Previously this ctor was only available in wxMSW and wxOSX, which was
especially strange as the equivalent Create() overload, taking wxDC, was
already available in all ports.
No real changes, just don't redeclare the classes already forward
declared in wx/bitmap.h in the files included (only) from it and don't
include redundant headers.
Also forward declare wxCursor and wxPixelDataBase in wx/bitmap.h itself
for consistency, as many (even though not all) headers use them.
Do not forward declare wxControl in wx/{msw,osx}/bitmap.h, however,
there is no reason to do it in this header.
Update the remaining ports to take wxBitmapBundle rather than wxBitmap
as well to make their API consistent with the tier 1 ports -- even if
there is no actual support for choosing the resolution-appropriate
bitmap in them yet.
Also rename EnableDropTarget() to EnableDropTargets(), as calling
EnableDropTarget(wxDF_XXX) would be ambiguous due to the existence of a
non-explicit wxVector ctor taking size_t (which is a mistake on its own,
but is probably not worth changing any more).
Allow specifying multiple formats to be accepted when dragging data to
wxDataViewCtrl in the generic and Cocoa implementations.
Add wxDataViewCtrlBase::EnableDropTarget() overload taking an array of
wxDataFormats to support this at the API level.
Add new DoEnableDropTarget() used by both EnableDropTarget() overloads
and implement it in the generic and Cocoa ports. GTK implementation
still uses only a single format, as before.
Also refactor the Cocoa implementation: all operations using dragged
data are now handled by wxDropTarget and unnecessary DataViewPboardType
as removed.
Update the dataview sample to show the new functionality.
Put the code common to all wxListCtrl implementations in the common base
class instead of duplicating it in wxMSW, wxQt and generic versions.
No real changes yet, this is a pure refactoring which prepares for the
upcoming changes.
Override OnImagesChanged() to call UpdateImageListIfNecessary() even in
wxGenericTreeCtrl for now, although in the future it would really make
sense to stop using wxImageList in its implementation and just use
wxBitmapBundle directly instead.
wxMSW is the only one which really needs an image list, as it's required
by the native control.
Also update the sample, even though it doesn't look very nice because
its icons are only available in a single size, so we have to always
scale them.
Define CopyFromIcon() directly in wxBitmapBase for the non-MSW ports, as
it was implemented exactly in the same way in all ports using this class
anyhow.
This means this function is not virtual any longer, but this shouldn't
be a problem as it was never supposed to be overridden in application
code and this couldn't be done with wxMSW, where it never was virtual in
the first place, anyhow.
No real changes, just a simplification.
Instead of defining them, slightly differently, in all the non-MSW
ports, define them once in wxStaticBitmapBase.
No real changes, this is just a simplification.
Take wxBitmapBundle in wxButton::SetBitmapLabel() and related functions
in order to be able to associate several bitmaps to be used in different
resolutions with the button, instead of just a single bitmap.
This first version provides only a generic implementation of
wxBitmapBundle using a collection of bitmaps and only supports using it
in wxToolBar in wxMSW and wxGTK.
More methods of creating wxBitmapBundle will be provided later and more
functions taking wxBitmap will be changed to take wxBitmapBundle later
too and, of course, all the other ports will be updated to use the new
API too.
This just uses the existing wxImage ctor from XPM data and wxCursor ctor
from wxImage, but will allow the code creating cursors from XPM to still
work even when wxImage ctor from XPM is made explicit.
Add a trivial test just to check that the new ctor can be used.
wxGTK already did it like this, but also only declared ctor not taking
wxImage in this case, while wxMSW and wxMac declared this ctor in any
case, even when wxUSE_IMAGE==0, but didn't define it then.
This doesn't matter much anyhow, as the build with wxUSE_IMAGE==0 is
clearly broken and these changes are not enough to fix it, but be at
least somewhat consistent and:
1. Don't declare methods using a class which is not available at all.
2. Do define methods using wxImage only internally, even if they do
nothing when it's not available.
No real changes.
This convenient method allows to expand all children of the item
recursively.
This is directly supported by both native implementations, so it makes
sense to have this in wxDataViewCtrl itself, even if it could be also
(less efficiently) implemented in the user code.
This code doesn't work (and probably doesn't compile) anyhow, but at
least try to do the right thing in it and override DoExpand() instead of
adding a virtual Expand() hiding the non-virtual version in the base
class.
This requires refactoring NewCloseButton() in order to extract
CreateCloseButton() from it, as XRC relies on being able to use two-step
creation which was previously impossible for this kind of buttons.
CreateCloseButton() is rather unusual, as it has to be declared in the
derived, platform-specific class, in order to be able to call its
Create(), but is defined only once in common, platform-independent,
code. However the only alternative seems to be to have a static
function, e.g. InitCloseButton(), which wouldn't be very pretty neither.
Closes https://github.com/wxWidgets/wxWidgets/pull/2118
Use a dirty hack to accommodate wxUniv by deriving wxRadioButtonBase
from wxCheckBox, rather than wxControl, there. This is not pretty, but
should be addressed by refactoring wxUniv code and in the meanwhile all
the other ports don't have to bother with using a template class
unnecessarily.
Now that we do have wxRadioButtonBase class, declare wxRadioButton API
methods as pure virtual in it, to force the derived classes to implement
them.
Also remove the outdated comment saying that there is no base class for
wxRadioButtons in different ports, this is not true any longer.
This avoids conflicts with another method with the same name defined in
generic wxGenericFileDirButton, which must neither override nor hide
this method of wxButton.
This ctor is not needed as the inherited wxObject ctor is sufficient and
defining it but not operator=() explicitly results in -Wdeprecated-copy
from gcc 10.
Apply the utility from https://github.com/codespell-project/codespell/
to fix spelling issues in the headers under both include and interface
directories and add a file with a couple of exceptions.
The exact command line used was:
$ codespell -w -I misc/scripts/codespell.ignore -i 3 in*
Instead of checking for all text-like controls one by one in
wxCommandEvent::GetString(), call a virtual function checking for this.
This is simpler, less error-prone and faster -- at the cost of
increasing the vtbl size of all wxWindow-derived classes.
Closes https://github.com/wxWidgets/wxWidgets/pull/1696
The previous commit fixed accelerators support in wxQt for the items
created in XRC, but not for those created directly in the code, as
wxMenuItem::SetItemLabel() is not called in this case.
Refactor the code to extract UpdateShortcutsFromLabel() from
SetItemLabel() and call the new function both from there and from
wxMenuItem ctor, to ensure that the accelerators are taken into account
in any case.
This commit is best viewed with "git diff --color-moved".
See https://github.com/wxWidgets/wxWidgets/pull/1544