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Author SHA1 Message Date
Bryan Petty
5599379cc6 This commit was manufactured by cvs2svn to create tag 'TOKENZR_ORIG'.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/tags/TOKENZR_ORIG@2882 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-06-23 17:13:12 +00:00
230 changed files with 195 additions and 175000 deletions

57
include/wx/tokenzr.h Normal file
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@@ -0,0 +1,57 @@
/////////////////////////////////////////////////////////////////////////////
// Name: tokenzr.h
// Purpose: String tokenizer
// Author: Guilhem Lavaux
// Modified by:
// Created: 04/22/98
// RCS-ID: $Id$
// Copyright: (c) Guilhem Lavaux
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_TOKENZRH
#define _WX_TOKENZRH
#ifdef __GNUG__
#pragma interface
#endif
#include "wx/object.h"
#include "wx/string.h"
#include "wx/filefn.h"
class WXDLLEXPORT wxStringTokenizer : public wxObject
{
public:
wxStringTokenizer(const wxString& to_tokenize,
const wxString& delims = " \t\r\n",
bool ret_delim = FALSE);
wxStringTokenizer() { m_retdelims = FALSE;}
virtual ~wxStringTokenizer();
int CountTokens() const;
bool HasMoreTokens();
wxString NextToken();
wxString GetNextToken() { return NextToken(); };
wxString GetString() const { return m_string; }
void SetString(const wxString& to_tokenize,
const wxString& delims = " \t\r\n",
bool ret_delim = FALSE)
{
m_string = to_tokenize;
m_delims = delims;
m_retdelims = ret_delim;
}
protected:
off_t FindDelims(const wxString& str, const wxString& delims) const;
void EatLeadingDelims();
wxString m_string, m_delims;
bool m_retdelims;
};
#endif // _WX_TOKENZRH

138
src/common/tokenzr.cpp Normal file
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/////////////////////////////////////////////////////////////////////////////
// Name: tokenzr.cpp
// Purpose: String tokenizer
// Author: Guilhem Lavaux
// Modified by:
// Created: 04/22/98
// RCS-ID: $Id$
// Copyright: (c) Guilhem Lavaux
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "tokenzr.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "wx/tokenzr.h"
wxStringTokenizer::wxStringTokenizer(const wxString& to_tokenize,
const wxString& delims,
bool ret_delims)
{
m_string = to_tokenize;
m_delims = delims;
m_retdelims = ret_delims;
}
wxStringTokenizer::~wxStringTokenizer()
{
}
off_t wxStringTokenizer::FindDelims(const wxString& str, const wxString& delims) const
{
for ( size_t i = 0; i < str.Length(); i++ )
{
wxChar c = str[i];
for ( size_t j = 0; j < delims.Length() ; j++ )
{
if ( delims[j] == c )
return i;
}
}
return -1;
}
int wxStringTokenizer::CountTokens() const
{
wxString p_string = m_string;
bool found = TRUE;
int pos, count = 1;
if (p_string.Length() == 0)
return 0;
while (found)
{
pos = FindDelims(p_string, m_delims);
if (pos != -1)
{
count++;
p_string = p_string(pos+1, p_string.Length());
}
else
{
found = FALSE;
}
}
return count;
}
bool wxStringTokenizer::HasMoreTokens()
{
return !m_string.IsEmpty();
}
// needed to fix leading whitespace / mult. delims bugs
void wxStringTokenizer::EatLeadingDelims()
{
int pos;
// while leading delims trim 'em from the left
while ( ( pos = FindDelims(m_string, m_delims)) == 0 )
{
m_string = m_string.Mid((size_t)1);
}
}
wxString wxStringTokenizer::NextToken()
{
off_t pos, pos2;
wxString r_string;
if ( m_string.IsEmpty() )
return m_string;
if ( !m_retdelims )
EatLeadingDelims();
pos = FindDelims(m_string, m_delims);
if (pos == -1)
{
r_string = m_string;
m_string = wxEmptyString;
return r_string;
}
if (m_retdelims)
{
if (!pos)
{
pos++;
pos2 = 1;
}
else
{
pos2 = pos;
}
}
else
{
pos2 = pos + 1;
}
r_string = m_string.Left((size_t)pos);
m_string = m_string.Mid((size_t)pos2);
return r_string;
}

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@@ -1,114 +0,0 @@
*.pyc
*.pyd
*.pyo
*.zip
.cvsignore
.emacs.desktop
__init__.py
__init__.py
__init__.pyc
__init__.pyc
__init__.pyo
__init__.pyo
cmndlgs.py
cmndlgs.py
cmndlgs.pyc
cmndlgs.pyc
cmndlgs.pyo
cmndlgs.pyo
controls.py
controls.py
controls.pyc
controls.pyc
controls.pyo
controls.pyo
controls2.py
controls2.py
controls2.pyc
controls2.pyc
controls2.pyo
controls2.pyo
docs
events.py
events.py
events.pyc
events.pyc
events.pyo
events.pyo
frames.py
frames.py
frames.pyc
frames.pyc
frames.pyo
frames.pyo
gdi.py
gdi.py
gdi.pyc
gdi.pyc
gdi.pyo
gdi.pyo
glcanvas.py
glcanvas.pyc
glcanvasc.ilk
glcanvasc.pyd
image.py
image.pyc
mdi.py
mdi.py
mdi.pyc
mdi.pyc
mdi.pyo
mdi.pyo
misc.py
misc.py
misc.pyc
misc.pyc
misc.pyo
misc.pyo
printfw.py
stattool.py
stattool.py
stattool.pyc
stattool.pyc
stattool.pyo
stattool.pyo
utils.py
utils.py
utils.pyc
utils.pyc
utils.pyo
utilsc.ilk
utilsc.pyd
windows.py
windows.py
windows.pyc
windows.pyc
windows.pyo
windows.pyo
windows2.py
windows2.py
windows2.pyc
windows2.pyc
windows2.pyo
windows2.pyo
windows3.py
windows3.pyc
windows3.pyo
wx.py
wx.py
wx.pyc
wx.pyc
wx.pyo
wxc.ilk
wxc.pdb
wxc.pyd
wxp.py
wxp.pyc
wxp.pyo
wxpc.ilk
wxpc.pdb
wxpc.pyd
*.py
*.pyc
*.pyo
*.pyd

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@@ -1,318 +0,0 @@
wxPython README
---------------
Welcome to the wonderful world of wxPython!
Once you have installed the wxPython extension module, you can try it
out by going to the [install dir]\wxPython\demo directory and typing:
python demo.py
There are also some other sample files there for you to play with and
learn from.
If you selected to install the documentation then point your browser
to [install dir]\wxPython\docs\index.htm and you will then be looking
at the docs for wxWindows. For the most part you can use the C++ docs
as most classes and methods are used identically. Where there are
differences they are documented with a "wxPython Note."
On Win32 systems the binary self-installer creates a program group on
the Start Menu that contains a link to running the demo and a link to
the help file. To help you save disk space I'm now using Microsoft's
HTML Help format. If your system doesn't know what to do with the help
file, you can install the HTML Help Viewer as part of IE 4+, NT
Service Pack 4+, or the HTML Workshop at
http://msdn.microsoft.com/workshop/author/htmlhelp/download.asp.
Getting Help
------------
Since wxPython is a blending of multiple technologies, help comes from
multiple sources. See the http://alldunn.com/wxPython for details on
various sources of help, but probably the best source is the
wxPython-users mail list. You can view the archive or subscribe by
going to
http://starship.python.net/mailman/listinfo/wxpython-users
Or you can send mail directly to the list using this address:
wxpython-users@starship.python.net
----------------------------------------------------------------------
What's new in 2.1b1
--------------------
Fixed wxComboBox.SetSelection so that it actually sets the selected
item. (Actually just removed it from wxPython and let it default to
wxChoice.SetSelection which was already doing the right thing.)
Added the Printing Framework.
Switched back to using the wxWindows DLL for the pre-built Win32
version. The problem was needing to reinitialize static class info
data after loading each extension module.
Lots of little tweaks and additions to reflect changes to various
wxWindows classes.
Fixed a bug with attaching objects to tree items. Actually was a
symptom of a larger problem with not obtaining the interpreter lock
when doing any Py_DECREFs.
wxSizer and friends. Sizers are layout tools that manage a colection
of windows and sizers. Different types of sizers apply different
types of layout algorithms. You saw it here first! These classes are
not even in the wxWindows C++ library yet!
What's new in 2.0b9
-------------------
Bug fix for ListCtrl in test4.py (Was a missing file... DSM!)
Bug fix for occassional GPF on Win32 systems upon termination of a
wxPython application.
Added wxListBox.GetSelections returning selections as a Tuple.
Added a wxTreeItemData that is able to hold any Python object and be
associated with items in a wxTreeCtrl. Added test pytree.py to show
this feature off.
Added wxSafeYield function.
OpenGL Canvas can be optionally compiled in to wxPython.
Awesome new Demo Framework for showing off wxPython and for learning
how it all works.
The pre-built Win32 version is no longer distributing the wxWindows
DLL. It is statically linked with the wxWindows library instead.
Added a couple missing items from the docs.
Added wxImage, wxImageHandler, wxPNGHandler, wxJPEGHandler,
wxGIFHandler and wxBMPHandler.
Added new methods to wxTextCtrl.
Fixed some problems with how SWIG was wrapping some wxTreeCtrl
methods.
What's new in 2.0b8
-------------------
Support for using Python threads in wxPython apps.
Several missing methods from various classes.
Various bug fixes.
What's new in 2.0b7
-------------------
Added DLG_PNT and DLG_SZE convienience methods to wxWindow class.
Added missing constructor and other methods for wxMenuItem.
What's new in 2.0b6
-------------------
Just a quickie update to fix the self-installer to be compatible with
Python 1.5.2b2's Registry settings.
What's new in 2.0b5
-------------------
Well obviously the numbering scheme has changed. I did this to
reflect the fact that this truly is the second major revision of
wxPython, (well the third actually if you count the one I did for
wxWindows 1.68 and then threw away...) and also that it is associated
with the 2.0 version of wxWindows.
I have finally started documenting wxPython. There are several pages
in the wxWindows documentation tree specifically about wxPython, and I
have added notes within the class references about where and how wxPython
diverges from wxWindows.
Added wxWindow_FromHWND(hWnd) for wxMSW to construct a wxWindow from a
window handle. If you can get the window handle into the python code,
it should just work... More news on this later.
Added wxImageList, wxToolTip.
Re-enabled wxConfig.DeleteAll() since it is reportedly fixed for the
wxRegConfig class.
As usual, some bug fixes, tweaks, etc.
What's new in 0.5.3
-------------------
Added wxSashWindow, wxSashEvent, wxLayoutAlgorithm, etc.
Various cleanup, tweaks, minor additions, etc. to maintain
compatibility with the current wxWindows.
What's new in 0.5.0
-------------------
Changed the import semantics from "from wxPython import *" to "from
wxPython.wx import *" This is for people who are worried about
namespace pollution, they can use "from wxPython import wx" and then
prefix all the wxPython identifiers with "wx."
Added wxTaskbarIcon for wxMSW.
Made the events work for wxGrid.
Added wxConfig.
Added wxMiniFrame for wxGTK.
Changed many of the args and return values that were pointers to gdi
objects to references to reflect changes in the wxWindows API.
Other assorted fixes and additions.
What's new in 0.4.2
-------------------
wxPython on wxGTK works!!! Both dynamic and static on Linux and
static on Solaris have been tested. Many thanks go to Harm
<H.v.d.Heijden@phys.tue.nl> for his astute detective work on tracking
down a nasty DECREF bug. Okay so I have to confess that it was just a
DSM (Dumb Stupid Mistake) on my part but it was nasty none the less
because the behavior was so different on different platforms.
The dynamicly loaded module on Solaris is still segfaulting, so it
must have been a different issue all along...
What's New in 0.4
-----------------
1. Worked on wxGTK compatibility. It is partially working. On a
Solaris/Sparc box wxPython is working but only when it is statically
linked with the Python interpreter. When built as a dyamically loaded
extension module, things start acting weirdly and it soon seg-faults.
And on Linux both the statically linked and the dynamically linked
version segfault shortly after starting up.
2. Added Toolbar, StatusBar and SplitterWindow classes.
3. Varioius bug fixes, enhancements, etc.
----------------------------------------------------------------------
Build Instructions
------------------
I used SWIG (http://www.swig.org) to create the source code for the
extension module. This enabled me to only have to deal with a small
amount of code and only have to bother with the exceptional issues.
SWIG takes care of the rest and generates all the repetative code for
me. You don't need SWIG to build the extension module as all the
generated C++ code is included under the src directory.
I added a few minor features to SWIG to control some of the code
generation. If you want to playaround with this the patches are in
wxPython/SWIG.patches and they should be applied to the 1.1p5 version
of SWIG. These new patches are documented at
http://starship.skyport.net/crew/robind/#swig, and they should also
end up in the 1.2 version of SWIG.
wxPython is organized as a Python package. This means that the
directory containing the results of the build process should be a
subdirectory of a directory on the PYTHONPATH. (And preferably should
be named wxPython.) You can control where the build process will dump
wxPython by setting the TARGETDIR makefile variable. The default is
$(WXWIN)/utils/wxPython, where this README.txt is located. If you
leave it here then you should add $(WXWIN)/utils to your PYTHONPATH.
However, you may prefer to use something that is already on your
PYTHONPATH, such as the site-packages directory on Unix systems.
Win32
-----
1. Build wxWindows with wxUSE_RESOURCE_LOADING_IN_MSW set to 1 in
include/wx/msw/setup.h so icons can be loaded dynamically. While
there, make sure wxUSE_OWNER_DRAWN is also set to 1.
2. Change into the $(WXWIN)/utils/wxPython/src directory.
3. Edit makefile.vc and specify where your python installation is at.
You may also want to fiddle with the TARGETDIR variable as described
above.
4. Run nmake -f makefile.vc
5. If it builds successfully, congratulations! Move on to the next
step. If not then you can try mailing me for help. Also, I will
always have a pre-built win32 version of this extension module at
http://alldunn.com/wxPython/.
6. Change to the $(WXWIN)/utils/wxPython/demo directory.
7. Try executing the demo program. For example:
python demo.py
To run it without requiring a console, you can use the pythonw.exe
version of Python either from the command line or from a shortcut.
Unix
----
0. I configure wxWindows like this, YMMV:
./configure --with-gtk --without-shared --with-threads --without-unicode --with-libjpeg
1. Change into the $(WXWIN)/utils/wxPython/src directory.
2. Edit Setup.in and ensure that the flags, directories, and toolkit
options are correct. See the above commentary about TARGETDIR. There
are a few sample Setup.in.[platform] files provided.
3. Run this command to generate a makefile:
make -f Makefile.pre.in boot
4. Run these commands to build and then install the wxPython extension
module:
make
make install
5. Change to the $(WXWIN)/utils/wxPython/demo directory.
6. Try executing the demo program. For example:
python demo.py
----------------
Robin Dunn
robin@alldunn.com

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@@ -1,97 +0,0 @@
*** swig.h.old Wed Feb 04 14:59:40 1998
--- swig.h Fri Aug 28 14:46:32 1998
***************
*** 178,185 ****
--- 178,211 ----
char *firstkey();
char *nextkey();
};
+ // -------------------------------------------------------------------
+ // Simple Vector class
+ // User is responsible for deleting contents before deleteing Vector
+ // -------------------------------------------------------------------
+
+ class Vector {
+ public:
+ Vector(size_t allocSize=8);
+ ~Vector();
+
+ size_t size() { return m_size; }
+ size_t count() { return m_count; }
+ size_t append(void* object);
+ size_t extend(size_t newSize);
+
+ void*& operator[] (size_t idx);
+
+ static void* s_nullPtr;
+
+ private:
+ size_t m_size;
+ size_t m_count;
+ void** m_data;
+ };
+
+
/************************************************************************
* class DataType
*
* Defines the basic datatypes supported by the translator.
***************
*** 684,691 ****
--- 710,761 ----
extern char *name_get(char *vname, int suppress=0);
extern char *name_set(char *vname, int suppress=0);
extern char *name_construct(char *classname, int suppress=0);
extern char *name_destroy(char *classname, int suppress=0);
+
+ // ----------------------------------------------------------------------
+ // class CPP_class
+ //
+ // Class for managing class members (internally)
+ // ----------------------------------------------------------------------
+
+ class CPP_member;
+
+ class CPP_class {
+ public:
+ char *classname; // Real class name
+ char *classrename; // New name of class (if applicable)
+ char *classtype; // class type (struct, union, class)
+ int strip; // Strip off class declarator
+ int wextern; // Value of extern wrapper variable for this class
+ int have_constructor; // Status bit indicating if we've seen a constructor
+ int have_destructor; // Status bit indicating if a destructor has been seen
+ int is_abstract; // Status bit indicating if this is an abstract class
+ int generate_default; // Generate default constructors
+ int objective_c; // Set if this is an objective C class
+ int error; // Set if this class can't be generated
+ int line; // Line number
+ char **baseclass; // Base classes (if any)
+ Hash *local; // Hash table for local types
+ Hash *scope; // Local scope hash table
+ DocEntry *de; // Documentation entry of class
+ CPP_member *members; // Linked list of members
+ CPP_class *next; // Next class
+ static CPP_class *classlist; // List of all classes stored
+
+ Vector addPragmas;
+
+ CPP_class(char *name, char *ctype);
+ void add_member(CPP_member *m);
+ CPP_member *search_member(char *name);
+ void inherit_decls(int mode);
+ void emit_decls();
+ static CPP_class *search(char *name);
+ void create_default();
+ static void create_all();
+ };
+
+ extern CPP_class *current_class;
/***********************************************************************
* -- Revision History
* $Log$
* Revision 1.1 1998/10/03 05:56:02 RD
* *** empty log message ***
*

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@@ -1,136 +0,0 @@
*** python.cxx.old Fri Jan 02 22:17:40 1998
--- python.cxx Fri Aug 28 14:49:18 1998
***************
*** 1679,1684 ****
--- 1679,1701 ----
}
}
}
+ } else if (strcmp(cmd, "addtomethod") == 0) {
+ // parse value, expected to be in the form "methodName:line"
+ char* txtptr = strchr(value, ':');
+ if (txtptr) {
+ // add name and line to a list in current_class
+ *txtptr = 0;
+ txtptr++;
+ AddPragmaData* apData = new AddPragmaData(value, txtptr);
+ current_class->addPragmas.append(apData);
+
+ } else {
+ fprintf(stderr,"%s : Line %d. Malformed addtomethod pragma. Should be \"methodName:text\"\n",
+ input_file, line_number);
+ }
+ } else if (strcmp(cmd, "addtoclass") == 0) {
+ AddPragmaData* apData = new AddPragmaData("__class__", value);
+ current_class->addPragmas.append(apData);
} else {
fprintf(stderr,"%s : Line %d. Unrecognized pragma.\n", input_file, line_number);
}
*** python.h.old Thu Jul 24 22:18:50 1997
--- python.h Fri Aug 28 14:46:08 1998
***************
*** 185,191 ****
--- 185,203 ----
void cpp_class_decl(char *, char *,char *);
void pragma(char *, char *, char *);
void add_typedef(DataType *t, char *name);
+
+ void emitAddPragmas(String& output, char* name, char* spacing);
};
#define PYSHADOW_MEMBER 0x2
+
+ struct AddPragmaData {
+ String m_method;
+ String m_text;
+
+ AddPragmaData(char* method, char* text)
+ : m_method(method),
+ m_text(text)
+ {}
+ };
*** pycpp.cxx.old Fri Jan 02 20:23:22 1998
--- pycpp.cxx Fri Aug 28 16:01:46 1998
***************
*** 276,281 ****
--- 276,282 ----
}
}
// if ((t->type != T_VOID) || (t->is_pointer))
+ emitAddPragmas(*pyclass, realname, tab8);
*pyclass << tab8 << "return val\n";
// Change the usage string to reflect our shadow class
***************
*** 394,399 ****
--- 395,401 ----
}
*construct << ")\n";
*construct << tab8 << "self.thisown = 1\n";
+ emitAddPragmas(*construct, "__init__", tab8);
have_constructor = 1;
} else {
***************
*** 494,502 ****
*pyclass << tab4 << "def __del__(self):\n"
<< tab8 << "if self.thisown == 1 :\n"
<< tab8 << tab4 << module << "." << name_destroy(realname) << "(self.this)\n";
!
have_destructor = 1;
-
if (doc_entry) {
doc_entry->usage = "";
doc_entry->usage << "del this";
--- 496,503 ----
*pyclass << tab4 << "def __del__(self):\n"
<< tab8 << "if self.thisown == 1 :\n"
<< tab8 << tab4 << module << "." << name_destroy(realname) << "(self.this)\n";
! emitAddPragmas(*pyclass, "__del__", tab8);
have_destructor = 1;
if (doc_entry) {
doc_entry->usage = "";
doc_entry->usage << "del this";
***************
*** 552,557 ****
--- 553,560 ----
<< tab8 << "return \"<C " << class_name <<" instance>\"\n";
classes << repr;
+ emitAddPragmas(classes, "__class__", tab4);
+
}
// Now build the real class with a normal constructor
***************
*** 747,752 ****
--- 750,777 ----
}
}
+ // --------------------------------------------------------------------------------
+ // PYTHON::emitAddPragmas(String& output, char* name, char* spacing);
+ //
+ // Search the current_class->addPragmas vector for any text belonging to name.
+ // Append the text properly spcaed to the output string.
+ //
+ // --------------------------------------------------------------------------------
+
+ void PYTHON::emitAddPragmas(String& output, char* name, char* spacing)
+ {
+ AddPragmaData* apData;
+ size_t count;
+ int i;
+
+ count = current_class->addPragmas.count();
+ for (i=0; i<count; i++) {
+ apData = (AddPragmaData*)current_class->addPragmas[i];
+ if (strcmp(apData->m_method, name) == 0) {
+ output << spacing << apData->m_text << "\n";
+ }
+ }
+ }
/*********************************************************************************
*

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@@ -1,499 +0,0 @@
*** cplus.cxx.old Mon Feb 02 14:55:42 1998
--- cplus.cxx Fri Aug 28 12:02:50 1998
***************
*** 581,612 ****
// Class for managing class members (internally)
// ----------------------------------------------------------------------
static char *inherit_base_class = 0;
- class CPP_class {
- public:
- char *classname; // Real class name
- char *classrename; // New name of class (if applicable)
- char *classtype; // class type (struct, union, class)
- int strip; // Strip off class declarator
- int wextern; // Value of extern wrapper variable for this class
- int have_constructor; // Status bit indicating if we've seen a constructor
- int have_destructor; // Status bit indicating if a destructor has been seen
- int is_abstract; // Status bit indicating if this is an abstract class
- int generate_default; // Generate default constructors
- int objective_c; // Set if this is an objective C class
- int error; // Set if this class can't be generated
- int line; // Line number
- char **baseclass; // Base classes (if any)
- Hash *local; // Hash table for local types
- Hash *scope; // Local scope hash table
- DocEntry *de; // Documentation entry of class
- CPP_member *members; // Linked list of members
- CPP_class *next; // Next class
- static CPP_class *classlist; // List of all classes stored
! CPP_class(char *name, char *ctype) {
CPP_class *c;
classname = copy_string(name);
classtype = copy_string(ctype);
classrename = 0;
--- 581,593 ----
// Class for managing class members (internally)
// ----------------------------------------------------------------------
static char *inherit_base_class = 0;
+ CPP_class *CPP_class::classlist = 0;
+ CPP_class *current_class;
! CPP_class::CPP_class(char *name, char *ctype) {
CPP_class *c;
classname = copy_string(name);
classtype = copy_string(ctype);
classrename = 0;
***************
*** 642,650 ****
// ------------------------------------------------------------------------------
// Add a new C++ member to this class
// ------------------------------------------------------------------------------
! void add_member(CPP_member *m) {
CPP_member *cm;
// Set base class where this was defined
if (inherit_base_class)
--- 623,631 ----
// ------------------------------------------------------------------------------
// Add a new C++ member to this class
// ------------------------------------------------------------------------------
! void CPP_class::add_member(CPP_member *m) {
CPP_member *cm;
// Set base class where this was defined
if (inherit_base_class)
***************
*** 664,672 ****
// ------------------------------------------------------------------------------
// Search for a member with the given name. Returns the member on success, 0 on failure
// ------------------------------------------------------------------------------
! CPP_member *search_member(char *name) {
CPP_member *m;
char *c;
m = members;
while (m) {
--- 645,653 ----
// ------------------------------------------------------------------------------
// Search for a member with the given name. Returns the member on success, 0 on failure
// ------------------------------------------------------------------------------
! CPP_member *CPP_class::search_member(char *name) {
CPP_member *m;
char *c;
m = members;
while (m) {
***************
*** 680,688 ****
// ------------------------------------------------------------------------------
// Inherit. Put all the declarations associated with this class into the current
// ------------------------------------------------------------------------------
! void inherit_decls(int mode) {
CPP_member *m;
m = members;
while (m) {
inherit_base_class = m->base;
--- 661,669 ----
// ------------------------------------------------------------------------------
// Inherit. Put all the declarations associated with this class into the current
// ------------------------------------------------------------------------------
! void CPP_class::inherit_decls(int mode) {
CPP_member *m;
m = members;
while (m) {
inherit_base_class = m->base;
***************
*** 696,704 ****
// ------------------------------------------------------------------------------
// Emit all of the declarations associated with this class
// ------------------------------------------------------------------------------
! void emit_decls() {
CPP_member *m = members;
int last_scope = name_scope(0);
abstract = is_abstract;
while (m) {
--- 677,685 ----
// ------------------------------------------------------------------------------
// Emit all of the declarations associated with this class
// ------------------------------------------------------------------------------
! void CPP_class::emit_decls() {
CPP_member *m = members;
int last_scope = name_scope(0);
abstract = is_abstract;
while (m) {
***************
*** 713,721 ****
// ------------------------------------------------------------------------------
// Search for a given class in the list
// ------------------------------------------------------------------------------
! static CPP_class *search(char *name) {
CPP_class *c;
c = classlist;
if (!name) return 0;
while (c) {
--- 694,702 ----
// ------------------------------------------------------------------------------
// Search for a given class in the list
// ------------------------------------------------------------------------------
! CPP_class *CPP_class::search(char *name) {
CPP_class *c;
c = classlist;
if (!name) return 0;
while (c) {
***************
*** 729,737 ****
// Add default constructors and destructors
//
// ------------------------------------------------------------------------------
! void create_default() {
if (!generate_default) return;
// Try to generate a constructor if not available.
--- 710,718 ----
// Add default constructors and destructors
//
// ------------------------------------------------------------------------------
! void CPP_class::create_default() {
if (!generate_default) return;
// Try to generate a constructor if not available.
***************
*** 751,764 ****
// ------------------------------------------------------------------------------
// Dump *all* of the classes saved out to the various
// language modules (this does what cplus_close_class used to do)
// ------------------------------------------------------------------------------
- static void create_all();
- };
-
- CPP_class *CPP_class::classlist = 0;
- static CPP_class *current_class;
-
void CPP_class::create_all() {
CPP_class *c;
c = classlist;
while (c) {
--- 732,739 ----
*** vector.cxx.old Fri Aug 28 14:23:16 1998
--- vector.cxx Fri Aug 28 14:46:52 1998
***************
*** 0 ****
--- 1,182 ----
+
+ /*******************************************************************************
+ * Simplified Wrapper and Interface Generator (SWIG)
+ *
+ * Dave Beazley
+ *
+ * Department of Computer Science Theoretical Division (T-11)
+ * University of Utah Los Alamos National Laboratory
+ * Salt Lake City, Utah 84112 Los Alamos, New Mexico 87545
+ * beazley@cs.utah.edu beazley@lanl.gov
+ *
+ * Copyright (c) 1995-1997
+ * The University of Utah and the Regents of the University of California
+ * All Rights Reserved
+ *
+ * Permission is hereby granted, without written agreement and without
+ * license or royalty fees, to use, copy, modify, and distribute this
+ * software and its documentation for any purpose, provided that
+ * (1) The above copyright notice and the following two paragraphs
+ * appear in all copies of the source code and (2) redistributions
+ * including binaries reproduces these notices in the supporting
+ * documentation. Substantial modifications to this software may be
+ * copyrighted by their authors and need not follow the licensing terms
+ * described here, provided that the new terms are clearly indicated in
+ * all files where they apply.
+ *
+ * IN NO EVENT SHALL THE AUTHOR, THE UNIVERSITY OF CALIFORNIA, THE
+ * UNIVERSITY OF UTAH OR DISTRIBUTORS OF THIS SOFTWARE BE LIABLE TO ANY
+ * PARTY FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
+ * DAMAGES ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION,
+ * EVEN IF THE AUTHORS OR ANY OF THE ABOVE PARTIES HAVE BEEN ADVISED OF
+ * THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * THE AUTHOR, THE UNIVERSITY OF CALIFORNIA, AND THE UNIVERSITY OF UTAH
+ * SPECIFICALLY DISCLAIM ANY WARRANTIES,INCLUDING, BUT NOT LIMITED TO,
+ * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS" BASIS, AND
+ * THE AUTHORS AND DISTRIBUTORS HAVE NO OBLIGATION TO PROVIDE MAINTENANCE,
+ * SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
+ *
+ *******************************************************************************/
+
+ #include "internal.h"
+
+ /*******************************************************************************
+ * $Header$
+ *
+ * File : vector.cxx
+ *
+ * A very simple Vector class. Allways assumes that memory allocations are
+ * successful. Should be made more robust...
+ *
+ *******************************************************************************/
+
+ void* Vector::s_nullPtr = NULL;
+
+ // -----------------------------------------------------------------------------
+ // Vector::Vector(size_t allocSize = 8)
+ //
+ // Constructor. Creates a new Vector.
+ //
+ // Inputs : initial allocation size (optional)
+ //
+ // Output : New Vector object.
+ //
+ // Side Effects : None
+ // -----------------------------------------------------------------------------
+
+ Vector::Vector(size_t allocSize)
+ : m_size(allocSize),
+ m_count(0),
+ m_data(0)
+ {
+ if (m_size) {
+ m_data = new void*[m_size];
+ int i;
+ for (i=0; i<m_size;i++)
+ m_data[i] = 0;
+ }
+ }
+
+
+ // -----------------------------------------------------------------------------
+ // Vector::~Vector
+ //
+ // Destructor. Only cleans up the vector, not its contents!
+ //
+ // -----------------------------------------------------------------------------
+
+
+ Vector::~Vector() {
+ if (m_data) {
+ delete [] m_data;
+ }
+
+ m_data = 0;
+ m_size = m_count = 0;
+ }
+
+
+
+ // -----------------------------------------------------------------------------
+ // size_t Vector::extend(size_t newSize)
+ //
+ // Extends the vector to at least newSize length. Won't do anything if newSize
+ // is smaller than the current size of the vector.
+ //
+ // Returns the new allocated size.
+ //
+ // -----------------------------------------------------------------------------
+
+ #define GRANULARITY 16
+
+ size_t Vector::extend(size_t newSize) {
+
+ if (newSize > m_size) {
+ newSize = newSize + (GRANULARITY - (newSize % GRANULARITY));
+
+ void** temp = new void*[newSize];
+ memcpy(temp, m_data, m_size*sizeof(void*));
+
+ int i;
+ for (i=m_size; i<newSize; i++)
+ temp[i] = 0;
+
+ delete [] m_data;
+ m_data = temp;
+ m_size = newSize;
+ }
+ return m_size;
+ }
+
+
+ // -----------------------------------------------------------------------------
+ // Vector::append(void* object)
+ //
+ // Appends the object pointer to vector at index m_count. Increments m_count.
+ // Returns the new count.
+ // -----------------------------------------------------------------------------
+
+ size_t Vector::append(void* object) {
+ if (m_count >= m_size) {
+ extend(m_count + 1);
+ }
+
+ m_data[m_count] = object;
+ m_count += 1;
+
+ return m_count;
+ }
+
+
+ // -----------------------------------------------------------------------------
+ // Vector::operator[] (size_t idx)
+ //
+ // Returns a reference to the void pointer at idx. If idx is beyond the range
+ // of the vector, returns a reference to s_nullPtr.
+ //
+ // -----------------------------------------------------------------------------
+
+ void*& Vector::operator[] (size_t idx) {
+ if (idx >= m_size) {
+ s_nullPtr = 0;
+ return s_nullPtr;
+ }
+
+ return m_data[idx];
+ }
+
+
+ /***********************************************************************
+ *
+ * -- Revision History
+ * $Log$
+ * Revision 1.2 1999/04/30 03:28:35 RD
+ * wxPython 2.0b9, first phase (win32)
+ * Added gobs of stuff, see wxPython/README.txt for details
+ *
+ * Revision 1.1.4.1 1999/03/27 23:28:59 RD
+ *
+ * wxPython 2.0b8
+ * Python thread support
+ * various minor additions
+ * various minor fixes
+ *
+ * Revision 1.1 1998/10/03 05:56:03 RD
+ * *** empty log message ***
+ *
+ *
+ ***********************************************************************/
+
+
+
+
+
+
*** makefile.msc.old Mon Jun 23 15:15:32 1997
--- makefile.msc Fri Aug 28 10:21:58 1998
***************
*** 33,50 ****
# Normally, you shouldn't have to change anything below this point #
########################################################################
LIBOBJS = main.obj scanner.obj symbol.obj include.obj types.obj parms.obj emit.obj newdoc.obj ascii.obj \
! html.obj latex.obj cplus.obj lang.obj hash.obj sstring.obj wrapfunc.obj getopt.obj comment.obj typemap.obj naming.obj
LIBSRCS = main.cxx scanner.cxx symbol.cxx include.cxx types.cxx parms.cxx emit.cxx \
! newdoc.cxx ascii.cxx html.cxx latex.cxx cplus.cxx lang.cxx hash.cxx \
sstring.cxx wrapfunc.cxx getopt.cxx comment.cxx typemap.cxx naming.cxx
LIBHEADERS = internal.h ../Include/swig.h latex.h ascii.h html.h nodoc.h
LIBNAME = ..\libswig.lib
INCLUDE = -I../Include -I$(STD_INC)
! CFLAGS = -Zi -nologo -DSWIG_LIB="\"$(SWIG_LIB)\"" -DSWIG_CC="\"$(CC)\"" -DMSDOS -DSTDC_HEADERS=1 -DHAVE_LIBDL=1 $(SWIG_OPTS)
LD_FLAGS = -VERBOSE
#
--- 33,50 ----
# Normally, you shouldn't have to change anything below this point #
########################################################################
LIBOBJS = main.obj scanner.obj symbol.obj include.obj types.obj parms.obj emit.obj newdoc.obj ascii.obj \
! html.obj latex.obj cplus.obj lang.obj hash.obj vector.obj sstring.obj wrapfunc.obj getopt.obj comment.obj typemap.obj naming.obj
LIBSRCS = main.cxx scanner.cxx symbol.cxx include.cxx types.cxx parms.cxx emit.cxx \
! newdoc.cxx ascii.cxx html.cxx latex.cxx cplus.cxx lang.cxx hash.cxx vector.cxx \
sstring.cxx wrapfunc.cxx getopt.cxx comment.cxx typemap.cxx naming.cxx
LIBHEADERS = internal.h ../Include/swig.h latex.h ascii.h html.h nodoc.h
LIBNAME = ..\libswig.lib
INCLUDE = -I../Include -I$(STD_INC)
! CFLAGS = -Zi -nologo -DSWIG_LIB="\"$(SWIG_LIB)\"" -DSWIG_CC="\"$(CC)\"" -DMSDOS -DSTDC_HEADERS=1 -DHAVE_LIBDL=1 $(SWIG_OPTS) $(OTHERFLAGS)
LD_FLAGS = -VERBOSE
#
*** makefile.bc.old Sun Jan 04 12:49:24 1998
--- makefile.bc Fri Aug 28 14:42:58 1998
***************
*** 34,47 ****
########################################################################
LIBOBJS = main.obj scanner.obj symbol.obj include.obj types.obj parms.obj \
emit.obj newdoc.obj ascii.obj \
! html.obj latex.obj cplus.obj lang.obj hash.obj sstring.obj \
wrapfunc.obj getopt.obj comment.obj typemap.obj naming.obj
LIBSRCS = main.cxx scanner.cxx symbol.cxx include.cxx types.cxx parms.cxx \
emit.cxx newdoc.cxx ascii.cxx html.cxx latex.cxx cplus.cxx lang.cxx hash.cxx \
! sstring.cxx wrapfunc.cxx getopt.cxx comment.cxx typemap.cxx naming.cxx
LIBHEADERS = internal.h ../Include/swig.h latex.h ascii.h html.h nodoc.h
LIBNAME = ..\libswig.lib
INCLUDE = -I../Include -I$(STD_INC)
--- 34,47 ----
########################################################################
LIBOBJS = main.obj scanner.obj symbol.obj include.obj types.obj parms.obj \
emit.obj newdoc.obj ascii.obj \
! html.obj latex.obj cplus.obj lang.obj hash.obj vector.obj sstring.obj \
wrapfunc.obj getopt.obj comment.obj typemap.obj naming.obj
LIBSRCS = main.cxx scanner.cxx symbol.cxx include.cxx types.cxx parms.cxx \
emit.cxx newdoc.cxx ascii.cxx html.cxx latex.cxx cplus.cxx lang.cxx hash.cxx \
! vector.cxx sstring.cxx wrapfunc.cxx getopt.cxx comment.cxx typemap.cxx naming.cxx
LIBHEADERS = internal.h ../Include/swig.h latex.h ascii.h html.h nodoc.h
LIBNAME = ..\libswig.lib
INCLUDE = -I../Include -I$(STD_INC)
*** Makefile.in.old Wed May 28 22:56:56 1997
--- Makefile.in Fri Aug 28 14:43:36 1998
***************
*** 51,63 ****
# Normally, you shouldn't have to change anything below this point #
########################################################################
LIBOBJS = main.o scanner.o symbol.o include.o types.o parms.o emit.o newdoc.o ascii.o \
! html.o latex.o cplus.o lang.o hash.o sstring.o wrapfunc.o getopt.o comment.o \
typemap.o naming.o
LIBSRCS = main.cxx scanner.cxx symbol.cxx include.cxx types.cxx parms.cxx emit.cxx \
! newdoc.cxx ascii.cxx html.cxx latex.cxx cplus.cxx lang.cxx hash.cxx \
sstring.cxx wrapfunc.cxx getopt.cxx comment.cxx typemap.cxx naming.cxx
LIBHEADERS = internal.h ../Include/swig.h latex.h ascii.h html.h nodoc.h
LIB = ../libswig.a
--- 51,63 ----
# Normally, you shouldn't have to change anything below this point #
########################################################################
LIBOBJS = main.o scanner.o symbol.o include.o types.o parms.o emit.o newdoc.o ascii.o \
! html.o latex.o cplus.o lang.o hash.o vector.o sstring.o wrapfunc.o getopt.o comment.o \
typemap.o naming.o
LIBSRCS = main.cxx scanner.cxx symbol.cxx include.cxx types.cxx parms.cxx emit.cxx \
! newdoc.cxx ascii.cxx html.cxx latex.cxx cplus.cxx lang.cxx hash.cxx vector.cxx \
sstring.cxx wrapfunc.cxx getopt.cxx comment.cxx typemap.cxx naming.cxx
LIBHEADERS = internal.h ../Include/swig.h latex.h ascii.h html.h nodoc.h
LIB = ../libswig.a

