wxBitmap::Create(void *data, long type, int width, int height, int depth) { UnRef(); m_refData = new wxBitmapRefData; wxBitmapHandler *handler = FindHandler(type); if ( handler == NULL ) { wxLogWarning("no bitmap handler for type %d defined.", type); return FALSE; } return handler->Create(this, data, type, width, height, depth); } bool wxBitmap::SaveFile(const wxString& filename, int type, const wxPalette *palette) { wxBitmapHandler *handler = FindHandler(type); if ( handler == NULL ) { wxLogWarning("no bitmap handler for type %d defined.", type); return FALSE; } return handler->SaveFile(this, filename, type, palette); } void wxBitmap::SetWidth(int w) { if (!M_BITMAPDATA) m_refData = new wxBitmapRefData; M_BITMAPDATA->m_width = w; } void wxBitmap::SetHeight(int h) { if (!M_BITMAPDATA) m_refData = new wxBitmapRefData; M_BITMAPDATA->m_height = h; } void wxBitmap::SetDepth(int d) { if (!M_BITMAPDATA) m_refData = new wxBitmapRefData; M_BITMAPDATA->m_depth = d; } void wxBitmap::SetQuality(int q) { if (!M_BITMAPDATA) m_refData = new wxBitmapRefData; M_BITMAPDATA->m_quality = q; } void wxBitmap::SetOk(bool isOk) { if (!M_BITMAPDATA) m_refData = new wxBitmapRefData; M_BITMAPDATA->m_ok = isOk; } void wxBitmap::SetPalette(const wxPalette& palette) { if (!M_BITMAPDATA) m_refData = new wxBitmapRefData; M_BITMAPDATA->m_bitmapPalette = palette ; } void wxBitmap::SetMask(wxMask *mask) { if (!M_BITMAPDATA) m_refData = new wxBitmapRefData; M_BITMAPDATA->m_bitmapMask = mask ; } void wxBitmap::AddHandler(wxBitmapHandler *handler) { sm_handlers.Append(handler); } void wxBitmap::InsertHandler(wxBitmapHandler *handler) { sm_handlers.Insert(handler); } bool wxBitmap::RemoveHandler(const wxString& name) { wxBitmapHandler *handler = FindHandler(name); if ( handler ) { sm_handlers.DeleteObject(handler); return TRUE; } else return FALSE; } wxBitmapHandler *wxBitmap::FindHandler(const wxString& name) { wxNode *node = sm_handlers.First(); while ( node ) { wxBitmapHandler *handler = (wxBitmapHandler *)node->Data(); if ( handler->GetName() == name ) return handler; node = node->Next(); } return NULL; } wxBitmapHandler *wxBitmap::FindHandler(const wxString& extension, long bitmapType) { wxNode *node = sm_handlers.First(); while ( node ) { wxBitmapHandler *handler = (wxBitmapHandler *)node->Data(); if ( handler->GetExtension() == extension && (bitmapType == -1 || handler->GetType() == bitmapType) ) return handler; node = node->Next(); } return NULL; } wxBitmapHandler *wxBitmap::FindHandler(long bitmapType) { wxNode *node = sm_handlers.First(); while ( node ) { wxBitmapHandler *handler = (wxBitmapHandler *)node->Data(); if (handler->GetType() == bitmapType) return handler; node = node->Next(); } return NULL; } /* * wxMask */ wxMask::wxMask() { m_maskBitmap = 0; } // Construct a mask from a bitmap and a colour indicating // the transparent area wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour) { m_maskBitmap = 0; Create(bitmap, colour); } // Construct a mask from a bitmap and a palette index indicating // the transparent area wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex) { m_maskBitmap = 0; Create(bitmap, paletteIndex); } // Construct a mask from a mono bitmap (copies the bitmap). wxMask::wxMask(const wxBitmap& bitmap) { m_maskBitmap = 0; Create(bitmap); } wxMask::~wxMask() { if ( m_maskBitmap ) { wxMacDestroyGWorld( m_maskBitmap ) ; m_maskBitmap = NULL ; } } // Create a mask