Semantics of this function wasn't really clear and it was used only
once, so just inline it at the point of use and define better what
happens for various states there.
Also use a switch rather than testing for individual states to make sure
this code is updated if another state is added in the future.
No real changes.
Under MSW, don't set the state to State_Cancelled as soon as Cancel()
was called, as the request was still used from the other threads
afterwards, resulting in race conditions and crashes.
Fix this by just removing the SetState(State_Cancelled) call from the
main thread, as it was redundant anyhow. This also makes the behaviour
correspond to the documentation, which indicates that Cancel() works
asynchronously.
Also ensure, for all backends, that we actually cancel the request only
once, even if public Cancel() is called multiple times. This required
renaming the existing wxWebRequestImpl::Cancel() to DoCancel().
It's better not to have this method in the public class, even if it
means that we need to pass a wxWebSessionImpl object to wxWebRequestImpl
ctor explicitly now.
No real changes.
It's up to the application code to decide how it handles the HTTP status
codes it gets back from server, there is no need to have a special
method for handling them in wxWebRequest itself.
We also shouldn't skip downloading the response body just because it was
unsuccessful, we may still need it (e.g. it's very common to return the
detailed error description in a JSON object in the message body when
returning some 4xx error), so don't do it in wxMSW implementation and
add a test verifying that we still get the expected body even for an
error status.
Also improve wxWebRequest::State values documentation.
This is helpful when trying to understand what is going on, especially
because CFNETWORK_DIAGNOSTICS, which is supposed to do the same thing at
native level, doesn't seem to work (at least under 10.14).
This is shorter and doesn't imply that just the name (and not the full
path) is being returned.
Also rename wxWebResponse::GetFileName() to GetDataFile() for the same
reasons and for consistency. And document this previously undocumented
method.
Also use critical section instead of a mutex, as this is more efficient
under MSW.
Main purpose of this commit is to make it clear that this mutex/critical
section is only used together with the data from the same struct.
No real changes.
Check that current state is State_Idle in wxWebRequest itself only once
instead of doing it in 2 (out of 3) wxWebRequestImpl implementations.
Also assert if this is not the case instead of silently doing nothing
which would surely be more difficult to debug.
Using shared pointer seems to be ill-advised here, the stream shouldn't
be shared as it's going to be used by wxWebRequest itself and can't be
used by the application code in parallel, so the ownership transfer
semantics is more appropriate.
We could take a wxScopedPtr<> instead, but wx API takes ownership of raw
pointers everywhere else, so do it here too.
Incidentally fix a bug with calling IsOk() on a possibly null pointer.
Don't force the application code to deal with wxObjectDataPtr<> or,
worse, calling {Inc,Dec}Ref() manually by hiding it inside the wx
objects themselves and giving the value-like semantics to them.
There should be no real changes in the behaviour, but the API does
change significantly. Notably, wxWebRequest is not a wxEvtHandler itself
any longer, as this would be incompatible with the value semantics, and
an event handler needs to be specified when creating it, so that it
could be notified about the request state changes.
Having wxWebSessionFactory part of the public API implies keeping
compatibility with the possible ways of implementing it which is too
restrictive for no good reason, so move this class to the private header
and don't document it nor wxWebSession::RegisterFactory() (which is now
private).
This is not needed any longer after the changes of the last commit.
Note that the (still existent) public wxGetDisplaySizeMM() didn't use
this function, but used PPI instead.
Don't try computing the PPI ourselves from the physical size and the
number of pixels, this doesn't work and nobody else does it like this.
Just assume that we're using standard PPI by default and use
toolkit-specific functions for the platforms with support for high DPI.
In a native up-down control hexadecimal numbers are always unsigned (see
UDM_SETBASE message documentation) so we need to prevent:
- Setting a range including negative values if base == 16.
- Setting base != 10 if current range includes negative values.
See #18805.
Apply the utility from https://github.com/codespell-project/codespell/
to fix spelling issues in the headers under both include and interface
directories and add a file with a couple of exceptions.
The exact command line used was:
$ codespell -w -I misc/scripts/codespell.ignore -i 3 in*
Simplify and streamline animation classes relationship: wxAnimation is
the only public class representing an animation and it can be created by
both the native wxAnimationCtrl and wxGenericAnimationCtrl using the new
public CreateAnimation() method.
Replace wxAnimationImplType enum with more flexible type info based
check.
This allows to give at least some explanation about why the secrets
can't be stored to the user, e.g. they could search for a message such
as
The name org.freedesktop.secrets was not provided by any .service files
to find out that gnome-keyring package needs to be installed on their
system.
Note that this change means that under Unix an attempt to connect to the
secret service is now made when wxSecretStore is constructed and not
just when it's used for the first time, as before.
For example, a newline was escaped to be a backslash followed by a
newline, but it actually shall be a backslash followed by a character
'n'. It seemed okay with most of codes until in the case that C++ style
comments, i.e. single line comments, in the JavaScript codes. If the
newline characters are not escaped correctly, the JavaScript interpreter
will ignore everything that goes after the single line comments because
the interpreter obviously cannot find the newline where it's supposed to
stop treating codes as comments.
Partially work around currently unimplemented cache invalidation in
wxMac and do it on the fly if an invalid index is passed to
GetDisplay() to at least avoid crashing, even if this doesn't fully
solve the problem, e.g. we still can use stale information.
Closes#18607.
Sockets returned by wxSocket::Accept() are non-blocking by default and
the only way to use them safely in worker threads is by switching them
to the blocking mode by calling SetFlags(wxSOCKET_BLOCK).
However this didn't work correctly since at least 2.8 days, as turning
wxSOCKET_BLOCK on didn't unregister the socket from the event loop, with
which it had been registered on creation. Fix this by doing this now,
which ensures that the main thread doesn't get any notifications about
the socket if it's used, in a blocking way, in a worker thread.
Note that making the new socket blocking after accpeting is still pretty
inefficient and pre-creating the socket as blocking and using
AcceptWith() is still preferable, but at least it does work now.
Closes#12886.
In addition to unblocking and registering the socket, also support using
this function to make the socket blocking and unregistering it from the
event loop, if its flags include wxSOCKET_BLOCK.
This was already half-done by wxMSW, which took wxSOCKET_BLOCK presence
into account in its implementation, but not by the Unix implementation.
Now do it under all platforms, as this will be useful for switching a
previously non-blocking socket to blocking mode.
Finally, rename the function to better reflect what it really does.
See #12886.
There is absolutely no good reason to do it and it resulted in
silently truncating all the string formatted using "%s" to their first
65535 characters when using our wxPrintf() implementation.
Closes#18586.
Previously, the first monitor was created instead and while it was often
also the primary one, this wasn't always the case.
In particular, this makes wxGetDisplayPPI() always return something
reasonable instead of returning (0, 0) when the first monitor is not the
primary one, as expected by plenty of code, including our own printing
sample, which divides by the values returned from wxGetDisplayPPI()
without checking if they're zero.