Window initial/minimum/maximum sizes are now treated as logical pixels.
Furthermore, many margins and paddings are now converted using
wxWindow::FromDIP() to allow their growth in accord with screen DPI.
This places buttons on toolbars more apart on high DPI screens providing
space for easier touch operations.
Closes https://github.com/wxWidgets/wxWidgets/pull/933
Use wxVector<wxListLineData*> instead of WX_DECLARE_OBJARRAY().
This modernizes the code and allows to get rid of the static variables
previously used for sorting as now we can use std::sort().
Closes https://github.com/wxWidgets/wxWidgets/pull/924
This is a preliminary ARM64 platform support for wxWidgets at "it
compiles" stage. This will allow building and testing wxWidgets based
apps for oncoming Windows 10 ARM64.
Requirements:
- Visual Studio 2017 Update 4 or later with Visual C++ compilers and
libraries for ARM64 component installed
Building:
1. Open command prompt.
2. Change directory to build\msw subfolder.
3. Run "C:\Program Files (x86)\Microsoft Visual
Studio\2017\Community\VC\Auxiliary\Build\vcvarsamd64_arm64.bat" once.
4. Use `nmake TARGET_CPU=ARM64 ...` to build required flavor of wxWidget
libraries.
Notes:
1. Building of *.sln/*.vcxproj files does not support ARM64 yet. This
requires to hardcode Windows SDK to 10.0.15063.0 or later in
*.vcxproj files, which would render them non-compilable in older
Visual Studio versions. Microsoft is aware of this issue and is
planning a fix in the next version of Visual Studio.
2. wxmsw31ud_gl.dll does not build yet. Awaiting Microsoft to deliver
missing opengl32.lib for ARM64. Please, specify USE_OPENGL=0.
Closes https://github.com/wxWidgets/wxWidgets/pull/923
Implement the new {Get,Set}{FractionalPointSize,NumericWeight} methods.
Also change wxLoadQueryFont() to use wxNativeFontInfo methods as a side
effect, to reduce code duplication and reuse the existing support for
numeric weights and fractional point sizes in wxNativeFontInfo.
Replace AccountForCompatValues() with InfoFromLegacyParams() which
directly constructs wxFontInfo from the old-style parameters, applying
all the compatibility hacks internally.
There are no real changes in this commit, just simplify the code further
and make wxFontInfo more central.
It might be better to just remove it completely as legacy code is
unlikely to be built with wxQt, but for now at least deprecate it to
make this consistent with the other ports.
Reuse the same code for determining the default font size to use if it
wasn't specified in all major ports.
In particular, make wxGTK behaviour compatible with the rest and use the
normal font size in this case instead of the hardcoded value of 12pt.
Only accept fractional point sizes and numeric weights via wxFont ctor
using wxFontInfo and avoid having specific ctor/Create() overloads for
the different combinations of font properties: this is not portable (as
these ctors don't exist in the other ports) and unsustainable due to the
very real potential of combinatorial explosion as more properties are
added.
As a side-effect, fix support for stricken-through fonts under Mac,
which was broken, by adding the missing wxFontInfo::IsStrikethrough()
call.
This is similar to a recent commit which moved float to int point size
conversions to wxFontInfo and is done for the same reasons: wxFont and
wxNativeFontInfo can depend on wxFontInfo, but the converse is not true.
No real changes.
They will be also needed in wxFontInfo soon, so move them there and use
these functions from both wxFont and wxNativeFontInfo, as they can
depend on wxFontInfo but not the other way round.
No real changes.
These functions can be useful outside of src/common/fontcmn.cpp and,
potentially, even in the user code, so make them public methods of
wxFont.
No real changes, just add asserts verifying input argument value to
GetWeightClosestToNumericValue().
Implement the new wxFont pure virtual methods in this port version of
this class.
Neither arbitrary weights nor fractional point sizes are actually
supported in this port however.
Store the weight as int, not wxFontWeight, and rely on the same wrappers
as all the other ports in the port not having native wxNativeFontInfo.
This is a prerequisite for fixing wxDFB and other Unix ports not using
Pango.
Define {Get,Set}FractionalPointSize() in wxX11 wxFont implementation.
Note that only Pango-based version really supports floating point sizes
as XLFD can't express them.
Changing SetPointSize() argument type from int to float wasn't 100%
backwards-compatible as it notably started resulting in warnings (from
at least MSVC) about conversions from int to float in the existing code.
To avoid these warnings and for symmetry with GetFractionalPointSize(),
add SetFractionalPointSize() taking float argument and preserve the
argument of type int in SetPointSize() for compatibility.
SetPointSize() is now just a wrapper forwarding to the more general
SetFractionalPointSize().