from a mono bitmap (copies the bitmap). bool wxMask::Create(const wxBitmap& bitmap) { // TODO return FALSE; } // Create a mask from a bitmap and a palette index indicating // the transparent area bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex) { // TODO return FALSE; } // Create a mask from a bitmap and a colour indicating // the transparent area bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour) { if ( m_maskBitmap ) { wxMacDestroyGWorld( m_maskBitmap ) ; m_maskBitmap = NULL ; } wxASSERT( ((wxBitmapRefData*) bitmap.GetRefData())->m_bitmapType == kMacBitmapTypeGrafWorld ) ; // other types would require a temporary bitmap. not yet implemented if (!bitmap.Ok()) { return FALSE; } m_maskBitmap = wxMacCreateGWorld( bitmap.GetWidth() , bitmap.GetHeight() , 1 ) ; LockPixels( GetGWorldPixMap( (CGrafPtr) m_maskBitmap ) ) ; LockPixels( GetGWorldPixMap( (CGrafPtr) ((wxBitmapRefData*) bitmap.GetRefData())->m_hBitmap ) ) ; RGBColor maskColor = colour.GetPixel() ; // this is not very efficient, but I can't think // of a better way of doing it CGrafPtr origPort ; GDHandle origDevice ; GetGWorld( &origPort , &origDevice ) ; for (int w = 0; w < bitmap.GetWidth(); w++) { for (int h = 0; h < bitmap.GetHeight(); h++) { RGBColor colors[2] = { { 0xFFFF , 0xFFFF , 0xFFFF } , { 0, 0 , 0 } } ; SetGWorld( ((wxBitmapRefData*) bitmap.GetRefData())->m_hBitmap , NULL ) ; RGBColor col ; GetCPixel( w , h , &col ) ; SetGWorld( m_maskBitmap , NULL ) ; if (col.red == maskColor.red && col.blue == maskColor.blue && col.green == maskColor.green) { SetCPixel( w , h , &colors[0] ) ; } else { SetCPixel( w , h , &colors[1] ) ; } } } UnlockPixels( GetGWorldPixMap( (CGrafPtr) m_maskBitmap ) ) ; UnlockPixels( GetGWorldPixMap( ((wxBitmapRefData*) bitmap.GetRefData())->m_hBitmap ) ) ; SetGWorld( origPort , origDevice ) ; return TRUE; } /* * wxBitmapHandler */ IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject) bool wxBitmapHandler::Create(wxBitmap *bitmap, void *data, long type, int width, int height, int depth) { return FALSE; } bool wxBitmapHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long type, int desiredWidth, int desiredHeight) { return FALSE; } bool wxBitmapHandler::SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette) { return FALSE; } /* * Standard handlers */ class WXDLLEXPORT wxPICTResourceHandler: public wxBitmapHandler { DECLARE_DYNAMIC_CLASS(wxPICTResourceHandler) public: inline wxPICTResourceHandler() { m_name = "Macintosh Pict resource"; m_extension = ""; m_type = wxBITMAP_TYPE_PICT_RESOURCE; }; virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags, int desiredWidth, int desiredHeight); }; IMPLEMENT_DYNAMIC_CLASS(wxPICTResourceHandler, wxBitmapHandler) bool wxPICTResourceHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long flags, int desiredWidth, int desiredHeight) { Str255 theName ; #if TARGET_CARBON c2pstrcpy( (StringPtr) theName , name ) ; #else strcpy( (char *) theName , name ) ; c2pstr( (char *)theName ) ; #endif PicHandle thePict = (PicHandle ) GetNamedResource( 'PICT' , theName ) ; if ( thePict ) { PictInfo theInfo ; GetPictInfo( thePict , &theInfo , 0 , 0 , systemMethod , 0 ) ; DetachResource( (Handle) thePict ) ; M_BITMAPHANDLERDATA->m_bitmapType = kMacBitmapTypePict ; M_BITMAPHANDLERDATA->m_hPict = thePict ; M_BITMAPHANDLERDATA->m_width = theInfo.sourceRect.right - theInfo.sourceRect.left ; M_BITMAPHANDLERDATA->m_height = theInfo.sourceRect.bottom - theInfo.sourceRect.top ; M_BITMAPHANDLERDATA->m_depth = theInfo.depth ; M_BITMAPHANDLERDATA->m_ok = true ; M_BITMAPHANDLERDATA->m_numColors = theInfo.uniqueColors ; // M_BITMAPHANDLERDATA->m_bitmapPalette; // M_BITMAPHANDLERDATA->m_quality; return TRUE ; } return FALSE ; } /* TODO: bitmap handlers, a bit like this: class WXDLLEXPORT wxBMPResourceHandler: public wxBitmapHandler { DECLARE_DYNAMIC_CLASS(wxBMPResourceHandler) public: inline wxBMPResourceHandler() { m_name = "Windows bitmap resource"; m_extension = ""; m_type = wxBITMAP_TYPE_BMP_RESOURCE; }; virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags, int desiredWidth, int desiredHeight); }; IMPLEMENT_DYNAMIC_CLASS(wxBMPResourceHandler, wxBitmapHandler) */ class WXDLLEXPORT wxXPMFileHandler: public wxBitmapHandler { DECLARE_DYNAMIC_CLASS(wxXPMFileHandler) public: inline wxXPMFileHandler(void) { m_name = "XPM bitmap file"; m_extension = "xpm"; m_type = wxBITMAP_TYPE_XPM; }; virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags, int desiredWidth = -1, int desiredHeight = -1); virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL); }; IMPLEMENT_DYNAMIC_CLASS(wxXPMFileHandler, wxBitmapHandler) bool wxXPMFileHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long flags, int desiredWidth, int desiredHeight) { #if USE_XPM_IN_MSW XImage *ximage; XpmAttributes xpmAttr; HDC dc; M_BITMAPHANDLERDATA->m_ok = FALSE; dc = CreateCompatibleDC(NULL); if (dc) { xpmAttr.valuemask = XpmReturnPixels; int errorStatus = XpmReadFileToImage(&dc, WXSTRINGCAST name, &ximage, (XImage **) NULL, &xpmAttr); DeleteDC(dc); if (errorStatus == XpmSuccess) { M_BITMAPHANDLERDATA->m_hBitmap = (WXHBITMAP) ximage->bitmap; BITMAP bm; GetObject((HBITMAP)M_BITMAPHANDLERDATA->m_hBitmap, sizeof(bm), (LPSTR) & bm); M_BITMAPHANDLERDATA->m_width = (bm.bmWidth); M_BITMAPHANDLERDATA->m_height = (bm.bmHeight); M_BITMAPHANDLERDATA->m_depth = (bm.bmPlanes * bm.bmBitsPixel); M_BITMAPHANDLERDATA->m_numColors = xpmAttr.npixels; XpmFreeAttributes(&xpmAttr); XImageFree(ximage); M_BITMAPHANDLERDATA->m_ok = TRUE; return TRUE; } else { M_BITMAPHANDLERDATA->m_ok = FALSE; return FALSE; } } #endif return FALSE; } bool wxXPMFileHandler::SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette) { #if USE_XPM_IN_MSW HDC dc = NULL; Visual *visual = NULL; XImage ximage; dc = CreateCompatibleDC(NULL); if (dc) { if (SelectObject(dc, (HBITMAP) M_BITMAPHANDLERDATA->m_hBitmap)) { ximage.width = M_BITMAPHANDLERDATA->m_width; ximage.height = M_BITMAPHANDLERDATA->m_height; ximage.depth = M_BITMAPHANDLERDATA->m_depth; ximage.bitmap = (void *)M_BITMAPHANDLERDATA->m_hBitmap; int errorStatus = XpmWriteFileFromImage(&dc, WXSTRINGCAST name, &ximage, (XImage *) NULL, (XpmAttributes *) NULL); if (dc) DeleteDC(dc); if (errorStatus == XpmSuccess) return TRUE; else return FALSE; } else return FALSE; } else return FALSE; #else return FALSE; #endif } class WXDLLEXPORT wxXPMDataHandler: public wxBitmapHandler { DECLARE_DYNAMIC_CLASS(wxXPMDataHandler) public: inline wxXPMDataHandler(void) { m_name = "XPM bitmap data"; m_extension = "xpm"; m_type = wxBITMAP_TYPE_XPM_DATA; }; virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1); }; IMPLEMENT_DYNAMIC_CLASS(wxXPMDataHandler, wxBitmapHandler) bool wxXPMDataHandler::Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth) { XImage * ximage = NULL ; XImage * xshapeimage = NULL ; int ErrorStatus; XpmAttributes