///////////////////////////////////////////////////////////////////////////// // Name: frame.cpp // Purpose: wxFrame // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart and Markus Holzem // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ #pragma implementation "frame.h" #endif // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/setup.h" #include "wx/frame.h" #include "wx/menu.h" #include "wx/app.h" #include "wx/utils.h" #include "wx/dialog.h" #include "wx/settings.h" #include "wx/dcclient.h" #endif #include "wx/msw/private.h" #include "wx/statusbr.h" #include "wx/toolbar.h" #include "wx/menuitem.h" #ifdef LoadAccelerators #undef LoadAccelerators #endif #if wxUSE_NATIVE_STATUSBAR #include #endif extern wxList wxModelessWindows; extern wxList wxPendingDelete; extern char wxFrameClassName[]; extern wxMenu *wxCurrentPopupMenu; #if !USE_SHARED_LIBRARY BEGIN_EVENT_TABLE(wxFrame, wxWindow) EVT_SIZE(wxFrame::OnSize) EVT_ACTIVATE(wxFrame::OnActivate) EVT_MENU_HIGHLIGHT_ALL(wxFrame::OnMenuHighlight) EVT_SYS_COLOUR_CHANGED(wxFrame::OnSysColourChanged) EVT_IDLE(wxFrame::OnIdle) EVT_CLOSE(wxFrame::OnCloseWindow) END_EVENT_TABLE() IMPLEMENT_DYNAMIC_CLASS(wxFrame, wxWindow) #endif #if wxUSE_NATIVE_STATUSBAR bool wxFrame::m_useNativeStatusBar = TRUE; #else bool wxFrame::m_useNativeStatusBar = FALSE; #endif wxFrame::wxFrame(void) { m_frameToolBar = NULL ; m_frameMenuBar = NULL; m_frameStatusBar = NULL; m_windowParent = NULL; m_iconized = FALSE; } bool wxFrame::Create(wxWindow *parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style, const wxString& name) { if (!parent) wxTopLevelWindows.Append(this); SetName(name); // m_modalShowing = FALSE; m_windowStyle = style; m_frameMenuBar = NULL; m_frameToolBar = NULL ; m_frameStatusBar = NULL; SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE)); // m_icon = NULL; if ( id > -1 ) m_windowId = id; else m_windowId = (int)NewControlId(); if (parent) parent->AddChild(this); int x = pos.x; int y = pos.y; int width = size.x; int height = size.y; m_iconized = FALSE; // we pass NULL as parent to MSWCreate because frames with parents behave // very strangely under Win95 shell MSWCreate(m_windowId, NULL, wxFrameClassName, this, title, x, y, width, height, style); wxModelessWindows.Append(this); return TRUE; } wxFrame::~wxFrame(void) { m_isBeingDeleted = TRUE; wxTopLevelWindows.DeleteObject(this); if (m_frameStatusBar) delete m_frameStatusBar; if (m_frameMenuBar) delete m_frameMenuBar; /* New behaviour March 1998: check if it's the last top-level window */ // if (wxTheApp && (this == wxTheApp->GetTopWindow())) if (wxTheApp && (wxTopLevelWindows.Number() == 0)) { wxTheApp->SetTopWindow(NULL); if (wxTheApp->GetExitOnFrameDelete()) { PostQuitMessage(0); } } wxModelessWindows.DeleteObject(this); // For some reason, wxWindows can activate another task altogether // when a frame is destroyed after a modal dialog has been invoked. // Try to bring the parent to the top. if (GetParent() && GetParent()->GetHWND()) ::BringWindowToTop((HWND) GetParent()->GetHWND()); } WXHMENU wxFrame::GetWinMenu(void) const { return m_hMenu; } // Get size *available for subwindows* i.e. excluding menu bar, toolbar etc. void wxFrame::GetClientSize(int *x, int *y) const { RECT rect; GetClientRect((HWND) GetHWND(), &rect); if ( GetStatusBar() ) { int statusX, statusY; GetStatusBar()->GetClientSize(&statusX, &statusY); rect.bottom -= statusY; } wxPoint pt(GetClientAreaOrigin()); rect.bottom -= pt.y; rect.right -= pt.x; *x = rect.right; *y = rect.bottom; } // Set the client size (i.e. leave the calculation of borders etc. // to