Commit Graph

4 Commits

Author SHA1 Message Date
tm
f6cc8ff52c Add GetOpenGLScaleFactor() to abstract OpenGL coordinates scaling
The fix for OpenGL coordinates when using high DPI in b134589cbb (Fix
OpenGL samples when using HiDPI displays, 2019-08-06) did fix it for GTK
3 and macOS, but broke it for MSW and other platforms not using pixel
scaling, as window coordinates are the same as OpenGL ones there, while
GetContentScaleFactor() can still return values > 1 even on these
platforms.

Provide new GetOpenGLScaleFactor() function abstracting this platform
difference and use it in all OpenGL samples to make them work correctly
in high DPI under all platforms.

Closes https://github.com/wxWidgets/wxWidgets/pull/1944

Closes #17391.
2020-07-12 22:28:29 +02:00
Scott Talbert
b134589cbb Fix OpenGL samples when using HiDPI displays
OpenGL seems to operate using physical pixels, so we need to factor in the
scale factor when setting the GL viewport.

Closes #17391.

Closes https://github.com/wxWidgets/wxWidgets/pull/1470
2019-10-08 02:14:21 +02:00
Vadim Zeitlin
2cc44337c6 Use only wxFont ctor from wxFontInfo in the samples
Follow the documentation advice and prefer to use the ctor taking
wxFontInfo as it makes the code slightly shorter and more readable.
2018-09-17 15:29:42 +02:00
Manuel Martin
d6fb44e158 Add a new OpenGL pyramid sample
This sample shows the use of modern OpenGL (3.2).

Closes #16910.
2016-02-23 01:04:25 +01:00