View File

@@ -1,5 +0,0 @@
*.pyc
.emacs.desktop
hangman_dict.txt
setup.bat
tmphtml.txt

View File

@@ -1,25 +0,0 @@
#!/bin/env python
#----------------------------------------------------------------------------
# Name: ColorPanel.py
# Purpose: Testing lots of stuff, controls, window types, etc.
#
# Author: Robin Dunn & Gary Dumer
#
# Created:
# RCS-ID: $Id$
# Copyright: (c) 1998 by Total Control Software
# Licence: wxWindows license
#----------------------------------------------------------------------------
from wxPython.wx import *
#---------------------------------------------------------------------------
class ColoredPanel(wxWindow):
def __init__(self, parent, color):
wxWindow.__init__(self, parent, -1,
wxDefaultPosition, wxDefaultSize, wxRAISED_BORDER)
self.SetBackgroundColour(color)
#---------------------------------------------------------------------------

View File

@@ -1,123 +0,0 @@
#!/bin/env python
#----------------------------------------------------------------------------
# Name: DialogUnits.py
# Purpose: A minimal wxPython program that is a bit smarter than test1.
#
# Author: Robin Dunn
#
# Created: A long time ago, in a galaxy far, far away...
# RCS-ID: $Id$
# Copyright: (c) 1998 by Total Control Software
# Licence: wxWindows license
#----------------------------------------------------------------------------
## import all of the wxPython GUI package
from wxPython.wx import *
#---------------------------------------------------------------------------
## Create a new frame class, derived from the wxPython Frame.
class MyFrame(wxFrame):
def __init__(self, parent, id, title):
# First, call the base class' __init__ method to create the frame
wxFrame.__init__(self, parent, id, title,
wxPoint(100, 100), wxSize(160, 100))
# Associate some events with methods of this class
EVT_SIZE(self, self.OnSize)
EVT_MOVE(self, self.OnMove)
# Add a panel and some controls to display the size and position
panel = wxPanel(self, -1)
wxStaticText(panel, -1, "Size:",
wxDLG_PNT(panel, wxPoint(4, 4)), wxDefaultSize)
wxStaticText(panel, -1, "Pos:",
wxDLG_PNT(panel, wxPoint(4, 16)), wxDefaultSize)
self.sizeCtrl = wxTextCtrl(panel, -1, "",
wxDLG_PNT(panel, wxPoint(24, 4)),
wxDLG_SZE(panel, wxSize(36, -1)),
wxTE_READONLY)
self.posCtrl = wxTextCtrl(panel, -1, "",
wxDLG_PNT(panel, wxPoint(24, 16)),
wxDLG_SZE(panel, wxSize(36, -1)),
wxTE_READONLY)
# This method is called automatically when the CLOSE event is
# sent to this window
def OnCloseWindow(self, event):
# tell the window to kill itself
self.Destroy()
# This method is called by the System when the window is resized,
# because of the association above.
def OnSize(self, event):
size = event.GetSize()
self.sizeCtrl.SetValue("%s, %s" % (size.width, size.height))
# tell the event system to continue looking for an event handler,
# so the default handler will get called.
event.Skip()
# This method is called by the System when the window is moved,
# because of the association above.
def OnMove(self, event):
pos = event.GetPosition()
self.posCtrl.SetValue("%s, %s" % (pos.x, pos.y))
#---------------------------------------------------------------------------
# if running standalone
if __name__ == "__main__":
# Every wxWindows application must have a class derived from wxApp
class MyApp(wxApp):
# wxWindows calls this method to initialize the application
def OnInit(self):
# Create an instance of our customized Frame class
frame = MyFrame(NULL, -1, "This is a test")
frame.Show(true)
# Tell wxWindows that this is our main window
self.SetTopWindow(frame)
# Return a success flag
return true
app = MyApp(0) # Create an instance of the application class
app.MainLoop() # Tell it to start processing events
#---------------------------------------------------------------------------
# if running as part of the Demo Framework...
def runTest(frame, nb, log):
win = MyFrame(frame, -1, "This is a test")
frame.otherWin = win
win.Show(true)
overview = """\
A simple example that shows how to use Dialog Units.
"""
#----------------------------------------------------------------------------
#

View File

@@ -1,62 +0,0 @@
from wxPython.wx import *
from wxPython.lib.layoutf import Layoutf
#---------------------------------------------------------------------------
class TestLayoutf(wxPanel):
def __init__(self, parent):
wxPanel.__init__(self, parent, -1)
self.SetAutoLayout(true)
EVT_BUTTON(self, 100, self.OnButton)
self.panelA = wxWindow(self, -1, wxPyDefaultPosition, wxPyDefaultSize, wxSIMPLE_BORDER)
self.panelA.SetBackgroundColour(wxBLUE)
self.panelA.SetConstraints(Layoutf('t=t10#1;l=l10#1;b=b10#1;r%r50#1',(self,)))
self.panelB = wxWindow(self, -1, wxPyDefaultPosition, wxPyDefaultSize, wxSIMPLE_BORDER)
self.panelB.SetBackgroundColour(wxRED)
self.panelB.SetConstraints(Layoutf('t=t10#1;r=r10#1;b%b30#1;l>10#2', (self,self.panelA)))
self.panelC = wxWindow(self, -1, wxPyDefaultPosition, wxPyDefaultSize, wxSIMPLE_BORDER)
self.panelC.SetBackgroundColour(wxWHITE)
self.panelC.SetConstraints(Layoutf('t_10#3;r=r10#1;b=b10#1;l>10#2', (self,self.panelA,self.panelB)))
b = wxButton(self.panelA, 100, ' Panel A ')
b.SetConstraints(Layoutf('X=X#1;Y=Y#1;h*;w%w50#1', (self.panelA,)))
b = wxButton(self.panelB, 100, ' Panel B ')
b.SetConstraints(Layoutf('t=t2#1;r=r4#1;h*;w*', (self.panelB,)))
self.panelD = wxWindow(self.panelC, -1, wxPyDefaultPosition, wxPyDefaultSize, wxSIMPLE_BORDER)
self.panelD.SetBackgroundColour(wxGREEN)
self.panelD.SetConstraints(Layoutf('b%h50#1;r%w50#1;h=h#2;w=w#2', (self.panelC, b)))
b = wxButton(self.panelC, 100, ' Panel C ')
b.SetConstraints(Layoutf('t_#1;l>#1;h*;w*', (self.panelD,)))
wxStaticText(self.panelD, -1, "Panel D", wxPoint(4, 4)).SetBackgroundColour(wxGREEN)
def OnButton(self, event):
wxBell()
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestLayoutf(nb)
return win
#---------------------------------------------------------------------------
overview = Layoutf.__doc__

View File

@@ -1,336 +0,0 @@
#!/bin/env python
#----------------------------------------------------------------------------
# Name: Main.py
# Purpose: Testing lots of stuff, controls, window types, etc.
#
# Author: Robin Dunn & Gary Dumer
#
# Created:
# RCS-ID: $Id$
# Copyright: (c) 1999 by Total Control Software
# Licence: wxWindows license
#----------------------------------------------------------------------------
import sys, os
from wxPython.wx import *
#---------------------------------------------------------------------------
_treeList = [
('Managed Windows', ['wxFrame', 'wxDialog', 'wxMiniFrame']),
('Miscellaneous Windows', ['wxGrid', 'wxSashWindow',
'wxScrolledWindow', 'wxSplitterWindow',
'wxStatusBar', 'wxToolBar', 'wxNotebook']),
('Common Dialogs', ['wxColourDialog', 'wxDirDialog', 'wxFileDialog',
'wxSingleChoiceDialog', 'wxTextEntryDialog',
'wxFontDialog', 'wxPageSetupDialog', 'wxPrintDialog',
'wxMessageDialog', 'wxProgressDialog']),
('Controls', ['wxButton', 'wxCheckBox', 'wxCheckListBox', 'wxChoice',
'wxComboBox', 'wxGauge', 'wxListBox', 'wxListCtrl', 'wxTextCtrl',
'wxTreeCtrl', 'wxSpinButton', 'wxStaticText', 'wxStaticBitmap',
'wxRadioBox', 'wxSlider']),
('Window Layout', ['wxLayoutConstraints', 'Sizers']),
('Miscellaneous', ['wxTimer', 'wxGLCanvas', 'DialogUnits', 'wxImage',
'PrintFramework']),
('wxPython Library', ['Sizers', 'Layoutf', 'wxScrolledMessageDialog',
'wxMultipleChoiceDialog', 'wxPlotCanvas']),
('Cool Contribs', ['pyTree', 'hangman', 'SlashDot']),
]
#---------------------------------------------------------------------------
class wxPythonDemo(wxFrame):
def __init__(self, parent, id, title):
wxFrame.__init__(self, parent, -1, title,
wxDefaultPosition, wxSize(700, 550))
if wxPlatform == '__WXMSW__':
self.icon = wxIcon('bitmaps/mondrian.ico', wxBITMAP_TYPE_ICO)
self.SetIcon(self.icon)
self.otherWin = None
EVT_IDLE(self, self.OnIdle)
self.Centre(wxBOTH)
self.CreateStatusBar(1, wxST_SIZEGRIP)
splitter = wxSplitterWindow(self, -1)
splitter2 = wxSplitterWindow(splitter, -1)
# Prevent TreeCtrl from displaying all items after destruction
self.dying = false
# Make a File menu
self.mainmenu = wxMenuBar()
menu = wxMenu()
mID = NewId()
menu.Append(mID, 'E&xit', 'Get the heck outta here!')
EVT_MENU(self, mID, self.OnFileExit)
self.mainmenu.Append(menu, '&File')
# Make a Help menu
mID = NewId()
menu = wxMenu()
menu.Append(mID, '&About', 'wxPython RULES!!!')
EVT_MENU(self, mID, self.OnHelpAbout)
self.mainmenu.Append(menu, '&Help')
self.SetMenuBar(self.mainmenu)
selectedDemo = None
selectedDemoName = "Nada"
if len(sys.argv) == 2:
selectedDemoName = sys.argv[1]
# Create a TreeCtrl
tID = NewId()
self.tree = wxTreeCtrl(splitter, tID)
root = self.tree.AddRoot("Overview")
for item in _treeList:
child = self.tree.AppendItem(root, item[0])
for childItem in item[1]:
theDemo = self.tree.AppendItem(child, childItem)
if childItem == selectedDemoName:
selectedDemo = theDemo
self.tree.Expand(root)
EVT_TREE_ITEM_EXPANDED (self.tree, tID, self.OnItemExpanded)
EVT_TREE_ITEM_COLLAPSED (self.tree, tID, self.OnItemCollapsed)
EVT_TREE_SEL_CHANGED (self.tree, tID, self.OnSelChanged)
# Create a Notebook
self.nb = wxNotebook(splitter2, -1)
# Set up a TextCtrl on the Overview Notebook page
self.ovr = wxTextCtrl(self.nb, -1, '', wxDefaultPosition, wxDefaultSize,
wxTE_MULTILINE|wxTE_READONLY)
self.nb.AddPage(self.ovr, "Overview")
# Set up a TextCtrl on the Demo Code Notebook page
self.txt = wxTextCtrl(self.nb, -1, '', wxDefaultPosition, wxDefaultSize,
wxTE_MULTILINE|wxTE_READONLY|wxHSCROLL)
self.txt.SetFont(wxFont(9, wxMODERN, wxNORMAL, wxNORMAL, false))
self.nb.AddPage(self.txt, "Demo Code")
# Set up a log on the View Log Notebook page
self.log = wxTextCtrl(splitter2, -1, '', wxDefaultPosition, wxDefaultSize,
wxTE_MULTILINE|wxTE_READONLY|wxHSCROLL)
(w, self.charHeight) = self.log.GetTextExtent('X')
#self.WriteText('wxPython Demo Log:\n')
# add the windows to the splitter and split it.
splitter.SplitVertically(self.tree, splitter2)
splitter.SetSashPosition(180, true)
splitter.SetMinimumPaneSize(20)
splitter2.SplitHorizontally(self.nb, self.log)
splitter2.SetSashPosition(360, true)
splitter2.SetMinimumPaneSize(20)
# make our log window be stdout
#sys.stdout = self
# select initial items
self.nb.SetSelection(0)
self.tree.SelectItem(root)
if selectedDemo:
self.tree.SelectItem(selectedDemo)
self.tree.EnsureVisible(selectedDemo)
#---------------------------------------------
def WriteText(self, text):
self.log.WriteText(text)
w, h = self.log.GetClientSizeTuple()
numLines = h/self.charHeight
x, y = self.log.PositionToXY(self.log.GetLastPosition())
self.log.ShowPosition(self.log.XYToPosition(x, y-numLines+1))
self.log.SetInsertionPointEnd()
def write(self, txt):
self.WriteText(txt)
#---------------------------------------------
def OnItemExpanded(self, event):
item = event.GetItem()
self.log.WriteText("OnItemExpanded: %s\n" % self.tree.GetItemText(item))
#---------------------------------------------
def OnItemCollapsed(self, event):
item = event.GetItem()
self.log.WriteText("OnItemCollapsed: %s\n" % self.tree.GetItemText(item))
#---------------------------------------------
def OnSelChanged(self, event):
if self.dying:
return
if self.nb.GetPageCount() == 3:
if self.nb.GetSelection() == 2:
self.nb.SetSelection(0)
self.nb.DeletePage(2)
item = event.GetItem()
itemText = self.tree.GetItemText(item)
if itemText == 'Overview':
self.GetDemoFile('Main.py')
self.SetOverview('Overview', overview)
#self.nb.ResizeChildren();
self.nb.Refresh();
#wxYield()
else:
if os.path.exists(itemText + '.py'):
self.GetDemoFile(itemText + '.py')
module = __import__(itemText, globals())
self.SetOverview(itemText, module.overview)
# in case runTest is modal, make sure things look right...
self.nb.Refresh();
wxYield()
window = module.runTest(self, self.nb, self)
if window:
self.nb.AddPage(window, 'Demo')
self.nb.SetSelection(2)
self.nb.ResizeChildren();
else:
self.ovr.Clear()
self.txt.Clear()
#---------------------------------------------
# Get the Demo files
def GetDemoFile(self, filename):
self.txt.Clear()
#if not self.txt.LoadFile(filename):
# self.txt.WriteText("Cannot open %s file." % filename)
try:
self.txt.SetValue(open(filename).read())
except IOException:
self.txt.WriteText("Cannot open %s file." % filename)
self.txt.SetInsertionPoint(0)
self.txt.ShowPosition(0)
#---------------------------------------------
def SetOverview(self, name, text):
self.ovr.Clear()
self.ovr.WriteText(text)
self.nb.SetPageText(0, name)
self.ovr.SetInsertionPoint(0)
self.ovr.ShowPosition(0)
#---------------------------------------------
# Menu methods
def OnFileExit(self, event):
self.Close()
def OnHelpAbout(self, event):
about = wxMessageDialog(self,
"wxPython is a Python extension module that\n"
"encapsulates the wxWindows GUI classes.\n\n"
"This demo shows off some of the capabilities\n"
"of wxPython.\n\n"
" Developed by Robin Dunn",
"About wxPython", wxOK)
about.ShowModal()
about.Destroy()
#---------------------------------------------
def OnCloseWindow(self, event):
self.dying = true
self.Destroy()
#---------------------------------------------
def OnIdle(self, event):
if self.otherWin:
self.otherWin.Raise()
self.otherWin = None
#---------------------------------------------------------------------------
#---------------------------------------------------------------------------
class MyApp(wxApp):
def OnInit(self):
wxImage_AddHandler(wxJPEGHandler())
wxImage_AddHandler(wxPNGHandler())
wxImage_AddHandler(wxGIFHandler())
frame = wxPythonDemo(NULL, -1, "wxPython: (A Demonstration)")
frame.Show(true)
self.SetTopWindow(frame)
return true
#---------------------------------------------------------------------------
def main():
app = MyApp(0)
app.MainLoop()
#---------------------------------------------------------------------------
overview = """\
Python
------------
Python is an interpreted, interactive, object-oriented programming language often compared to Tcl, Perl, Scheme, or Java.
Python combines remarkable power with very clear syntax. It has modules, classes, exceptions, very high level dynamic data types, and dynamic typing. There are interfaces to many system calls and libraries, and new built-in modules are easily written in C or C++. Python is also usable as an extension language for applications that need a programmable interface.
wxWindows
--------------------
wxWindows is a free C++ framework designed to make cross-platform programming child's play. Well, almost. wxWindows 2 supports Windows 3.1/95/98/NT, Unix with GTK/Motif/Lesstif, with a Mac version underway. Other ports are under consideration.
wxWindows is a set of libraries that allows C++ applications to compile and run on several different types of computers, with minimal source code changes. There is one library per supported GUI (such as Motif, or Windows). As well as providing a common API (Application Programming Interface) for GUI functionality, it provides functionality for accessing some commonly-used operating system facilities, such as copying or deleting files. wxWindows is a 'framework' in the sense that it provides a lot of built-in functionality, which the application can use or replace as required, thus saving a great deal of coding effort. Basic data structures such as strings, linked lists and hash tables are also supported.
wxPython
----------------
wxPython is a Python extension module that encapsulates the wxWindows GUI classes. Currently it is only available for the Win32 and GTK ports of wxWindows, but as soon as the other ports are brought up to the same level as Win32 and GTK, it should be fairly trivial to enable wxPython to be used with the new GUI.
The wxPython extension module attempts to mirror the class heiarchy of wxWindows as closely as possible. This means that there is a wxFrame class in wxPython that looks, smells, tastes and acts almost the same as the wxFrame class in the C++ version. Unfortunately, because of differences in the languages, wxPython doesn't match wxWindows exactly, but the differences should be easy to absorb because they are natural to Python. For example, some methods that return multiple values via argument pointers in C++ will return a tuple of values in Python.
There is still much to be done for wxPython, many classes still need to be mirrored. Also, wxWindows is still somewhat of a moving target so it is a bit of an effort just keeping wxPython up to date. On the other hand, there are enough of the core classes completed that useful applications can be written.
wxPython is close enough to the C++ version that the majority of the wxPython documentation is actually just notes attached to the C++ documents that describe the places where wxPython is different. There is also a series of sample programs included, and a series of documentation pages that assist the programmer in getting started with wxPython.
"""
#----------------------------------------------------------------------------
#----------------------------------------------------------------------------
if __name__ == '__main__':
main()
#----------------------------------------------------------------------------

View File

@@ -1,179 +0,0 @@
from wxPython.wx import *
from wxPython.lib.sizers import *
from wxScrolledWindow import MyCanvas
#----------------------------------------------------------------------
class MyPrintout(wxPrintout):
def __init__(self, canvas, log):
wxPrintout.__init__(self)
self.canvas = canvas
self.log = log
def OnBeginDocument(self, start, end):
self.log.WriteText("wxPrintout.OnBeginDocument\n")
return self.base_OnBeginDocument(start, end)
def OnEndDocument(self):
self.log.WriteText("wxPrintout.OnEndDocument\n")
self.base_OnEndDocument()
def OnBeginPrinting(self):
self.log.WriteText("wxPrintout.OnBeginPrinting\n")
self.base_OnBeginPrinting()
def OnEndPrinting(self):
self.log.WriteText("wxPrintout.OnEndPrinting\n")
self.base_OnEndPrinting()
def OnPreparePrinting(self):
self.log.WriteText("wxPrintout.OnPreparePrinting\n")
self.base_OnPreparePrinting()
def HasPage(self, page):
self.log.WriteText("wxPrintout.HasPage\n")
if page == 1:
return true
else:
return false
def GetPageInfo(self):
self.log.WriteText("wxPrintout.GetPageInfo\n")
return (1, 1, 1, 1)
def OnPrintPage(self, page):
self.log.WriteText("wxPrintout.OnPrintPage\n")
dc = self.GetDC()
#-------------------------------------------
# One possible method of setting scaling factors...
maxX = self.canvas.getWidth()
maxY = self.canvas.getHeight()
# Let's have at least 50 device units margin
marginX = 50
marginY = 50
# Add the margin to the graphic size
maxX = maxX + (2 * marginX)
maxY = maxY + (2 * marginY)
# Get the size of the DC in pixels
(w, h) = dc.GetSizeTuple()
# Calculate a suitable scaling factor
scaleX = float(w) / maxX
scaleY = float(h) / maxY
# Use x or y scaling factor, whichever fits on the DC
actualScale = min(scaleX, scaleY)
# Calculate the position on the DC for centring the graphic
posX = (w - (self.canvas.getWidth() * actualScale)) / 2.0
posY = (h - (self.canvas.getHeight() * actualScale)) / 2.0
# Set the scale and origin
dc.SetUserScale(actualScale, actualScale)
dc.SetDeviceOrigin(int(posX), int(posY))
#-------------------------------------------
self.canvas.DoDrawing(dc)
return true
#----------------------------------------------------------------------
class TestPrintPanel(wxPanel):
def __init__(self, parent, frame, log):
wxPanel.__init__(self, parent, -1)
self.log = log
self.frame = frame
self.printData = wxPrintData()
self.printData.SetPaperId(wxPAPER_LETTER)
self.box = box.wxBoxSizer(wxVERTICAL)
self.canvas = MyCanvas(self)
self.box.Add(self.canvas, 1)
subbox = wxBoxSizer(wxHORIZONTAL)
btn = wxButton(self, 1201, "Print Setup")
EVT_BUTTON(self, 1201, self.OnPrintSetup)
subbox.Add(btn, 1)
btn = wxButton(self, 1202, "Print Preview")
EVT_BUTTON(self, 1202, self.OnPrintPreview)
subbox.Add(btn, 1)
btn = wxButton(self, 1203, "Print")
EVT_BUTTON(self, 1203, self.OnDoPrint)
subbox.Add(btn, 1)
self.box.Add(subbox)
def OnSize(self, event):
size = self.GetClientSize()
self.box.Layout(size)
def OnPrintSetup(self, event):
printerDialog = wxPrintDialog(self)
printerDialog.GetPrintDialogData().SetPrintData(self.printData)
printerDialog.GetPrintDialogData().SetSetupDialog(true)
printerDialog.ShowModal();
self.printData = printerDialog.GetPrintDialogData().GetPrintData()
printerDialog.Destroy()
def OnPrintPreview(self, event):
self.log.WriteText("OnPrintPreview\n")
printout = MyPrintout(self.canvas, self.log)
printout2 = MyPrintout(self.canvas, self.log)
self.preview = wxPrintPreview(printout, printout2, self.printData)
if not self.preview.Ok():
self.log.WriteText("Houston, we have a problem...\n")
return
frame = wxPreviewFrame(self.preview, self.frame, "This is a print preview")
frame.Initialize()
frame.SetPosition(self.frame.GetPosition())
frame.SetSize(self.frame.GetSize())
frame.Show(true)
def OnDoPrint(self, event):
pdd = wxPrintDialogData()
pdd.SetPrintData(self.printData)
printer = wxPrinter(pdd)
printout = MyPrintout(self.canvas, self.log)
if not printer.Print(self.frame, printout):
wxMessageBox("There was a problem printing.\nPerhaps your current printer is not set correctly?", "Printing", wxOK)
else:
self.printData = printer.GetPrintDialogData().GetPrintData()
printout.Destroy()
#----------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestPrintPanel(nb, frame, log)
return win
#----------------------------------------------------------------------
overview = """\
"""