wxWindows) void wxFrame::SetClientSize(int width, int height) { HWND hWnd = (HWND) GetHWND(); RECT rect; GetClientRect(hWnd, &rect); RECT rect2; GetWindowRect(hWnd, &rect2); // Find the difference between the entire window (title bar and all) // and the client area; add this to the new client size to move the // window int actual_width = rect2.right - rect2.left - rect.right + width; int actual_height = rect2.bottom - rect2.top - rect.bottom + height; if ( GetStatusBar() ) { int statusX, statusY; GetStatusBar()->GetClientSize(&statusX, &statusY); actual_height += statusY; } wxPoint pt(GetClientAreaOrigin()); actual_width += pt.y; actual_height += pt.x; POINT point; point.x = rect2.left; point.y = rect2.top; MoveWindow(hWnd, point.x, point.y, actual_width, actual_height, (BOOL)TRUE); wxSizeEvent event(wxSize(width, height), m_windowId); event.SetEventObject( this ); GetEventHandler()->ProcessEvent(event); } void wxFrame::GetSize(int *width, int *height) const { RECT rect; GetWindowRect((HWND) GetHWND(), &rect); *width = rect.right - rect.left; *height = rect.bottom - rect.top; } void wxFrame::GetPosition(int *x, int *y) const { RECT rect; GetWindowRect((HWND) GetHWND(), &rect); POINT point; point.x = rect.left; point.y = rect.top; *x = point.x; *y = point.y; } void wxFrame::SetSize(int x, int y, int width, int height, int sizeFlags) { int currentX, currentY; int x1 = x; int y1 = y; int w1 = width; int h1 = height; GetPosition(¤tX, ¤tY); if (x == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE)) x1 = currentX; if (y == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE)) y1 = currentY; int ww,hh ; GetSize(&ww,&hh) ; if (width == -1) w1 = ww ; if (height==-1) h1 = hh ; MoveWindow((HWND) GetHWND(), x1, y1, w1, h1, (BOOL)TRUE); wxSizeEvent event(wxSize(width, height), m_windowId); event.SetEventObject( this ); GetEventHandler()->ProcessEvent(event); } bool wxFrame::Show(bool show) { int cshow; if (show) cshow = SW_SHOW; else cshow = SW_HIDE; if (!show) { // Try to highlight the correct window (the parent) HWND hWndParent = 0; if (GetParent()) { hWndParent = (HWND) GetParent()->GetHWND(); if (hWndParent) ::BringWindowToTop(hWndParent); } } ShowWindow((HWND) GetHWND(), (BOOL)cshow); if (show) { BringWindowToTop((HWND) GetHWND()); wxActivateEvent event(wxEVT_ACTIVATE, TRUE, m_windowId); event.SetEventObject( this ); GetEventHandler()->ProcessEvent(event); } return TRUE; } void wxFrame::Iconize(bool iconize) { if (!iconize) Show(TRUE); int cshow; if (iconize) cshow = SW_MINIMIZE; else cshow = SW_RESTORE; ShowWindow((HWND) GetHWND(), (BOOL)cshow); m_iconized = iconize; } // Equivalent to maximize/restore in Windows void wxFrame::Maximize(bool maximize) { Show(TRUE); int cshow; if (maximize) cshow = SW_MAXIMIZE; else cshow = SW_RESTORE; ShowWindow((HWND) GetHWND(), cshow); m_iconized = FALSE; } bool wxFrame::IsIconized(void) const { ((wxFrame *)this)->m_iconized = (::IsIconic((HWND) GetHWND()) != 0); return m_iconized; } void wxFrame::SetTitle(const wxString& title) { SetWindowText((HWND) GetHWND(), (const char *)title); } wxString wxFrame::GetTitle(void) const { GetWindowText((HWND) GetHWND(), wxBuffer, 1000); return wxString(wxBuffer); } void wxFrame::SetIcon(const wxIcon& icon) { m_icon = icon; #if defined(__WIN95__) if ( m_icon.Ok() ) SendMessage((HWND) GetHWND(), WM_SETICON, (WPARAM)TRUE, (LPARAM)(HICON) m_icon.GetHICON()); #endif } wxStatusBar *wxFrame::OnCreateStatusBar(int number, long style, wxWindowID id, const wxString& name) { wxStatusBar *statusBar = NULL; #if wxUSE_NATIVE_STATUSBAR if (UsesNativeStatusBar()) { statusBar = new