Notice that the other ports still remain broken, this commit only
updates the currently working wxGTK, wxMac and wxMSW.
This reverts commit 8d1063389a which
prevents https://github.com/wxWidgets/wxWidgets/pull/919 from being
automatically merged and CI builds from running. The changes of that
commit will soon be replaced with the more extensive fixes from this PR.
Use float as the fundamental type for the font size and implement
wxNativeFontInfo::{Set,Get}PointSize() as wrappers around the new
{Set,Get}FractionalPointSize().
Update wxNativeFontInfo for all platforms and replace the use of its
SetPointSize() method with SetFractionalPointSize() in wxFont for the
platforms already supporting fractional point sizes (don't change the
others just yet).
Note that wxNativeFontInfo::{Get,Set}PointSize() are preserved for
backwards compatibility but shouldn't be used in any code inside the
library itself any more (again, this is not the case yet, but will be
soon).
To avoid separate calls to SetSize() function after calling SetHICON() use newly implemented InitFromHICON() function which allows set HICON together with its parameters in one call.
To avoid separate calls to SetWidth/Height/Size/Depth functions after calling SetHBITMAP() use newly implemented InitFromHBITMAP() function which allows to set HBITMAP together with its parameters in one call.
When using IE wxWebView backend, this event wasn't generated as expected
when the client was redirected.
Fix this by using DOCHOSTUIFLAG_ENABLE_REDIRECT_NOTIFICATION flag.
Closes https://github.com/wxWidgets/wxWidgets/pull/893
Add wxFontBase::AccountForCompatValues() and use it in all ports instead
of redoing the same comparison with wxDEFAULT in all of them.
This is done not so much to avoid the code duplication, which was
minimal anyhow, but to make the code more clear and make it easier to
remove it from all ports at once in the bright (but remote) future when
we don't need these compatibility hacks any more.
Also document that wxDEFAULT and wxNORMAL are only handled specially in
the old-style ctor taking the individual font components and not the new
one using wxFontInfo and extend the unit test to check this.
This is mostly done to fix (half of) compilation errors after
introduction of pure virtual wxFont::{Get,Set}NumericWeight() as wxFont
in wxX11 couldn't be compiled any more as it didn't define them.
This solves backward incompatibility problem introduced in 2d8bbbe3c9.
The name of base class for grid header renderers hierarchy is restored
to be wxGridHeaderLabelsRenderer. This introduces another problem: now
wxGridCornerHeaderRenderer is derived from wxGridHeaderLabelsRenderer,
not vice versa, as it was before. But it is considered less disruptive
change, compared to base class rename.
Now, every header cell can have a label, including the corner one,
so wxGridHeaderLabelsRenderer::DrawLabel() was moved up one level
in the inheritance chain. Class names were changed accordingly.
Actual storage of corner label is delegated to a grid table class,
just because it is already done that way for column and row labels.
Move the entire contents of wxAdv library into wxCore.
In the future, wxAdv will disappear entirely, but for now keep it as an
empty placeholder to allow the existing make/project files to work.
See https://github.com/wxWidgets/wxWidgets/pull/900
* Switch to pure Core Text Implementation, Start extended Font API
* mac fixes
* First msw implementation
* Fixing paste error
* fixing typo
* Rearranging lines to former fallthrough order
* Blind fixes for covering new abstract methods
* Blind gtk implementations
* Fixing according to travis ..
* Removing method defined in base
* formatting adaptions
* Extending the schema definition for new weights
* fixing typo, using wxRound, other fixes according to comments
* changes according to suggestions
* fixing init order, before the init of m_info was overridden by Init()
* redo
* redo
* redo
* Cleanup
Removing obsolete code snippets, proper traces for font names
* Moving common code
Only the Get/SetNumericWeight calls should now be implemented in the native part, the ‚old‘ Get/SetWeight are common code and use the numeric counterparts.
* Updating docs
* commit wa missing changes.txt
* Doc fixes
* Full stops added
This basically removes the "adv" library, even though it's still
preserved for compatibility with user make/project files referring to
it.
It is done because the distinction between "adv" and "core" was never
really clear (e.g. why wxTreeCtrl was in core but wxTreeListCtrl in
adv?) and it prevented some core classes from using adv ones.
Make m_Parser and m_FS simple objects instead of pointers as it's
completely unnecessary to allocate them on the heap here.
Note that both wxHtmlWinParser (by explicitly including its header) and
wxFileSystem (which is implicitly included via wx/html/htmlpars.h) are
fully declared in the header, so using pointers doesn't even help with
reducing compilation dependencies.
No real changes.
This is more efficient when the same HTML is reused multiple times, e.g.
for measuring it first and then rendering it.
The new function also makes it simpler to parse HTML and manipulate it
in some way before measuring and rendering it.