View File

@@ -1,7 +0,0 @@
To run the main demo in this directory, execute demo.py. In other
words, one of the following commands should do it:
demo.py
python demo.py
pythonw demo.py

View File

@@ -1,370 +0,0 @@
#----------------------------------------------------------------------
# sizer test code
#----------------------------------------------------------------------
from wxPython.wx import *
from wxPython.lib.sizers import *
#----------------------------------------------------------------------
def makeSimpleBox1(win):
box = wxBoxSizer(wxHORIZONTAL)
box.Add(wxButton(win, 1010, "one"), 0)
box.Add(wxButton(win, 1010, "two"), 0)
box.Add(wxButton(win, 1010, "three"), 0)
box.Add(wxButton(win, 1010, "four"), 0)
return box
#----------------------------------------------------------------------
def makeSimpleBox2(win):
box = wxBoxSizer(wxVERTICAL)
box.Add(wxButton(win, 1010, "one"), 0)
box.Add(wxButton(win, 1010, "two"), 0)
box.Add(wxButton(win, 1010, "three"), 0)
box.Add(wxButton(win, 1010, "four"), 0)
return box
#----------------------------------------------------------------------
def makeSimpleBox3(win):
box = wxBoxSizer(wxHORIZONTAL)
box.Add(wxButton(win, 1010, "one"), 0)
box.Add(wxButton(win, 1010, "two"), 0)
box.Add(wxButton(win, 1010, "three"), 0)
box.Add(wxButton(win, 1010, "four"), 0)
box.Add(wxButton(win, 1010, "five"), 1)
return box
#----------------------------------------------------------------------
def makeSimpleBox4(win):
box = wxBoxSizer(wxHORIZONTAL)
box.Add(wxButton(win, 1010, "one"), 0)
box.Add(wxButton(win, 1010, "two"), 0)
box.Add(wxButton(win, 1010, "three"), 1)
box.Add(wxButton(win, 1010, "four"), 1)
box.Add(wxButton(win, 1010, "five"), 1)
return box
#----------------------------------------------------------------------
def makeSimpleBox5(win):
box = wxBoxSizer(wxHORIZONTAL)
box.Add(wxButton(win, 1010, "one"), 0)
box.Add(wxButton(win, 1010, "two"), 0)
box.Add(wxButton(win, 1010, "three"), 3)
box.Add(wxButton(win, 1010, "four"), 1)
box.Add(wxButton(win, 1010, "five"), 1)
return box
#----------------------------------------------------------------------
def makeSimpleBox6(win):
box = wxBoxSizer(wxHORIZONTAL, wxSize(250, 50))
box.Add(wxButton(win, 1010, "10"), 10)
box.Add(wxButton(win, 1010, "20"), 20)
box.Add(wxButton(win, 1010, "30"), 30)
box.Add(wxButton(win, 1010, "15"), 15)
box.Add(wxButton(win, 1010, "5"), 5)
return box
#----------------------------------------------------------------------
def makeSimpleBorder1(win):
bdr = wxBorderSizer(wxALL)
btn = wxButton(win, 1010, "border")
btn.SetSize(wxSize(80, 80))
bdr.Add(btn, 15)
return bdr
#----------------------------------------------------------------------
def makeSimpleBorder2(win):
bdr = wxBorderSizer(wxEAST | wxWEST)
btn = wxButton(win, 1010, "border")
btn.SetSize(wxSize(80, 80))
bdr.Add(btn, 15)
return bdr
#----------------------------------------------------------------------
def makeSimpleBorder3(win):
bdr = wxBorderSizer(wxNORTH | wxWEST)
btn = wxButton(win, 1010, "border")
btn.SetSize(wxSize(80, 80))
bdr.Add(btn, 15)
return bdr
#----------------------------------------------------------------------
#----------------------------------------------------------------------
def makeBoxInBox(win):
box = wxBoxSizer(wxVERTICAL)
btn = wxButton(win, 1010, "one")
box.Add(btn)
box2 = wxBoxSizer(wxHORIZONTAL)
btn = wxButton(win, 1010, "two")
box2.Add(btn)
btn = wxButton(win, 1010, "three")
box2.Add(btn)
btn = wxButton(win, 1010, "four")
box2.Add(btn)
btn = wxButton(win, 1010, "five")
box2.Add(btn)
box3 = wxBoxSizer(wxVERTICAL)
box3.AddMany([ (wxButton(win, 1010, "six"), 1),
(wxButton(win, 1010, "seven"), 2),
(wxButton(win, 1010, "eight"), 1),
(wxButton(win, 1010, "nine"), 1),
])
box2.Add(box3, 1)
box.Add(box2, 1)
btn = wxButton(win, 1010, "ten")
box.Add(btn)
return box
#----------------------------------------------------------------------
def makeBoxInBorder(win):
bdr = wxBorderSizer(wxALL)
box = makeSimpleBox3(win)
bdr.Add(box, 15)
return bdr
#----------------------------------------------------------------------
def makeBorderInBox(win):
insideBox = wxBoxSizer(wxHORIZONTAL)
box2 = wxBoxSizer(wxHORIZONTAL)
box2.AddMany([ (wxButton(win, 1010, "one"), 0),
(wxButton(win, 1010, "two"), 0),
(wxButton(win, 1010, "three"), 0),
(wxButton(win, 1010, "four"), 0),
(wxButton(win, 1010, "five"), 0),
])
insideBox.Add(box2, 0)
bdr = wxBorderSizer(wxALL)
bdr.Add(wxButton(win, 1010, "border"), 20)
insideBox.Add(bdr, 1)
box3 = wxBoxSizer(wxVERTICAL)
box3.AddMany([ (wxButton(win, 1010, "six"), 1),
(wxButton(win, 1010, "seven"), 2),
(wxButton(win, 1010, "eight"), 1),
(wxButton(win, 1010, "nine"), 1),
])
insideBox.Add(box3, 1)
outsideBox = wxBoxSizer(wxVERTICAL)
outsideBox.Add(wxButton(win, 1010, "top"))
outsideBox.Add(insideBox, 1)
outsideBox.Add(wxButton(win, 1010, "bottom"))
return outsideBox
#----------------------------------------------------------------------
theTests = [
("Simple horizontal boxes", makeSimpleBox1,
"This is a HORIZONTAL box sizer with four non-stretchable buttons held "
"within it. Notice that the buttons are added and aligned in the horizontal "
"dimension. Also notice that they are fixed size in the horizontal dimension, "
"but will stretch vertically."
),
("Simple vertical boxes", makeSimpleBox2,
"Exactly the same as the previous sample but using a VERTICAL box sizer "
"instead of a HORIZONTAL one."
),
("Add a stretchable", makeSimpleBox3,
"We've added one more button with the strechable flag turned on. Notice "
"how it grows to fill the extra space in the otherwise fixed dimension."
),
("More than one stretchable", makeSimpleBox4,
"Here there are several items that are stretchable, they all divide up the "
"extra space evenly."
),
("Weighting factor", makeSimpleBox5,
"This one shows more than one strechable, but one of them has a weighting "
"factor so it gets more of the free space."
),
# ("Percent Sizer", makeSimpleBox6,
# "You can use the wxBoxSizer like a Percent Sizer. Just make sure that all "
# "the weighting factors add up to 100!"
# ),
("", None, ""),
("Simple border sizer", makeSimpleBorder1,
"The wxBorderSizer leaves empty space around its contents. This one "
"gives a border all the way around."
),
("East and West border", makeSimpleBorder2,
"You can pick and choose which sides have borders."
),
("North and West border", makeSimpleBorder3,
"You can pick and choose which sides have borders."
),
("", None, ""),
("Boxes inside of boxes", makeBoxInBox,
"This one shows nesting of boxes within boxes within boxes, using both "
"orientations. Notice also that button seven has a greater weighting "
"factor than its siblings."
),
("Boxes inside a Border", makeBoxInBorder,
"Sizers of different types can be nested withing each other as well. "
"Here is a box sizer with several buttons embedded within a border sizer."
),
("Border in a Box", makeBorderInBox,
"Another nesting example. This one has Boxes and a Border inside another Box."
),
]
#----------------------------------------------------------------------
class TestFrame(wxFrame):
def __init__(self, parent, title, sizerFunc):
wxFrame.__init__(self, parent, -1, title)
EVT_BUTTON(self, 1010, self.OnButton)
self.sizer = sizerFunc(self)
self.CreateStatusBar()
self.SetStatusText("Resize this frame to see how the sizers respond...")
self.sizer.FitWindow(self)
def OnSize(self, event):
size = self.GetClientSize()
self.sizer.Layout(size)
def OnCloseWindow(self, event):
self.MakeModal(false)
self.Destroy()
def OnButton(self, event):
self.Close(true)
#----------------------------------------------------------------------
class TestSelectionPanel(wxPanel):
def __init__(self, parent, frame):
wxPanel.__init__(self, parent, -1)
self.frame = frame
self.list = wxListBox(self, 401,
wxDLG_PNT(self, 10, 10), wxDLG_SZE(self, 100, 60),
[])
EVT_LISTBOX(self, 401, self.OnSelect)
EVT_LISTBOX_DCLICK(self, 401, self.OnDClick)
wxButton(self, 402, "Try it!", wxDLG_PNT(self, 120, 10)).SetDefault()
EVT_BUTTON(self, 402, self.OnDClick)
self.text = wxTextCtrl(self, -1, "",
wxDLG_PNT(self, 10, 80),
wxDLG_SZE(self, 200, 60),
wxTE_MULTILINE | wxTE_READONLY)
for item in theTests:
self.list.Append(item[0])
def OnSelect(self, event):
pos = self.list.GetSelection()
self.text.SetValue(theTests[pos][2])
def OnDClick(self, event):
pos = self.list.GetSelection()
title = theTests[pos][0]
func = theTests[pos][1]
if func:
win = TestFrame(self, title, func)
win.CentreOnParent(wxBOTH)
win.Show(true)
win.MakeModal(true)
#----------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestSelectionPanel(nb, frame)
return win
overview = wxSizer.__doc__ + '\n' + '-' * 80 + '\n' + \
wxBoxSizer.__doc__ + '\n' + '-' * 80 + '\n' + \
wxBorderSizer.__doc__
#----------------------------------------------------------------------
if __name__ == '__main__':
class MainFrame(wxFrame):
def __init__(self):
wxFrame.__init__(self, NULL, -1, "Testing...")
self.CreateStatusBar()
mainmenu = wxMenuBar()
menu = wxMenu()
menu.Append(200, 'E&xit', 'Get the heck outta here!')
mainmenu.Append(menu, "&File")
self.SetMenuBar(mainmenu)
EVT_MENU(self, 200, self.OnExit)
self.panel = TestSelectionPanel(self)
self.SetSize(wxSize(400, 380))
def OnCloseWindow(self, event):
self.Destroy()
def OnExit(self, event):
self.Close(true)
class TestApp(wxApp):
def OnInit(self):
frame = MainFrame()
frame.Show(true)
self.SetTopWindow(frame)
return true
app = TestApp(0)
app.MainLoop()
#----------------------------------------------------------------------

View File

@@ -1,378 +0,0 @@
#!/usr/bin/python
"""This is SlashDot 1.2
It's the obligatory Slashdot.org headlines reader that
any modern widget set/library must have in order to be taken
seriously :-)
Usage is quite simple; wxSlash attempts to download the
'ultramode.txt' file from http://slashdot.org, which
contains the headlines in a computer friendly format. It
then displays said headlines in a wxWindows list control.
You can read articles using either Python's html library
or an external browser. Uncheck the 'browser->internal' menu
item to use the latter option. Use the settings dialog box
to set which external browser is started.
This code is available under the wxWindows license, see
elsewhere. If you modify this code, be aware of the fact
that slashdot.org's maintainer, CmdrTaco, explicitly asks
'ultramode.txt' downloaders not to do this automatically
more than twice per hour. If this feature is abused,
CmdrTaco may remove the ultramode file completely and that
will make a *lot* of people unhappy.
I want to thank Alex Shnitman whose slashes.pl
(Perl/GTK) script gave me the idea for this applet.
Have fun with it,
Harm van der Heijden (H.v.d.Heijden@phys.tue.nl)
"""
from wxPython.wx import *
from httplib import HTTP
from htmllib import HTMLParser
import os
import re
import formatter
class HTMLTextView(wxFrame):
def __init__(self, parent, id, title='HTMLTextView', url=None):
wxFrame.__init__(self, parent, id, title, wxPyDefaultPosition,
wxSize(600,400))
self.mainmenu = wxMenuBar()
menu = wxMenu()
menu.Append(201, '&Open URL...', 'Open URL')
EVT_MENU(self, 201, self.OnFileOpen)
menu.Append(209, 'E&xit', 'Exit viewer')
EVT_MENU(self, 209, self.OnFileExit)
self.mainmenu.Append(menu, '&File')
self.SetMenuBar(self.mainmenu)
self.CreateStatusBar(1)
self.text = wxTextCtrl(self, -1, "", wxPyDefaultPosition,
wxPyDefaultSize, wxTE_MULTILINE | wxTE_READONLY)
if (url):
self.OpenURL(url)
def logprint(self, x):
self.SetStatusText(x)
def OpenURL(self, url):
self.url = url
m = re.match('file:(\S+)\s*', url)
if m:
f = open(m.groups()[0],'r')
else:
m = re.match('http://([^/]+)(/\S*)\s*', url)
if m:
host = m.groups()[0]
path = m.groups()[1]
else:
m = re.match('http://(\S+)\s*', url)
if not m:
# Invalid URL
self.logprint("Invalid or unsupported URL: %s" % (url))
return
host = m.groups()[0]
path = ''
f = RetrieveAsFile(host,path,self.logprint)
if not f:
self.logprint("Could not open %s" % (url))
return
self.logprint("Receiving data...")
data = f.read()
tmp = open('tmphtml.txt','w')
fmt = formatter.AbstractFormatter(formatter.DumbWriter(tmp))
p = HTMLParser(fmt)
self.logprint("Parsing data...")
p.feed(data)
p.close()
tmp.close()
tmp = open('tmphtml.txt', 'r')
self.text.SetValue(tmp.read())
self.SetTitle(url)
self.logprint(url)
def OnFileOpen(self, event):
dlg = wxTextEntryDialog(self, "Enter URL to open:", "")
if dlg.ShowModal() == wxID_OK:
url = dlg.GetValue()
else:
url = None
if url:
self.OpenURL(url)
def OnFileExit(self, event):
self.Close()
def OnCloseWindow(self, event):
self.Destroy()
def ParseSlashdot(f):
art_sep = re.compile('%%\r?\n')
line_sep = re.compile('\r?\n')
data = f.read()
list = art_sep.split(data)
art_list = []
for i in range(1,len(list)-1):
art_list.append(line_sep.split(list[i]))
return art_list
def myprint(x):
print x
def RetrieveAsFile(host, path='', logprint = myprint):
try:
h = HTTP(host)
except:
logprint("Failed to create HTTP connection to %s... is the network available?" % (host))
return None
h.putrequest('GET',path)
h.putheader('Accept','text/html')
h.putheader('Accept','text/plain')
h.endheaders()
errcode, errmsg, headers = h.getreply()
if errcode != 200:
logprint("HTTP error code %d: %s" % (errcode, errmsg))
return None
f = h.getfile()
# f = open('/home/harm/ultramode.txt','r')
return f
class AppStatusBar(wxStatusBar):
def __init__(self, parent):
wxStatusBar.__init__(self,parent, -1)
self.SetFieldsCount(2)
self.SetStatusWidths([-1, 100])
self.but = wxButton(self, 1001, "Refresh")
EVT_BUTTON(self, 1001, parent.OnViewRefresh)
self.OnSize(None)
def logprint(self,x):
self.SetStatusText(x,0)
def OnSize(self, event):
rect = self.GetFieldRect(1)
self.but.SetPosition(wxPoint(rect.x+2, rect.y+2))
self.but.SetSize(wxSize(rect.width-4, rect.height-4))
# This is a simple timer class to start a function after a short delay;
class QuickTimer(wxTimer):
def __init__(self, func, wait=100):
wxTimer.__init__(self)
self.callback = func
self.Start(wait); # wait .1 second (.001 second doesn't work. why?)
def Notify(self):
self.Stop();
apply(self.callback, ());
class AppFrame(wxFrame):
def __init__(self, parent, id, title):
wxFrame.__init__(self, parent, id, title, wxPyDefaultPosition,
wxSize(650, 250))
# if the window manager closes the window:
EVT_CLOSE(self, self.OnCloseWindow);
# Now Create the menu bar and items
self.mainmenu = wxMenuBar()
menu = wxMenu()
menu.Append(209, 'E&xit', 'Enough of this already!')
EVT_MENU(self, 209, self.OnFileExit)
self.mainmenu.Append(menu, '&File')
menu = wxMenu()
menu.Append(210, '&Refresh', 'Refresh headlines')
EVT_MENU(self, 210, self.OnViewRefresh)
menu.Append(211, '&Slashdot Index', 'View Slashdot index')
EVT_MENU(self, 211, self.OnViewIndex)
menu.Append(212, 'Selected &Article', 'View selected article')
EVT_MENU(self, 212, self.OnViewArticle)
self.mainmenu.Append(menu, '&View')
menu = wxMenu()
menu.Append(220, '&Internal', 'Use internal text browser',TRUE)
menu.Check(220, true)
self.UseInternal = 1;
EVT_MENU(self, 220, self.OnBrowserInternal)
menu.Append(222, '&Settings...', 'External browser Settings')
EVT_MENU(self, 222, self.OnBrowserSettings)
self.mainmenu.Append(menu, '&Browser')
menu = wxMenu()
menu.Append(230, '&About', 'Some documentation');
EVT_MENU(self, 230, self.OnAbout)
self.mainmenu.Append(menu, '&Help')
self.SetMenuBar(self.mainmenu)
if wxPlatform == '__WXGTK__':
# I like lynx. Also Netscape 4.5 doesn't react to my cmdline opts
self.BrowserSettings = "xterm -e lynx %s &"
elif wxPlatform == '__WXMSW__':
# netscape 4.x likes to hang out here...
self.BrowserSettings = '\\progra~1\\Netscape\\Communicator\\Program\\netscape.exe %s'
else:
# a wild guess...
self.BrowserSettings = 'netscape %s'
# A status bar to tell people what's happening
self.sb = AppStatusBar(self)
self.SetStatusBar(self.sb)
self.list = wxListCtrl(self, 1100)
self.list.SetSingleStyle(wxLC_REPORT)
self.list.InsertColumn(0, 'Subject')
self.list.InsertColumn(1, 'Date')
self.list.InsertColumn(2, 'Posted by')
self.list.InsertColumn(3, 'Comments')
self.list.SetColumnWidth(0, 300)
self.list.SetColumnWidth(1, 150)
self.list.SetColumnWidth(2, 100)
self.list.SetColumnWidth(3, 100)
EVT_LIST_ITEM_SELECTED(self, 1100, self.OnItemSelected)
EVT_LEFT_DCLICK(self.list, self.OnLeftDClick)
self.logprint("Connecting to slashdot... Please wait.")
# wxYield doesn't yet work here. That's why we use a timer
# to make sure that we see some GUI stuff before the slashdot
# file is transfered.
self.timer = QuickTimer(self.DoRefresh, 1000)
def logprint(self, x):
self.sb.logprint(x)
def OnFileExit(self, event):
self.Destroy()
def DoRefresh(self):
f = RetrieveAsFile('slashdot.org','/ultramode.txt',self.sb.logprint)
art_list = ParseSlashdot(f)
self.list.DeleteAllItems()
self.url = []
self.current = -1
i = 0;
for article in art_list:
self.list.InsertStringItem(i, article[0])
self.list.SetStringItem(i, 1, article[2])
self.list.SetStringItem(i, 2, article[3])
self.list.SetStringItem(i, 3, article[6])
self.url.append(article[1])
i = i + 1
self.logprint("File retrieved OK.")
def OnViewRefresh(self, event):
self.logprint("Connecting to slashdot... Please wait.");
wxYield()
self.DoRefresh()
def DoViewIndex(self):
if self.UseInternal:
self.view = HTMLTextView(self, -1, 'slashdot.org',
'http://slashdot.org')
self.view.Show(true)
else:
self.logprint(self.BrowserSettings % ('http://slashdot.org'))
#os.system(self.BrowserSettings % ('http://slashdot.org'))
wxExecute(self.BrowserSettings % ('http://slashdot.org'))
self.logprint("OK")
def OnViewIndex(self, event):
self.logprint("Starting browser... Please wait.")
wxYield()
self.DoViewIndex()
def DoViewArticle(self):
if self.current<0: return
url = self.url[self.current]
if self.UseInternal:
self.view = HTMLTextView(self, -1, url, url)
self.view.Show(true)
else:
self.logprint(self.BrowserSettings % (url))
os.system(self.BrowserSettings % (url))
self.logprint("OK")
def OnViewArticle(self, event):
self.logprint("Starting browser... Please wait.")
wxYield()
self.DoViewArticle()
def OnBrowserInternal(self, event):
if self.mainmenu.Checked(220):
self.UseInternal = 1
else:
self.UseInternal = 0
def OnBrowserSettings(self, event):
dlg = wxTextEntryDialog(self, "Enter command to view URL.\nUse %s as a placeholder for the URL.", "", self.BrowserSettings);
if dlg.ShowModal() == wxID_OK:
self.BrowserSettings = dlg.GetValue()
def OnAbout(self, event):
dlg = wxMessageDialog(self, __doc__, "wxSlash", wxOK | wxICON_INFORMATION)
dlg.ShowModal()
def OnItemSelected(self, event):
self.current = event.m_itemIndex
self.logprint("URL: %s" % (self.url[self.current]))
def OnLeftDClick(self, event):
(x,y) = event.Position();
# Actually, we should convert x,y to logical coords using
# a dc, but only for a wxScrolledWindow widget.
# Now wxGTK derives wxListCtrl from wxScrolledWindow,
# and wxMSW from wxControl... So that doesn't work.
#dc = wxClientDC(self.list)
##self.list.PrepareDC(dc)
#x = dc.DeviceToLogicalX( event.GetX() )
#y = dc.DeviceToLogicalY( event.GetY() )
id = self.list.HitTest(wxPoint(x,y))
#print "Double click at %d %d" % (x,y), id
# Okay, we got a double click. Let's assume it's the current selection
wxYield()
self.OnViewArticle(event)
def OnCloseWindow(self, event):
self.Destroy()
#---------------------------------------------------------------------------
# if running standalone
if __name__ == '__main__':
class MyApp(wxApp):
def OnInit(self):
frame = AppFrame(NULL, -1, "Slashdot Breaking News")
frame.Show(true)
self.SetTopWindow(frame)
return true
app = MyApp(0)
app.MainLoop()
#---------------------------------------------------------------------------
# if running as part of the Demo Framework...
def runTest(frame, nb, log):
win = AppFrame(NULL, -1, "Slashdot Breaking News")
frame.otherWin = win
win.Show(true)
overview = __doc__
#----------------------------------------------------------------------------

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#!/bin/env python
import Main
Main.main()

