React to the WM_DPICHANGED event and update the size of the child windows and
the top-level window. Scale the minimum and maximum window size to the new DPI.
Only react to WM_DPICHANGED when DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 is
used.
This is simpler to use than wxDisplay(window).GetPPI() which was used
instead of it so far in all ports and can be implemented more
efficiently for wxMSW.
Remove wxGetWinTLW, GetDPI already tries to get the top window.
This is similar to 228cd926e2, but extends
the fix to v1 strings, as even though they have the "point size" field,
this field may still contain 0, resulting in the same problem as with v0
strings, i.e. 0-sized fonts.
Closes#18467.
This is a better fix for the problem with NSOpenGLView having wrong size
after resizing the window under 10.14.5 (only): reset the context when
making the context current, to ensure that the up-to-date size is used.
See #18402.
Explicitly use the white brush when erasing background of the bitmap
used for print preview, to match the printed page appearance. Somehow it
worked even without this under other platforms before, but logically
resulted in black background under wxGTK 3.
Closes https://github.com/wxWidgets/wxWidgets/pull/1476Closes#18371.
Draw the same shape in wxDC::DrawCheckMark() under all platforms and
provide wxRenderer::DrawCheckMark() for drawing the platform-specific
shape.
Also fix wxGCDC::DrawPoint() to use the default one point wide pen.
See https://github.com/wxWidgets/wxWidgets/pull/1471
Even though both MSVC and gcc seem to silently ignore everything coming
after "#endif", it's still wrong to have anything but a comment after
it.
See commit 881aabf63e
When wxComboCtrl popup window is dismissed we need to hide it but calling ShowWindow() Win API directly from WM_ACTIVATE event handler causes some side effects like calling the handler again (under Win 7) or setting the focus improperly (under Win 10). To avoid these problems we should postpone hiding.
Closes#18376.
Because call to MoveToPoint() opens a new sub-path but doesn't open
a new D2D figure (this is to avoid the situation when multiple consequtive
calls to MoveToPoint() would open a spurious figures/paths, see c8fe811636),
we need to check when sub-path is being closed if we have a sub-patch
without figure and if so, a new figure has to be open to get a required
in this case 1-point figure/path.
Correct the signature of wxArrayString::Insert():
the first parameter is "const wxString&", not "wxString".
Mention wxSortedArrayString in wxArrayString documentation.
The rest are just minor edits improving language, consistency, and formatting.
While an autocompletion list is being shown, a native Scintilla window
will use mouse wheel events to scroll the list instead of the editor
window. Match this behavior with wxSTC by intercepting mouse wheel
events and redirecting them to the list.
The existing logic for the Show method results in wxWindowBase::Show
being called twice when the argument is false. Slightly rearrange the
code to fix this defect.
The position of wxSTCPopupWindow is currently recorded the first time it
is set so that it can be used to reposition the popup when its parent
window is moved. However Scintilla apparently positions the popup at
least twice when icons are used and the first set position is slightly
wrong. Instead just record the position every time its set by Scintilla.