xpmAttr; xpmAttr.valuemask = XpmReturnInfos; // get infos back ErrorStatus = XpmCreateImageFromData( GetMainDevice() , (char **)data, &ximage, &xshapeimage, &xpmAttr); if (ErrorStatus == XpmSuccess) { M_BITMAPHANDLERDATA->m_ok = FALSE; M_BITMAPHANDLERDATA->m_numColors = 0; M_BITMAPHANDLERDATA->m_hBitmap = ximage->gworldptr ; M_BITMAPHANDLERDATA->m_width = ximage->width; M_BITMAPHANDLERDATA->m_height = ximage->height; M_BITMAPHANDLERDATA->m_depth = ximage->depth; M_BITMAPHANDLERDATA->m_numColors = xpmAttr.npixels; XpmFreeAttributes(&xpmAttr); M_BITMAPHANDLERDATA->m_ok = TRUE; ximage->gworldptr = NULL ; XImageFree(ximage); // releases the malloc, but does not detroy // the bitmap M_BITMAPHANDLERDATA->m_bitmapType = kMacBitmapTypeGrafWorld ; if ( xshapeimage != NULL ) { wxMask* m = new wxMask() ; m->SetMaskBitmap( xshapeimage->gworldptr ) ; M_BITMAPHANDLERDATA->m_bitmapMask = m ; } return TRUE; } else { M_BITMAPHANDLERDATA->m_ok = FALSE; return FALSE; } return FALSE; } class WXDLLEXPORT wxBMPResourceHandler: public wxBitmapHandler { DECLARE_DYNAMIC_CLASS(wxBMPResourceHandler) public: inline wxBMPResourceHandler() { m_name = "Windows bitmap resource"; m_extension = ""; m_type = wxBITMAP_TYPE_BMP_RESOURCE; }; virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags, int desiredWidth, int desiredHeight); }; IMPLEMENT_DYNAMIC_CLASS(wxBMPResourceHandler, wxBitmapHandler) bool wxBMPResourceHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long flags, int desiredWidth, int desiredHeight) { // TODO: load colourmap. // it's probably not found wxLogError("Can't load bitmap '%s' from resources! Check .rc file.", name.c_str()); return FALSE; } class WXDLLEXPORT wxBMPFileHandler: public wxBitmapHandler { DECLARE_DYNAMIC_CLASS(wxBMPFileHandler) public: inline wxBMPFileHandler(void) { m_name = "Windows bitmap file"; m_extension = "bmp"; m_type = wxBITMAP_TYPE_BMP; }; virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags, int desiredWidth, int desiredHeight); virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL); }; IMPLEMENT_DYNAMIC_CLASS(wxBMPFileHandler, wxBitmapHandler) bool wxBMPFileHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long flags, int desiredWidth, int desiredHeight) { #if USE_IMAGE_LOADING_IN_MSW wxPalette *palette = NULL; bool success = FALSE; success = (wxLoadIntoBitmap(WXSTRINGCAST name, bitmap, &palette) != 0); if (!success && palette) { delete palette; palette = NULL; } if (palette) M_BITMAPHANDLERDATA->m_bitmapPalette = *palette; return success; #else return FALSE; #endif } bool wxBMPFileHandler::SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *pal) { #if USE_IMAGE_LOADING_IN_MSW wxPalette *actualPalette = (wxPalette *)pal; if (!actualPalette && (!M_BITMAPHANDLERDATA->m_bitmapPalette.IsNull())) actualPalette = & (M_BITMAPHANDLERDATA->m_bitmapPalette); return (wxSaveBitmap(WXSTRINGCAST name, bitmap, actualPalette) != 0); #else return FALSE; #endif } void wxBitmap::CleanUpHandlers() { wxNode *node = sm_handlers.First(); while ( node ) { wxBitmapHandler *handler = (wxBitmapHandler *)node->Data(); wxNode *next = node->Next(); delete handler; delete node; node = next; } } void wxBitmap::InitStandardHandlers() { AddHandler( new wxPICTResourceHandler ) ; AddHandler( new wxICONResourceHandler ) ; AddHandler(new wxXPMFileHandler); AddHandler(new wxXPMDataHandler); AddHandler(new wxBMPResourceHandler); AddHandler(new wxBMPFileHandler); }