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"""Hangman.py, a simple wxPython game, inspired by the
old bsd game by Ken Arnold.
From the original man page:
In hangman, the computer picks a word from the on-line
word list and you must try to guess it. The computer
keeps track of which letters have been guessed and how
many wrong guesses you have made on the screen in a
graphic fashion.
That says it all, doesn't it?
Have fun with it,
Harm van der Heijden (H.v.d.Heijden@phys.tue.nl)"""
import random,re,string
from wxPython.wx import *
class WordFetcher:
builtin_words = ' albatros banana electrometer eggshell'
def __init__(self, filename, min_length = 5):
self.min_length = min_length
print "Trying to open file %s" % (filename,)
try:
f = open(filename, "r")
except:
print "Couldn't open dictionary file %s, using builtins" % (filename,)
self.words = self.builtin_words
self.filename = None
return
self.words = f.read()
self.filename = filename
print "Got %d bytes." % (len(self.words),)
def SetMinLength(min_length):
self.min_length = min_length
def Get(self):
reg = re.compile('\s+([a-zA-Z]+)\s+')
n = 50 # safety valve; maximum number of tries to find a suitable word
while n:
index = int(random.random()*len(self.words))
m = reg.search(self.words[index:])
if m and len(m.groups()[0]) >= self.min_length: break
n = n - 1
if n: return string.lower(m.groups()[0])
return "error"
def stdprint(x):
print x
class URLWordFetcher(WordFetcher):
def __init__(self, url):
self.OpenURL(url)
WordFetcher.__init__(self, "hangman_dict.txt")
def logprint(self,x):
print x
def RetrieveAsFile(self, host, path=''):
from httplib import HTTP
try:
h = HTTP(host)
except:
self.logprint("Failed to create HTTP connection to %s... is the network available?" % (host))
return None
h.putrequest('GET',path)
h.putheader('Accept','text/html')
h.putheader('Accept','text/plain')
h.endheaders()
errcode, errmsg, headers = h.getreply()
if errcode != 200:
self.logprint("HTTP error code %d: %s" % (errcode, errmsg))
return None
f = h.getfile()
return f
def OpenURL(self,url):
from htmllib import HTMLParser
import formatter
self.url = url
m = re.match('http://([^/]+)(/\S*)\s*', url)
if m:
host = m.groups()[0]
path = m.groups()[1]
else:
m = re.match('http://(\S+)\s*', url)
if not m:
# Invalid URL
self.logprint("Invalid or unsupported URL: %s" % (url))
return
host = m.groups()[0]
path = ''
f = self.RetrieveAsFile(host,path)
if not f:
self.logprint("Could not open %s" % (url))
return
self.logprint("Receiving data...")
data = f.read()
tmp = open('hangman_dict.txt','w')
fmt = formatter.AbstractFormatter(formatter.DumbWriter(tmp))
p = HTMLParser(fmt)
self.logprint("Parsing data...")
p.feed(data)
p.close()
tmp.close()
class HangmanWnd(wxWindow):
def __init__(self, parent, id, pos=wxDefaultPosition, size=wxDefaultSize):
wxWindow.__init__(self, parent, id, pos, size)
self.SetBackgroundColour(wxNamedColour('white'))
if wxPlatform == '__WXGTK__':
self.font = wxFont(12, wxMODERN, wxNORMAL, wxNORMAL)
else:
self.font = wxFont(10, wxMODERN, wxNORMAL, wxNORMAL)
self.SetFocus()
def StartGame(self, word):
self.word = word
self.guess = []
self.tries = 0
self.misses = 0
self.Draw()
def EndGame(self):
self.misses = 7;
self.guess = map(chr, range(ord('a'),ord('z')+1))
self.Draw()
def HandleKey(self, key):
self.message = ""
if self.guess.count(key):
self.message = 'Already guessed %s' % (key,)
return 0
self.guess.append(key)
self.guess.sort()
self.tries = self.tries+1
if not key in self.word:
self.misses = self.misses+1
if self.misses == 7:
self.EndGame()
return 1
has_won = 1
for letter in self.word:
if not self.guess.count(letter):
has_won = 0
break
if has_won:
self.Draw()
return 2
self.Draw()
return 0
def Draw(self, dc = None):
if not dc:
dc = wxClientDC(self)
dc.SetFont(self.font)
dc.Clear()
(x,y) = self.GetSizeTuple()
x1 = x-200; y1 = 20
for letter in self.word:
if self.guess.count(letter):
dc.DrawText(letter, x1, y1)
else:
dc.DrawText('.', x1, y1)
x1 = x1 + 10
x1 = x-200
dc.DrawText("tries %d misses %d" % (self.tries,self.misses),x1,50)
guesses = ""
for letter in self.guess:
guesses = guesses + letter
dc.DrawText("guessed:", x1, 70)
dc.DrawText(guesses[:13], x1+80, 70)
dc.DrawText(guesses[13:], x1+80, 90)
dc.SetUserScale(x/1000.0, y/1000.0)
self.DrawVictim(dc)
def DrawVictim(self, dc):
dc.SetPen(wxPen(wxNamedColour('black'), 20))
dc.DrawLines([(10, 980), (10,900), (700,900), (700,940), (720,940),
(720,980), (900,980)])
dc.DrawLines([(100,900), (100, 100), (300,100)])
dc.DrawLine(100,200,200,100)
if ( self.misses == 0 ): return
dc.SetPen(wxPen(wxNamedColour('blue'), 10))
dc.DrawLine(300,100,300,200)
if ( self.misses == 1 ): return
dc.DrawEllipse(250,200,100,100)
if ( self.misses == 2 ): return
dc.DrawLine(300,300,300,600)
if ( self.misses == 3) : return
dc.DrawLine(300,300,250,550)
if ( self.misses == 4) : return
dc.DrawLine(300,300,350,550)
if ( self.misses == 5) : return
dc.DrawLine(300,600,350,850)
if ( self.misses == 6) : return
dc.DrawLine(300,600,250,850)
def OnPaint(self, event):
dc = wxPaintDC(self)
self.Draw(dc)
class HangmanDemo(HangmanWnd):
def __init__(self, wf, parent, id, pos, size):
HangmanWnd.__init__(self, parent, id, pos, size)
self.StartGame("dummy")
self.start_new = 1
self.wf = wf
self.delay = 500
self.timer = self.PlayTimer(self.MakeMove)
def MakeMove(self):
self.timer.Stop()
if self.start_new:
self.StartGame(self.wf.Get())
self.start_new = 0
self.left = list('aaaabcdeeeeefghiiiiijklmnnnoooopqrssssttttuuuuvwxyz')
else:
key = self.left[int(random.random()*len(self.left))]
while self.left.count(key): self.left.remove(key)
self.start_new = self.HandleKey(key)
self.timer.Start(self.delay)
def Stop(self):
self.timer.Stop()
class PlayTimer(wxTimer):
def __init__(self,func):
wxTimer.__init__(self)
self.func = func
self.Start(1000)
def Notify(self):
apply(self.func, ())
class HangmanDemoFrame(wxFrame):
def __init__(self, wf, parent, id, pos, size):
wxFrame.__init__(self, parent, id, "Hangman demo", pos, size)
self.demo = HangmanDemo(wf, self, -1, wxDefaultPosition, wxDefaultSize)
def OnCloseWindow(self, event):
self.demo.timer.Stop()
self.Destroy()
class AboutBox(wxDialog):
def __init__(self, parent,wf):
wxDialog.__init__(self, parent, -1, "About Hangman", wxDefaultPosition, wxSize(350,450))
self.wnd = HangmanDemo(wf, self, -1, wxPoint(1,1), wxSize(350,150))
self.static = wxStaticText(self, -1, __doc__, wxPoint(1,160), wxSize(350, 250))
self.button = wxButton(self, 2001, "OK", wxPoint(150,420), wxSize(50,-1))
EVT_BUTTON(self, 2001, self.OnOK)
def OnOK(self, event):
self.wnd.Stop()
self.EndModal(wxID_OK)
class MyFrame(wxFrame):
def __init__(self, parent, wf):
self.wf = wf
wxFrame.__init__(self, parent, -1, "hangman", wxDefaultPosition, wxSize(400,300))
self.wnd = HangmanWnd(self, -1)
menu = wxMenu()
menu.Append(1001, "New")
menu.Append(1002, "End")
menu.AppendSeparator()
menu.Append(1003, "Reset")
menu.Append(1004, "Demo...")
menu.AppendSeparator()
menu.Append(1005, "Exit")
menubar = wxMenuBar()
menubar.Append(menu, "Game")
menu = wxMenu()
#menu.Append(1010, "Internal", "Use internal dictionary", TRUE)
menu.Append(1011, "ASCII File...")
urls = [ 'wxPython home', 'http://alldunn.com/wxPython/main.html',
'slashdot.org', 'http://slashdot.org/',
'cnn.com', 'http://cnn.com',
'The New York Times', 'http://www.nytimes.com',
'De Volkskrant', 'http://www.volkskrant.nl/frameless/25000006.html',
'Gnu GPL', 'http://www.fsf.org/copyleft/gpl.html',
'Bijbel: Genesis', 'http://www.coas.com/bijbel/gn1.htm']
urlmenu = wxMenu()
for item in range(0,len(urls),2):
urlmenu.Append(1020+item/2, urls[item], urls[item+1])
urlmenu.Append(1080, 'Other...', 'Enter an URL')
menu.AppendMenu(1012, 'URL', urlmenu, 'Use a webpage')
menu.Append(1013, 'Dump', 'Write contents to stdout')
menubar.Append(menu, "Dictionary")
self.urls = urls
self.urloffset = 1020
menu = wxMenu()
menu.Append(1090, "About...")
menubar.Append(menu, "Help")
self.SetMenuBar(menubar)
self.CreateStatusBar(2)
EVT_MENU(self, 1001, self.OnGameNew)
EVT_MENU(self, 1002, self.OnGameEnd)
EVT_MENU(self, 1003, self.OnGameReset)
EVT_MENU(self, 1004, self.OnGameDemo)
EVT_MENU(self, 1005, self.OnWindowClose)
EVT_MENU(self, 1011, self.OnDictFile)
EVT_MENU_RANGE(self, 1020, 1020+len(urls)/2, self.OnDictURL)
EVT_MENU(self, 1080, self.OnDictURLSel)
EVT_MENU(self, 1013, self.OnDictDump)
EVT_MENU(self, 1090, self.OnHelpAbout)
EVT_CHAR(self.wnd, self.OnChar)
self.OnGameReset()
def OnGameNew(self, event):
word = self.wf.Get()
self.in_progress = 1
self.SetStatusText("",0)
self.wnd.StartGame(word)
def OnGameEnd(self, event):
self.UpdateAverages(0)
self.in_progress = 0
self.SetStatusText("",0)
self.wnd.EndGame()
def OnGameReset(self, event=None):
self.played = 0
self.won = 0
self.history = []
self.average = 0.0
self.OnGameNew(None)
def OnGameDemo(self, event):
frame = HangmanDemoFrame(self.wf, self, -1, wxDefaultPosition, self.GetSize())
frame.Show(TRUE)
def OnDictFile(self, event):
fd = wxFileDialog(self)
if (self.wf.filename):
fd.SetFilename(self.wf.filename)
if fd.ShowModal() == wxID_OK:
file = fd.GetPath()
self.wf = WordFetcher(file)
def OnDictURL(self, event):
item = (event.GetId() - self.urloffset)*2
print "Trying to open %s at %s" % (self.urls[item], self.urls[item+1])
self.wf = URLWordFetcher(self.urls[item+1])
def OnDictURLSel(self, event):
msg = wxTextEntryDialog(self, "Enter the URL of the dictionary document", "Enter URL")
if msg.ShowModal() == wxID_OK:
url = msg.GetValue()
self.wf = URLWordFetcher(url)
def OnDictDump(self, event):
print self.wf.words
def OnHelpAbout(self, event):
about = AboutBox(self, self.wf)
about.ShowModal()
about.wnd.Stop() # that damn timer won't stop!
def UpdateAverages(self, has_won):
if has_won:
self.won = self.won + 1
self.played = self.played+1
self.history.append(self.wnd.misses) # ugly
total = 0.0
for m in self.history:
total = total + m
self.average = float(total/len(self.history))
def OnChar(self, event):
if not self.in_progress:
#print "new"
self.OnGameNew(None)
return
key = event.KeyCode();
#print key
if key >= ord('A') and key <= ord('Z'):
key = key + ord('a') - ord('A')
key = chr(key)
if key < 'a' or key > 'z':
event.Skip()
return
res = self.wnd.HandleKey(key)
if res == 0:
self.SetStatusText(self.wnd.message)
elif res == 1:
self.UpdateAverages(0)
self.SetStatusText("Too bad, you're dead!",0)
self.in_progress = 0
elif res == 2:
self.in_progress = 0
self.UpdateAverages(1)
self.SetStatusText("Congratulations!",0)
if self.played:
percent = (100.*self.won)/self.played
else:
percent = 0.0
self.SetStatusText("p %d, w %d (%g %%), av %g" % (self.played,self.won, percent, self.average),1)
def OnWindowClose(self, event):
self.Destroy()
class MyApp(wxApp):
def OnInit(self):
if wxPlatform == '__WXGTK__':
defaultfile = "/usr/share/games/hangman-words"
elif wxPlatform == '__WXMSW__':
defaultfile = "c:\\windows\\hardware.txt"
else:
defaultfile = ""
wf = WordFetcher(defaultfile)
frame = MyFrame(NULL, wf)
self.SetTopWindow(frame)
frame.Show(TRUE)
return TRUE
if __name__ == '__main__':
app = MyApp(0)
app.MainLoop()
#----------------------------------------------------------------------
overview = __doc__
def runTest(frame, nb, log):
if wxPlatform == '__WXGTK__' or wxPlatform == '__WXMOTIF__':
defaultfile = "/usr/share/games/hangman-words"
elif wxPlatform == '__WXMSW__':
defaultfile = "c:\\windows\\hardware.txt"
else:
defaultfile = ""
wf = WordFetcher(defaultfile)
win = MyFrame(frame, wf)
frame.otherWin = win
win.Show(true)
#----------------------------------------------------------------------

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@@ -1,211 +0,0 @@
"""
Hello, and welcome to this test of the wxTreeItemData
class.
The wxTreeItemData class can be used to associate a python
object with a wxTreeCtrl item. In this sample, its use is
demonstrated via a tree control that shows the contents of a
python namespace according to the standard dir()
command. Every item in the tree has its label taken from the
dir() output, and 'behind it' a reference to the python
object is stored in a wxTreeItemData object.
As you may have guessed by now, this sample automatically
displays '__doc__' strings if the selected python object
happens to have one. Please expand the pyTree object to
learn more about the implementation.
Version 1.0, April 4 1999.
Harm van der Heijden (H.v.d.Heijden@phys.tue.nl)
P.S. Check out the string module. It's imported in this
sample not because it's used, but because it's so
beautifully documented...
"""
from wxPython import wx
import string # Don't use it, but it's fun expanding :-)
#----------------------------------------------------------------------
def _getindent(line):
"""Returns the indentation level of the given line."""
indent = 0
for c in line:
if c == ' ': indent = indent + 1
elif c == '\t': indent = indent + 8
else: break
return indent
def _sourcefinder(func):
"""Given a func_code object, this function tries to find and return
the python source code of the function."""
try:
f = open(func.co_filename,"r")
except:
return "(could not open file %s)" % (func.co_filename,)
for i in range(func.co_firstlineno):
line = f.readline()
ind = _getindent(line)
msg = ""
while line:
msg = msg + line
line = f.readline()
# the following should be <= ind, but then we get
# confused by multiline docstrings. Using == works most of
# the time... but not always!
if _getindent(line) == ind: break
return msg
#----------------------------------------------------------------------
class pyTree(wx.wxTreeCtrl):
"""
This wxTreeCtrl derivative displays a tree view of a Python namespace.
Anything from which the dir() command returns a non-empty list is a branch
in this tree.
"""
def __init__(self, parent, id, root):
"""
Initialize function; because we insert branches into the tree
as needed, we use the ITEM_EXPANDING event handler. The
ITEM_COLLAPSED handler removes the stuff afterwards. The
SEL_CHANGED handler attempts to display interesting
information about the selected object.
"""
wx.wxTreeCtrl.__init__(self, parent, id)
self.root = self.AddRoot(str(root), -1, -1, wx.wxTreeItemData(root))
if dir(root):
self.SetItemHasChildren(self.root, wx.TRUE)
wx.EVT_TREE_ITEM_EXPANDING(self, self.GetId(), self.OnItemExpanding)
wx.EVT_TREE_ITEM_COLLAPSED(self, self.GetId(), self.OnItemCollapsed)
wx.EVT_TREE_SEL_CHANGED(self, self.GetId(), self.OnSelChanged)
self.output = None
def SetOutput(self, output):
"""
Set output function (accepts single string). Used to display string
representation of the selected object by OnSelChanged.
"""
self.output = output
def OnItemExpanding(self,event):
"""
The real workhorse of this class. First we retrieve the object
(parent) belonging to the branch that is to be expanded. This
is done by calling GetPyData(parent), which is a short-cut for
GetPyItemData(parent).Get().
Then we get the dir() list of that object. For each item in
this list, a tree item is created with associated
wxTreeItemData referencing the child object. We get this
object using child = getattr(parent, item).
Finally, we check wether the child returns a non-empty dir()
list. If so, it is labeled as 'having children', so that it
may be expanded. When it actually is expanded, this function
will again figure out what the offspring is.
"""
item = event.GetItem()
obj = self.GetPyData( item )
lst = dir(obj)
for key in lst:
new_obj = getattr(obj,key)
new_item = self.AppendItem( item, key, -1, -1,
wx.wxTreeItemData(new_obj) )
if dir(new_obj):
self.SetItemHasChildren(new_item, wx.TRUE)
def OnItemCollapsed(self, event):
"""
We need to remove all children here, otherwise we'll see all
that old rubbish again after the next expansion.
"""
item = event.GetItem()
self.DeleteChildren(item)
def OnSelChanged(self, event):
"""
If an output function is defined, we try to print some
informative, interesting and thought-provoking stuff to it.
If it has a __doc__ string, we print it. If it's a function or
unbound class method, we attempt to find the python source.
"""
if not self.output:
return
obj = self.GetPyData( event.GetItem() )
msg = str(obj)
if hasattr(obj, '__doc__'):
msg = msg+"\n\nDocumentation string:\n\n%s" % ( getattr(obj, '__doc__'),)
# Is it a function?
func = None
if hasattr(obj, "func_code"): # normal function
func = getattr(obj, "func_code")
elif hasattr(obj, "im_func"): # unbound class method
func = getattr(getattr(obj, "im_func"), "func_code")
if func: # if we found one, let's try to print the source
msg = msg+"\n\nFunction source:\n\n" + _sourcefinder(func)
apply(self.output, (msg,))
#----------------------------------------------------------------------
overview = __doc__
def runTest(frame, nb, log):
"""
This method is used by the wxPython Demo Framework for integrating
this demo with the rest.
"""
thisModule = __import__(__name__, globals())
win = wx.wxFrame(frame, -1, "PyTreeItemData Test")
split = wx.wxSplitterWindow(win, -1)
tree = pyTree(split, -1, thisModule)
text = wx.wxTextCtrl(split, -1, "", wx.wxDefaultPosition,
wx.wxDefaultSize, wx.wxTE_MULTILINE)
split.SplitVertically(tree, text, 200)
tree.SetOutput(text.SetValue)
tree.SelectItem(tree.root)
win.SetSize(wx.wxSize(800,500))
frame.otherWin = win
win.Show(1)
#----------------------------------------------------------------------
if __name__ == '__main__':
class MyFrame(wx.wxFrame):
"""Very standard Frame class. Nothing special here!"""
def __init__(self):
"""Make a splitter window; left a tree, right a textctrl. Wow."""
import __main__
wx.wxFrame.__init__(self, wx.NULL, -1, "PyTreeItemData Test",
wx.wxDefaultPosition, wx.wxSize(800,500))
split = wx.wxSplitterWindow(self, -1)
tree = pyTree(split, -1, __main__)
text = wx.wxTextCtrl(split, -1, "", wx.wxDefaultPosition,
wx.wxDefaultSize, wx.wxTE_MULTILINE)
split.SplitVertically(tree, text, 200)
tree.SetOutput(text.SetValue)
tree.SelectItem(tree.root)
class MyApp(wx.wxApp):
"""This class is even less interesting than MyFrame."""
def OnInit(self):
"""OnInit. Boring, boring, boring!"""
frame = MyFrame()
frame.Show(wx.TRUE)
self.SetTopWindow(frame)
return wx.TRUE
app = MyApp(0)
app.MainLoop()

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@@ -1,47 +0,0 @@
from wxPython.wx import *
#----------------------------------------------------------------------
class TestPanel(wxPanel):
def __init__(self, parent, log):
wxPanel.__init__(self, parent, -1)
self.log = log
wxButton(self, 10, "Hello", wxPoint(20, 20)).SetDefault()
EVT_BUTTON(self, 10, self.OnClick)
wxButton(self, 20, "HELLO AGAIN!", wxPoint(20, 60), wxSize(90, 45))
EVT_BUTTON(self, 20, self.OnClick)
bmp = wxBitmap('bitmaps/test2.bmp', wxBITMAP_TYPE_BMP)
wxBitmapButton(self, 30, bmp, wxPoint(140, 20),
wxSize(bmp.GetWidth()+10, bmp.GetHeight()+10))
EVT_BUTTON(self, 30, self.OnClick)
def OnClick(self, event):
self.log.WriteText("Click! (%d)\n" % event.GetId())
#----------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestPanel(nb, log)
return win
#----------------------------------------------------------------------
overview = """\
"""

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@@ -1,80 +0,0 @@
from wxPython.wx import *
#---------------------------------------------------------------------------
class TestCheckBox(wxPanel):
def __init__(self, parent, log):
self.log = log
wxPanel.__init__(self, parent, -1)
wxStaticText(self, -1, "This example uses the wxCheckBox control.",
wxPoint(10, 10))
cID = NewId()
cb1 = wxCheckBox(self, cID, " Apples", wxPoint(65, 40), wxSize(150, 20), wxNO_BORDER)
cb2 = wxCheckBox(self, cID+1, " Oranges", wxPoint(65, 60), wxSize(150, 20), wxNO_BORDER)
cb2.SetValue(true)
cb3 = wxCheckBox(self, cID+2, " Pears", wxPoint(65, 80), wxSize(150, 20), wxNO_BORDER)
EVT_CHECKBOX(self, cID, self.EvtCheckBox)
EVT_CHECKBOX(self, cID+1, self.EvtCheckBox)
EVT_CHECKBOX(self, cID+2, self.EvtCheckBox)
def EvtCheckBox(self, event):
self.log.WriteText('EvtCheckBox: %d\n' % event.Checked())
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestCheckBox(nb, log)
return win
#---------------------------------------------------------------------------
overview = """\
A checkbox is a labelled box which is either on (checkmark is visible) or off (no checkmark).
wxCheckBox()
-----------------------
Default constructor.
wxCheckBox(wxWindow* parent, wxWindowID id, const wxString& label, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& val, const wxString& name = "checkBox")
Constructor, creating and showing a checkbox.
Parameters
-------------------
parent = Parent window. Must not be NULL.
id = Checkbox identifier. A value of -1 indicates a default value.
label = Text to be displayed next to the checkbox.
pos = Checkbox position. If the position (-1, -1) is specified then a default position is chosen.
size = Checkbox size. If the default size (-1, -1) is specified then a default size is chosen.
style = Window style. See wxCheckBox.
validator = Window validator.
name = Window name.
"""

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@@ -1,53 +0,0 @@
from wxPython.wx import *
#----------------------------------------------------------------------
class TestPanel(wxPanel):
def __init__(self, parent, log):
wxPanel.__init__(self, parent, -1)
self.log = log
sampleList = ['zero', 'one', 'two', 'three', 'four', 'five',
'six', 'seven', 'eight', 'nine', 'ten', 'eleven',
'twelve', 'thirteen', 'fourteen']
wxStaticText(self, -1, "This example uses the wxCheckListBox control.",
wxPoint(45, 15))
lb = wxCheckListBox(self, 60, wxPoint(80, 50), wxSize(80, 120),
sampleList)
EVT_LISTBOX(self, 60, self.EvtListBox)
EVT_LISTBOX_DCLICK(self, 60, self.EvtListBoxDClick)
lb.SetSelection(0)
def EvtListBox(self, event):
self.log.WriteText('EvtListBox: %s\n' % event.GetString())
def EvtListBoxDClick(self, event):
self.log.WriteText('EvtListBoxDClick:\n')
#----------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestPanel(nb, log)
return win
#----------------------------------------------------------------------
overview = """\
"""

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@@ -1,76 +0,0 @@
from wxPython.wx import *
#---------------------------------------------------------------------------
class TestChoice(wxPanel):
def __init__(self, parent, log):
self.log = log
wxPanel.__init__(self, parent, -1)
sampleList = ['zero', 'one', 'two', 'three', 'four', 'five',
'six', 'seven', 'eight']
wxStaticText(self, -1, "This example uses the wxChoice control.",
wxPoint(15, 10))
wxStaticText(self, -1, "Select one:", wxPoint(15, 50), wxSize(75, 20))
wxChoice(self, 40, wxPoint(80, 50), wxSize(95, 20), #wxDefaultSize,
sampleList)
EVT_CHOICE(self, 40, self.EvtChoice)
def EvtChoice(self, event):
self.log.WriteText('EvtChoice: %s\n' % event.GetString())
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestChoice(nb, log)
return win
#---------------------------------------------------------------------------
overview = """\
A choice item is used to select one of a list of strings. Unlike a listbox, only the selection is visible until the user pulls down the menu of choices.
wxChoice()
-------------------
Default constructor.
wxChoice(wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size, int n, const wxString choices[], long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = "choice")
Constructor, creating and showing a choice.
Parameters
-------------------
parent = Parent window. Must not be NULL.
id = Window identifier. A value of -1 indicates a default value.
pos = Window position.
size = Window size. If the default size (-1, -1) is specified then the choice is sized appropriately.
n = Number of strings with which to initialise the choice control.
choices = An array of strings with which to initialise the choice control.
style = Window style. See wxChoice.
validator = Window validator.
name = Window name.
"""

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@@ -1,38 +0,0 @@
from wxPython.wx import *
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
data = wxColourData()
data.SetChooseFull(true)
dlg = wxColourDialog(frame, data)
if dlg.ShowModal() == wxID_OK:
data = dlg.GetColourData()
log.WriteText('You selected: %s\n' % str(data.GetColour().Get()))
dlg.Destroy()
#---------------------------------------------------------------------------
overview = """\
This class represents the colour chooser dialog.
wxColourDialog()
------------------------------
wxColourDialog(wxWindow* parent, wxColourData* data = NULL)
Constructor. Pass a parent window, and optionally a pointer to a block of colour data, which will be copied to the colour dialog's colour data.
"""

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@@ -1,79 +0,0 @@
from wxPython.wx import *
#---------------------------------------------------------------------------
class TestComboBox(wxPanel):
def __init__(self, parent, log):
self.log = log
wxPanel.__init__(self, parent, -1)
sampleList = ['zero', 'one', 'two', 'three', 'four', 'five',
'six', 'seven', 'eight']
wxStaticText(self, -1, "This example uses the wxComboBox control.",
wxPoint(8, 10))
wxStaticText(self, -1, "Select one:", wxPoint(15, 50), wxSize(75, 18))
wxComboBox(self, 50, "default value", wxPoint(80, 50), wxSize(95, 20),
sampleList, wxCB_DROPDOWN)
EVT_COMBOBOX(self, 50, self.EvtComboBox)
def EvtComboBox(self, event):
self.log.WriteText('EvtComboBox: %s\n' % event.GetString())
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestComboBox(nb, log)
return win
#---------------------------------------------------------------------------
overview = """\
A combobox is like a combination of an edit control and a listbox. It can be displayed as static list with editable or read-only text field; or a drop-down list with text field; or a drop-down list without a text field.
A combobox permits a single selection only. Combobox items are numbered from zero.
wxComboBox()
-----------------------
Default constructor.
wxComboBox(wxWindow* parent, wxWindowID id, const wxString& value = "", const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, int n, const wxString choices[], long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = "comboBox")
Constructor, creating and showing a combobox.
Parameters
-------------------
parent = Parent window. Must not be NULL.
id = Window identifier. A value of -1 indicates a default value.
pos = Window position.
size = Window size. If the default size (-1, -1) is specified then the window is sized appropriately.
n = Number of strings with which to initialise the control.
choices = An array of strings with which to initialise the control.
style = Window style. See wxComboBox.
validator = Window validator.
name = Window name.
"""

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@@ -1,33 +0,0 @@
from wxPython.wx import *
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = wxDialog(frame, -1, "This is a wxDialog", wxDefaultPosition, wxSize(350, 200))
wxStaticText(win, -1, "This is a wxDialog", wxPoint(20, 20))
wxButton(win, wxID_OK, " OK ", wxPoint(75, 120), wxDefaultSize).SetDefault()
wxButton(win, wxID_CANCEL, " Cancel ", wxPoint(150, 120), wxDefaultSize)
val = win.ShowModal()
if val == wxID_OK:
log.WriteText("You pressed OK\n")
else:
log.WriteText("You pressed Cancel\n")
#---------------------------------------------------------------------------
overview = """\
"""

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@@ -1,53 +0,0 @@
from wxPython.wx import *
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
dlg = wxDirDialog(frame)
if dlg.ShowModal() == wxID_OK:
log.WriteText('You selected: %s\n' % dlg.GetPath())
dlg.Destroy()
#---------------------------------------------------------------------------
overview = """\
This class represents the directory chooser dialog.
wxDirDialog()
------------------------
wxDirDialog(wxWindow* parent, const wxString& message = "Choose a directory", const wxString& defaultPath = "", long style = 0, const wxPoint& pos = wxDefaultPosition)
Constructor. Use wxDirDialog::ShowModal to show the dialog.
Parameters
-------------------
parent = Parent window.
message = Message to show on the dialog.
defaultPath = The default path, or the empty string.
style = A dialog style, currently unused.
pos = Dialog position.
"""

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@@ -1,62 +0,0 @@
from wxPython.wx import *
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
dlg = wxFileDialog(frame, "Choose a file", ".", "", "*.*", wxOPEN)
if dlg.ShowModal() == wxID_OK:
log.WriteText('You selected: %s\n' % dlg.GetPath())
dlg.Destroy()
#---------------------------------------------------------------------------
overview = """\
This class represents the file chooser dialog.
wxFileDialog()
----------------------------
wxFileDialog(wxWindow* parent, const wxString& message = "Choose a file", const wxString& defaultDir = ""
, const wxString& defaultFile = "", const wxString& wildcard = "*.*", long style = 0, const wxPoint& pos = wxDefaultPosition)
Constructor. Use wxFileDialog::ShowModal to show the dialog.
Parameters
-------------------
parent = Parent window.
message = Message to show on the dialog.
defaultDir = The default directory, or the empty string.
defaultFile = The default filename, or the empty string.
wildcard = A wildcard, such as "*.*".
style = A dialog style. A bitlist of:
wxOPEN This is an open dialog (Windows only).
wxSAVE This is a save dialog (Windows only).
wxHIDE_READONLY Hide read-only files (Windows only).
wxOVERWRITE_PROMPT Prompt for a conformation if a file will be overridden (Windows only).
pos = Dialog position.
"""

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@@ -1,39 +0,0 @@
from wxPython.wx import *
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
dlg = wxFontDialog(frame)
if dlg.ShowModal() == wxID_OK:
data = dlg.GetFontData()
font = data.GetChosenFont()
log.WriteText('You selected: "%s", %d points, color %s\n' %
(font.GetFaceName(), font.GetPointSize(),
data.GetColour().Get()))
dlg.Destroy()
#---------------------------------------------------------------------------
overview = """\
This class represents the font chooser dialog.
wxFontDialog()
----------------------------
wxFontDialog(wxWindow* parent, wxFontData* data = NULL)
Constructor. Pass a parent window, and optionally a pointer to a block of font data, which will be copied to the font dialog's font data.
"""

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@@ -1,41 +0,0 @@
from wxPython.wx import *
#---------------------------------------------------------------------------
class MyFrame(wxFrame):
def __init__(self, parent, ID, title, pos, size):
wxFrame.__init__(self, parent, ID, title, pos, size)
panel = wxPanel(self, -1)
button = wxButton(panel, 1003, "Close Me")
button.SetPosition(wxPoint(15, 15))
EVT_BUTTON(self, 1003, self.OnCloseMe)
def OnCloseMe(self, event):
self.Close(true)
def OnCloseWindow(self, event):
self.Destroy()
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = MyFrame(frame, -1, "This is a wxFrame", wxDefaultPosition, wxSize(350, 200))
frame.otherWin = win
win.Show(true)
#---------------------------------------------------------------------------
overview = """\
"""

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@@ -1,153 +0,0 @@
from wxPython.wx import *
try:
from wxPython.glcanvas import *
haveGLCanvas = true
except ImportError:
haveGLCanvas = false
#----------------------------------------------------------------------
if not haveGLCanvas:
def runTest(frame, nb, log):
dlg = wxMessageDialog(frame, 'The wxGLCanvas has not been included with this build of wxPython!',
'Sorry', wxOK | wxICON_INFORMATION)
dlg.ShowModal()
dlg.Destroy()
else:
def runTest(frame, nb, log):
win = TestGLCanvas(nb)
return win
class TestGLCanvas(wxGLCanvas):
def __init__(self, parent):
wxGLCanvas.__init__(self, parent, -1)
EVT_ERASE_BACKGROUND(self, self.OnEraseBackground)
self.init = false
def OnEraseBackground(self, event):
pass # Do nothing, to avoid flashing.
def OnSize(self, event):
size = self.GetClientSize()
if self.GetContext() != 'NULL':
self.SetCurrent()
glViewport(0, 0, size.width, size.height)
def OnPaint(self, event):
dc = wxPaintDC(self)
ctx = self.GetContext()
if ctx == "NULL": return
self.SetCurrent()
if not self.init:
self.InitGL()
self.init = true
# clear color and depth buffers
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
# draw six faces of a cube
glBegin(GL_QUADS)
glNormal3f( 0.0, 0.0, 1.0)
glVertex3f( 0.5, 0.5, 0.5)
glVertex3f(-0.5, 0.5, 0.5)
glVertex3f(-0.5,-0.5, 0.5)
glVertex3f( 0.5,-0.5, 0.5)
glNormal3f( 0.0, 0.0,-1.0)
glVertex3f(-0.5,-0.5,-0.5)
glVertex3f(-0.5, 0.5,-0.5)
glVertex3f( 0.5, 0.5,-0.5)
glVertex3f( 0.5,-0.5,-0.5)
glNormal3f( 0.0, 1.0, 0.0)
glVertex3f( 0.5, 0.5, 0.5)
glVertex3f( 0.5, 0.5,-0.5)
glVertex3f(-0.5, 0.5,-0.5)
glVertex3f(-0.5, 0.5, 0.5)
glNormal3f( 0.0,-1.0, 0.0)
glVertex3f(-0.5,-0.5,-0.5)
glVertex3f( 0.5,-0.5,-0.5)
glVertex3f( 0.5,-0.5, 0.5)
glVertex3f(-0.5,-0.5, 0.5)
glNormal3f( 1.0, 0.0, 0.0)
glVertex3f( 0.5, 0.5, 0.5)
glVertex3f( 0.5,-0.5, 0.5)
glVertex3f( 0.5,-0.5,-0.5)
glVertex3f( 0.5, 0.5,-0.5)
glNormal3f(-1.0, 0.0, 0.0)
glVertex3f(-0.5,-0.5,-0.5)
glVertex3f(-0.5,-0.5, 0.5)
glVertex3f(-0.5, 0.5, 0.5)
glVertex3f(-0.5, 0.5,-0.5)
glEnd()
self.SwapBuffers()
def InitGL(self):
# set viewing projection
glMatrixMode(GL_PROJECTION);
glFrustum(-0.5, 0.5, -0.5, 0.5, 1.0, 3.0);
# position viewer
glMatrixMode(GL_MODELVIEW);
glTranslatef(0.0, 0.0, -2.0);
# position object
glRotatef(30.0, 1.0, 0.0, 0.0);
glRotatef(30.0, 0.0, 1.0, 0.0);
glEnable(GL_DEPTH_TEST);
glEnable(GL_LIGHTING);
glEnable(GL_LIGHT0);
overview = """\
"""
#----------------------------------------------------------------------
def _test():
class MyApp(wxApp):
def OnInit(self):
frame = wxFrame(NULL, -1, "HELP ME!!")
win = TestGLCanvas(frame)
frame.Show(TRUE)
self.SetTopWindow(frame)
return TRUE
app = MyApp(0)
app.MainLoop()
if __name__ == '__main__':
_test()

