/////////////////////////////////////////////////////////////////////////////// // Name: generic/wizard.cpp // Purpose: generic implementation of wxWizard class // Author: Vadim Zeitlin // Modified by: // Created: 15.08.99 // RCS-ID: $Id$ // Copyright: (c) 1999 Vadim Zeitlin // Licence: wxWindows license /////////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- #ifdef __GNUG__ #pragma implementation ".h" #endif // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/dynarray.h" #include "wx/intl.h" #include "wx/statbmp.h" #endif //WX_PRECOMP #include "wx/statline.h" #include "wx/wizard.h" // ---------------------------------------------------------------------------- // simple types // ---------------------------------------------------------------------------- WX_DEFINE_ARRAY(wxPanel *, wxArrayPages); // ---------------------------------------------------------------------------- // event tables and such // ---------------------------------------------------------------------------- BEGIN_EVENT_TABLE(wxWizard, wxDialog) EVT_BUTTON(wxID_CANCEL, wxWizard::OnCancel) EVT_BUTTON(-1, wxWizard::OnBackOrNext) END_EVENT_TABLE() IMPLEMENT_DYNAMIC_CLASS(wxWizard, wxDialog) IMPLEMENT_ABSTRACT_CLASS(wxWizardPage, wxPanel) IMPLEMENT_DYNAMIC_CLASS(wxWizardPageSimple, wxWizardPage) IMPLEMENT_DYNAMIC_CLASS(wxWizardEvent, wxNotifyEvent) // ============================================================================ // implementation // ============================================================================ // ---------------------------------------------------------------------------- // wxWizardPage // ---------------------------------------------------------------------------- wxWizardPage::wxWizardPage(wxWizard *parent, const wxBitmap& bitmap) : wxPanel(parent), m_bitmap(bitmap) { // initially the page is hidden, it's shown only when it becomes current Hide(); } // ---------------------------------------------------------------------------- // wxWizardPageSimple // ---------------------------------------------------------------------------- wxWizardPage *wxWizardPageSimple::GetPrev() const { return m_prev; } wxWizardPage *wxWizardPageSimple::GetNext() const { return m_next; } // ---------------------------------------------------------------------------- // generic wxWizard implementation // ---------------------------------------------------------------------------- wxWizard::wxWizard(wxWindow *parent, int id, const wxString& title, const wxBitmap& bitmap, const wxPoint& pos) : m_posWizard(pos), m_bitmap(bitmap) { // just create the dialog itself here, the controls will be created in // DoCreateControls() called later when we know our final size m_page = (wxWizardPage *)NULL; m_btnPrev = m_btnNext = NULL; m_statbmp = NULL; (void)wxDialog::Create(parent, id, title, pos); } void wxWizard::DoCreateControls() { // do nothing if the controls were already created if ( WasCreated() ) return; // constants defining the dialog layout // ------------------------------------ // these constants define the position of the upper left corner of the // bitmap or the page in the wizard static const int X_MARGIN = 10; static const int Y_MARGIN = 10; // margin between the bitmap and the panel static const int BITMAP_X_MARGIN = 15; // margin between the bitmap and the static line static const int BITMAP_Y_MARGIN = 15; // margin between the static line and the buttons static const int SEPARATOR_LINE_MARGIN = 15; // margin between "Next >" and "Cancel" buttons static const int BUTTON_MARGIN = 10; // default width and height of the page static const int DEFAULT_PAGE_WIDTH = 270; static const int DEFAULT_PAGE_HEIGHT = 290; // create controls // --------------- wxSize sizeBtn = wxButton::GetDefaultSize(); // the global dialog layout is: a row of buttons at the bottom (aligned to // the right), the static line above them, the bitmap (if any) on the left // of the upper part of the dialog and the panel in the remaining space m_x = X_MARGIN; m_y = Y_MARGIN; int defaultHeight; if ( m_bitmap.Ok() ) { m_statbmp = new wxStaticBitmap(this, -1, m_bitmap, wxPoint(m_x, m_y)); m_x += m_bitmap.GetWidth() + BITMAP_X_MARGIN; defaultHeight = m_bitmap.GetHeight(); } else { m_statbmp = (wxStaticBitmap *)NULL; defaultHeight = DEFAULT_PAGE_HEIGHT; } // use default size if none given and also make sure that the dialog is // not less than the default size m_height = m_sizePage.y == -1 ? defaultHeight : m_sizePage.y; m_width = m_sizePage.x == -1 ? DEFAULT_PAGE_WIDTH : m_sizePage.x; if ( m_height < defaultHeight ) m_height = defaultHeight; if ( m_width < DEFAULT_PAGE_WIDTH ) m_width = DEFAULT_PAGE_WIDTH; int x = X_MARGIN; int y = m_y + m_height + BITMAP_Y_MARGIN; #if wxUSE_STATLINE (void)new wxStaticLine(this, -1, wxPoint(x, y), wxSize(m_x + m_width - x, 2)); #endif // wxUSE_STATLINE x = m_x + m_width - 3*sizeBtn.x - BUTTON_MARGIN; y += SEPARATOR_LINE_MARGIN; m_btnPrev = new wxButton(this, -1, _("< &Back"), wxPoint(x, y), sizeBtn); x += sizeBtn.x; m_btnNext = new wxButton(this, -1, _("&Next >"), wxPoint(x, y), sizeBtn); x += sizeBtn.x + BUTTON_MARGIN; (void)new wxButton(this, wxID_CANCEL, _("Cancel"), wxPoint(x, y), sizeBtn); // position and size the dialog // ---------------------------- SetClientSize(m_x + m_width + X_MARGIN, m_y + m_height + BITMAP_Y_MARGIN + SEPARATOR_LINE_MARGIN + sizeBtn.y + Y_MARGIN); if ( m_posWizard == wxDefaultPosition ) { CentreOnScreen(); } } void wxWizard::SetPageSize(const wxSize& size) { // otherwise it will have no effect now as it's too late... wxASSERT_MSG( !WasCreated(), _T("should be called before RunWizard()!") ); m_sizePage = size; } bool wxWizard::ShowPage(wxWizardPage *page, bool goingForward) { wxASSERT_MSG( page != m_page, wxT("this is useless") ); // we'll use this to decide whether we have to change the label of this // button or not (initially the label is "Next") bool btnLabelWasNext = TRUE; // and this tells us whether we already had the default bitmap before bool bmpWasDefault = TRUE; if ( m_page ) { // ask the current page first if ( !m_page->TransferDataFromWindow() ) { // the page data is incorrect return FALSE; } // send the event to the old page wxWizardEvent event(wxEVT_WIZARD_PAGE_CHANGING, GetId(), goingForward); if ( m_page->GetEventHandler()->ProcessEvent(event) && !event.IsAllowed() ) { // vetoed by the page return FALSE; } m_page->Hide(); btnLabelWasNext = m_page->GetNext() != (wxWizardPage *)NULL; bmpWasDefault = !m_page->GetBitmap().Ok(); } // set the new one m_page = page; // is this the end? if ( !m_page ) { // terminate successfully EndModal(wxID_OK); return TRUE; } // send the event to the new page now wxWizardEvent event(wxEVT_WIZARD_PAGE_CHANGED, GetId(), goingForward); (void)m_page->GetEventHandler()->ProcessEvent(event); // position and show the new page (void)m_page->TransferDataToWindow(); m_page->SetSize(m_x, m_y, m_width, m_height); m_page->Show(); // change the bitmap if necessary (and if we have it at all) bool bmpIsDefault = !m_page->GetBitmap().Ok(); if ( m_statbmp && (bmpIsDefault != bmpWasDefault) ) { wxBitmap bmp; if ( bmpIsDefault ) bmp = m_bitmap; else bmp = m_page->GetBitmap(); m_statbmp->SetBitmap(bmp); } // and update the buttons state m_btnPrev->Enable(m_page->GetPrev() != (wxWizardPage *)NULL); bool hasNext = m_page->GetNext() != (wxWizardPage *)NULL; if ( btnLabelWasNext != hasNext ) { // need to update if (btnLabelWasNext) m_btnNext->SetLabel(_("&Finish")); else m_btnNext->SetLabel(_("&Next >")); } // nothing to do: the label was already correct return TRUE; } bool wxWizard::RunWizard(wxWizardPage *firstPage) { wxCHECK_MSG( firstPage, FALSE, wxT("can't run empty wizard") ); DoCreateControls(); // can't return FALSE here because there is no old page (void)ShowPage(firstPage, TRUE /* forward */); return ShowModal() == wxID_OK; } wxWizardPage *wxWizard::GetCurrentPage() const { return m_page; } wxSize wxWizard::GetPageSize() const { // make sure that the controls are created because otherwise m_width and // m_height would be both still -1 DoCreateControls(); return wxSize(m_width, m_height); } void wxWizard::OnCancel(wxCommandEvent& WXUNUSED(event)) { // this function probably can never be called when we don't have an active // page, but a small extra check won't hurt wxWindow *win = m_page ? (wxWindow *)m_page : (wxWindow *)this; wxWizardEvent event(wxEVT_WIZARD_CANCEL, GetId()); if ( !win->GetEventHandler()->ProcessEvent(event) || event.IsAllowed() ) { // no objections - close the dialog EndModal(wxID_CANCEL); } //else: request to Cancel ignored } void wxWizard::OnBackOrNext(wxCommandEvent& event) { wxASSERT_MSG( (event.GetEventObject() == m_btnNext) || (event.GetEventObject() == m_btnPrev), wxT("unknown button") ); bool forward = event.GetEventObject() == m_btnNext; wxWizardPage *page; if ( forward ) { page = m_page->GetNext(); } else // back { page = m_page->GetPrev(); wxASSERT_MSG( page, wxT("\"