Remove SetWindowMenuLabelTranslated() which was only called once and so
didn't seem to be worth having. Also get rid of WINDOW_MENU_LABEL for
the same reason: it was used only once and imposed the use of
gettext_noop() which is not needed any longer.
Rename GetWindowMenuLabelTranslated() to have a MSW prefix in order to
indicate that it's a private MSW function and not part of the public wx
API.
Also renamed "Translated" to "Current" to (hopefully) more clearly
indicate why do we need to keep this variable.
If the locale is changed while the MDI window menu is active, the menubar entry labelled with the previous translation will not be removed. The previous translation is now remembered and used to locate the menubar entry.
Complete support for fractional point sizes and font weights other than
light/bold.
Also harmonize wxFont API and implementation among all ports (fixing
compilation of those of them that were broken by recent changes).
See https://github.com/wxWidgets/wxWidgets/pull/919
This is a preliminary ARM64 platform support for wxWidgets at "it
compiles" stage. This will allow building and testing wxWidgets based
apps for oncoming Windows 10 ARM64.
Requirements:
- Visual Studio 2017 Update 4 or later with Visual C++ compilers and
libraries for ARM64 component installed
Building:
1. Open command prompt.
2. Change directory to build\msw subfolder.
3. Run "C:\Program Files (x86)\Microsoft Visual
Studio\2017\Community\VC\Auxiliary\Build\vcvarsamd64_arm64.bat" once.
4. Use `nmake TARGET_CPU=ARM64 ...` to build required flavor of wxWidget
libraries.
Notes:
1. Building of *.sln/*.vcxproj files does not support ARM64 yet. This
requires to hardcode Windows SDK to 10.0.15063.0 or later in
*.vcxproj files, which would render them non-compilable in older
Visual Studio versions. Microsoft is aware of this issue and is
planning a fix in the next version of Visual Studio.
2. wxmsw31ud_gl.dll does not build yet. Awaiting Microsoft to deliver
missing opengl32.lib for ARM64. Please, specify USE_OPENGL=0.
Closes https://github.com/wxWidgets/wxWidgets/pull/923
Also stop scaling the font size by DPI manually, we don't need to do it
if we use points instead of pixels. This, in turn, made it unnecessary
to pass ID2D1Factory parameter to wxD2DFontData ctor.
Replace AccountForCompatValues() with InfoFromLegacyParams() which
directly constructs wxFontInfo from the old-style parameters, applying
all the compatibility hacks internally.
There are no real changes in this commit, just simplify the code further
and make wxFontInfo more central.
Reuse the same code for determining the default font size to use if it
wasn't specified in all major ports.
In particular, make wxGTK behaviour compatible with the rest and use the
normal font size in this case instead of the hardcoded value of 12pt.
This will be important when new fields are added to wxNativeFontInfo as
the ctor will be extended to initialize them, while this code wouldn't
do it.
No real changes yet.
Changing SetPointSize() argument type from int to float wasn't 100%
backwards-compatible as it notably started resulting in warnings (from
at least MSVC) about conversions from int to float in the existing code.
To avoid these warnings and for symmetry with GetFractionalPointSize(),
add SetFractionalPointSize() taking float argument and preserve the
argument of type int in SetPointSize() for compatibility.
SetPointSize() is now just a wrapper forwarding to the more general
SetFractionalPointSize().
Notice that the other ports still remain broken, this commit only
updates the currently working wxGTK, wxMac and wxMSW.
Use float as the fundamental type for the font size and implement
wxNativeFontInfo::{Set,Get}PointSize() as wrappers around the new
{Set,Get}FractionalPointSize().
Update wxNativeFontInfo for all platforms and replace the use of its
SetPointSize() method with SetFractionalPointSize() in wxFont for the
platforms already supporting fractional point sizes (don't change the
others just yet).
Note that wxNativeFontInfo::{Get,Set}PointSize() are preserved for
backwards compatibility but shouldn't be used in any code inside the
library itself any more (again, this is not the case yet, but will be
soon).
Inside wxBitmap we have a direct access to wxBitampData so HBITMAP can be stored directly in this structure and there is no need to call SetHBITMAP() function.
To avoid separate calls to SetSize() function after calling SetHICON() use newly implemented InitFromHICON() function which allows set HICON together with its parameters in one call.
To avoid separate calls to SetWidth/Height/Size/Depth functions after calling SetHBITMAP() use newly implemented InitFromHBITMAP() function which allows to set HBITMAP together with its parameters in one call.