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@@ -1,55 +0,0 @@
from wxPython.wx import *
#----------------------------------------------------------------------
class TestPanel(wxPanel):
def __init__(self, parent, log):
wxPanel.__init__(self, parent, -1)
self.log = log
self.count = 0
wxStaticText(self, -1, "This example uses the wxGauge control.",
wxPoint(45, 15))
#self.g1 = wxGauge(self, -1, 50, wxPoint(40, 50), wxSize(40, 160),
# wxGA_VERTICAL)
#self.g1.SetBezelFace(3)
#self.g1.SetShadowWidth(3)
self.g2 = wxGauge(self, -1, 50, wxPoint(110, 50), wxSize(250, 25),
wxGA_HORIZONTAL)
self.g2.SetBezelFace(5)
self.g2.SetShadowWidth(5)
EVT_IDLE(self, self.IdleHandler)
def IdleHandler(self, event):
self.count = self.count + 1
if self.count >= 50:
self.count = 0
#self.g1.SetValue(self.count)
self.g2.SetValue(self.count)
#----------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestPanel(nb, log)
return win
#----------------------------------------------------------------------
overview = """\
"""

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@@ -1,77 +0,0 @@
from wxPython.wx import *
#---------------------------------------------------------------------------
class TestGrid(wxGrid):
def __init__(self, parent, log):
wxGrid.__init__(self, parent, -1)
self.log = log
self.CreateGrid(16, 16)
self.SetColumnWidth(3, 200)
self.SetRowHeight(4, 45)
self.SetCellValue("First cell", 0, 0)
self.SetCellValue("Another cell", 1, 1)
self.SetCellValue("Yet another cell", 2, 2)
self.SetCellTextFont(wxFont(12, wxROMAN, wxITALIC, wxNORMAL), 0, 0)
self.SetCellTextColour(wxRED, 1, 1)
self.SetCellBackgroundColour(wxCYAN, 2, 2)
self.UpdateDimensions()
self.AdjustScrollbars()
EVT_GRID_SELECT_CELL(self, self.OnSelectCell)
EVT_GRID_CELL_CHANGE(self, self.OnCellChange)
EVT_GRID_CELL_LCLICK(self, self.OnCellClick)
EVT_GRID_LABEL_LCLICK(self, self.OnLabelClick)
def OnSelectCell(self, event):
self.log.WriteText("OnSelectCell: (%d, %d)\n" % (event.m_row, event.m_col))
def OnCellChange(self, event):
self.log.WriteText("OnCellChange: (%d, %d)\n" % (event.m_row, event.m_col))
def OnCellClick(self, event):
self.log.WriteText("OnCellClick: (%d, %d)\n" % (event.m_row, event.m_col))
def OnLabelClick(self, event):
self.log.WriteText("OnLabelClick: (%d, %d)\n" % (event.m_row, event.m_col))
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestGrid(nb, log)
return win
#---------------------------------------------------------------------------
overview = """\
wxGrid is a class for displaying and editing tabular information.
wxGrid()
-----------------
wxGrid(wxWindow* parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style=0, const wxString& name="grid")
Constructor. Before using a wxGrid object, you must call CreateGrid to set up the required rows and columns.
"""

View File

@@ -1,40 +0,0 @@
from wxPython.wx import *
#----------------------------------------------------------------------
def runTest(frame, nb, log):
bmp = wxImage('bitmaps/image.bmp', wxBITMAP_TYPE_BMP).ConvertToBitmap()
gif = wxImage('bitmaps/image.gif', wxBITMAP_TYPE_GIF).ConvertToBitmap()
png = wxImage('bitmaps/image.png', wxBITMAP_TYPE_PNG).ConvertToBitmap()
jpg = wxImage('bitmaps/image.jpg', wxBITMAP_TYPE_JPEG).ConvertToBitmap()
panel = wxPanel(nb, -1)
pos = 10
wxStaticBitmap(panel, -1, bmp, wxPoint(10, pos),
wxSize(bmp.GetWidth(), bmp.GetHeight()))
pos = pos + bmp.GetHeight() + 10
wxStaticBitmap(panel, -1, gif, wxPoint(10, pos),
wxSize(gif.GetWidth(), gif.GetHeight()))
pos = pos + gif.GetHeight() + 10
wxStaticBitmap(panel, -1, png, wxPoint(10, pos),
wxSize(png.GetWidth(), png.GetHeight()))
pos = pos + png.GetHeight() + 10
wxStaticBitmap(panel, -1, jpg, wxPoint(10, pos),
wxSize(jpg.GetWidth(), jpg.GetHeight()))
return panel
#----------------------------------------------------------------------
overview = """\
"""

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@@ -1,142 +0,0 @@
from wxPython.wx import *
#---------------------------------------------------------------------------
class TestLayoutConstraints(wxWindow):
def __init__(self, parent):
wxWindow.__init__(self, parent, -1)
self.SetBackgroundColour(wxNamedColour("MEDIUM ORCHID"))
self.SetAutoLayout(true)
EVT_BUTTON(self, 100, self.OnButton)
self.panelA = wxWindow(self, -1, wxDefaultPosition, wxDefaultSize,
wxSIMPLE_BORDER)
self.panelA.SetBackgroundColour(wxBLUE)
txt = wxStaticText(self.panelA, -1,
"Resize the window and see\n"
"what happens... Notice that\n"
"there is no OnSize handler.",
wxPoint(5,5), wxSize(-1, 50))
txt.SetBackgroundColour(wxBLUE)
txt.SetForegroundColour(wxWHITE)
lc = wxLayoutConstraints()
lc.top.SameAs(self, wxTop, 10)
lc.left.SameAs(self, wxLeft, 10)
lc.bottom.SameAs(self, wxBottom, 10)
lc.right.PercentOf(self, wxRight, 50)
self.panelA.SetConstraints(lc)
self.panelB = wxWindow(self, -1, wxDefaultPosition, wxDefaultSize,
wxSIMPLE_BORDER)
self.panelB.SetBackgroundColour(wxRED)
lc = wxLayoutConstraints()
lc.top.SameAs(self, wxTop, 10)
lc.right.SameAs(self, wxRight, 10)
lc.bottom.PercentOf(self, wxBottom, 30)
lc.left.RightOf(self.panelA, 10)
self.panelB.SetConstraints(lc)
self.panelC = wxWindow(self, -1, wxDefaultPosition, wxDefaultSize,
wxSIMPLE_BORDER)
self.panelC.SetBackgroundColour(wxWHITE)
lc = wxLayoutConstraints()
lc.top.Below(self.panelB, 10)
lc.right.SameAs(self, wxRight, 10)
lc.bottom.SameAs(self, wxBottom, 10)
lc.left.RightOf(self.panelA, 10)
self.panelC.SetConstraints(lc)
b = wxButton(self.panelA, 100, ' Panel A ')
lc = wxLayoutConstraints()
lc.centreX.SameAs (self.panelA, wxCentreX)
lc.centreY.SameAs (self.panelA, wxCentreY)
lc.height.AsIs ()
lc.width.PercentOf (self.panelA, wxWidth, 50)
b.SetConstraints(lc);
b = wxButton(self.panelB, 100, ' Panel B ')
lc = wxLayoutConstraints()
lc.top.SameAs (self.panelB, wxTop, 2)
lc.right.SameAs (self.panelB, wxRight, 4)
lc.height.AsIs ()
lc.width.AsIs ()
b.SetConstraints(lc);
self.panelD = wxWindow(self.panelC, -1, wxDefaultPosition, wxDefaultSize,
wxSIMPLE_BORDER)
self.panelD.SetBackgroundColour(wxGREEN)
wxStaticText(self.panelD, -1, "Panel D", wxPoint(4, 4)).SetBackgroundColour(wxGREEN)
b = wxButton(self.panelC, 100, ' Panel C ')
lc = wxLayoutConstraints()
lc.top.Below (self.panelD)
lc.left.RightOf (self.panelD)
lc.height.AsIs ()
lc.width.AsIs ()
b.SetConstraints(lc);
lc = wxLayoutConstraints()
lc.bottom.PercentOf (self.panelC, wxHeight, 50)
lc.right.PercentOf (self.panelC, wxWidth, 50)
lc.height.SameAs (b, wxHeight)
lc.width.SameAs (b, wxWidth)
self.panelD.SetConstraints(lc);
def OnButton(self, event):
wxBell()
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestLayoutConstraints(nb)
return win
#---------------------------------------------------------------------------
overview = """\
Objects of this class can be associated with a window to define its layout constraints, with respect to siblings or its parent.
The class consists of the following eight constraints of class wxIndividualLayoutConstraint, some or all of which should be accessed directly to set the appropriate constraints.
left: represents the left hand edge of the window
right: represents the right hand edge of the window
top: represents the top edge of the window
bottom: represents the bottom edge of the window
width: represents the width of the window
height: represents the height of the window
centreX: represents the horizontal centre point of the window
centreY: represents the vertical centre point of the window
Most constraints are initially set to have the relationship wxUnconstrained, which means that their values should be calculated by looking at known constraints. The exceptions are width and height, which are set to wxAsIs to ensure that if the user does not specify a constraint, the existing width and height will be used, to be compatible with panel items which often have take a default size. If the constraint is wxAsIs, the dimension will not be changed.
wxLayoutConstraints()
-------------------------------------------
Constructor.
"""

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from wxPython.wx import *
#---------------------------------------------------------------------------
class TestListBox(wxPanel):
def __init__(self, parent, log):
self.log = log
wxPanel.__init__(self, parent, -1)
sampleList = ['zero', 'one', 'two', 'three', 'four', 'five',
'six', 'seven', 'eight', 'nine', 'ten', 'eleven',
'twelve', 'thirteen', 'fourteen']
wxStaticText(self, -1, "This example uses the wxListBox control.",
wxPoint(45, 10))
wxStaticText(self, -1, "Select one:", wxPoint(15, 50), wxSize(65, 18))
self.lb1 = wxListBox(self, 60, wxPoint(80, 50), wxSize(80, 120),
sampleList, wxLB_SINGLE)
EVT_LISTBOX(self, 60, self.EvtListBox)
EVT_LISTBOX_DCLICK(self, 60, self.EvtListBoxDClick)
EVT_RIGHT_UP(self.lb1, self.EvtRightButton)
self.lb1.SetSelection(0)
wxStaticText(self, -1, "Select many:", wxPoint(200, 50), wxSize(65, 18))
self.lb2 = wxListBox(self, 70, wxPoint(280, 50), wxSize(80, 120),
sampleList, wxLB_EXTENDED)
EVT_LISTBOX(self, 70, self.EvtMultiListBox)
EVT_LISTBOX_DCLICK(self, 70, self.EvtListBoxDClick)
self.lb2.SetSelection(0)
def EvtListBox(self, event):
self.log.WriteText('EvtListBox: %s\n' % event.GetString())
def EvtListBoxDClick(self, event):
self.log.WriteText('EvtListBoxDClick: %s\n' % self.lb1.GetSelection())
def EvtMultiListBox(self, event):
self.log.WriteText('EvtMultiListBox: %s\n' % str(self.lb2.GetSelections()))
def EvtRightButton(self, event):
self.log.WriteText('EvtRightButton: %s\n' % event.GetPosition())
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestListBox(nb, log)
return win
#---------------------------------------------------------------------------
overview = """\
A listbox is used to select one or more of a list of strings. The strings are displayed in a scrolling box, with the selected string(s) marked in reverse video. A listbox can be single selection (if an item is selected, the previous selection is removed) or multiple selection (clicking an item toggles the item on or off independently of other selections).
List box elements are numbered from zero.
wxListBox()
---------------------
Default constructor.
wxListBox(wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, int n, const wxString choices[] = NULL, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = "listBox")
Constructor, creating and showing a list box.
Parameters
-------------------
parent = Parent window. Must not be NULL.
id = Window identifier. A value of -1 indicates a default value.
pos = Window position.
size = Window size. If the default size (-1, -1) is specified then the window is sized appropriately.
n = Number of strings with which to initialise the control.
choices = An array of strings with which to initialise the control.
style = Window style. See wxListBox.
validator = Window validator.
name = Window name.
"""

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#!/bin/env python
#----------------------------------------------------------------------------
# Name: ListCtrl.py
# Purpose: Testing lots of stuff, controls, window types, etc.
#
# Author: Robin Dunn & Gary Dumer
#
# Created:
# RCS-ID: $Id$
# Copyright: (c) 1998 by Total Control Software
# Licence: wxWindows license
#----------------------------------------------------------------------------
from wxPython.wx import *
#---------------------------------------------------------------------------
class TestListCtrlPanel(wxPanel):
def __init__(self, parent, log):
wxPanel.__init__(self, parent, -1)
self.log = log
tID = NewId()
self.il = wxImageList(16, 16)
idx1 = self.il.Add(wxNoRefBitmap('bitmaps/smiles.bmp', wxBITMAP_TYPE_BMP))
self.list = wxListCtrl(self, tID, wxDefaultPosition, wxDefaultSize,
wxLC_REPORT|wxSUNKEN_BORDER)
self.list.SetImageList(self.il, wxIMAGE_LIST_SMALL)
self.list.SetToolTip(wxToolTip("This is a ToolTip!"))
wxToolTip_Enable(true)
self.list.InsertColumn(0, "Column 0")
self.list.InsertColumn(1, "Column 1")
self.list.InsertColumn(2, "One More Column (2)")
for x in range(50):
self.list.InsertImageStringItem(x, "This is item %d" % x, idx1)
self.list.SetStringItem(x, 1, "Col 1, item %d" % x)
self.list.SetStringItem(x, 2, "item %d in column 2" % x)
self.list.SetColumnWidth(0, wxLIST_AUTOSIZE)
self.list.SetColumnWidth(1, wxLIST_AUTOSIZE)
self.list.SetColumnWidth(2, wxLIST_AUTOSIZE)
self.list.SetItemState(5, wxLIST_STATE_SELECTED, wxLIST_STATE_SELECTED)
self.currentItem = 0
EVT_LIST_ITEM_SELECTED(self, tID, self.OnItemSelected)
EVT_LEFT_DCLICK(self.list, self.OnDoubleClick)
EVT_RIGHT_DOWN(self.list, self.OnRightDown)
# for wxMSW
EVT_COMMAND_RIGHT_CLICK(self.list, tID, self.OnRightClick)
# for wxGTK
EVT_RIGHT_UP(self.list, self.OnRightClick)
def OnRightDown(self, event):
self.x = event.GetX()
self.y = event.GetY()
self.log.WriteText("x, y = %s\n" % str((self.x, self.y)))
event.Skip()
def OnItemSelected(self, event):
self.currentItem = event.m_itemIndex
self.log.WriteText("OnItemSelected: %s\n" % self.list.GetItemText(self.currentItem))
def OnDoubleClick(self, event):
self.log.WriteText("OnDoubleClick item %s\n" % self.list.GetItemText(self.currentItem))
def OnRightClick(self, event):
self.log.WriteText("OnRightClick %s\n" % self.list.GetItemText(self.currentItem))
self.menu = wxMenu()
tPopupID1 = 0
tPopupID2 = 1
tPopupID3 = 2
self.menu.Append(tPopupID1, "One")
self.menu.Append(tPopupID2, "Two")
self.menu.Append(tPopupID3, "Three")
EVT_MENU(self, tPopupID1, self.OnPopupOne)
EVT_MENU(self, tPopupID2, self.OnPopupTwo)
EVT_MENU(self, tPopupID3, self.OnPopupThree)
self.PopupMenu(self.menu, self.x, self.y)
def OnPopupOne(self, event):
self.log.WriteText("Popup one\n")
def OnPopupTwo(self, event):
self.log.WriteText("Popup two\n")
def OnPopupThree(self, event):
self.log.WriteText("Popup three\n")
def OnSize(self, event):
w,h = self.GetClientSizeTuple()
self.list.SetDimensions(0, 0, w, h)
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestListCtrlPanel(nb, log)
return win
#---------------------------------------------------------------------------
overview = """\
A list control presents lists in a number of formats: list view, report view, icon view and small icon view. Elements are numbered from zero.
wxListCtrl()
------------------------
Default constructor.
wxListCtrl(wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxLC_ICON, const wxValidator& validator = wxDefaultValidator, const wxString& name = "listCtrl")
Constructor, creating and showing a list control.
Parameters
-------------------
parent = Parent window. Must not be NULL.
id = Window identifier. A value of -1 indicates a default value.
pos = Window position.
size = Window size. If the default size (-1, -1) is specified then the window is sized appropriately.
style = Window style. See wxListCtrl.
validator = Window validator.
name = Window name.
"""

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@@ -1,62 +0,0 @@
from wxPython.wx import *
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
dlg = wxMessageDialog(frame, 'Hello from Python and wxPython!',
'A Message Box', wxOK | wxICON_INFORMATION)
dlg.ShowModal()
dlg.Destroy()
#---------------------------------------------------------------------------
overview = """\
wxMessageDialog()
----------------------------------
wxMessageDialog(wxWindow* parent, const wxString& message, const wxString& caption = "Message box", long style = wxOK | wxCANCEL | wxCENTRE, const wxPoint& pos = wxDefaultPosition)
Constructor. Use wxMessageDialog::ShowModal to show the dialog.
Parameters
-------------------
parent = Parent window.
message = Message to show on the dialog.
caption = The dialog caption.
style = A dialog style (bitlist) containing flags chosen from the following:
wxOK Show an OK button.
wxCANCEL Show a Cancel button.
wxYES_NO Show Yes and No buttons.
wxCENTRE Centre the message. Not Windows.
wxICON_EXCLAMATION Shows an exclamation mark icon. Windows only.
wxICON_HAND Shows a hand icon. Windows only.
wxICON_QUESTION Shows a question mark icon. Windows only.
wxICON_INFORMATION Shows an information (i) icon. Windows only.
pos = Dialog position.
"""

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@@ -1,42 +0,0 @@
from wxPython.wx import *
#---------------------------------------------------------------------------
class MyMiniFrame(wxMiniFrame):
def __init__(self, parent, ID, title, pos, size, style):
wxMiniFrame.__init__(self, parent, ID, title, pos, size, style)
panel = wxPanel(self, -1)
button = wxButton(panel, 1003, "Close Me")
button.SetPosition(wxPoint(15, 15))
EVT_BUTTON(self, 1003, self.OnCloseMe)
def OnCloseMe(self, event):
self.Close(true)
def OnCloseWindow(self, event):
self.Destroy()
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = MyMiniFrame(frame, -1, "This is a wxMiniFrame",
wxDefaultPosition, wxSize(200, 200),
wxDEFAULT_FRAME_STYLE | wxTINY_CAPTION_HORIZ)
frame.otherWin = win
win.Show(true)
#---------------------------------------------------------------------------
overview = """\
"""

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@@ -1,27 +0,0 @@
from wxPython.wx import *
from wxPython.lib.dialogs import wxMultipleChoiceDialog
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
lst = [ 'apple', 'pear', 'banana', 'coconut', 'orange',
'etc', 'etc..', 'etc...' ]
dlg = wxMultipleChoiceDialog(frame,
"Pick some from\n this list\nblah blah...",
"m.s.d.", lst)
if (dlg.ShowModal() == wxID_OK):
print "Selection:", dlg.GetValue(), " -> ", dlg.GetValueString()
#---------------------------------------------------------------------------
overview = """\
"""

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@@ -1,84 +0,0 @@
from wxPython.wx import *
import ColorPanel
#----------------------------------------------------------------------------
def runTest(frame, nb, log):
testWin = wxNotebook(nb, -1)
win = ColorPanel.ColoredPanel(testWin, wxBLUE)
testWin.AddPage(win, "Blue")
st = wxStaticText(win, -1,
"You can put nearly any type of window here!",
wxPoint(10, 10))
st.SetForegroundColour(wxWHITE)
st.SetBackgroundColour(wxBLUE)
win = ColorPanel.ColoredPanel(testWin, wxRED)
testWin.AddPage(win, "Red")
win = ColorPanel.ColoredPanel(testWin, wxGREEN)
testWin.AddPage(win, "Green")
win = ColorPanel.ColoredPanel(testWin, wxCYAN)
testWin.AddPage(win, "Cyan")
win = ColorPanel.ColoredPanel(testWin, wxWHITE)
testWin.AddPage(win, "White")
win = ColorPanel.ColoredPanel(testWin, wxBLACK)
testWin.AddPage(win, "Black")
win = ColorPanel.ColoredPanel(testWin, wxNamedColour('MIDNIGHT BLUE'))
testWin.AddPage(win, "MIDNIGHT BLUE")
win = ColorPanel.ColoredPanel(testWin, wxNamedColour('INDIAN RED'))
testWin.AddPage(win, "INDIAN RED")
return testWin
#----------------------------------------------------------------------------
overview = """\
This class represents a notebook control, which manages multiple windows with associated tabs.
To use the class, create a wxNotebook object and call AddPage or InsertPage, passing a window to be used as the page. Do not explicitly delete the window for a page that is currently managed by wxNotebook.
wxNotebook()
-------------------------
Default constructor.
wxNotebook(wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size, long style = 0, const wxString& name = "notebook")
Constructs a notebook control.
Parameters
-------------------
parent = The parent window. Must be non-NULL.
id = The window identifier.
pos = The window position.
size = The window size.
style = The window style. Its value is a bit list of zero or more of wxTC_MULTILINE, wxTC_RIGHTJUSTIFY, wxTC_FIXEDWIDTH and wxTC_OWNERDRAW.
"""

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@@ -1,33 +0,0 @@
from wxPython.wx import *
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
data = wxPageSetupDialogData()
data.SetMarginTopLeft(wxPoint(50,50))
data.SetMarginBottomRight(wxPoint(50,50))
dlg = wxPageSetupDialog(frame, data)
if dlg.ShowModal() == wxID_OK:
data = dlg.GetPageSetupData()
tl = data.GetMarginTopLeft()
br = data.GetMarginBottomRight()
log.WriteText('Margins are: %s %s\n' % (str(tl), str(br)))
dlg.Destroy()
#---------------------------------------------------------------------------
overview = """\
"""

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@@ -1,39 +0,0 @@
from wxPython.lib.wxPlotCanvas import *
from wxPython.lib import wxPlotCanvas
#---------------------------------------------------------------------------
def _InitObjects():
# 100 points sin function, plotted as green circles
data1 = 2.*Numeric.pi*Numeric.arange(200)/200.
data1.shape = (100, 2)
data1[:,1] = Numeric.sin(data1[:,0])
markers1 = PolyMarker(data1, color='green', marker='circle',size=1)
# 50 points cos function, plotted as red line
data1 = 2.*Numeric.pi*Numeric.arange(100)/100.
data1.shape = (50,2)
data1[:,1] = Numeric.cos(data1[:,0])
lines = PolyLine(data1, color='red')
# A few more points...
pi = Numeric.pi
markers2 = PolyMarker([(0., 0.), (pi/4., 1.), (pi/2, 0.),
(3.*pi/4., -1)], color='blue',
fillcolor='green', marker='cross')
return PlotGraphics([markers1, lines, markers2])
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = PlotCanvas(nb)
win.draw(_InitObjects(),'automatic','automatic');
return win
overview = wxPlotCanvas.__doc__
#---------------------------------------------------------------------------

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@@ -1,31 +0,0 @@
from wxPython.wx import *
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
data = wxPrintDialogData()
data.EnablePrintToFile(true)
data.EnablePageNumbers(true)
data.EnableSelection(true)
dlg = wxPrintDialog(frame, data)
if dlg.ShowModal() == wxID_OK:
log.WriteText('\n')
dlg.Destroy()
#---------------------------------------------------------------------------
overview = """\
"""

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@@ -1,38 +0,0 @@
from wxPython.wx import *
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
max = 20
dlg = wxProgressDialog("Progress dialog example",
"An informative message",
max,
frame,
wxPD_CAN_ABORT | wxPD_APP_MODAL)
keepGoing = true
count = 0
while keepGoing and count <= max:
count = count + 1
wxSleep(1)
if count == max / 2:
keepGoing = dlg.Update(count, "Half-time!")
else:
keepGoing = dlg.Update(count)
dlg.Destroy()
#---------------------------------------------------------------------------
overview = """\
"""

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from wxPython.wx import *
#---------------------------------------------------------------------------
class TestRadioButtons(wxPanel):
def __init__(self, parent, log):
self.log = log
wxPanel.__init__(self, parent, -1)
sampleList = ['zero', 'one', 'two', 'three', 'four', 'five',
'six', 'seven', 'eight']
rb = wxRadioBox(self, 30, "wxRadioBox", wxPoint(35, 30), wxDefaultSize,
sampleList, 3, wxRA_SPECIFY_COLS | wxNO_BORDER)
EVT_RADIOBOX(self, 30, self.EvtRadioBox)
def EvtRadioBox(self, event):
self.log.WriteText('EvtRadioBox: %d\n' % event.GetInt())
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestRadioButtons(nb, log)
return win
#---------------------------------------------------------------------------
overview = """\
A radio box item is used to select one of number of mutually exclusive choices. It is displayed as a vertical column or horizontal row of labelled buttons.
wxRadioBox()
----------------------
Default constructor.
wxRadioBox(wxWindow* parent, wxWindowID id, const wxString& label, const wxPoint& point = wxDefaultPosition, const wxSize& size = wxDefaultSize, int n = 0, const wxString choices[] = NULL, int majorDimension = 0, long style = wxRA_SPECIFY_COLS, const wxValidator& validator = wxDefaultValidator, const wxString& name = "radioBox")
Constructor, creating and showing a radiobox.
Parameters
-------------------
parent = Parent window. Must not be NULL.
id = Window identifier. A value of -1 indicates a default value.
label = Label for the static box surrounding the radio buttons.
pos = Window position. If the position (-1, -1) is specified then a default position is chosen.
size = Window size. If the default size (-1, -1) is specified then a default size is chosen.
n = Number of choices with which to initialize the radiobox.
choices = An array of choices with which to initialize the radiobox.
majorDimension = Specifies the maximum number of rows (if style contains wxRA_SPECIFY_ROWS) or columns (if style contains wxRA_SPECIFY_COLS) for a two-dimensional radiobox.
style = Window style. See wxRadioBox.
validator = Window validator.
name = Window name.
"""

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from wxPython.wx import *
#---------------------------------------------------------------------------
class TestSashWindow(wxPanel):
ID_WINDOW_TOP = 5100
ID_WINDOW_LEFT1 = 5101
ID_WINDOW_LEFT2 = 5102
ID_WINDOW_BOTTOM = 5103
def __init__(self, parent, log):
wxPanel.__init__(self, parent, -1)
self.log = log
EVT_SASH_DRAGGED_RANGE(self, self.ID_WINDOW_TOP,
self.ID_WINDOW_BOTTOM, self.OnSashDrag)
# Create some layout windows
# A window like a toolbar
win = wxSashLayoutWindow(self, self.ID_WINDOW_TOP, wxDefaultPosition,
wxSize(200, 30), wxNO_BORDER|wxSW_3D)
win.SetDefaultSize(wxSize(1000, 30))
win.SetOrientation(wxLAYOUT_HORIZONTAL)
win.SetAlignment(wxLAYOUT_TOP)
win.SetBackgroundColour(wxColour(255, 0, 0))
win.SetSashVisible(wxSASH_BOTTOM, true)
self.topWindow = win
# A window like a statusbar
win = wxSashLayoutWindow(self, self.ID_WINDOW_BOTTOM,
wxDefaultPosition, wxSize(200, 30),
wxNO_BORDER|wxSW_3D)
win.SetDefaultSize(wxSize(1000, 30))
win.SetOrientation(wxLAYOUT_HORIZONTAL)
win.SetAlignment(wxLAYOUT_BOTTOM)
win.SetBackgroundColour(wxColour(0, 0, 255))
win.SetSashVisible(wxSASH_TOP, true)
self.bottomWindow = win
# A window to the left of the client window
win = wxSashLayoutWindow(self, self.ID_WINDOW_LEFT1,
wxDefaultPosition, wxSize(200, 30),
wxNO_BORDER|wxSW_3D)
win.SetDefaultSize(wxSize(120, 1000))
win.SetOrientation(wxLAYOUT_VERTICAL)
win.SetAlignment(wxLAYOUT_LEFT)
win.SetBackgroundColour(wxColour(0, 255, 0))
win.SetSashVisible(wxSASH_RIGHT, TRUE)
win.SetExtraBorderSize(10)
textWindow = wxTextCtrl(win, -1, "", wxDefaultPosition, wxDefaultSize,
wxTE_MULTILINE|wxSUNKEN_BORDER)
textWindow.SetValue("A help window")
self.leftWindow1 = win
# Another window to the left of the client window
win = wxSashLayoutWindow(self, self.ID_WINDOW_LEFT2,
wxDefaultPosition, wxSize(200, 30),
wxNO_BORDER|wxSW_3D)
win.SetDefaultSize(wxSize(120, 1000))
win.SetOrientation(wxLAYOUT_VERTICAL)
win.SetAlignment(wxLAYOUT_LEFT)
win.SetBackgroundColour(wxColour(0, 255, 255))
win.SetSashVisible(wxSASH_RIGHT, TRUE)
self.leftWindow2 = win
def OnSashDrag(self, event):
if event.GetDragStatus() == wxSASH_STATUS_OUT_OF_RANGE:
return
eID = event.GetId()
if eID == self.ID_WINDOW_TOP:
self.topWindow.SetDefaultSize(wxSize(1000, event.GetDragRect().height))
elif eID == self.ID_WINDOW_LEFT1:
self.leftWindow1.SetDefaultSize(wxSize(event.GetDragRect().width, 1000))
elif eID == self.ID_WINDOW_LEFT2:
self.leftWindow2.SetDefaultSize(wxSize(event.GetDragRect().width, 1000))
elif eID == self.ID_WINDOW_BOTTOM:
self.bottomWindow.SetDefaultSize(wxSize(1000, event.GetDragRect().height))
wxLayoutAlgorithm().LayoutWindow(self)
def OnSize(self, event):
wxLayoutAlgorithm().LayoutWindow(self)
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestSashWindow(nb, log)
return win
#---------------------------------------------------------------------------
overview = """\
wxSashLayoutWindow responds to OnCalculateLayout events generated by wxLayoutAlgorithm. It allows the application to use simple accessors to specify how the window should be laid out, rather than having to respond to events. The fact that the class derives from wxSashWindow allows sashes to be used if required, to allow the windows to be user-resizable.
wxSashLayoutWindow()
-------------------------------------------
Default constructor.
wxSashLayoutWindow(wxSashLayoutWindow* parent, wxSashLayoutWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxCLIP_CHILDREN | wxSW_3D, const wxString& name = "layoutWindow")
Constructs a sash layout window, which can be a child of a frame, dialog or any other non-control window.
Parameters
-------------------
parent = Pointer to a parent window.
id = Window identifier. If -1, will automatically create an identifier.
pos = Window position. wxDefaultPosition is (-1, -1) which indicates that wxSashLayoutWindows should generate a default position for the window. If using the wxSashLayoutWindow class directly, supply an actual position.
size = Window size. wxDefaultSize is (-1, -1) which indicates that wxSashLayoutWindows should generate a default size for the window.
style = Window style. For window styles, please see wxSashLayoutWindow.
name = Window name.
"""

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@@ -1,24 +0,0 @@
from wxPython.wx import *
from wxPython.lib.dialogs import wxScrolledMessageDialog
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
f = open("Main.py", "r")
msg = f.read()
dlg = wxScrolledMessageDialog(frame, msg, "message test")
dlg.ShowModal()
#---------------------------------------------------------------------------
overview = """\
"""

