Extending the selection with Ctrl-arrows is different from all the other
cases, as we need to combine both the selection anchor and the current
cell coordinates when doing it.
This means that we can't reuse the same PrepareForSelectionExpansion()
helper for this case, so this function is not useful finally and this
commit removes it entirely. It also replaces GetCurrentBlockCornerRow()
and GetCurrentBlockCornerCol() functions with GetExtensionAnchor() which
combines both of them.
Finally, it adds wxGridDirectionOperations::TryToAdvance() helper to
avoid repeating the IsAtBoundary() check which was previously part of
PrepareForSelectionExpansion() in multiple places.
And because the "extending" and normal parts of DoMoveCursorByBlock()
are so different now, it also factors out AdvanceByBlock() helper which
can be used to keep these parts well separate from each other instead of
intermixing them together.
With all these preparatory changes, it's finally possible to implement
the "extending selection by block" logic relatively easily, with the
bulk of this branch actually taken by comments explaining why do we have
to do what we do.
Add unit tests verifying that the functions used by Shift-Ctrl-arrow
work as expected.
This function finally doesn't ever create a new block, except for the
trivial case when there is no current block, so rename it to a simpler
and more clear name.
No real changes.
This seems to be more consistent with the existing functions and doesn't
create ambiguity with a grid range.
Also rename wxGridSelectionRange to just wxGridBlocks as, in principle,
this class could be used for iterating over any blocks, not just the
selected ones.
No changes in functionality, this is just a renaming.
Extend the current block to the entire line when the corresponding
header is Shift-clicked and, importantly, keep the full-line selection
when using Shift-arrows later to make the selection behave in the
expected way.
This made the logic of this function unnecessarily more complicated.
Instead, just fall back to the current cell coordinates in the only
place where this could happen before.
Doing this still preserves the correct behaviour of Shift-arrow
selection when entire rows/columns are selected and the current cell is
not the leftmost/topmost cell (due to scrolling), but the code is
simpler.
Remove the now always true condition check and assert that it's indeed
always true.
Note that the changes to gridsel.cpp in this commit are best viewed
ignoring whitespace changes.
The difference between calling SelectAll() and SelectBlock() with a
block covering the entire grid is that the former discards any
previously selected blocks, which become clearly redundant.
As a consequence, clicking on the grid corner 10 times in a row still
results in a selection with a single block, not 10 (identical) blocks.
Expanding the selection from keyboard with Ctrl pressed should move in
the same way Ctrl-cursor does, but use the same selection anchor as
Shift-cursor does instead of always using the current cell.
This makes the expansion work much more intuitively in the grid, e.g.
pressing Shift-Ctrl-Down in
1 2
3 4
grid when 1 and 2 are selected now selects all the cells instead of
selecting 1 and 3 as it did before.
Switch from using just "bool expandSelection" in the grid functions
(possibly) extending the current selection to using the full
wxKeyboardState.
This allows to pass it to ExtendOrCreateCurrentBlock() and slightly
simplify the code by using DoMoveCursorFromKeyboard().
Change the return type of this function to a simple and clear bool
instead of 3-valued int requiring a special explanation. This is simpler
and not any less efficient as checking for whether one block contains
another or the other one contains this one are separate operations
anyhow.
Rename the function to a more grammatically correct name.
Also move it inline as it's now trivial enough for this to be worth it.
This class was a strange hybrid of a container/view/range and iterator,
as it both provided begin()/end() container-like methods and
iterator-like methods for dereferencing/advancing.
Simplify this by removing the latter part and making this class really
just a range, with its own iterator class in order to avoid leaking the
exact type of the iterator used in the API.
Note that while it's now completely trivial, it is still useful as it
isolates the application code from the vector used to store the selected
blocks currently and will allow to change internal representation in the
future without breaking the existing code.
Really edit the current selection block instead of storing the temporary
information about the current selection and applying it on releasing Shift
key or LKM.
Store all types of selection with an array of blocks instead of arrays of
cells, blocks, rows and columns.
It (hopefully) simplifies the code and allows us to implement editing of
the last selection block much easier.
This handler redoes wxGrid layout and refreshes it to at least avoid
ugly display artifacts when moving wxGrid window between displays with
different DPI.
In particular, this makes default column width better suited for high
DPI displays, as it was too narrow before.
Also mark a couple of obsolete constants as such with a comment.
This makes it possible to use wxObjectDataPtr inside functions returning
raw pointers owned by the caller, such as custom GetAttr() in the grid
sample.
In many case SetTable() is called with its takeOwnership parameter set
to true, as shown by the grid sample in which all 3 of the calls to
SetTable() set it to true, but calling it in this case is awkward, as
bare "true" in the caller is unreadable and almost invariably requires
an explanatory comment.
Improve the API by adding AssignTable(), which is the same to SetTable()
as the existing AssignImageList() to SetImageLabel(), which always takes
ownership of the table pointer.
Update the column width immediately, as it's being dragged, instead of
drawing a temporary line showing the new column boundary using wxINVERT.
This results in better user experience, as it the effect of changing the
column width can be immediately seen (especially important for non-left
aligned columns or columns using ellipsizition) and, equally if not more
importantly, fixes wxGrid drag-resize not showing any visible UI at all
with wxGTK3 and wxOSX where wxINVERT is not implemented.
Rename the functions used from wxGridHeaderCtrl event handlers to start
with DoHeader prefix to make it clear that they're (only) used by it in
an attempt to make things more clear and more uniform.
No real changes.
This probably doesn't matter much, but use the correct mouse position in
this event, expressed in wxGrid coordinate system instead of using
screen coordinates.
Don't reuse the same m_dragRowOrCol variable for both the index of the
row or column being drag-resized and for the index of the column being
drag-moved. Reusing it was confusing and made it more difficult what the
code was doing and what invariants were preserved in it, and just wasn't
worth saving a few bytes per wxGrid object.
No real changes.
Use new ShouldRefresh() helper instead of testing for !GetBatchCount()
before calling Refresh().
Also check for GetBatchCount() inside CalcDimensions() itself, which
means that it can now be called unconditionally.
No real changes.
This results in a single intelligible error instead of a hundred of less
clear ones in case our code is compiled against an out of date SDK
version.
There doesn't seem to be any way to check the version directly, so just
check that the interface which hadn't been defined in the previous
version is defined now to check for it indirectly.
It is convenient to have this function if only in order to be able to
call GetGridColHeader() safely, i.e. without triggering an assert if
native header is not being used.
Avoid using plenty of intermediate macros, which made the code quite
difficult to understand and just wxDO_IF() helper directly instead.
This makes individual macros definitions slightly longer, but allows to
get rid of several helper macros, so the total number of lines is
actually smaller but, more importantly, the new code is much easier to
parse for a human reader.