When using IE wxWebView backend, this event wasn't generated as expected
when the client was redirected.
Fix this by using DOCHOSTUIFLAG_ENABLE_REDIRECT_NOTIFICATION flag.
Closes https://github.com/wxWidgets/wxWidgets/pull/893
Add wxFontBase::AccountForCompatValues() and use it in all ports instead
of redoing the same comparison with wxDEFAULT in all of them.
This is done not so much to avoid the code duplication, which was
minimal anyhow, but to make the code more clear and make it easier to
remove it from all ports at once in the bright (but remote) future when
we don't need these compatibility hacks any more.
Also document that wxDEFAULT and wxNORMAL are only handled specially in
the old-style ctor taking the individual font components and not the new
one using wxFontInfo and extend the unit test to check this.
* Switch to pure Core Text Implementation, Start extended Font API
* mac fixes
* First msw implementation
* Fixing paste error
* fixing typo
* Rearranging lines to former fallthrough order
* Blind fixes for covering new abstract methods
* Blind gtk implementations
* Fixing according to travis ..
* Removing method defined in base
* formatting adaptions
* Extending the schema definition for new weights
* fixing typo, using wxRound, other fixes according to comments
* changes according to suggestions
* fixing init order, before the init of m_info was overridden by Init()
* redo
* redo
* redo
* Cleanup
Removing obsolete code snippets, proper traces for font names
* Moving common code
Only the Get/SetNumericWeight calls should now be implemented in the native part, the ‚old‘ Get/SetWeight are common code and use the numeric counterparts.
* Updating docs
* commit wa missing changes.txt
* Doc fixes
* Full stops added
This previously worked in wxGTK, but not in wxMSW and even under wxGTK
it could be surprising that the submenu got the event, but its parent
menu did not.
Make things consistent between the platforms and send the event to the
menu directly containing it first, but then also to its parent menu(s).
Document the new behaviour and verify that it works as intended with a
new unit test.
Closes#18202.
The top part of the box border was not drawn after the changes of
900c6d5d75 which decreased the top border
size too much in the case of empty label.
Fix this and also try to improve the code a little bit by introducing
another symbolic constant in MSW code and not using the constant from
the base class code, as like this we can at least keep all the related
constants together -- even if they're still as magic as ever.
Closes#18191.
Add wxWebViewEvent::GetNavigationAction() returning a value that can be
either wxWEBVIEW_NAV_ACTION_USER for the links opened by the user, or
wxWEBVIEW_NAV_ACTION_OTHER for the other ones (e.g. opened from
JavaScript code on the page).
Closes#15402.
Case value 0xfffffd9f results in the following error:
error: case value evaluates to 4294966687, which cannot be narrowed to type
'DISPID' (aka 'long') [-Wc++11-narrowing]
Base class SetTitle() implementation didnd't work for this class as it
used the (invalid) HWND of not yet existing dialog, so add a hook
procedure for the common font dialog, similar to the existing one for
wxColourDialog, which allows us to set the dialog title when the dialog
is really created.
Closes https://github.com/wxWidgets/wxWidgets/pull/865Closes#18177.
Calling MoveToPoint() shouldn't automatically open a new D2D figure (which
acts as a subpath) because in case of consecutive calls to MoveToPoint()
every next call would close the figure opened by the previous call and
we would get spurious figure(s) (consisting one point).
Opening a D2D figure (subpath) should be delgated to the functions doing
actual drawing.
Apply DPI scaling to the extra vertical margin added by this macro to
the font height.
This makes sense and results in wxTextCtrl (and other controls, e.g.
wxSearchCtrl) having the same height as native ones when using high DPI
too.
Note that this required adding wxGetEditHeightFromCharHeight() function
as one of the existing uses of EDIT_HEIGHT_FROM_CHAR_HEIGHT() wasn't
inside a wxWindow-derived class method and also adding wxUSE_GUI guard
around these GUI-only definitions as a function, unlike a macro, can't
be compiled without full wxWindow declaration in scope.
Recent 3518f1a7d8 broke IsMaximized()
return value when the window was visible and had been previously
maximized by calling Maximize(), but wasn't actually maximized any
longer because it started to always return true when m_showCmd was set
to SW_MAXIMIZE.
Fix this by only using m_showCmd when the window is hidden, as it
shouldn't matter what it is when it's shown. Also simplify/optimize the
logic of IsMaximized() to use either ::IsZoomed() or m_showCmd depending
on whether the window is shown or not, but not both.
See https://github.com/wxWidgets/wxWidgets/pull/842Closes#18163.