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@@ -1,129 +0,0 @@
from wxPython.wx import *
#---------------------------------------------------------------------------
class MyCanvas(wxScrolledWindow):
def __init__(self, parent):
wxScrolledWindow.__init__(self, parent, -1, wxPoint(0, 0), wxPyDefaultSize, wxSUNKEN_BORDER)
self.lines = []
self.maxWidth = 1000
self.maxHeight = 1000
self.SetBackgroundColour(wxNamedColor("WHITE"))
self.Connect(-1, -1, wxEVT_LEFT_DOWN, self.OnLeftButtonEvent)
self.Connect(-1, -1, wxEVT_LEFT_UP, self.OnLeftButtonEvent)
self.Connect(-1, -1, wxEVT_MOTION, self.OnLeftButtonEvent)
self.SetCursor(wxStockCursor(wxCURSOR_PENCIL))
bmp = wxBitmap('bitmaps/test2.bmp', wxBITMAP_TYPE_BMP)
self.bmp = bmp
self.SetScrollbars(20, 20, self.maxWidth/20, self.maxHeight/20)
def getWidth(self):
return self.maxWidth
def getHeight(self):
return self.maxHeight
def OnPaint(self, event):
dc = wxPaintDC(self)
self.PrepareDC(dc)
self.DoDrawing(dc)
def DoDrawing(self, dc):
dc.BeginDrawing()
pen1 = wxPen(wxNamedColour('RED'))
dc.SetPen(pen1)
dc.DrawRectangle(5, 5, 50, 50)
dc.SetBrush(wxLIGHT_GREY_BRUSH)
dc.SetPen(wxPen(wxNamedColour('BLUE'), 4))
dc.DrawRectangle(15, 15, 50, 50)
font = wxFont(14, wxSWISS, wxNORMAL, wxNORMAL)
dc.SetFont(font)
dc.SetTextForeground(wxColour(0xFF, 0x20, 0xFF))
te = dc.GetTextExtent("Hello World")
dc.DrawText("Hello World", 60, 65)
dc.SetPen(wxPen(wxNamedColour('VIOLET'), 4))
dc.DrawLine(5, 65+te[1], 60+te[0], 65+te[1])
lst = [(100,110), (150,110), (150,160), (100,160)]
dc.DrawLines(lst, -60)
dc.SetPen(wxGREY_PEN)
dc.DrawPolygon(lst, 75)
dc.SetPen(wxGREEN_PEN)
dc.DrawSpline(lst+[(100,100)])
dc.DrawBitmap(self.bmp, 200, 20)
dc.SetTextForeground(wxColour(0, 0xFF, 0x80))
dc.DrawText("a bitmap", 200, 85)
self.DrawSavedLines(dc)
dc.EndDrawing()
def DrawSavedLines(self, dc):
dc.SetPen(wxPen(wxNamedColour('MEDIUM FOREST GREEN'), 4))
for line in self.lines:
for coords in line:
apply(dc.DrawLine, coords)
def SetXY(self, event):
self.x, self.y = self.ConvertEventCoords(event)
def ConvertEventCoords(self, event):
xView, yView = self.ViewStart()
xDelta, yDelta = self.GetScrollPixelsPerUnit()
return (event.GetX() + (xView * xDelta),
event.GetY() + (yView * yDelta))
def OnLeftButtonEvent(self, event):
if event.LeftDown():
self.SetXY(event)
self.curLine = []
elif event.Dragging():
dc = wxClientDC(self)
self.PrepareDC(dc)
dc.BeginDrawing()
dc.SetPen(wxPen(wxNamedColour('MEDIUM FOREST GREEN'), 4))
coords = (self.x, self.y) + self.ConvertEventCoords(event)
self.curLine.append(coords)
apply(dc.DrawLine, coords)
self.SetXY(event)
dc.EndDrawing()
elif event.LeftUp():
self.lines.append(self.curLine)
self.curLine = []
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = MyCanvas(nb)
return win
#---------------------------------------------------------------------------
overview = """\
"""

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from wxPython.wx import *
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
dlg = wxSingleChoiceDialog(frame, 'Test Single Choice', 'The Caption',
['zero', 'one', 'two', 'three', 'four', 'five',
'six', 'seven', 'eight'])
if dlg.ShowModal() == wxID_OK:
log.WriteText('You selected: %s\n' % dlg.GetStringSelection())
dlg.Destroy()
#---------------------------------------------------------------------------
overview = """\
This class represents a dialog that shows a list of strings, and allows the user to select one. Double-clicking on a list item is equivalent to single-clicking and then pressing OK.
wxSingleChoiceDialog()
---------------------------------------------
wxSingleChoiceDialog(wxWindow* parent, const wxString& message, const wxString& caption, int n, const wxString* choices, char** clientData = NULL, long style = wxOK | wxCANCEL | wxCENTRE, const wxPoint& pos = wxDefaultPosition)
Constructor, taking an array of wxString choices and optional client data.
Parameters
-------------------
parent = Parent window.
message = Message to show on the dialog.
caption = The dialog caption.
n = The number of choices.
choices = An array of strings, or a string list, containing the choices.
style = A dialog style (bitlist) containing flags chosen from the following:
wxOK Show an OK button.
wxCANCEL Show a Cancel button.
wxCENTRE Centre the message. Not Windows.
pos = Dialog position.
"""

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@@ -1,41 +0,0 @@
from wxPython.wx import *
import string
#----------------------------------------------------------------------
class TestPanel(wxPanel):
def __init__(self, parent, log):
wxPanel.__init__(self, parent, -1)
self.log = log
self.count = 0
wxStaticText(self, -1, "This is a wxSlider.", wxPoint(45, 15))
slider = wxSlider(self, 100, 25, 1, 100, wxPoint(30, 60),
wxSize(250, -1),
wxSL_HORIZONTAL | wxSL_AUTOTICKS | wxSL_LABELS )
slider.SetTickFreq(5, 1)
#----------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestPanel(nb, log)
return win
#----------------------------------------------------------------------
overview = """\
"""

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@@ -1,49 +0,0 @@
from wxPython.wx import *
import string
#----------------------------------------------------------------------
class TestPanel(wxPanel):
def __init__(self, parent, log):
wxPanel.__init__(self, parent, -1)
self.log = log
self.count = 0
wxStaticText(self, -1, "This example uses the wxSpinButton control.",
wxPoint(45, 15))
self.text = wxTextCtrl(self, -1, "1", wxPoint(30, 50), wxSize(60, -1))
h = self.text.GetSize().height
self.spin = wxSpinButton(self, 20, wxPoint(92, 50), wxSize(h*2, h))
self.spin.SetRange(1, 100)
self.spin.SetValue(1)
EVT_SPIN(self, 20, self.OnSpin)
def OnSpin(self, event):
self.text.SetValue(str(event.GetPosition()))
#----------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestPanel(nb, log)
return win
#----------------------------------------------------------------------
overview = """\
"""

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@@ -1,67 +0,0 @@
from wxPython.wx import *
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
splitter = wxSplitterWindow(nb, -1)
p1 = wxWindow(splitter, -1)
p1.SetBackgroundColour(wxRED)
wxStaticText(p1, -1, "Panel One", wxPoint(5,5)).SetBackgroundColour(wxRED)
p2 = wxWindow(splitter, -1)
p2.SetBackgroundColour(wxBLUE)
wxStaticText(p2, -1, "Panel Two", wxPoint(5,5)).SetBackgroundColour(wxBLUE)
splitter.SplitVertically(p1, p2)
splitter.SetSashPosition(100)
splitter.SetMinimumPaneSize(20)
return splitter
#---------------------------------------------------------------------------
overview = """\
This class manages up to two subwindows. The current view can be split into two programmatically (perhaps from a menu command), and unsplit either programmatically or via the wxSplitterWindow user interface.
wxSplitterWindow()
-----------------------------------
Default constructor.
wxSplitterWindow(wxWindow* parent, wxWindowID id, int x, const wxPoint& point = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style=wxSP_3D, const wxString& name = "splitterWindow")
Constructor for creating the window.
Parameters
-------------------
parent = The parent of the splitter window.
id = The window identifier.
pos = The window position.
size = The window size.
style = The window style. See wxSplitterWindow.
name = The window name.
"""

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@@ -1,41 +0,0 @@
from wxPython.wx import *
import string
#----------------------------------------------------------------------
class TestPanel(wxPanel):
def __init__(self, parent, log):
wxPanel.__init__(self, parent, -1)
self.log = log
self.count = 0
wxStaticText(self, -1, "This is a wxStaticBitmap.", wxPoint(45, 15))
bmp = wxBitmap('bitmaps/test2.bmp', wxBITMAP_TYPE_BMP)
wxStaticBitmap(self, -1, bmp, wxPoint(80, 50),
wxSize(bmp.GetWidth(), bmp.GetHeight()))
#----------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestPanel(nb, log)
return win
#----------------------------------------------------------------------
overview = """\
"""

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@@ -1,73 +0,0 @@
from wxPython.wx import *
#---------------------------------------------------------------------------
class TestPanel(wxPanel):
def __init__(self, parent):
wxPanel.__init__(self, parent, -1)
wxStaticText(self, -1, "This is an example of static text",
wxPoint(20, 10))
wxStaticText(self, -1, "using the wxStaticText Control.",
wxPoint(20, 30))
wxStaticText(self, -1, "Is this yellow?",
wxPoint(20, 70)).SetBackgroundColour(wxNamedColour('Yellow'))
str = "This is a different font."
text = wxStaticText(self, -1, str, wxPoint(20, 100))
font = wxFont(20, wxSWISS, wxNORMAL, wxNORMAL, false, "Arial")
w, h, d, e = self.GetFullTextExtent(str, font)
text.SetFont(font)
text.SetSize(wxSize(w, h))
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
panel = TestPanel(nb)
return panel
#---------------------------------------------------------------------------
overview = '''\
A static text control displays one or more lines of read-only text.
wxStaticText()
-------------------------
Default constructor.
wxStaticText(wxWindow* parent, wxWindowID id, const wxString& label = "", const wxPoint& pos, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = "staticText")
Constructor, creating and showing a text control.
Parameters
-------------------
parent = Parent window. Should not be NULL.
id = Control identifier. A value of -1 denotes a default value.
label = Text label.
pos = Window position.
size = Window size.
style = Window style. See wxStaticText.
name = Window name.
'''
#---------------------------------------------------------------------------

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@@ -1,114 +0,0 @@
from wxPython.wx import *
import time
#---------------------------------------------------------------------------
class CustomStatusBar(wxStatusBar):
def __init__(self, parent, log):
wxStatusBar.__init__(self, parent, -1)
self.SetFieldsCount(3)
self.log = log
self.SetStatusText("A Custom StatusBar...", 0)
self.cb = wxCheckBox(self, 1001, "toggle clock")
EVT_CHECKBOX(self, 1001, self.OnToggleClock)
self.cb.SetValue(true)
# figure out how tall to make it.
dc = wxClientDC(self)
dc.SetFont(self.GetFont())
(w,h) = dc.GetTextExtent('X')
h = int(h * 1.8)
self.SetSize(wxSize(100, h))
# start our timer
self.timer = wxPyTimer(self.Notify)
self.timer.Start(1000)
self.Notify()
# Time-out handler
def Notify(self):
t = time.localtime(time.time())
st = time.strftime("%d-%b-%Y %I:%M:%S", t)
self.SetStatusText(st, 2)
self.log.WriteText("tick...\n")
# the checkbox was clicked
def OnToggleClock(self, event):
if self.cb.GetValue():
self.timer.Start(1000)
self.Notify()
else:
self.timer.Stop()
# reposition the checkbox
def OnSize(self, event):
rect = self.GetFieldRect(1)
self.cb.SetPosition(wxPoint(rect.x+2, rect.y+2))
self.cb.SetSize(wxSize(rect.width-4, rect.height-4))
class TestCustomStatusBar(wxFrame):
def __init__(self, parent, log):
wxFrame.__init__(self, parent, -1, 'Test Custom StatusBar',
wxPoint(0,0), wxSize(500, 300))
wxWindow(self, -1).SetBackgroundColour(wxNamedColour("WHITE"))
self.sb = CustomStatusBar(self, log)
self.SetStatusBar(self.sb)
def OnCloseWindow(self, event):
self.sb.timer.Stop()
del self.sb.timer
self.Destroy()
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestCustomStatusBar(frame, log)
frame.otherWin = win
win.Show(true)
#---------------------------------------------------------------------------
overview = """\
A status bar is a narrow window that can be placed along the bottom of a frame to give small amounts of status information. It can contain one or more fields, one or more of which can be variable length according to the size of the window.
wxStatusBar()
----------------------------
Default constructor.
wxStatusBar(wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = "statusBar")
Constructor, creating the window.
Parameters
-------------------
parent = The window parent, usually a frame.
id = The window identifier. It may take a value of -1 to indicate a default value.
pos = The window position. A value of (-1, -1) indicates a default position, chosen by either the windowing system or wxWindows, depending on platform.
size = The window size. A value of (-1, -1) indicates a default size, chosen by either the windowing system or wxWindows, depending on platform.
style = The window style. See wxStatusBar.
name = The name of the window. This parameter is used to associate a name with the item, allowing the application user to set Motif resource values for individual windows.
"""

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@@ -1,40 +0,0 @@
from wxPython.wx import *
#---------------------------------------------------------------------------
class TestPanel(wxPanel):
def __init__(self, parent, log):
wxPanel.__init__(self, parent, -1)
self.log = log
wxStaticText(self, -1, "wxTextCtrl", wxPoint(5, 25), wxSize(75, 20))
wxTextCtrl(self, 10, "", wxPoint(80, 25), wxSize(150, 20))
EVT_TEXT(self, 10, self.EvtText)
wxStaticText(self, -1, "Passsword", wxPoint(5, 50), wxSize(75, 20))
wxTextCtrl(self, 20, "", wxPoint(80, 50), wxSize(150, 20), wxTE_PASSWORD)
EVT_TEXT(self, 20, self.EvtText)
wxStaticText(self, -1, "Multi-line", wxPoint(5, 75), wxSize(75, 20))
wxTextCtrl(self, 30, "", wxPoint(80, 75), wxSize(200, 150), wxTE_MULTILINE)
EVT_TEXT(self, 30, self.EvtText)
def EvtText(self, event):
self.log.WriteText('EvtText: %s\n' % event.GetString())
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestPanel(nb, log)
return win
#---------------------------------------------------------------------------
overview = """\
"""

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@@ -1,50 +0,0 @@
from wxPython.wx import *
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
dlg = wxTextEntryDialog(frame, 'What is your favorite programming language?',
'Duh??', 'Python')
dlg.SetValue("Python is the best!") #### this doesn't work?
if dlg.ShowModal() == wxID_OK:
log.WriteText('You entered: %s\n' % dlg.GetValue())
dlg.Destroy()
#---------------------------------------------------------------------------
overview = """\
This class represents a dialog that requests a one-line text string from the user. It is implemented as a generic wxWindows dialog.
wxTextEntryDialog()
----------------------------------
wxTextEntryDialog(wxWindow* parent, const wxString& message, const wxString& caption = "Please enter text", const wxString& defaultValue = "", long style = wxOK | wxCANCEL | wxCENTRE, const wxPoint& pos = wxDefaultPosition)
Constructor. Use wxTextEntryDialog::ShowModal to show the dialog.
Parameters
-------------------
parent = Parent window.
message = Message to show on the dialog.
defaultValue = The default value, which may be the empty string.
style = A dialog style, specifying the buttons (wxOK, wxCANCEL) and an optional wxCENTRE style.
pos = Dialog position.
"""

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@@ -1,67 +0,0 @@
from wxPython.wx import *
import time
#---------------------------------------------------------------------------
class TestTimer(wxTimer):
def __init__(self, log = None):
wxTimer.__init__(self)
self.log = log
def Notify(self):
wxBell()
if self.log:
self.log.WriteText('beep!\n')
#---------------------------------------------------------------------------
_timer = TestTimer()
class TestTimerWin(wxPanel):
def __init__(self, parent, log):
_timer.log = log
wxPanel.__init__(self, parent, -1)
wxStaticText(self, -1, "This is a timer example",
wxPoint(15, 30))
wxButton(self, 11101, ' Start ', wxPoint(15, 75), wxDefaultSize)
wxButton(self, 11102, ' Stop ', wxPoint(77, 75), wxDefaultSize)
EVT_BUTTON(self, 11101, self.OnStart)
EVT_BUTTON(self, 11102, self.OnStop)
def OnStart(self, event):
_timer.Start(1000)
def OnStop(self, event):
_timer.Stop()
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestTimerWin(nb, log)
return win
#---------------------------------------------------------------------------
overview = """\
The wxTimer class allows you to execute code at specified intervals. To use it, derive a new class and override the Notify member to perform the required action. Start with Start, stop with Stop, it's as simple as that.
wxTimer()
------------------
Constructor.
"""

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from wxPython.wx import *
#---------------------------------------------------------------------------
class TestToolBar(wxFrame):
def __init__(self, parent, log):
wxFrame.__init__(self, parent, -1, 'Test ToolBar',
wxPoint(0,0), wxSize(500, 300))
self.log = log
wxWindow(self, -1).SetBackgroundColour(wxNamedColour("WHITE"))
tb = self.CreateToolBar(wxTB_HORIZONTAL|wxNO_BORDER)
#tb = wxToolBar(self, -1, wxDefaultPosition, wxDefaultSize,
# wxTB_HORIZONTAL | wxNO_BORDER | wxTB_FLAT)
#self.SetToolBar(tb)
self.CreateStatusBar()
tb.AddTool(10, wxNoRefBitmap('bitmaps/new.bmp', wxBITMAP_TYPE_BMP),
wxNullBitmap, false, -1, -1, "New", "Long help for 'New'")
EVT_TOOL(self, 10, self.OnToolClick)
EVT_TOOL_RCLICKED(self, 10, self.OnToolRClick)
tb.AddTool(20, wxNoRefBitmap('bitmaps/open.bmp', wxBITMAP_TYPE_BMP),
wxNullBitmap, false, -1, -1, "Open")
EVT_TOOL(self, 20, self.OnToolClick)
EVT_TOOL_RCLICKED(self, 20, self.OnToolRClick)
tb.AddSeparator()
tb.AddTool(30, wxNoRefBitmap('bitmaps/copy.bmp', wxBITMAP_TYPE_BMP),
wxNullBitmap, false, -1, -1, "Copy")
EVT_TOOL(self, 30, self.OnToolClick)
EVT_TOOL_RCLICKED(self, 30, self.OnToolRClick)
tb.AddTool(40, wxNoRefBitmap('bitmaps/paste.bmp', wxBITMAP_TYPE_BMP),
wxNullBitmap, false, -1, -1, "Paste")
EVT_TOOL(self, 40, self.OnToolClick)
EVT_TOOL_RCLICKED(self, 40, self.OnToolRClick)
tb.AddSeparator()
tb.AddTool(50, wxNoRefBitmap('bitmaps/tog1.bmp', wxBITMAP_TYPE_BMP),
wxNullBitmap, true, -1, -1, "Toggle this")
EVT_TOOL(self, 50, self.OnToolClick)
EVT_TOOL_RCLICKED(self, 50, self.OnToolRClick)
tb.AddTool(60, wxNoRefBitmap('bitmaps/tog1.bmp', wxBITMAP_TYPE_BMP),
wxNoRefBitmap('bitmaps/tog2.bmp', wxBITMAP_TYPE_BMP),
true, -1, -1, "Toggle with 2 bitmaps")
EVT_TOOL(self, 60, self.OnToolClick)
EVT_TOOL_RCLICKED(self, 60, self.OnToolRClick)
tb.Realize()
def OnCloseWindow(self, event):
self.Destroy()
def OnToolClick(self, event):
self.log.WriteText("tool %s clicked\n" % event.GetId())
def OnToolRClick(self, event):
self.log.WriteText("tool %s right-clicked\n" % event.GetId())
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestToolBar(frame, log)
frame.otherWin = win
win.Show(true)
#---------------------------------------------------------------------------
overview = """\
The name wxToolBar is defined to be a synonym for one of the following classes:
wxToolBar95 The native Windows 95 toolbar. Used on Windows 95, NT 4 and above.
wxToolBarMSW A Windows implementation. Used on 16-bit Windows.
wxToolBarGTK The GTK toolbar.
wxToolBarSimple A simple implementation, with scrolling. Used on platforms with no native toolbar control, or where scrolling is required.
wxToolBar()
-----------------------
Default constructor.
wxToolBar(wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxTB_HORIZONTAL | wxNO_BORDER, const wxString& name = wxPanelNameStr)
Constructs a toolbar.
Parameters
-------------------
parent = Pointer to a parent window.
id = Window identifier. If -1, will automatically create an identifier.
pos = Window position. wxDefaultPosition is (-1, -1) which indicates that wxWindows should generate a default position for the window. If using the wxWindow class directly, supply an actual position.
size = Window size. wxDefaultSize is (-1, -1) which indicates that wxWindows should generate a default size for the window.
style = Window style. See wxToolBar for details.
name = Window name.
"""

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from wxPython.wx import *
#---------------------------------------------------------------------------
class TestTreeCtrlPanel(wxPanel):
def __init__(self, parent, log):
wxPanel.__init__(self, parent, -1)
self.log = log
tID = NewId()
self.tree = wxTreeCtrl(self, tID)
root = self.tree.AddRoot("The Root Item")
for x in range(15):
child = self.tree.AppendItem(root, "Item %d" % x)
for y in range(5):
last = self.tree.AppendItem(child, "item %d-%s" % (x, chr(ord("a")+y)))
for z in range(5):
self.tree.AppendItem(last, "item %d-%s-%d" % (x, chr(ord("a")+y), z))
self.tree.Expand(root)
EVT_TREE_ITEM_EXPANDED (self, tID, self.OnItemExpanded)
EVT_TREE_ITEM_COLLAPSED (self, tID, self.OnItemCollapsed)
EVT_TREE_SEL_CHANGED (self, tID, self.OnSelChanged)
EVT_LEFT_DCLICK(self.tree, self.OnLeftDClick)
EVT_RIGHT_DOWN(self.tree, self.OnRightClick)
EVT_RIGHT_UP(self.tree, self.OnRightUp)
def OnRightClick(self, event):
(x,y) = event.Position();
item = self.tree.HitTest(wxPoint(x,y))
self.log.WriteText("OnRightClick: %s\n" % self.tree.GetItemText(item))
self.tree.SelectItem(item)
def OnRightUp(self, event):
(x,y) = event.Position();
item = self.tree.HitTest(wxPoint(x,y))
self.log.WriteText("OnRightUp: %s\n" % self.tree.GetItemText(item))
def OnLeftDClick(self, event):
(x,y) = event.Position();
item = self.tree.HitTest(wxPoint(x,y))
self.log.WriteText("OnLeftDClick: %s\n" % self.tree.GetItemText(item))
def OnSize(self, event):
w,h = self.GetClientSizeTuple()
self.tree.SetDimensions(0, 0, w, h)
def OnItemExpanded(self, event):
item = event.GetItem()
self.log.WriteText("OnItemExpanded: %s\n" % self.tree.GetItemText(item))
def OnItemCollapsed(self, event):
item = event.GetItem()
self.log.WriteText("OnItemCollapsed: %s\n" % self.tree.GetItemText(item))
def OnSelChanged(self, event):
item = event.GetItem()
self.log.WriteText("OnSelChanged: %s\n" % self.tree.GetItemText(item))
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestTreeCtrlPanel(nb, log)
return win
#---------------------------------------------------------------------------
overview = """\
A tree control presents information as a hierarchy, with items that may be expanded to show further items. Items in a tree control are referenced by wxTreeItemId handles.
wxTreeCtrl()
-------------------------
Default constructor.
wxTreeCtrl(wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxTR_HAS_BUTTONS, const wxValidator& validator = wxDefaultValidator, const wxString& name = "listCtrl")
Constructor, creating and showing a tree control.
Parameters
-------------------
parent = Parent window. Must not be NULL.
id = Window identifier. A value of -1 indicates a default value.
pos = Window position.
size = Window size. If the default size (-1, -1) is specified then the window is sized appropriately.
style = Window style. See wxTreeCtrl.
validator = Window validator.
name = Window name.
"""

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@@ -1,6 +0,0 @@
*.gz
*.rpm
*.zip
filelist
wxPython.spec
wxp2.wse

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sourcedir : .
builddir : .
rpmdir : .
srcrpmdir : .

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#!/bin/bash
if [ -z $1 ]; then
echo "Please specify a version number on the command line."
exit 1
fi
if [ ! -f wxPython.spec.in ]; then
echo "Please run this script from the directory containing the wxPython.spec.in file."
exit 1
fi
strip /usr/lib/python1.5/site-packages/wxPython/wxcmodule.so
cat wxPython.spec.in | sed s/__VERSION__/$1/g > wxPython.spec
mkdir /usr/doc/wxPython-$1
cp ../README.txt /usr/doc/wxPython-$1
rpm -bb wxPython.spec
mv /usr/src/redhat/RPMS/*/wxPython*.rpm .
rm -r /usr/doc/wxPython-$1

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#!/bin/bash
#----------------------------------------------------------------------
# Make a source distribution as a tar.gz file. This script should be
# run from the directory that holds the wxPython dir (../..) and be
# given a version number as an parameter. The best way to do this is
# run "make dist" in the wxPython/src/ directory.
#----------------------------------------------------------------------
if [ -z $1 ]; then
echo "Please specify a version number on the command line."
exit 1
fi
if [ ! -d wxPython ]; then
echo "Please run this script from the directory containing the wxPython sources."
exit 1
fi
rm -f wxPython/distrib/filelist
for x in `cat wxPython/distrib/wxPython.rsp`; do
ls $x >> wxPython/distrib/filelist
done
tar cf wxPython/distrib/dist-temp.tar -T wxPython/distrib/filelist
cd wxPython/distrib
tar xf dist-temp.tar
rm dist-temp.tar
mv wxPython wxPython-$1
tar cvf wxPython-$1.tar wxPython-$1
gzip wxPython-$1.tar
rm -rf wxPython-$1

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wxPython/*.txt
wxPython/demo/*.py
wxPython/demo/bitmaps/*.bmp
wxPython/demo/bitmaps/*.ico
wxPython/demo/bitmaps/*.gif
wxPython/demo/bitmaps/*.png
wxPython/demo/bitmaps/*.jpg
wxPython/demo/README.txt
wxPython/lib/*.py
wxPython/lib/*.txt
wxPython/lib/sizers/*.py
wxPython/lib/sizers/*.txt
wxPython/src/*.i
wxPython/src/*.py
wxPython/src/*.cpp
wxPython/src/*.h
wxPython/src/*.ico
wxPython/src/*.def
wxPython/src/*.rc
wxPython/src/makefile.*
wxPython/src/Makefile.pre.in
wxPython/src/Setup.*
wxPython/src/msw/*.cpp
wxPython/src/msw/*.h
wxPython/src/msw/*.py
wxPython/src/gtk/*.cpp
wxPython/src/gtk/*.h
wxPython/src/gtk/*.py
wxpython/src/motif/*.cpp
wxPython/src/motif/*.h
wxPython/src/motif/*.py
wxPython/src/qt/*.cpp
wxPython/src/qt/*.h
wxPython/src/qt/*.py
wxPython/SWIG.patches/*.patch

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Summary: Cross platform GUI toolkit for use with the Python language.
Name: wxPython
Version: __VERSION__
Release: 1
Copyright: wxWindows
Group: Development/Languages/Python
Source: http://alldunn.com/wxPython/wxPython-__VERSION__.tar.gz
Packager: Robin Dunn <robin@alldunn.com>
Vendor: Total Control Software
Requires: python >= 1.5.1
Prefix: /usr/lib/python1.5/site-packages
%description
This Python package consists of an extension module that wraps around the
wxWindows C++ class library and provides a cross platform GUI toolkit for
use with Python. Currently supported platforms are Win32 and Unix/GTK/X.
Python is an interpreted, interactive, object-oriented programming language.
Python combines remarkable power with very clear syntax. It has modules,
classes, exceptions, very high level dynamic data types, and dynamic typing.
There are interfaces to many system calls and libraries, and new built-in
modules are easily written in C or C++. Python is also usable as an
extension language for applications that need a programmable interface.
#%prep
#%setup
#cd wxPython-__VERSION__
#make -f Makefile.pre.in boot
#
#%build
#make
#
#
#%install
#make install
%files
%doc /usr/doc/wxPython-__VERSION__/README.txt
/usr/lib/python1.5/site-packages/wxPython

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@echo off
zip -@ -r wxPython\wxPython-src-%1.zip < wxPython\distrib\wxPython.rsp
mkdir wxPython\docs
copy %WXWIN%\docs\html\wx\*.gif wxPython\docs
copy %WXWIN%\docs\html\wx\*.htm wxPython\docs
copy wxPython\docs\wx.htm wxPython\docs\index.htm
zip -r wxPython\wxPython-docs-%1.zip wxPython\docs
del /y wxPython\docs\*.*
rmdir wxPython\docs
move /R wxPython\*.zip wxPython\distrib

