The year is now included in the copyright string used in the makefiles
and so they need to be regenerated every time the year changes (which
happens surprisingly frequently).
It would be better to define a single variable with the year number to
avoid having to do this in the future.
This sweeps under the carpet the regression which resulted in bitmaps
returned from wxArtProvider::GetBitmap() not looking the same since
starting to use wxBitmapBundle in AUI, but OTOH it just doesn't seem
possible to both preserve the compatibility and allow actually using
appropriate, not scaled, bitmaps in different resolutions.
The new code is as simple as the old version, follows the official
advice to use GetBitmapBundle() rather than GetBitmap(), and looks good
in high DPI, which should compensate for the behaviour change.
wxAuiToolBar::SetToolBitmapSize() doesn't do anything and never did ever
since it was added back in 1154f91b6a (added wxAuiToolBar, 2008-08-24),
so don't bother calling it, this just makes the sample code confusing as
no effect from passing different sizes to SetToolBitmapSize() can be
seen during run-time.
To enable fullscreen support with WKWebView private API which was
available since macOS 10.11 was used. Beginning with macOS 12.1 this
resulted in unpredictable layout issues inside the webview.
This reimplementation using java script and message handlers does only
use public API. This also makes the fullscreen message more controlable
as the webview does no longer put the containing window in fullscreen
mode without application code intervention. That also unifies macOS with
the way Edge sends this event in MSW.
Closes https://github.com/wxWidgets/wxWidgets/pull/2629
Using a const char* and a wxString in the two branches of the ternary
operator resulted in compile-time errors since the result type of the
conditional expression was ambiguous, so add explicit conversions to fix
it.
Closes https://github.com/wxWidgets/wxWidgets/pull/2634
See #19355.
It seems like this function will need to be used in every implementation
of EVT_LIST_COL_CLICK handler when using sorting, so it makes sense to
provide it in the library itself.
The old API seems unnecessarily complex, it is simpler to just let the
application call ShowSortIndicator() itself from its
wxEVT_LIST_COL_CLICK handler, which needs to be defined anyhow in order
to actually sort the items, rather than require it to enable sort
indicator, explicitly set it initially and then remember to not set it
any longer in response to the column clicks.
Also make RemoveSortIndicator() non-virtual and implement it simply as
ShowSortIndicator(-1) because this actually simplifies the code too.
This fixes the wxGenericCalendarCtrl on wxGTK3 where the SpinCtrl is
much wider than on other platforms and should also ensure that the
control is always big enough in all locales under Mac.
Closes https://github.com/wxWidgets/wxWidgets/pull/2604Closes#11444.
Add an item with unspecified year and update the custom model GetValue()
to not return anything in this case to check, and confirm, that all
implementations handle this properly by simply not showing anything in
the cell in this case.
Allow using vectors of bitmap bundles instead of wxImageList in the most
common controls using the latter: wxBookCtrl-derived classes (including
wxNotebook), wxListCtrl and wxTreeCtrl.
Also update more parts of wxAUI to use wxBitmapBundle.
See https://github.com/wxWidgets/wxWidgets/pull/2574
These accelerators are not shown in wxMenuItem label, but still will
work.
Implement support for them in all major ports and XRC.
Co-Authored-By: Vadim Zeitlin <vadim@wxwidgets.org>
Override OnImagesChanged() to call UpdateImageListIfNecessary() even in
wxGenericTreeCtrl for now, although in the future it would really make
sense to stop using wxImageList in its implementation and just use
wxBitmapBundle directly instead.
wxMSW is the only one which really needs an image list, as it's required
by the native control.
Also update the sample, even though it doesn't look very nice because
its icons are only available in a single size, so we have to always
scale them.
This was added way back in 618a5e382a (Applied Greg's patch to tree
control and related., 2001-08-18) for some reason, but probably was
never needed and definitely isn't any more.
Use HAS_GENERIC_TREECTRL for testing whether we're actually using it or
not instead of checking for USE_GENERIC_TREECTRL and then port names
with a native control, which was done inconsistently, as it included
wxQt in one place, but not the other one.
Also avoid repeating CreateButtonsImageList() declaration twice, as this
resulted in having unbalanced curly braces in this file, which was just
unpleasant.
No real changes.
Such thread names can be shown by some debuggers, and depending on
the OS and compiler versions used, they can be visible in process
lists and crash dumps.
Co-authored-by: PB <PBforDev@gmail.com>
X11 defines Xf86Launch[0-9a-f], which are then also defined as
GDK_KEY_Launch[0-9A-F].
Unfortunately, keys which are not mapped are just plain ignored and the
application is then not able to receive these keyboard events at all.
The original PR https://github.com/wxWidgets/wxWidgets/pull/157 mapped
only LaunchA/B to WXK_LAUNCH_APP1/2, this patch adds the whole range of
keys and keeps LAUNCH_A/B as aliases for WXK_LAUNCH_APP1/2
This new function will allow selecting the bitmap of the most suitable
size and automatically react to DPI scale changes (although this hasn't
been implemented yet) in all controls using image lists.
For now, only wxNotebook in wxMSW has been updated to work with it, the
other classes and ports will be updated to override OnImagesChanged()
instead of SetImageList() later.
Also update the notebook sample to use SetImages() rather than
SetImageList() -- which means that it doesn't show the icons any longer
in non-MSW ports, which haven't been updated yet.
These functions allow avoiding using wxImageList explicitly in a couple
of places.
No real changes, this just prepares for adding new API not based on
wxImageList.
These resource files didn't appear in the .bkl ones and so were not used
at all and were not worth being used anyhow, as they didn't differ
significantly from sample.rc.
This is required for high resolution bitmaps support and it will be
needed in other samples too, so use it for all of them.
This probably will result in some problems due to remaining bugs with
high DPI support, but it should make them more noticeable and so should
help with finding and fixing them.
Using bitmaps of preferred size avoids scaling and results in much
better appearance, so add methods allowing querying the bundle about the
bitmaps it supports and implement them in the various implementations.
This is not actually used anywhere yet, but will be soon.