wxStatusBar95(this, id, style); } else #endif { statusBar = new wxStatusBar(this, id, wxPoint(0, 0), wxSize(100, 20), style, name); // Set the height according to the font and the border size wxClientDC dc(statusBar); dc.SetFont(* statusBar->GetFont()); long x, y; dc.GetTextExtent("X", &x, &y); int height = (int)( (y * 1.1) + 2* statusBar->GetBorderY()); statusBar->SetSize(-1, -1, 100, height); } statusBar->SetFieldsCount(number); return statusBar; } wxStatusBar* wxFrame::CreateStatusBar(int number, long style, wxWindowID id, const wxString& name) { // VZ: calling CreateStatusBar twice is an error - why anyone would do it? wxCHECK_MSG( m_frameStatusBar == NULL, FALSE, "recreating status bar in wxFrame" ); m_frameStatusBar = OnCreateStatusBar(number, style, id, name); if ( m_frameStatusBar ) { PositionStatusBar(); return m_frameStatusBar; } else return NULL; } void wxFrame::SetStatusText(const wxString& text, int number) { wxCHECK_RET( m_frameStatusBar != NULL, "no statusbar to set text for" ); m_frameStatusBar->SetStatusText(text, number); } void wxFrame::SetStatusWidths(int n, const int widths_field[]) { wxCHECK_RET( m_frameStatusBar != NULL, "no statusbar to set widths for" ); m_frameStatusBar->SetStatusWidths(n, widths_field); PositionStatusBar(); } void wxFrame::PositionStatusBar(void) { // native status bar positions itself if (m_frameStatusBar #if wxUSE_NATIVE_STATUSBAR && !m_frameStatusBar->IsKindOf(CLASSINFO(wxStatusBar95)) #endif ) { int w, h; GetClientSize(&w, &h); int sw, sh; m_frameStatusBar->GetSize(&sw, &sh); // Since we wish the status bar to be directly under the client area, // we use the adjusted sizes without using wxSIZE_NO_ADJUSTMENTS. m_frameStatusBar->SetSize(0, h, w, sh); } } void wxFrame::SetMenuBar(wxMenuBar *menu_bar) { if (!menu_bar) { m_frameMenuBar = NULL; return; } if (menu_bar->m_menuBarFrame) return; int i; HMENU menu = CreateMenu(); for (i = 0; i < menu_bar->m_menuCount; i ++) { HMENU popup = (HMENU)menu_bar->m_menus[i]->m_hMenu; // // After looking Bounds Checker result, it seems that all // menus must be individually destroyed. So, don't reset m_hMenu, // to allow ~wxMenu to do the job. // menu_bar->m_menus[i]->m_savehMenu = (WXHMENU) popup; // Uncommenting for the moment... JACS menu_bar->m_menus[i]->m_hMenu = 0; AppendMenu(menu, MF_POPUP | MF_STRING, (UINT)popup, menu_bar->m_titles[i]); } menu_bar->m_hMenu = (WXHMENU)menu; if (m_frameMenuBar) delete m_frameMenuBar; this->m_hMenu = (WXHMENU) menu; DWORD err = 0; if (!SetMenu((HWND) GetHWND(), menu)) { #ifdef __WIN32__ err = GetLastError(); #endif } m_frameMenuBar = menu_bar; menu_bar->m_menuBarFrame = this; } #if 0 bool wxFrame::LoadAccelerators(const wxString& table) { m_acceleratorTable = (WXHANDLE) #ifdef __WIN32__ #ifdef UNICODE ::LoadAcceleratorsW(wxGetInstance(), (const char *)table); #else ::LoadAcceleratorsA(wxGetInstance(), (const char *)table); #endif #else ::LoadAccelerators(wxGetInstance(), (const char *)table); #endif // The above is necessary because LoadAccelerators is a macro // which we have undefed earlier in the file to avoid confusion // with wxFrame::LoadAccelerators. Ugh! return (m_acceleratorTable != (WXHANDLE) NULL); } #endif void wxFrame::Fit(void) { // Work out max. size wxNode *node = GetChildren()->First(); int max_width = 0; int max_height = 0; while (node) { // Find a child that's a subwindow, but not a dialog box. wxWindow *win = (wxWindow *)node->Data(); if (!win->IsKindOf(CLASSINFO(wxFrame)) && !win->IsKindOf(CLASSINFO(wxDialog))) { int width, height; int x, y; win->GetSize(&width, &height); win->GetPosition(&x, &y); if ((x + width) > max_width) max_width = x + width; if ((y + height) > max_height) max_height = y + height; } node = node->Next(); } SetClientSize(max_width, max_height); } // Responds to colour changes, and passes event on to children. void wxFrame::OnSysColourChanged(wxSysColourChangedEvent& event) { SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE)); Refresh(); if ( m_frameStatusBar ) { wxSysColourChangedEvent event2; event2.SetEventObject( m_frameStatusBar ); m_frameStatusBar->ProcessEvent(event2); } // Propagate the event to the non-top-level children wxWindow::OnSysColourChanged(event); } /* * Frame window * */ void wxFrame::MSWCreate(int id, wxWindow *parent, const char *wclass, wxWindow *wx_win, const char *title, int x, int y, int width, int height, long style) { m_defaultIcon = (WXHICON) (wxSTD_FRAME_ICON ? wxSTD_FRAME_ICON : wxDEFAULT_FRAME_ICON); // If child windows aren't properly drawn initially, WS_CLIPCHILDREN // could be the culprit. But without it, you can get a lot of flicker. DWORD msflags = 0; if ((style & wxCAPTION) == wxCAPTION) msflags = WS_OVERLAPPED; else msflags = WS_POPUP; if (style & wxMINIMIZE_BOX) msflags |= WS_MINIMIZEBOX; if (style & wxMAXIMIZE_BOX) msflags |= WS_MAXIMIZEBOX; if (style & wxTHICK_FRAME) msflags |= WS_THICKFRAME; if (style & wxSYSTEM_MENU) msflags |= WS_SYSMENU; if ((style & wxMINIMIZE) || (style & wxICONIZE)) msflags |= WS_MINIMIZE; if (style & wxMAXIMIZE) msflags |= WS_MAXIMIZE; if (style & wxCAPTION) msflags |= WS_CAPTION; if (style & wxCLIP_CHILDREN) msflags |= WS_CLIPCHILDREN; // Keep this in wxFrame because it saves recoding this function // in wxTinyFrame #if wxUSE_ITSY_BITSY if (style & wxTINY_CAPTION_VERT) msflags |= IBS_VERTCAPTION; if (style & wxTINY_CAPTION_HORIZ) msflags |= IBS_HORZCAPTION; #else if (style & wxTINY_CAPTION_VERT) msflags |= WS_CAPTION; if (style & wxTINY_CAPTION_HORIZ) msflags |= WS_CAPTION; #endif if ((style & wxTHICK_FRAME) == 0) msflags |= WS_BORDER; WXDWORD extendedStyle = MakeExtendedStyle(style); if (style & wxSTAY_ON_TOP) extendedStyle |= WS_EX_TOPMOST; m_iconized = FALSE; wxWindow::MSWCreate(id, parent, wclass, wx_win, title, x, y, width, height, msflags, NULL, extendedStyle); // Seems to be necessary if we use WS_POPUP // style instead of WS_OVERLAPPED if (width > -1 && height > -1) ::PostMessage((HWND) GetHWND(), WM_SIZE, SIZE_RESTORED, MAKELPARAM(width, height)); } bool wxFrame::MSWOnPaint(void) { #if WXDEBUG > 1 wxDebugMsg("wxFrameWnd::OnPaint %d\n", handle); #endif RECT rect; if (GetUpdateRect((HWND) GetHWND(), &rect, FALSE)) { if (m_iconized) { HICON the_icon; if (m_icon.Ok()) the_icon = (HICON) m_icon.GetHICON(); if (the_icon == 0) the_icon = (HICON) m_defaultIcon; PAINTSTRUCT ps; // Hold a pointer to the dc so long as the OnPaint() message // is being processed HDC cdc = BeginPaint((HWND) GetHWND(), &ps); // Erase background before painting or we get white background this->MSWDefWindowProc(WM_ICONERASEBKGND,(WORD)ps.hdc,0L); if (the_icon) { RECT rect; GetClientRect((HWND) GetHWND(), &rect); int icon_width = 32; int icon_height = 32; int icon_x = (int)((rect.right - icon_width)/2); int icon_y = (int)((rect.bottom - icon_height)/2); DrawIcon(cdc, icon_x, icon_y, the_icon); } EndPaint((HWND) GetHWND(), &ps); } else { wxPaintEvent event(m_windowId); event.m_eventObject = this; if (!GetEventHandler()->ProcessEvent(event)) Default(); } return 0; } return 1; } WXHICON wxFrame::MSWOnQueryDragIcon(void) { if (m_icon.Ok() && (m_icon.GetHICON() != 0)) return m_icon.GetHICON(); else return m_defaultIcon; } void wxFrame::MSWOnSize(int x, int y, WXUINT