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*.pyc

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from wxPython.wx import *
from layoutf import Layoutf
import string
class wxScrolledMessageDialog(wxDialog):
def __init__(self, parent, msg, caption, pos = None, size = None):
if not pos:
pos = wxDefaultPosition
if not size:
size = wxSize(500,300)
wxDialog.__init__(self, parent, -1, caption, pos, size)
text = wxTextCtrl(self, -1, msg, wxDefaultPosition,
wxDefaultSize,
wxTE_MULTILINE | wxTE_READONLY)
ok = wxButton(self, wxID_OK, "OK")
text.SetConstraints(Layoutf('t=t5#1;b=t5#2;l=l5#1;r=r5#1', (self,ok)))
ok.SetConstraints(Layoutf('b=b5#1;x%w50#1;w!80;h!25', (self,)))
self.SetAutoLayout(TRUE)
class wxMultipleChoiceDialog(wxDialog):
def __init__(self, parent, msg, title, lst, pos = None, size = None):
if not pos:
pos = wxDefaultPosition
if not size:
size = wxSize(200,200)
wxDialog.__init__(self, parent, -1, title, pos, size)
dc = wxClientDC(self)
height = 0
for line in string.split(msg,'\n'):
height = height + dc.GetTextExtent(msg)[1] + 4
stat = wxStaticText(self, -1, msg)
self.lbox = wxListBox(self, 100, wxDefaultPosition,
wxDefaultSize, lst, wxLB_MULTIPLE)
ok = wxButton(self, wxID_OK, "OK")
cancel = wxButton(self, wxID_CANCEL, "Cancel")
stat.SetConstraints(Layoutf('t=t10#1;l=l5#1;r=r5#1;h!%d' % (height,),
(self,)))
self.lbox.SetConstraints(Layoutf('t=b10#2;l=l5#1;r=r5#1;b=t5#3',
(self, stat, ok)))
ok.SetConstraints(Layoutf('b=b5#1;x%w25#1;w!80;h!25', (self,)))
cancel.SetConstraints(Layoutf('b=b5#1;x%w75#1;w!80;h!25', (self,)))
self.SetAutoLayout(TRUE)
self.lst = lst
def OnSize(self, event):
self.Layout()
def GetValue(self):
return self.lbox.GetSelections()
def GetValueString(self):
sel = self.lbox.GetSelections()
val = []
for i in sel:
val.append(self.lst[i])
return tuple(val)
if __name__ == '__main__':
class MyFrame(wxFrame):
def __init__(self):
wxFrame.__init__(self, NULL, -1, "hello",
wxDefaultPosition, wxSize(200,200))
wxButton(self, 100, "Multiple Test",wxPoint(0,0))
wxButton(self, 101, "Message Test", wxPoint(0,100))
EVT_BUTTON(self, 100, self.OnMultipleTest)
EVT_BUTTON(self, 101, self.OnMessageTest)
def OnMultipleTest(self, event):
self.lst = [ 'apple', 'pear', 'banana', 'coconut', 'orange',
'etc', 'etc..', 'etc...' ]
dlg = wxMultipleChoiceDialog(self,
"Pick some from\n this list\nblabla",
"m.s.d.", self.lst)
if (dlg.ShowModal() == wxID_OK):
print "Selection:", dlg.GetValue(), " -> ", dlg.GetValueString()
def OnMessageTest(self, event):
import sys;
f = open(sys.argv[0],"r")
msg = f.read()
dlg = wxScrolledMessageDialog(self, msg, "message test")
dlg.ShowModal()
class MyApp(wxApp):
def OnInit(self):
frame = MyFrame()
frame.Show(TRUE)
self.SetTopWindow(frame)
return TRUE
app = MyApp(0)
app.MainLoop()

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from wxPython.wx import wxLayoutConstraints,\
wxTop, wxLeft, wxBottom, wxRight, \
wxHeight, wxWidth, wxCentreX, wxCentreY
import re,string
class Layoutf(wxLayoutConstraints):
"""
The class Layoutf(wxLayoutConstraints) presents a simplification
of the wxLayoutConstraints syntax. The name Layoutf is choosen
because of the similarity with C's printf function.
Quick Example:
lc = Layoutf('t=t#1;l=r10#2;r!100;h%h50#1', (self, self.panel))
is equivalent to
lc = wxLayoutContraints()
lc.top.SameAs(self, wxTop)
lc.left.SameAs(self.panel, wxRight, 10)
lc.right.Absolute(100)
lc.height.PercentOf(self, wxHeight, 50)
Usage:
You can give a constraint string to the Layoutf constructor,
or use the 'pack' method. The following are equivalent:
lc = Layoutf('t=t#1;l=r#2;r!100;h%h50#1', (self, self.panel))
and
lc = Layoutf()
lc.pack('t=t#1;l=r#2;r!100;h%h50#1', (self, self.panel))
Besides 'pack' there's also 'debug_pack' which does not set
constraints, but prints traditional wxLayoutConstraint calls to
stdout.
The calls to the Layoutf constructor and pack methods have
the following argument list:
(constraint_string, objects_tuple)
Constraint String syntax:
Constraint directives are separated by semi-colons. You
generally (always?) need four directives to completely describe a
subwindow's location.
A single directive has either of the following forms:
1. <own attribute><compare operation>[numerical argument]
for example r!100 -> lc.right.Absolute(100) )
and w* -> lc.width.AsIs()
2. <own attribute><compare operation>[numerical argument]
#<compare object nr.>
for example t_10#2 (lc.top.Below(<second obj>, 10)
3. <own attribute><compare operation><compare attribute>
[numerical argument]#<compare object nr.>
for example w%h50#2 ( lc.width.PercentOf(<second obj>,
wxHeight, 50) and t=b#1 ( lc.top.SameAs(<first obj>,
wxBottom) )
Which one you need is defined by the <compare operation>
type. The following take type 1 (no object to compare with):
'!': 'Absolute', '?': 'Unconstrained', '*': 'AsIs'
These take type 2 (need to be compared with another object)
'<': 'LeftOf', '>': 'RightOf', '^': 'Above', '_': 'Below'
These take type 3 (need to be compared to another object
attribute)
'=': 'SameAs', '%': 'PercentOf'
For all types, the <own attribute> letter can be any of
't': 'top', 'l': 'left', 'b': 'bottom',
'r': 'right', 'h': 'height', 'w': 'width',
'x': 'centreX', 'y': 'centreY'
If the operation takes an (optional) numerical argument, place it
in [numerical argument]. For type 3 directives, the <compare
attribute> letter can be any of
't': 'wxTop', 'l': 'wxLeft', 'b': 'wxBottom'
'r': 'wxRight', 'h': 'wxHeight', 'w': 'wxWidth',
'x': 'wxCentreX', 'y': 'wxCentreY'
Note that these are the same letters as used for <own attribute>,
so you'll only need to remember one set. Finally, the object
whose attribute is refered to, is specified by #<compare object
nr>, where <compare object nr> is the 1-based (stupid, I know,
but I've gotten used to it) index of the object in the
objects_tuple argument.
Bugs:
Not entirely happy about the logic in the order of arguments
after the <compare operation> character.
Not all wxLayoutConstraint methods are included in the
syntax. However, the type 3 directives are generally the most
used. Further excuse: wxWindows layout constraints are at the
time of this writing not documented.
"""
attr_d = { 't': 'top', 'l': 'left', 'b': 'bottom',
'r': 'right', 'h': 'height', 'w': 'width',
'x': 'centreX', 'y': 'centreY' }
op_d = { '=': 'SameAs', '%': 'PercentOf', '<': 'LeftOf',
'>': 'RightOf', '^': 'Above', '_': 'Below',
'!': 'Absolute', '?': 'Unconstrained', '*': 'AsIs' }
cmp_d = { 't': 'wxTop', 'l': 'wxLeft', 'b': 'wxBottom',
'r': 'wxRight', 'h': 'wxHeight', 'w': 'wxWidth',
'x': 'wxCentreX', 'y': 'wxCentreY' }
rexp1 = re.compile('^\s*([tlrbhwxy])\s*([!\?\*])\s*(\d*)\s*$')
rexp2 = re.compile('^\s*([tlrbhwxy])\s*([=%<>^_])\s*([tlrbhwxy]?)\s*(\d*)\s*#(\d+)\s*$')
def __init__(self,pstr=None,winlist=None):
wxLayoutConstraints.__init__(self)
if pstr:
self.pack(pstr,winlist)
def pack(self, pstr, winlist):
pstr = string.lower(pstr)
for item in string.split(pstr,';'):
m = self.rexp1.match(item)
if m:
g = list(m.groups())
attr = getattr(self, self.attr_d[g[0]])
func = getattr(attr, self.op_d[g[1]])
if g[1] == '!':
func(int(g[2]))
else:
func()
continue
m = self.rexp2.match(item)
if not m: raise ValueError
g = list(m.groups())
attr = getattr(self, self.attr_d[g[0]])
func = getattr(attr, self.op_d[g[1]])
if g[3]: g[3] = int(g[3])
else: g[3] = None;
g[4] = int(g[4]) - 1
if g[1] in '<>^_':
if g[3]: func(winlist[g[4]], g[3])
else: func(winlist[g[4]])
else:
cmp = eval(self.cmp_d[g[2]])
if g[3]: func(winlist[g[4]], cmp, g[3])
else: func(winlist[g[4]], cmp)
def debug_pack(self, pstr, winlist):
pstr = string.lower(pstr)
for item in string.split(pstr,';'):
m = self.rexp1.match(item)
if m:
g = list(m.groups())
attr = getattr(self, self.attr_d[g[0]])
func = getattr(attr, self.op_d[g[1]])
if g[1] == '!':
print "%s.%s.%s(%s)" % \
('self',self.attr_d[g[0]],self.op_d[g[1]],g[2])
else:
print "%s.%s.%s()" % \
('self',self.attr_d[g[0]],self.op_d[g[1]])
continue
m = self.rexp2.match(item)
if not m: raise ValueError
g = list(m.groups())
if g[3]: g[3] = int(g[3])
else: g[3] = 0;
g[4] = int(g[4]) - 1
if g[1] in '<>^_':
if g[3]: print "%s.%s.%s(%s,%d)" % \
('self',self.attr_d[g[0]],self.op_d[g[1]],winlist[g[4]],
g[3])
else: print "%s.%s.%s(%s)" % \
('self',self.attr_d[g[0]],self.op_d[g[1]],winlist[g[4]])
else:
if g[3]: print "%s.%s.%s(%s,%s,%d)" % \
('self',self.attr_d[g[0]],self.op_d[g[1]],winlist[g[4]],
self.cmp_d[g[2]],g[3])
else: print "%s.%s.%s(%s,%s)" % \
('self',self.attr_d[g[0]],self.op_d[g[1]],winlist[g[4]],
self.cmp_d[g[2]])
if __name__=='__main__':
from wxPython.wx import *
class TestLayoutf(wxFrame):
def __init__(self, parent):
wxFrame.__init__(self, parent, -1, 'Test Layout Constraints',
wxPyDefaultPosition, wxSize(500, 300))
self.SetAutoLayout(true)
EVT_BUTTON(self, 100, self.OnButton)
EVT_BUTTON(self, 101, self.OnAbout)
self.panelA = wxWindow(self, -1, wxPyDefaultPosition, wxPyDefaultSize, wxSIMPLE_BORDER)
self.panelA.SetBackgroundColour(wxBLUE)
self.panelA.SetConstraints(Layoutf('t=t10#1;l=l10#1;b=b10#1;r%r50#1',(self,)))
self.panelB = wxWindow(self, -1, wxPyDefaultPosition, wxPyDefaultSize, wxSIMPLE_BORDER)
self.panelB.SetBackgroundColour(wxRED)
self.panelB.SetConstraints(Layoutf('t=t10#1;r=r10#1;b%b30#1;l>10#2', (self,self.panelA)))
self.panelC = wxWindow(self, -1, wxPyDefaultPosition, wxPyDefaultSize, wxSIMPLE_BORDER)
self.panelC.SetBackgroundColour(wxWHITE)
self.panelC.SetConstraints(Layoutf('t_10#3;r=r10#1;b=b10#1;l>10#2', (self,self.panelA,self.panelB)))
b = wxButton(self.panelA, 101, ' About: ')
b.SetConstraints(Layoutf('X=X#1;Y=Y#1;h*;w%w50#1', (self.panelA,)))
b = wxButton(self.panelB, 100, ' Panel B ')
b.SetConstraints(Layoutf('t=t2#1;r=r4#1;h*;w*', (self.panelB,)))
self.panelD = wxWindow(self.panelC, -1, wxPyDefaultPosition, wxPyDefaultSize, wxSIMPLE_BORDER)
self.panelD.SetBackgroundColour(wxGREEN)
self.panelD.SetConstraints(Layoutf('b%h50#1;r%w50#1;h=h#2;w=w#2', (self.panelC, b)))
b = wxButton(self.panelC, 100, ' Panel C ')
b.SetConstraints(Layoutf('t_#1;l>#1;h*;w*', (self.panelD,)))
wxStaticText(self.panelD, -1, "Panel D", wxPoint(4, 4)).SetBackgroundColour(wxGREEN)
def OnButton(self, event):
self.Close(true)
def OnAbout(self, event):
try:
from dialogs import wxScrolledMessageDialog
msg = wxScrolledMessageDialog(self, Layoutf.__doc__, "about")
msg.ShowModal()
except:
print msg
def OnCloseWindow(self, event):
self.Destroy()
class TestApp(wxApp):
def OnInit(self):
frame = TestLayoutf(NULL)
frame.Show(1)
self.SetTopWindow(frame)
return 1
app = TestApp(0)
app.MainLoop()

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*.pyc

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#----------------------------------------------------------------------------
# Name: __init__.py
# Purpose: The presence of this file turns this directory into a
# Python package.
#
# Author: Robin Dunn
#
# Created: 18-May-1999
# RCS-ID: $Id$
# Copyright: (c) 1998 by Total Control Software
# Licence: wxWindows license
#----------------------------------------------------------------------------
from sizer import *
from box import *
from border import *
#----------------------------------------------------------------------------

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#----------------------------------------------------------------------
# Name: wxPython.lib.sizers.border
# Purpose: A Sizer that wraps an empty border around its contents
#
# Author: Robin Dunn
#
# Created: 9-June-1999
# RCS-ID: $Id$
# Copyright: (c) 1998 by Total Control Software
# Licence: wxWindows license
#----------------------------------------------------------------------
from sizer import wxSizer
wxNORTH = 1
wxSOUTH = 2
wxEAST = 4
wxWEST = 8
wxALL = wxNORTH | wxSOUTH | wxEAST | wxWEST
#----------------------------------------------------------------------
class wxBorderSizer(wxSizer):
"""
wxBorderSizer
This sizer provides an empty buffer on one or more sides of it's
contents. It can only hold a single widget, but that can be a
sizer containing other items if you wish.
The sizer is constructed with a parameter specifying which sides
should have the border. You can use a logical OR of the following
values to specify the sides:
wxNORTH -- the top side
wxSOUTH -- the bottom side
wxEAST -- the right side
wxWEST -- the left side
wxALL -- all sides
The width in pixels of the border is specified when the child
widget is Added to the sizer.
"""
def __init__(self, sides = wxALL):
wxSizer.__init__(self)
self.sides = sides
def Add(self, widget, borderSize):
if self.children:
raise ValueError("wxBorderSizer can only contain one child.")
wxSizer.Add(self, widget, borderSize)
def CalcMin(self):
isSizer, widget, width, height, borderSize = self.children[0]
if isSizer:
width, height = widget.CalcMin()
if self.sides & wxEAST:
width = width + borderSize
if self.sides & wxWEST:
width = width + borderSize
if self.sides & wxNORTH:
height = height + borderSize
if self.sides & wxSOUTH:
height = height + borderSize
return width, height
def RecalcSizes(self):
isSizer, widget, width, height, borderSize = self.children[0]
width = self.size.width
height = self.size.height
px = self.origin.x
py = self.origin.y
if self.sides & wxWEST:
width = width - borderSize
px = px + borderSize
if self.sides & wxEAST:
width = width - borderSize
if self.sides & wxNORTH:
height = height - borderSize
py = py + borderSize
if self.sides & wxSOUTH:
height = height - borderSize
widget.SetDimensions(px, py, width, height)
#----------------------------------------------------------------------
#
# TODO... Make an abstract class wxBorder whose decendants can be added to
# a wxBorderSizer to provide drawing for the buffer area. Ideas are
# to provide a color border, beveled borders, rounded borders, etc.

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#----------------------------------------------------------------------
# Name: wxPython.lib.sizers.box
# Purpose: A sizer/layout managers for wxPython that places items in
# a stretchable box
#
# Author: Robin Dunn and Dirk Holtwick
#
# Created: 17-May-1999
# RCS-ID: $Id$
# Copyright: (c) 1998 by Total Control Software
# Licence: wxWindows license
#----------------------------------------------------------------------
from sizer import wxSizer
from wxPython.wx import wxVERTICAL, wxHORIZONTAL
#----------------------------------------------------------------------
class wxBoxSizer(wxSizer):
"""
wxBoxSizer
A Sizer that lays components out in a box, in the order they are
added to the layout manager, with a given orientation. The
orientation is specified in the constructor with either wxVERTICAL
or wxHORIZONTAL.
The optional parameter to the Add method (for this sizer it's
called the stretch flag) can be used to flag one or more components
as stretchable, meaning that they will expand to fill available
space in the given orientation. The default is zero, or not
stretchable.
If the stretch flag is non-zero then the widget will stretch. If
the sizer holds more than one item that is stretchable then they
share the available space.
If the strech flag is greater than 1 then it serves as a weighting
factor. Widgets with a flag of 2 will get twice as much space as
widgets with 1, etc.
"""
def __init__(self, orientation, size = None):
wxSizer.__init__(self, size)
self.orientation = orientation
def CalcMin(self):
self.stretchable = 0 # number of stretchable items
self.minWidth = 0 # minimal size
self.minHeight = 0
self.fixedWidth = 0 # size without stretched widgets
self.fixedHeight = 0
# iterate through children
for (isSizer, widget, width, height, stretch) in self.children:
weight = 1
if stretch:
weight = stretch
if isSizer:
# let sub-sizers recalc their required space
width, height = widget.CalcMin()
# minimal size
if self.orientation == wxVERTICAL:
self.minHeight = self.minHeight + (height * weight)
self.minWidth = max(self.minWidth, width)
else:
self.minWidth = self.minWidth + (width * weight)
self.minHeight = max(self.minHeight, height)
# stretchable items
if stretch:
self.stretchable = self.stretchable + weight
else:
if self.orientation == wxVERTICAL:
self.fixedHeight = self.fixedHeight + height
self.fixedWidth = max(self.fixedWidth, width)
else:
self.fixedWidth = self.fixedWidth + width
self.fixedHeight = max(self.fixedHeight, height)
return self.minWidth, self.minHeight
def RecalcSizes(self):
# get current dimensions, save for performance
myWidth = self.size.width
myHeight = self.size.height
# relative recent positions & sizes
px = self.origin.x
py = self.origin.y
newWidth = 0
newHeight = 0
# calculate space for one stretched item
if self.stretchable:
if self.orientation == wxHORIZONTAL:
delta = (myWidth - self.fixedWidth) / self.stretchable
extra = (myWidth - self.fixedWidth) % self.stretchable
else:
delta = (myHeight - self.fixedHeight) / self.stretchable
extra = (myHeight - self.fixedHeight) % self.stretchable
# iterate children ...
for (isSizer, widget, width, height, stretch) in self.children:
weight = 1
if stretch:
weight = stretch
if isSizer:
width, height = widget.CalcMin()
# ... vertical
if self.orientation == wxVERTICAL:
newHeight = height
if stretch:
newHeight = (delta * weight) + extra # first stretchable gets extra pixels
extra = 0
widget.SetDimensions(px, py, myWidth, newHeight)
# ... horizontal
elif self.orientation == wxHORIZONTAL:
newWidth = width
if stretch:
newWidth = (delta * weight) + extra # first stretchable gets extra pixels
extra = 0
widget.SetDimensions(px, py, newWidth, myHeight)
px = px + newWidth
py = py + newHeight
#----------------------------------------------------------------------

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#----------------------------------------------------------------------
# Name: wxPython.lib.sizers.sizer
# Purpose: General purpose sizer/layout managers for wxPython
#
# Author: Robin Dunn and Dirk Holtwick
#
# Created: 17-May-1999
# RCS-ID: $Id$
# Copyright: (c) 1998 by Total Control Software
# Licence: wxWindows license
#----------------------------------------------------------------------
from wxPython.wx import wxPoint, wxSize
#----------------------------------------------------------------------
class wxSizer:
"""
wxSizer
An abstract base sizer class. A sizer is able to manage the size and
layout of windows and/or child sizers.
Derived classes should implement CalcMin, and RecalcSizes.
A window or sizer is added to this sizer with the Add method:
def Add(self, widget, opt=0)
The meaning of the opt parameter is different for each type of
sizer. It may be a single value or a collection of values.
"""
def __init__(self, size = None):
self.children = []
self.origin = wxPoint(0, 0)
if not size:
size = wxSize(0,0)
self.size = size
def Add(self, widget, opt=0):
"""
Add a window or a sizer to this sizer. The meaning of the opt
parameter is different for each type of sizer. It may be a single
value or a collection of values.
"""
size = widget.GetSize()
isSizer = isinstance(widget, wxSizer)
self.children.append( (isSizer, widget, size.width, size.height, opt) )
def AddMany(self, widgets):
"""
Add a sequence (list, tuple, etc.) of widgets to this sizer. The
items in the sequence should be tuples containing valid args for
the Add method.
"""
for childinfo in widgets:
apply(self.Add, childinfo)
def SetDimensions(self, x, y, width, height):
self.origin = wxPoint(x, y)
self.size = wxSize(width, height)
self.RecalcSizes()
def GetSize(self):
return self.size
def GetPosition(self):
return self.origin
def CalcMin(self):
raise NotImplementedError("Derived class should implement CalcMin")
def RecalcSizes(self):
raise NotImplementedError("Derived class should implement RecalcSizes")
def __getMinWindowSize(self, win):
"""
Calculate the best size window to hold this sizer, taking into
account the difference between client size and window size.
"""
min = self.GetMinSize()
a1,a2 = win.GetSizeTuple()
b1,b2 = win.GetClientSizeTuple()
w = min.width + (a1 - b1)
h = min.height + (a2 - b2)
return (w, h)
def GetMinSize(self):
minWidth, minHeight = self.CalcMin()
return wxSize(minWidth, minHeight)
def SetWindowSizeHints(self, win):
w, h = self.__getMinWindowSize(win)
win.SetSizeHints(w,h)
def FitWindow(self, win):
w, h = self.__getMinWindowSize(win)
win.SetSize(wxSize(w,h))
def Layout(self, size):
self.CalcMin()
self.SetDimensions(self.origin.x, self.origin.y,
size.width, size.height)
#----------------------------------------------------------------------

View File

@@ -1,467 +0,0 @@
"""
This is a port of Konrad Hinsen's tkPlotCanvas.py plotting module.
After thinking long and hard I came up with the name "wxPlotCanvas.py".
This file contains two parts; first the re-usable library stuff, then, after
a "if __name__=='__main__'" test, a simple frame and a few default plots
for testing.
Harm van der Heijden, feb 1999
Original comment follows below:
# This module defines a plot widget for Tk user interfaces.
# It supports only elementary line plots at the moment.
# See the example at the end for documentation...
#
# Written by Konrad Hinsen <hinsen@cnrs-orleans.fr>
# With contributions from RajGopal Srinivasan <raj@cherubino.med.jhmi.edu>
# Last revision: 1998-7-28
#
"""
from wxPython import wx
import string
# Not everybody will have Numeric, so let's be cool about it...
try:
import Numeric
except:
# bummer!
d = wx.wxMessageDialog(wx.NULL,
"""This module requires the Numeric module, which could not be imported.
It probably is not installed (it's not part of the standard Python
distribution). See the Python site (http://www.python.org) for
information on downloading source or binaries.""",
"Numeric not found")
if d.ShowModal() == wx.wxID_CANCEL:
d = wx.wxMessageDialog(wx.NULL, "I kid you not! Pressing Cancel won't help you!", "Not a joke", wx.wxOK)
d.ShowModal()
raise ImportError
#
# Plotting classes...
#
class PolyPoints:
def __init__(self, points, attr):
self.points = Numeric.array(points)
self.scaled = self.points
self.attributes = {}
for name, value in self._attributes.items():
try:
value = attr[name]
except KeyError: pass
self.attributes[name] = value
def boundingBox(self):
return Numeric.minimum.reduce(self.points), \
Numeric.maximum.reduce(self.points)
def scaleAndShift(self, scale=1, shift=0):
self.scaled = scale*self.points+shift
class PolyLine(PolyPoints):
def __init__(self, points, **attr):
PolyPoints.__init__(self, points, attr)
_attributes = {'color': 'black',
'width': 1}
def draw(self, dc):
color = self.attributes['color']
width = self.attributes['width']
arguments = []
dc.SetPen(wx.wxPen(wx.wxNamedColour(color), width))
dc.DrawLines(map(tuple,self.scaled))
class PolyMarker(PolyPoints):
def __init__(self, points, **attr):
PolyPoints.__init__(self, points, attr)
_attributes = {'color': 'black',
'width': 1,
'fillcolor': None,
'size': 2,
'fillstyle': wx.wxSOLID,
'outline': 'black',
'marker': 'circle'}
def draw(self, dc):
color = self.attributes['color']
width = self.attributes['width']
size = self.attributes['size']
fillcolor = self.attributes['fillcolor']
fillstyle = self.attributes['fillstyle']
marker = self.attributes['marker']
dc.SetPen(wx.wxPen(wx.wxNamedColour(color),width))
if fillcolor:
dc.SetBrush(wx.wxBrush(wx.wxNamedColour(fillcolor),fillstyle))
else:
dc.SetBrush(wx.wxBrush(wx.wxNamedColour('black'), wx.wxTRANSPARENT))
self._drawmarkers(dc, self.scaled, marker, size)
def _drawmarkers(self, dc, coords, marker,size=1):
f = eval('self._' +marker)
for xc, yc in coords:
f(dc, xc, yc, size)
def _circle(self, dc, xc, yc, size=1):
dc.DrawEllipse(xc-2.5*size,yc-2.5*size,5.*size,5.*size)
def _dot(self, dc, xc, yc, size=1):
dc.DrawPoint(xc,yc)
def _square(self, dc, xc, yc, size=1):
dc.DrawRectangle(xc-2.5*size,yc-2.5*size,5.*size,5.*size)
def _triangle(self, dc, xc, yc, size=1):
dc.DrawPolygon([(-0.5*size*5,0.2886751*size*5),
(0.5*size*5,0.2886751*size*5),
(0.0,-0.577350*size*5)],xc,yc)
def _triangle_down(self, dc, xc, yc, size=1):
dc.DrawPolygon([(-0.5*size*5,-0.2886751*size*5),
(0.5*size*5,-0.2886751*size*5),
(0.0,0.577350*size*5)],xc,yc)
def _cross(self, dc, xc, yc, size=1):
dc.DrawLine(xc-2.5*size,yc-2.5*size,xc+2.5*size,yc+2.5*size)
dc.DrawLine(xc-2.5*size,yc+2.5*size,xc+2.5*size,yc-2.5*size)
def _plus(self, dc, xc, yc, size=1):
dc.DrawLine(xc-2.5*size,yc,xc+2.5*size,yc)
dc.DrawLine(xc,yc-2.5*size,xc,yc+2.5*size)
class PlotGraphics:
def __init__(self, objects):
self.objects = objects
def boundingBox(self):
p1, p2 = self.objects[0].boundingBox()
for o in self.objects[1:]:
p1o, p2o = o.boundingBox()
p1 = Numeric.minimum(p1, p1o)
p2 = Numeric.maximum(p2, p2o)
return p1, p2
def scaleAndShift(self, scale=1, shift=0):
for o in self.objects:
o.scaleAndShift(scale, shift)
def draw(self, canvas):
for o in self.objects:
o.draw(canvas)
def __len__(self):
return len(self.objects)
def __getitem__(self, item):
return self.objects[item]
class PlotCanvas(wx.wxWindow):
def __init__(self, parent, id = -1):
wx.wxWindow.__init__(self, parent, id, wx.wxPyDefaultPosition, wx.wxPyDefaultSize)
self.border = (1,1)
self.SetClientSizeWH(400,400)
self.SetBackgroundColour(wx.wxNamedColour("white"))
wx.EVT_SIZE(self,self.reconfigure)
self._setsize()
self.last_draw = None
# self.font = self._testFont(font)
def OnPaint(self, event):
pdc = wx.wxPaintDC(self)
if self.last_draw is not None:
apply(self.draw, self.last_draw + (pdc,))
def reconfigure(self, event):
(new_width,new_height) = self.GetClientSizeTuple()
if new_width == self.width and new_height == self.height:
return
self._setsize()
# self.redraw()
def _testFont(self, font):
if font is not None:
bg = self.canvas.cget('background')
try:
item = CanvasText(self.canvas, 0, 0, anchor=NW,
text='0', fill=bg, font=font)
self.canvas.delete(item)
except TclError:
font = None
return font
def _setsize(self):
(self.width,self.height) = self.GetClientSizeTuple();
self.plotbox_size = 0.97*Numeric.array([self.width, -self.height])
xo = 0.5*(self.width-self.plotbox_size[0])
yo = self.height-0.5*(self.height+self.plotbox_size[1])
self.plotbox_origin = Numeric.array([xo, yo])
def draw(self, graphics, xaxis = None, yaxis = None, dc = None):
if dc == None: dc = wx.wxClientDC(self)
dc.BeginDrawing()
dc.Clear()
self.last_draw = (graphics, xaxis, yaxis)
p1, p2 = graphics.boundingBox()
xaxis = self._axisInterval(xaxis, p1[0], p2[0])
yaxis = self._axisInterval(yaxis, p1[1], p2[1])
text_width = [0., 0.]
text_height = [0., 0.]
if xaxis is not None:
p1[0] = xaxis[0]
p2[0] = xaxis[1]
xticks = self._ticks(xaxis[0], xaxis[1])
bb = dc.GetTextExtent(xticks[0][1])
text_height[1] = bb[1]
text_width[0] = 0.5*bb[0]
bb = dc.GetTextExtent(xticks[-1][1])
text_width[1] = 0.5*bb[0]
else:
xticks = None
if yaxis is not None:
p1[1] = yaxis[0]
p2[1] = yaxis[1]
yticks = self._ticks(yaxis[0], yaxis[1])
for y in yticks:
bb = dc.GetTextExtent(y[1])
text_width[0] = max(text_width[0],bb[0])
h = 0.5*bb[1]
text_height[0] = h
text_height[1] = max(text_height[1], h)
else:
yticks = None
text1 = Numeric.array([text_width[0], -text_height[1]])
text2 = Numeric.array([text_width[1], -text_height[0]])
scale = (self.plotbox_size-text1-text2) / (p2-p1)
shift = -p1*scale + self.plotbox_origin + text1
self._drawAxes(dc, xaxis, yaxis, p1, p2,
scale, shift, xticks, yticks)
graphics.scaleAndShift(scale, shift)
graphics.draw(dc)
dc.EndDrawing()
def _axisInterval(self, spec, lower, upper):
if spec is None:
return None
if spec == 'minimal':
if lower == upper:
return lower-0.5, upper+0.5
else:
return lower, upper
if spec == 'automatic':
range = upper-lower
if range == 0.:
return lower-0.5, upper+0.5
log = Numeric.log10(range)
power = Numeric.floor(log)
fraction = log-power
if fraction <= 0.05:
power = power-1
grid = 10.**power
lower = lower - lower % grid
mod = upper % grid
if mod != 0:
upper = upper - mod + grid
return lower, upper
if type(spec) == type(()):
lower, upper = spec
if lower <= upper:
return lower, upper
else:
return upper, lower
raise ValueError, str(spec) + ': illegal axis specification'
def _drawAxes(self, dc, xaxis, yaxis,
bb1, bb2, scale, shift, xticks, yticks):
dc.SetPen(wx.wxPen(wx.wxNamedColour('BLACK'),1))
if xaxis is not None:
lower, upper = xaxis
text = 1
for y, d in [(bb1[1], -3), (bb2[1], 3)]:
p1 = scale*Numeric.array([lower, y])+shift
p2 = scale*Numeric.array([upper, y])+shift
dc.DrawLine(p1[0],p1[1],p2[0],p2[1])
for x, label in xticks:
p = scale*Numeric.array([x, y])+shift
dc.DrawLine(p[0],p[1],p[0],p[1]+d)
if text:
dc.DrawText(label,p[0],p[1])
text = 0
if yaxis is not None:
lower, upper = yaxis
text = 1
h = dc.GetCharHeight()
for x, d in [(bb1[0], -3), (bb2[0], 3)]:
p1 = scale*Numeric.array([x, lower])+shift
p2 = scale*Numeric.array([x, upper])+shift
dc.DrawLine(p1[0],p1[1],p2[0],p2[1])
for y, label in yticks:
p = scale*Numeric.array([x, y])+shift
dc.DrawLine(p[0],p[1],p[0]-d,p[1])
if text:
dc.DrawText(label,p[0]-dc.GetTextExtent(label)[0],
p[1]-0.5*h)
text = 0
def _ticks(self, lower, upper):
ideal = (upper-lower)/7.
log = Numeric.log10(ideal)
power = Numeric.floor(log)
fraction = log-power
factor = 1.
error = fraction
for f, lf in self._multiples:
e = Numeric.fabs(fraction-lf)
if e < error:
error = e
factor = f
grid = factor * 10.**power
if power > 3 or power < -3:
format = '%+7.0e'
elif power >= 0:
digits = max(1, int(power))
format = '%' + `digits`+'.0f'
else:
digits = -int(power)
format = '%'+`digits+2`+'.'+`digits`+'f'
ticks = []
t = -grid*Numeric.floor(-lower/grid)
while t <= upper:
ticks.append(t, format % (t,))
t = t + grid
return ticks
_multiples = [(2., Numeric.log10(2.)), (5., Numeric.log10(5.))]
def redraw(self,dc=None):
if self.last_draw is not None:
apply(self.draw, self.last_draw + (dc,))
def clear(self):
self.canvas.delete('all')
#---------------------------------------------------------------------------
# if running standalone...
#
# ...a sample implementation using the above
#
if __name__ == '__main__':
def _InitObjects():
# 100 points sin function, plotted as green circles
data1 = 2.*Numeric.pi*Numeric.arange(200)/200.
data1.shape = (100, 2)
data1[:,1] = Numeric.sin(data1[:,0])
markers1 = PolyMarker(data1, color='green', marker='circle',size=1)
# 50 points cos function, plotted as red line
data1 = 2.*Numeric.pi*Numeric.arange(100)/100.
data1.shape = (50,2)
data1[:,1] = Numeric.cos(data1[:,0])
lines = PolyLine(data1, color='red')
# A few more points...
pi = Numeric.pi
markers2 = PolyMarker([(0., 0.), (pi/4., 1.), (pi/2, 0.),
(3.*pi/4., -1)], color='blue',
fillcolor='green', marker='cross')
return PlotGraphics([markers1, lines, markers2])
class AppFrame(wx.wxFrame):
def __init__(self, parent, id, title):
wx.wxFrame.__init__(self, parent, id, title,
wx.wxPyDefaultPosition, wx.wxSize(400, 400))
# Now Create the menu bar and items
self.mainmenu = wx.wxMenuBar()
menu = wx.wxMenu()
menu.Append(200, '&Print...', 'Print the current plot')
wx.EVT_MENU(self, 200, self.OnFilePrint)
menu.Append(209, 'E&xit', 'Enough of this already!')
wx.EVT_MENU(self, 209, self.OnFileExit)
self.mainmenu.Append(menu, '&File')
menu = wx.wxMenu()
menu.Append(210, '&Draw', 'Draw plots')
wx.EVT_MENU(self,210,self.OnPlotDraw)
menu.Append(211, '&Redraw', 'Redraw plots')
wx.EVT_MENU(self,211,self.OnPlotRedraw)
menu.Append(212, '&Clear', 'Clear canvas')
wx.EVT_MENU(self,212,self.OnPlotClear)
self.mainmenu.Append(menu, '&Plot')
menu = wx.wxMenu()
menu.Append(220, '&About', 'About this thing...')
wx.EVT_MENU(self, 220, self.OnHelpAbout)
self.mainmenu.Append(menu, '&Help')
self.SetMenuBar(self.mainmenu)
# A status bar to tell people what's happening
self.CreateStatusBar(1)
self.client = PlotCanvas(self)
def OnFilePrint(self, event):
d = wx.wxMessageDialog(self,
"""As of this writing, printing support in wxPython is shaky at best.
Are you sure you want to do this?""", "Danger!", wx.wxYES_NO)
if d.ShowModal() == wx.wxID_YES:
psdc = wx.wxPostScriptDC("out.ps", wx.TRUE, self)
self.client.redraw(psdc)
def OnFileExit(self, event):
self.Close()
def OnPlotDraw(self, event):
self.client.draw(_InitObjects(),'automatic','automatic');
def OnPlotRedraw(self,event):
self.client.redraw()
def OnPlotClear(self,event):
self.client.last_draw = None
dc = wx.wxClientDC(self.client)
dc.Clear()
def OnHelpAbout(self, event):
about = wx.wxMessageDialog(self, __doc__, "About...", wx.wxOK)
about.ShowModal()
def OnCloseWindow(self, event):
self.Destroy()
class MyApp(wx.wxApp):
def OnInit(self):
frame = AppFrame(wx.NULL, -1, "wxPlotCanvas")
frame.Show(wx.TRUE)
self.SetTopWindow(frame)
return wx.TRUE
app = MyApp(0)
app.MainLoop()
#----------------------------------------------------------------------------