id) { #if WXDEBUG > 1 wxDebugMsg("wxFrameWnd::OnSize %d\n", m_hWnd); #endif switch (id) { case SIZENORMAL: // only do it it if we were iconized before, otherwise resizing the // parent frame has a curious side effect of bringing it under it's // children if ( !m_iconized ) break; // restore all child frames too IconizeChildFrames(FALSE); // fall through case SIZEFULLSCREEN: m_iconized = FALSE; break; case SIZEICONIC: // iconize all child frames too IconizeChildFrames(TRUE); m_iconized = TRUE; break; } if (!m_iconized) { // forward WM_SIZE to status bar control #if wxUSE_NATIVE_STATUSBAR if (m_frameStatusBar && m_frameStatusBar->IsKindOf(CLASSINFO(wxStatusBar95))) { wxSizeEvent event(wxSize(x, y), m_frameStatusBar->GetId()); event.SetEventObject( m_frameStatusBar ); ((wxStatusBar95 *)m_frameStatusBar)->OnSize(event); } #endif PositionStatusBar(); PositionToolBar(); wxSizeEvent event(wxSize(x, y), m_windowId); event.SetEventObject( this ); if (!GetEventHandler()->ProcessEvent(event)) Default(); } } bool wxFrame::MSWOnClose(void) { #if WXDEBUG > 1 wxDebugMsg("wxFrameWnd::OnClose %d\n", handle); #endif return Close(); } bool wxFrame::MSWOnCommand(WXWORD id, WXWORD cmd, WXHWND control) { #if WXDEBUG > 1 wxDebugMsg("wxFrameWnd::OnCommand %d\n", handle); #endif if (cmd == 0 || cmd == 1 ) // Can be either a menu command or an accelerator. { // In case it's e.g. a toolbar. wxWindow *win = wxFindWinFromHandle(control); if (win) return win->MSWCommand(cmd, id); if (wxCurrentPopupMenu) { wxMenu *popupMenu = wxCurrentPopupMenu; wxCurrentPopupMenu = NULL; if (popupMenu->MSWCommand(cmd, id)) return TRUE; } if (GetMenuBar() && GetMenuBar()->FindItemForId(id)) { ProcessCommand(id); return TRUE; } else return FALSE; } else return FALSE; } void wxFrame::MSWOnMenuHighlight(WXWORD nItem, WXWORD nFlags, WXHMENU hSysMenu) { if (nFlags == 0xFFFF && hSysMenu == 0) { wxMenuEvent event(wxEVT_MENU_HIGHLIGHT, -1); event.SetEventObject( this ); GetEventHandler()->ProcessEvent(event); } else if (nFlags != MF_SEPARATOR) { wxMenuEvent event(wxEVT_MENU_HIGHLIGHT, nItem); event.SetEventObject( this ); GetEventHandler()->ProcessEvent(event); } } bool wxFrame::MSWProcessMessage(WXMSG* pMsg) { return FALSE; } bool wxFrame::MSWTranslateMessage(WXMSG* pMsg) { if (m_acceleratorTable.Ok() && ::TranslateAccelerator((HWND) GetHWND(), (HACCEL) m_acceleratorTable.GetHACCEL(), (MSG *)pMsg)) return TRUE; return FALSE; } // Default resizing behaviour - if only ONE subwindow, // resize to client rectangle size void wxFrame::OnSize(wxSizeEvent& event) { // if we're using constraints - do use them #if wxUSE_CONSTRAINTS if ( GetAutoLayout() ) { Layout(); return; } #endif // do we have _exactly_ one child? wxWindow *child = NULL; for ( wxNode *node = GetChildren()->First(); node; node = node->Next() ) { wxWindow *win = (wxWindow *)node->Data(); if ( !win->IsKindOf(CLASSINFO(wxFrame)) && !win->IsKindOf(CLASSINFO(wxDialog)) && (win != GetStatusBar()) && (win != GetToolBar()) ) { if ( child ) return; // it's our second subwindow - nothing to do child = win; } } if ( child ) { // we have exactly one child - set it's size to fill the whole frame int clientW, clientH; GetClientSize(&clientW, &clientH); int x = 0; int y = 0; child->SetSize(x, y, clientW, clientH); } } // Default activation behaviour - set the focus for the first child // subwindow found. void wxFrame::OnActivate(wxActivateEvent& event) { for(wxNode *node = GetChildren()->First(); node; node = node->Next()) { // Find a child that's a subwindow, but not a dialog box. wxWindow *child = (wxWindow *)node->Data(); if (!child->IsKindOf(CLASSINFO(wxFrame)) && !child->IsKindOf(CLASSINFO(wxDialog))) { #if WXDEBUG > 1 wxDebugMsg("wxFrame::OnActivate: about to set the child's focus.\n"); #endif child->SetFocus(); return; } } } // The default implementation for the close window event - calls // OnClose for backward compatibility. void wxFrame::OnCloseWindow(wxCloseEvent& event) { // Compatibility if ( GetEventHandler()->OnClose() || event.GetForce()) { this->Destroy(); } else event.Veto(TRUE); } bool wxFrame::OnClose(void) { return TRUE; } // Destroy the window (delayed, if a managed window) bool wxFrame::Destroy(void) { if (!wxPendingDelete.Member(this)) wxPendingDelete.Append(this); return TRUE; } // Default menu selection behaviour - display a help string void wxFrame::OnMenuHighlight(wxMenuEvent& event) { if (GetStatusBar()) { if (event.GetMenuId() == -1) SetStatusText(""); else { wxMenuBar *menuBar = GetMenuBar(); if (menuBar) { wxString helpString(menuBar->GetHelpString(event.GetMenuId())); if (helpString != "") SetStatusText(helpString); } } } } wxMenuBar *wxFrame::GetMenuBar(void) const { return m_frameMenuBar; } void wxFrame::Centre(int direction) { int display_width, display_height, width, height, x, y; wxDisplaySize(&display_width, &display_height); GetSize(&width, &height); GetPosition(&x, &y); if (direction & wxHORIZONTAL) x = (int)((display_width - width)/2); if (direction & wxVERTICAL) y = (int)((display_height - height)/2); SetSize(x, y, width, height); } // Call this to simulate a menu command void wxFrame::Command(int id) { ProcessCommand(id); } void wxFrame::ProcessCommand(int id) { wxCommandEvent commandEvent(wxEVENT_TYPE_MENU_COMMAND, id); commandEvent.SetInt( id ); commandEvent.SetEventObject( this ); wxMenuBar *bar = GetMenuBar() ; if (!bar) return; wxMenuItem *item = bar->FindItemForId(id) ; if (item && item->IsCheckable()) { bar->Check(id,!bar->Checked(id)) ; } GetEventHandler()->ProcessEvent(commandEvent); } // Checks if there is a toolbar, and returns the first free client position wxPoint wxFrame::GetClientAreaOrigin() const { wxPoint pt(0, 0); if (GetToolBar()) { int w, h; GetToolBar()->GetSize(& w, & h); if (GetToolBar()->GetWindowStyleFlag() & wxTB_VERTICAL) { pt.x += w; } else { pt.y += h; } } return pt; } wxToolBar* wxFrame::CreateToolBar(long style, wxWindowID id, const wxString& name) { wxCHECK_MSG( m_frameToolBar == NULL, FALSE, "recreating toolbar in wxFrame" ); wxToolBar* toolBar = OnCreateToolBar(style, id, name); if (toolBar) { SetToolBar(toolBar); PositionToolBar(); return toolBar; } else { return NULL; } } wxToolBar* wxFrame::OnCreateToolBar(long style, wxWindowID id, const wxString& name) { return new wxToolBar(this, id, wxDefaultPosition, wxDefaultSize, style, name); } void wxFrame::PositionToolBar(void) { RECT rect; ::GetClientRect((HWND) GetHWND(), &rect); if ( GetStatusBar() ) { int statusX, statusY; GetStatusBar()->GetClientSize(&statusX, &statusY); rect.bottom -= statusY; } if (GetToolBar()) { int tw, th; GetToolBar()->GetSize(& tw, & th); if (GetToolBar()->GetWindowStyleFlag() & wxTB_VERTICAL) { // Use the 'real' MSW position GetToolBar()->SetSize(0, 0, tw, rect.bottom, wxSIZE_NO_ADJUSTMENTS); } else { // Use the 'real' MSW position GetToolBar()->SetSize(0, 0, rect.right, th, wxSIZE_NO_ADJUSTMENTS); } } } // propagate our state change to all child frames void wxFrame::IconizeChildFrames(bool bIconize) { wxWindow *child = NULL; for ( wxNode *node = GetChildren()->First(); node; node = node->Next() ) { wxWindow *win = (wxWindow *)node->Data(); if ( win->IsKindOf(CLASSINFO(wxFrame)) ) { ((wxFrame *)win)->Iconize(bIconize); } } }