View File

@@ -1,33 +0,0 @@
.emacs.desktop
Makefile
Makefile.pre
Setup
Setup.in.new
Setup.save
Setup.save
Setup.test
compile.py
config.c
glcanvas.h
glcanvasc.exp
make.bat
makefile.test
sedscript
templates
transfer.zip
utilsc.exp
vc50.pdb
vc60.pdb
wxPython.001
wxPython.dsp
wxPython.dsw
wxPython.ncb
wxPython.opt
wxc.exp
wxc.lib
wxc.res
wxp.pch
wxpc.exp
wxpc.lib
wxpc.res
wxpc.res.save

View File

@@ -1,429 +0,0 @@
# Universal Unix Makefile for Python extensions
# =============================================
# Short Instructions
# ------------------
# 1. Build and install Python (1.5 or newer).
# 2. "make -f Makefile.pre.in boot"
# 3. "make"
# You should now have a shared library.
# Long Instructions
# -----------------
# Build *and install* the basic Python 1.5 distribution. See the
# Python README for instructions. (This version of Makefile.pre.in
# only withs with Python 1.5, alpha 3 or newer.)
# Create a file Setup.in for your extension. This file follows the
# format of the Modules/Setup.in file; see the instructions there.
# For a simple module called "spam" on file "spammodule.c", it can
# contain a single line:
# spam spammodule.c
# You can build as many modules as you want in the same directory --
# just have a separate line for each of them in the Setup.in file.
# If you want to build your extension as a shared library, insert a
# line containing just the string
# *shared*
# at the top of your Setup.in file.
# Note that the build process copies Setup.in to Setup, and then works
# with Setup. It doesn't overwrite Setup when Setup.in is changed, so
# while you're in the process of debugging your Setup.in file, you may
# want to edit Setup instead, and copy it back to Setup.in later.
# (All this is done so you can distribute your extension easily and
# someone else can select the modules they actually want to build by
# commenting out lines in the Setup file, without editing the
# original. Editing Setup is also used to specify nonstandard
# locations for include or library files.)
# Copy this file (Misc/Makefile.pre.in) to the directory containing
# your extension.
# Run "make -f Makefile.pre.in boot". This creates Makefile
# (producing Makefile.pre and sedscript as intermediate files) and
# config.c, incorporating the values for sys.prefix, sys.exec_prefix
# and sys.version from the installed Python binary. For this to work,
# the python binary must be on your path. If this fails, try
# make -f Makefile.pre.in Makefile VERSION=1.5 installdir=<prefix>
# where <prefix> is the prefix used to install Python for installdir
# (and possibly similar for exec_installdir=<exec_prefix>).
# Note: "make boot" implies "make clobber" -- it assumes that when you
# bootstrap you may have changed platforms so it removes all previous
# output files.
# If you are building your extension as a shared library (your
# Setup.in file starts with *shared*), run "make" or "make sharedmods"
# to build the shared library files. If you are building a statically
# linked Python binary (the only solution of your platform doesn't
# support shared libraries, and sometimes handy if you want to
# distribute or install the resulting Python binary), run "make
# python".
# Note: Each time you edit Makefile.pre.in or Setup, you must run
# "make Makefile" before running "make".
# Hint: if you want to use VPATH, you can start in an empty
# subdirectory and say (e.g.):
# make -f ../Makefile.pre.in boot srcdir=.. VPATH=..
# === Bootstrap variables (edited through "make boot") ===
# The prefix used by "make inclinstall libainstall" of core python
installdir= /usr/local
# The exec_prefix used by the same
exec_installdir=$(installdir)
# Source directory and VPATH in case you want to use VPATH.
# (You will have to edit these two lines yourself -- there is no
# automatic support as the Makefile is not generated by
# config.status.)
srcdir= .
VPATH= .
# === Variables that you may want to customize (rarely) ===
# (Static) build target
TARGET= python
# Installed python binary (used only by boot target)
PYTHON= python
# Add more -I and -D options here
CFLAGS= $(OPT) -I$(INCLUDEPY) -I$(EXECINCLUDEPY) $(DEFS)
# These two variables can be set in Setup to merge extensions.
# See example[23].
BASELIB=
BASESETUP=
# === Variables set by makesetup ===
MODOBJS= _MODOBJS_
MODLIBS= _MODLIBS_
# === Definitions added by makesetup ===
# === Variables from configure (through sedscript) ===
VERSION= @VERSION@
CC= @CC@
LINKCC= @LINKCC@
SGI_ABI= @SGI_ABI@
OPT= @OPT@
LDFLAGS= @LDFLAGS@
LDLAST= @LDLAST@
DEFS= @DEFS@
LIBS= @LIBS@
LIBM= @LIBM@
LIBC= @LIBC@
RANLIB= @RANLIB@
MACHDEP= @MACHDEP@
SO= @SO@
LDSHARED= @LDSHARED@
CCSHARED= @CCSHARED@
LINKFORSHARED= @LINKFORSHARED@
#@SET_CCC@
# Install prefix for architecture-independent files
prefix= /usr/local
# Install prefix for architecture-dependent files
exec_prefix= $(prefix)
# === Fixed definitions ===
# Shell used by make (some versions default to the login shell, which is bad)
SHELL= /bin/sh
# Expanded directories
BINDIR= $(exec_installdir)/bin
LIBDIR= $(exec_prefix)/lib
MANDIR= $(installdir)/man
INCLUDEDIR= $(installdir)/include
SCRIPTDIR= $(prefix)/lib
# Detailed destination directories
BINLIBDEST= $(LIBDIR)/python$(VERSION)
LIBDEST= $(SCRIPTDIR)/python$(VERSION)
INCLUDEPY= $(INCLUDEDIR)/python$(VERSION)
EXECINCLUDEPY= $(exec_installdir)/include/python$(VERSION)
LIBP= $(exec_installdir)/lib/python$(VERSION)
DESTSHARED= $(BINLIBDEST)/site-packages
LIBPL= $(LIBP)/config
PYTHONLIBS= $(LIBPL)/libpython$(VERSION).a
MAKESETUP= $(LIBPL)/makesetup
MAKEFILE= $(LIBPL)/Makefile
CONFIGC= $(LIBPL)/config.c
CONFIGCIN= $(LIBPL)/config.c.in
SETUP= $(LIBPL)/Setup
SYSLIBS= $(LIBM) $(LIBC)
ADDOBJS= $(LIBPL)/python.o config.o
# Portable install script (configure doesn't always guess right)
INSTALL= $(LIBPL)/install-sh -c
# Shared libraries must be installed with executable mode on some systems;
# rather than figuring out exactly which, we always give them executable mode.
# Also, making them read-only seems to be a good idea...
INSTALL_SHARED= ${INSTALL} -m 555
#---------------------------------------------------
# Possibly change some definintions for C++
ifdef MY_LDSHARED
LDSHARED=$(MY_LDSHARED)
endif
ifdef MY_LINKCC
LINKCC=$(MY_LINKCC)
endif
# === Fixed rules ===
# Default target. This builds shared libraries only
default: sharedmods
# Build everything
all: static sharedmods
# Build shared libraries from our extension modules
sharedmods: $(SHAREDMODS)
# Build a static Python binary containing our extension modules
static: $(TARGET)
$(TARGET): $(ADDOBJS) lib.a $(PYTHONLIBS) Makefile $(BASELIB)
$(LINKCC) $(LDFLAGS) $(LINKFORSHARED) \
$(ADDOBJS) lib.a $(PYTHONLIBS) \
$(LINKPATH) $(BASELIB) $(MODLIBS) $(LIBS) $(SYSLIBS) \
-o $(TARGET) $(LDLAST)
#------------------------------------------------------------------------
#------------------------------------------------------------------------
# This is a default version of the install target for wxPython. It just
# redirects to wxInstall below...
install: wxInstall
#install: sharedmods
# if test ! -d $(DESTSHARED) ; then \
# mkdir $(DESTSHARED) ; else true ; fi
# -for i in X $(SHAREDMODS); do \
# if test $$i != X; \
# then $(INSTALL_SHARED) $$i $(DESTSHARED)/$$i; \
# fi; \
# done
# Build the library containing our extension modules
lib.a: $(MODOBJS)
-rm -f lib.a
ar cr lib.a $(MODOBJS)
-$(RANLIB) lib.a
# This runs makesetup *twice* to use the BASESETUP definition from Setup
config.c Makefile: Makefile.pre Setup $(BASESETUP) $(MAKESETUP)
$(MAKESETUP) \
-m Makefile.pre -c $(CONFIGCIN) Setup -n $(BASESETUP) $(SETUP)
$(MAKE) -f Makefile do-it-again
# Internal target to run makesetup for the second time
do-it-again:
$(MAKESETUP) \
-m Makefile.pre -c $(CONFIGCIN) Setup -n $(BASESETUP) $(SETUP)
# Make config.o from the config.c created by makesetup
config.o: config.c
$(CC) $(CFLAGS) -c config.c
# Setup is copied from Setup.in *only* if it doesn't yet exist
Setup:
cp Setup.in Setup
# Make the intermediate Makefile.pre from Makefile.pre.in
Makefile.pre: Makefile.pre.in sedscript
sed -f sedscript Makefile.pre.in >Makefile.pre
# Shortcuts to make the sed arguments on one line
P=prefix
E=exec_prefix
H=Generated automatically from Makefile.pre.in by sedscript.
L=LINKFORSHARED
# Make the sed script used to create Makefile.pre from Makefile.pre.in
sedscript: $(MAKEFILE)
sed -n \
-e '1s/.*/1i\\/p' \
-e '2s%.*%# $H%p' \
-e '/^VERSION=/s/^VERSION=[ ]*\(.*\)/s%@VERSION[@]%\1%/p' \
-e '/^CC=/s/^CC=[ ]*\(.*\)/s%@CC[@]%\1%/p' \
-e '/^CCC=/s/^CCC=[ ]*\(.*\)/s%#@SET_CCC[@]%CCC=\1%/p' \
-e '/^LINKCC=/s/^LINKCC=[ ]*\(.*\)/s%@LINKCC[@]%\1%/p' \
-e '/^OPT=/s/^OPT=[ ]*\(.*\)/s%@OPT[@]%\1%/p' \
-e '/^LDFLAGS=/s/^LDFLAGS=[ ]*\(.*\)/s%@LDFLAGS[@]%\1%/p' \
-e '/^DEFS=/s/^DEFS=[ ]*\(.*\)/s%@DEFS[@]%\1%/p' \
-e '/^LIBS=/s/^LIBS=[ ]*\(.*\)/s%@LIBS[@]%\1%/p' \
-e '/^LIBM=/s/^LIBM=[ ]*\(.*\)/s%@LIBM[@]%\1%/p' \
-e '/^LIBC=/s/^LIBC=[ ]*\(.*\)/s%@LIBC[@]%\1%/p' \
-e '/^RANLIB=/s/^RANLIB=[ ]*\(.*\)/s%@RANLIB[@]%\1%/p' \
-e '/^MACHDEP=/s/^MACHDEP=[ ]*\(.*\)/s%@MACHDEP[@]%\1%/p' \
-e '/^SO=/s/^SO=[ ]*\(.*\)/s%@SO[@]%\1%/p' \
-e '/^LDSHARED=/s/^LDSHARED=[ ]*\(.*\)/s%@LDSHARED[@]%\1%/p' \
-e '/^CCSHARED=/s/^CCSHARED=[ ]*\(.*\)/s%@CCSHARED[@]%\1%/p' \
-e '/^$L=/s/^$L=[ ]*\(.*\)/s%@$L[@]%\1%/p' \
-e '/^$P=/s/^$P=\(.*\)/s%^$P=.*%$P=\1%/p' \
-e '/^$E=/s/^$E=\(.*\)/s%^$E=.*%$E=\1%/p' \
$(MAKEFILE) >sedscript
echo "/^#@SET_CCC@/d" >>sedscript
echo "/^installdir=/s%=.*%= $(installdir)%" >>sedscript
echo "/^exec_installdir=/s%=.*%=$(exec_installdir)%" >>sedscript
echo "/^srcdir=/s%=.*%= $(srcdir)%" >>sedscript
echo "/^VPATH=/s%=.*%= $(VPATH)%" >>sedscript
echo "/^LINKPATH=/s%=.*%= $(LINKPATH)%" >>sedscript
echo "/^BASELIB=/s%=.*%= $(BASELIB)%" >>sedscript
echo "/^BASESETUP=/s%=.*%= $(BASESETUP)%" >>sedscript
# Bootstrap target
boot: clobber
VERSION=`$(PYTHON) -c "import sys; print sys.version[:3]"`; \
installdir=`$(PYTHON) -c "import sys; print sys.prefix"`; \
exec_installdir=`$(PYTHON) -c "import sys; print sys.exec_prefix"`; \
$(MAKE) -f Makefile.pre.in VPATH=$(VPATH) srcdir=$(srcdir) \
VERSION=$$VERSION \
installdir=$$installdir \
exec_installdir=$$exec_installdir \
Makefile
# Handy target to remove intermediate files and backups
clean:
-rm -f *.o *~
# Handy target to remove everything that is easily regenerated
clobber: clean
-rm -f *.a tags TAGS config.c Makefile.pre $(TARGET) sedscript
-rm -f *.so *.sl so_locations
# Handy target to remove everything you don't want to distribute
distclean: clobber
-rm -f Makefile Setup
#------------------------------------------------------------------------
#------------------------------------------------------------------------
# Custom rules and dependencies added for wxPython
#
WXP_VERSION=2.1b1
SWIGFLAGS=-c++ -shadow -python -dnone -D__WXGTK__ $(SEPARATE)
PYMODULES = $(GENCODEDIR)/wx.py $(GENCODEDIR)/events.py \
$(GENCODEDIR)/windows.py $(GENCODEDIR)/misc.py \
$(GENCODEDIR)/gdi.py $(GENCODEDIR)/mdi.py \
$(GENCODEDIR)/controls.py $(GENCODEDIR)/controls2.py \
$(GENCODEDIR)/windows2.py $(GENCODEDIR)/cmndlgs.py \
$(GENCODEDIR)/stattool.py $(GENCODEDIR)/frames.py \
$(GENCODEDIR)/windows3.py __init__.py \
$(GENCODEDIR)/utils.py $(GENCODEDIR)/image.py \
$(GENCODEDIR)/printfw.py $(GENCODEDIR)/misc2.py \
$(GENCODEDIR)/glcanvas.py
# Implicit rules to run SWIG
$(GENCODEDIR)/%.cpp : %.i
swig $(SWIGFLAGS) -c -o $@ $<
$(GENCODEDIR)/%.py : %.i
swig $(SWIGFLAGS) -c -o $@ $<
# This one must leave out the -c flag so we define the whole rule
$(GENCODEDIR)/wx.cpp $(GENCODEDIR)/wx.py : wx.i my_typemaps.i _defs.i _extras.py
swig $(SWIGFLAGS) -o $(GENCODEDIR)/wx.cpp wx.i
# define some dependencies
$(GENCODEDIR)/windows.cpp $(GENCODEDIR)/windows.py : windows.i my_typemaps.i _defs.i
$(GENCODEDIR)/windows2.cpp $(GENCODEDIR)/windows2.py : windows2.i my_typemaps.i _defs.i
$(GENCODEDIR)/windows3.cpp $(GENCODEDIR)/windows3.py : windows3.i my_typemaps.i _defs.i
$(GENCODEDIR)/events.cpp $(GENCODEDIR)/events.py : events.i my_typemaps.i _defs.i
$(GENCODEDIR)/misc.cpp $(GENCODEDIR)/misc.py : misc.i my_typemaps.i _defs.i
$(GENCODEDIR)/misc2.cpp $(GENCODEDIR)/misc2.py : misc2.i my_typemaps.i _defs.i
$(GENCODEDIR)/gdi.cpp $(GENCODEDIR)/gdi.py : gdi.i my_typemaps.i _defs.i
$(GENCODEDIR)/mdi.cpp $(GENCODEDIR)/mdi.py : mdi.i my_typemaps.i _defs.i
$(GENCODEDIR)/controls.cpp $(GENCODEDIR)/controls.py : controls.i my_typemaps.i _defs.i
$(GENCODEDIR)/controls2.cpp $(GENCODEDIR)/controls2.py : controls2.i my_typemaps.i _defs.i
$(GENCODEDIR)/cmndlgs.cpp $(GENCODEDIR)/cmndlgs.py : cmndlgs.i my_typemaps.i _defs.i
$(GENCODEDIR)/frames.cpp $(GENCODEDIR)/frames.py : frames.i my_typemaps.i _defs.i
$(GENCODEDIR)/stattool.cpp $(GENCODEDIR)/stattool.py : stattool.i my_typemaps.i _defs.i
$(GENCODEDIR)/image.cpp $(GENCODEDIR)/image.py : image.i my_typemaps.i _defs.i
$(GENCODEDIR)/utils.cpp $(GENCODEDIR)/utils.py : utils.i my_typemaps.i _defs.i
$(GENCODEDIR)/printfw.cpp $(GENCODEDIR)/printfw.py : printfw.i my_typemaps.i _defs.i
$(GENCODEDIR)/glcanvas.cpp $(GENCODEDIR)/glcanvas.py : glcanvas.i my_typemaps.i _defs.i
$(GENCODEDIR)/helpers.cpp:
ln -s `pwd`/helpers.cpp $@
$(GENCODEDIR)/_glcanvas.cpp:
-cp $(WXWIN)/utils/glcanvas/$(GENCODEDIR)/glcanvas.cpp $@
-cp $(WXWIN)/utils/glcanvas/$(GENCODEDIR)/glcanvas.h ./glcanvas.h
wxInstall : sharedmods $(PYMODULES)
if test ! -d $(TARGETDIR) ; then \
mkdir $(TARGETDIR) ; else true ; fi
if [ "$(SHAREDMODS)" != "" ]; then \
chmod 755 $(SHAREDMODS); \
cp $(SHAREDMODS) $(TARGETDIR); fi
-for i in $(PYMODULES); do \
cp $$i $(TARGETDIR); \
done
if [ "$(TARGETDIR)" != ".." ]; then \
mkdir $(TARGETDIR)/lib; \
mkdir $(TARGETDIR)/lib/sizers; \
mkdir $(TARGETDIR)/demo; \
mkdir $(TARGETDIR)/demo/bitmaps; \
cp ../lib/*.py $(TARGETDIR)/lib; \
cp ../lib/sizers/*.py $(TARGETDIR)/lib/sizers; \
cp ../demo/*.py $(TARGETDIR)/demo; \
cp ../lib/*.txt $(TARGETDIR)/lib; \
cp ../lib/sizers/*.txt $(TARGETDIR)/lib/sizers; \
cp ../demo/*.txt $(TARGETDIR)/demo; \
cp ../demo/bitmaps/[a-z]* $(TARGETDIR)/demo/bitmaps; \
fi
if [ "$(TARGETDIR)" != ".." ]; then \
python $(LIBDEST)/compileall.py $(TARGETDIR); \
python -O $(LIBDEST)/compileall.py $(TARGETDIR); \
else \
python $(LIBDEST)/compileall.py -l $(TARGETDIR); \
python -O $(LIBDEST)/compileall.py -l $(TARGETDIR);\
fi
lib : libwxPython.a
libwxPython.a : lib.a
cp $< $@
dist: tgz rpm
tgz:
cd ../..; wxPython/distrib/maketgz $(WXP_VERSION)
rpm:
cd ../distrib; ./makerpm $(WXP_VERSION)

View File

@@ -1,45 +0,0 @@
## This file gives the details of what is needed to build this extension
## module so the Makefile can be created.
## If you have not done "make install" for wxWindows then see Setup.in.linux
## for a more verbose version of this file.
*shared*
CCC=c++
WXWIN=../../..
GENCODEDIR=gtk
srcdir=$(GENCODEDIR)
WX_CONFIG_CFLAGS=`wx-config --cflags`
WX_CONFIG_LIBS=`wx-config --libs`
## Depending on how your Python was built, you may have to set this
## value to use the C++ driver to link with instead of the default
## C driver. For example:
MY_LDSHARED=$(CCC) -shared
## Same as above, but for statically linking Python and wxPython together,
## in other words, if you comment out the *shared* above. If this is the
## case then you should ensure that the main() function is Python's, not
## wxWindows'. You can rebuild $(WXWIN)/src/gtk/app.cpp with NOMAIN defined
## to force this...
MY_LINKCC=$(CCC)
## Pick one of these, or set your own. This is where the wxPython module
## should be installed. It should be a subdirectory named wxPython.
#TARGETDIR=..
TARGETDIR=$(BINLIBDEST)/site-packages/wxPython
wxc wx.cpp helpers.cpp windows.cpp events.cpp misc.cpp misc2.cpp gdi.cpp \
mdi.cpp controls.cpp controls2.cpp windows2.cpp cmndlgs.cpp \
frames.cpp stattool.cpp windows3.cpp image.cpp printfw.cpp \
utils.cpp \
## comment out the next line to disable wxGLCanvas
_glcanvas.cpp glcanvas.cpp -DWITH_GLCANVAS -lGL -lGLU \
-I. $(WX_CONFIG_CFLAGS) -I/usr/local/lib/glib/include \
-DSWIG_GLOBAL -DWXP_USE_THREAD $(SEPARATE) -Xlinker $(WX_CONFIG_LIBS)
##-Xlinker -Bstatic

View File

@@ -1,56 +0,0 @@
# This file gives the details of what is needed to build this extension
# module so the Makefile can be created.
###
### This file should be created by configure. Currently it is tweaked by hand.
###
*shared*
CCC=c++
WXWIN=../../..
GENCODEDIR=gtk
srcdir=$(GENCODEDIR)
# Depending on how your Python was built, you may have to set this
# value to use the C++ driver to link with instead of the default
# C driver. For example:
MY_LDSHARED=$(CCC) -shared
# Same as above, but for statically linking Python and wxPython together,
# in other words, if you comment out the *shared* above. If this is the
# case then you should ensure that the main() function is Python's, not
# wxWindows'. You can rebuild $(WXWIN)/src/gtk/app.cpp with NOMAIN defined
# to force this...
MY_LINKCC=$(CCC)
## Pick one of these, or set your own. This is where the
## wxPython module should be installed. It should be a
## subdirectory named wxPython.
TARGETDIR=..
#TARGETDIR=$(BINLIBDEST)/site-packages/wxPython
SEPARATE=-DSEPARATE
wxc wx.cpp helpers.cpp windows.cpp events.cpp misc.cpp gdi.cpp \
mdi.cpp controls.cpp controls2.cpp windows2.cpp cmndlgs.cpp \
frames.cpp stattool.cpp windows3.cpp \
# CFLAGS
-I. -I$(WXWIN)/include -I/usr/lib/glib/include -I$(WXWIN)/src \
-I/usr/X11R6/include -DSWIG_GLOBAL -D__WXGTK__ \
-DWXP_WITH_THREAD $(SEPARATE) \
#-D__WXDEBUG__ \
# LFLAGS
-L$(WXWIN)/lib/Linux -L/usr/X11R6/lib \
-lwx_gtk2 -lgtk -lgdk -lglib -lXext -lX11
utilsc utils.cpp \
# CFLAGS
-I. -I$(WXWIN)/include -I/usr/lib/glib/include -I$(WXWIN)/src \
-I/usr/X11R6/include -DSWIG_GLOBAL -D__WXGTK__ \
-DWXP_WITH_THREAD $(SEPARATE) \
#-D__WXDEBUG__ \
# LFLAGS
-L$(WXWIN)/lib/Linux -L/usr/X11R6/lib \
-lwx_gtk2 -lgtk -lgdk -lglib -lXext -lX11

View File

@@ -1,45 +0,0 @@
# This file gives the details of what is needed to build this extension
# module so the Makefile can be created.
###
### This file should be created by configure. Currently it is tweaked by hand.
###
#*shared*
CCC=c++
WXWIN=../../..
GENCODEDIR=gtk
srcdir=$(GENCODEDIR)
# Depending on how your Python was built, you may have to set this
# value to use the C++ driver to link with instead of the default
# C driver. For example:
#MY_LDSHARED=$(CCC) -shared
# Same as above, but for statically linking Python and wxPython together,
# in other words, if you comment out the *shared* above. If this is the
# case then you should ensure that the main() function is Python's, not
# wxWindows'. You can rebuild $(WXWIN)/src/gtk/app.cpp with NOMAIN defined
# to force this...
MY_LINKCC=$(CCC)
## Pick one of these, or set your own. This is where the
## wxPython module should be installed. It should be a
## subdirectory named wxPython.
TARGETDIR=..
#TARGETDIR=$(BINLIBDEST)/site-packages/wxPython
wxc wx.cpp helpers.cpp windows.cpp events.cpp misc.cpp gdi.cpp \
mdi.cpp controls.cpp controls2.cpp windows2.cpp cmndlgs.cpp \
frames.cpp stattool.cpp utils.cpp windows3.cpp \
# CFLAGS
-I. -I$(WXWIN)/include -I/usr/local/lib/glib/include -I$(WXWIN)/src \
-I/usr/X/include -DSWIG_GLOBAL -D__WXGTK__ \
#-D__WXDEBUG__ \
# LFLAGS
-L$(WXWIN)/lib/solaris2.6 -L/usr/X/lib \
-L/usr/local/lib/gcc-lib/sparc-sun-solaris2.6/2.8.1 \
-lwx_gtk2 -lgtk -lgdk -lglib -lXext -lX11 -lstdc++ -lgcc

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